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Topics - Jono

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391
The Flood / Real Sensitive Hours
« on: March 01, 2016, 04:05:50 AM »
If u up cause u sad its alright, lets have a talk about it

392
Gaming / Your favorite unbalanced game?
« on: February 29, 2016, 05:56:14 AM »
I've clocked in around 50 days of gametime into MW2 because I love it so damn much. Don't get me wrong, I'll be the first one to tell you that its unbalanced, rage-inducing, and broken as fuck in literally every aspect. Its weird because everything was so overpowered and unbalanced it somehow managed to oddly balance itself out in a way... and it was so much fun. This game was like crack and my friends and I were addicted to it. I'd do anything to go back to the CoD 4/WaW/MW2 days.

393
The Flood / Michael J. Fox is the Reverse Flash confirmed
« on: February 29, 2016, 04:29:20 AM »

394
The Flood / Training Day
« on: February 28, 2016, 01:26:30 AM »
Do you want to go home or do you want to go to jail?

395
The Flood / The B-21 Bomber revealed
« on: February 26, 2016, 04:01:12 PM »
Its a fucking exact copy of the B2 Spirit and this "new" bomber is aimed to replace bombers such as the B-1 Lancer and B-52, all bombers I thought would be kept in service for the decades to come. This is a waste of money and hopefully they learned from their lesson with the F-35 and don't fuck up again.

http://www.geekwire.com/2016/next-gen-b-21-bombers-design-unveiled/

Quote

Today the U.S. Air Force took the wraps off the design for its Long Range Strike Bomber, now known as the B-21, and said it’d be taking suggestions for a snappier name from its service members.

“This aircraft represents the future for our airmen, and (their) voice is important to this process,” Air Force Secretary Deborah Lee James said in a news release. The announcement was made at the Air Force Association’s Air Warfare Symposium in Orlando, Fla.

James said the person who suggests the winning name would help her announce it at this fall’s Air Force Association conference. Further information on the naming procedure will be made available via the Air Force’s website as well as Facebook and Twitter.

Last October, Northrop Grumman won the contract to develop the B-21, which could ultimately be worth $80 billion or more. Boeing and Lockheed Martin lost out, and last week the Government Accountability Office turned back a protest from those two companies. Bloomberg News quoted unidentified sources as saying that Boeing and Lockheed Martin won’t contest the contract further.

The B-21 has the stealthy look associated with the B-2 Spirit bomber, which is also built by Northrop Grumman. James said that was intentional. “The B-21 has been designed from the beginning based on a set of requirements that allows the use of existing and mature technology,” she said.

The new plane is designed to replace the decades-old B-1 and B-52 long-range bombers in the Air Force’s fleet. The B-2 also has long-range capability, but only 20 of them remain in service. “We simply built too few,” six retired Air Force generals said in a commentary published by Breaking Defense when the B-21 contract was awarded.

The Air Force said the “21” designation was chosen in recognition that this would be the first bomber of the 21st century. The B-21 is expected to enter service in the mid-2020s.

396
Gaming / Command and Conquer 3: Kane's Wrath review
« on: February 25, 2016, 02:55:20 AM »
I'm gonna tell you why this game is the better console RTS game instead of that inferior one called Halo Wars.

The game:

Command and Conquer 3: Kane’s Wrath is an expansion game to Command and Conquer 3: Tiberium Wars. Unlike other expansions, Kane’s Wrath is its own standalone game and does not require Tiberium Wars to play. Kane’s Wrath focuses on The Brotherhood of Nod and Kane himself and it adds much more content to the game as well. This review will focus on the console version of the game.

The story:
The story of Kane’s Wrath is sort of a prequel to Tiberium Wars but it also takes place during the events of that game and a little while after too. To some people, this may be confusing but the game does its job of giving you information about what time period you’re in as you progress. The story begins with a crippled Brotherhood of Nod and Kane who is presumed dead at this point. The player’s character, known as LEGION, is an artificial intelligence created by Kane himself to help regain power and influence he had on the Brotherhood of Nod sub-factions and get revenge on GDI. You’ll mainly be doing this the entire singleplayer campaign with some other missions involving stealing technology and finding The Tacitus, an alien AI that Kane believes is the key to the future of human evolution.

There’s a lot of missions in this story that require you to capture a special building and defend it until a timer runs out which was something I grew to hate a lot. Tiberium Wars had its fair share of these types of missions but they weren’t as monotonous and annoying like the ones in Kane’s Wrath. Like Tiberium Wars, there’s also a couple missions where you control units only and these can be rather difficult, since some of them are stealth missions where your guys will be killed almost instantly by the enemy if you’re not careful. The length of Kane’s Wrath’s storymode consists of around 14 missions which is pretty decent for an expansion. The missions that didn’t annoy me were the ones I had the most fun on, especially the missions when you get to be the Black Hand because their flamethrower weapons literally melt everything on the battlefield.

Kane’s Wrath continues the Command and Conquer tradition of using live-action cinematics in between missions using the game’s main characters. This time around since the game is focused on Nod, there isn’t as many actors used. There’s only 3 major characters including Kane that you will see in these cinematics. The characters are Alexa Kovacs, an advisor to Kane and will brief you on your missions whose sanity continues to dwindle as the game goes on. The other is Brother Marcion who is the leader of The Black Hand and declared himself leader of the Brotherhood of Nod before you capture him and Kane reveals himself. While Tiberium Wars had a more Hollywood-esque cast such as Michael Ironside and Billy Dee Williams, Kane’s Wrath was rather limited and I guess this makes sense since its an expansion. At least I know Carl Lumbly is (He’s Brother Marcion) as he does voice acting for other games and TV shows.

The singleplayer had its moments but there were some moments that were easily predictable, like how Alexa turns on you and Kane when she thinks you, LEGION, are the real enemy instead of the Scrin. Also the cyborg-looking headpiece that Kane wears looks insanely fake and you can tell big time. Other than that slight screw-up, Joseph Kucan, the actor who portrays Kane does another fantastic job at his role. The man was literally born to be this role as the charismatic and intelligent leader known as Kane.

The gameplay:
Both versions of Command and Conquer 3 do surprisingly rather well for a console RTS as they have the PC version’s elements as well as their own unique additions as well. I’ll let you know what they are and how they perform below.

- The game’s controls like base building and unit training is built around this thing called the Radial Interface made exclusively for the console version. Everything from making buildings, training units, repairing buildings, and selling buildings is in this Interface and it works extremely well in Kane’s Wrath. The best thing about the Radial Interface is that you can use it from anywhere on the battlefield. One of the biggest problems with console RTS games is that you can't quickly jump from one area of the map to another and instinctively pump out infantry, vehicles and buildings and react to the evolving battlefield. Kane's Wrath avoids the problem because, if, for example you're watching a close skirmish between forces in the far corner of a map and you need to quickly pump out some reinforcements all you have to do is bring up the radial interface and make the order from there. There's no need to move the camera all the way back to your barracks, select it and then make the order. If you need to repair/sell/power down a structure, all you need to do is click their respective icon in the Interface and the cursor will change into that icon and you can select which ever needs it from there. I absolutely loved this Interface and out of any console RTS I’ve played, this game does a system like this justice and if there are to be more console RTSs, they should be like this.

The Radial Interface looks like this. Its great because it doesn't take up the entire screen and you can still see stuff around it.
Spoiler

While using the Radial Interface, pressing LT will provide more information about the units/buildings/powers you hover over.
Spoiler

- While Tiberium Wars had the 3 main factions to play, Nod, GDI, and Scrin, Kane’s Wrath offers 6 new sub-factions for each main faction to select and play. GDI has the Steel Talons who prefer using heavy-hitting mechs instead of tanks. ZOCOM  specializes in sonic-emitter weapons and anti-Tiberium armor. Nod has The Black Hand who specializes in flamethrower weapons and other anti-infantry technology at the cost of stealth and aircraft. The Marked of Kane use mechanized infantry instead of the standard Nod Militants and specializes in energy weapons. Scrin has Traveler-59 who prefers speed over firepower and specializes in mind-control abilities. Reaper-17 specializes in powerful units that are fragile and other powerful abilities that help their units in combat. All of these sub-factions have their own playstyle with them, offer their own unique units/upgrades/powers and surprisingly they play different than the main factions. Notable favorites of mine were the Marked of Kane and ZOCOM. GDI, Nod, and Scrin are still playable and they get some love too as they get new units/upgrades/powers as well.

All the factions and their respective logos. Best picture I could find of all them together:

- Tiberium is the resource in this game and there’s multiple Tiberium fields scattered throughout each map. There’s two types of Tiberium, Green and Blue. Green is the standard color and Blue is rarer and gives you double the resources. When a Tiberium field is depleted, it will slowly regrow over time and some Tiberium fields won’t grow back at all. Luckily if you’re playing as any of the Nod and Scrin factions, you have powers that will generate mini-tiberium fields for you to harvest. The GDI factions lack these types of powers as they want to rid the Earth of the crystal.

- While Kane’s Wrath adds new units, the game also adds a new variant of units called Epic Units. These are the MARV, Redeemer, and Eradicator Hexapod. The MARV is a giant tank exclusive to all GDI factions, the Redeemer is a super-heavy mech exclusive to all Nod factions, and the Eradicator Hexapod is a giant plasma-spewing bug exclusive for all Scrin factions. These units need their own unique structure in order to be built which is pretty pricey. Only 1 epic unit can be built per player and they all have their own special ability. The MARV sucks up tiberium like a vacuum cleaner, the Redeemer has a Rage Generator which causes enemy units to go crazy and kill each other, and the Eradicator Hexapod gets resources for every enemy unit and building killed. Infantry units may be placed inside of these units to boost their firepower. For example, you can put Engineers inside of them to give the unit its own repair mechanism or Rocket Troopers to give them missile pods. When an epic unit is created, all players in the game hear its intimidating spawn quote. To the Redeemer’s “I Live!” or the Hexapod’s haunting shriek, these are sounds you definitely don’t want to hear. I love these additions as they make your armies more intimidating being led into battle by one of these units but I just wish they had the Mammoth Mk. II for the Steel Talons. That would have been so cool and it would fit their faction better than the MARV.

The Nod Redeemer
Spoiler

The GDI MARV
Spoiler

The Scrin Eradicator Hexapod
Spoiler

A trailer showing off these units and what they do:
YouTube

- You almost have the freedom of building wherever you want in this game as the ring which indicates where you can build will get bigger as the game goes on and you advance in tech. You can expand these rings better by making another Construction Yard or by deploying a special vehicle. You may also build structures and turrets in an ally’s base too if you wish.

- Infantry units can garrison civilian structures, bunkers, and foxholes to hold strategic locations and provide covering fire for your units on the ground. While in a structure, the infantry gain both a sight and firing range. Special units like the Tiberium Trooper and Flame Tank can clear out an entire structure full of infantry without any trouble.

- Key elements this game has for units is the multiple commands you can give. All units in this game have a Hold, Guard, Patrol, Aggressive, Stop, and No Attack command. This is something you’d see in PC RTS games and this console version has them. There’s also an Attack/Move command which is a must to have too. You can also command your units to stand in a specific order like for instance, if you want all your tanks to form a line and move together you can do that. All of these commands are welcomed and its just another reason why I love this game. You can also have separate groups of units too, up to a total of 10. Doing this makes it much easier to manage your armies effectively.

- All factions have their own tab in the Interface for Powers and Super Weapons. Powers allow you to do insane damage or call in reinforcements. Halo Wars having a MAC Gun is cool and all, but Kane’s Wrath does it much better as you have way more Powers at your disposal like airstrikes, vapor bombs, tiberium-based bombs, and even creating a stealth field too. When you use a target, you get a target which you move around and press where you want to deploy it. All factions have a Super Weapon too. Nod factions have the Nuclear Missile, GDI factions have the Ion Cannon, and the Scrin factions have the Rift Generator. All Powers cost resources to use and have a cooldown before you can use them again. Super Weapons have the longest cooldown which take 7 minutes before you can use them again.

Example, here is the Rift Generator. Its a black hole that sucks up everything in its vicinity.


- If you want to fight the AI there are 4 different difficulties; Easy, Medium, Hard, and Brutal. You can also choose how the AI will play by choosing its behavior. The behavior types are Balanced, Turtle, Steamroller, Guerilla, and Rusher. I always played on Hard with the AI on Balanced as it offers a challenging and fun experience with the AI. If you have a few hours to spare, play the AI on Brutal Turtle and you will be basically fighting them forever. Playing against a Brutal AI with friends was always a fun time online. We’d always play against the Scrin and we’d pack up our MCVs and go to the corner of a map and pretend we’re the last remaining human force on the planet fighting against the aliens using only infantry.

Graphics/Design:
The graphics for Kane’s Wrath are pretty great on PC and even console too. Environments are fleshed out and one really well, notable favorite setting of mine was the Tiberium-infested wastelands you encounter as you see entire cities and terrain being swallowed up by the crystalline substance. In a recent game, Fallout 4, there’s an environment in that game called The Glowing Sea and going through that the first time immediately reminded me of those Tiberium Wastelands from Kane’s Wrath so that was pretty cool.

The designs for some of the units I find pretty badass, especially the Nod and Marked of Kane units. I’ve always loved the designs of the Avatar, Enlightened, Black Hand trooper, and Nod structures. Nod’s architecture looks alien and out of this world but at the same time humanlike which is awesome.

Soundtrack:
The Command and Conquer series has had its own iconic themes. Act on Instinct and Hell March are the most popular C&C songs out there. Kane’s Wrath offers a remixed version of Act on Instinct which only plays once during the entire game which is extremely disappointing. On top of that, the rest of the soundtrack isn’t the best and it isn’t the worst. However it’s not a soundtrack I would recommend to anyone. Its one of those soundtracks that should stay in the game it belongs in. If you watch the History Channel or any channel similar to it, sometimes the shows will play the music from Command and Conquer 3. Why? I don’t know but it’s absolutely hilarious.

Here's the soundtrack if you want to give it a listen. Its better to hear it in game but I dunno, it may be different for you.
Spoiler
YouTube

The classic and iconic Act on Instinct
Spoiler
YouTube

The remixed version of Act on Instinct in Kane's Wrath. Its okay, but I've heard better remixes.
Spoiler
YouTube

Extra Content:
The Console version of the game has this mode called Kane’s Challenge. It’s a gauntlet type of gamemode where you fight against the AI in rather difficult matches. You pick which faction you want to play as and you run the gauntlet, with each match being more difficult than the last. Kane’s Challenge has 10 missions per faction which adds up to 90 missions. In one of the missions I had lost all of my structures and most of my units. I only had a handful of units left, around 12 I think. To this day I still don’t know how I managed to win that match when the odds were obviously against me. I felt so proud of myself and that victory was deeply satisfying.

When you pick a faction to use in Kane's Challenge, a brief cinematic of Kane himself will speak to you about that faction and what their strengths and weaknesses are.
Spoiler

Final Verdict:
Command and Conquer 3: Kane’s Wrath is hands down my favorite console RTS game and is probably perhaps the best console RTS of our generation. I convinced a ton of my friends to get this game and we all ended up loving the game to death and had great memories with it. We never touched Halo Wars again when we got Kane’s Wrath. There’s just so much things this game gets right when it comes down to the RTS basics like base building, resource gathering, unit commands, variety in gameplay, and overall lasting appeal. The Radial Interface is perfect for this console port and it works like a charm. As I said before, future console RTS games if there some to be made, need to have an interface like this game.

Command and Conquer 3: Kane’s Wrath gets an 8/10. This is a fantastic, fun, and challenging game that future RTS console games should try to match or even be better. This game is great, but it also has its flaws as well. There's a lot of balance issues with the game, especially the Black Hand how they can easily melt entire bases if not dealt with. There's the slight balances and this game pushes the console's limits on to how much total things can be on the map at once before the game calls it quits and lets you know it can't continue. This is a problem due to the Xbox 360's lack of power but I've only encountered this problem in online matches and not singleplayer Skirmish modes.

It makes me sad because this was the last real Command and Conquer game we got and probably the last one we'll ever get too…

397
The Flood / Go to your 50th Like Received page
« on: February 24, 2016, 11:24:50 PM »
And put the post that got the most likes on that page.

If you don't have 50 pages then LMAO SUCKS BRUH GET GUD

Mine:
Quote
Forge won't be in Halo 5
Spoiler
Because he died in Halo Wars

398
The Flood / Flats the Flounder
« on: February 24, 2016, 06:23:45 PM »
Is everyone going to ignore the fact that he even bullied his own dad???

399
The Flood / Favorite Hell March?
« on: February 23, 2016, 10:00:31 PM »
Kim Jong Un would be proud of this video. His pappy was still alive when this was made. This is my favorite Hell March video because its edited perfectly to go along with the song.

And those girls at 1:45 could use some Freedom
YouTube

400
The Flood / So yeah, that just happened
« on: February 23, 2016, 06:29:58 PM »
Felt a 4.9 earthquake and the epicenter was just 5 miles away from where I'm at right now.

It felt like someone picked up my house and dropped it. Lasted only about 5 seconds though but damn lol that was fun.

So yeah, last week there was one up in Northern Cali and now there was one practically in my backyard. Its time you guys, The Big One is finally coming.

I'm gonna die. Its been nice knowing you all.

401
The Flood / I hope I'm not the only one that notices this
« on: February 22, 2016, 01:13:42 AM »
My dad watches the History Channel, Discovery Channel, etc. a lot and some of the shows on those channels will often have music from Command and Conquer 3 playing in the background, and once I swore I heard some music from Mass Effect being played as well.

Does EA let these shows use music from their games or what

402
The Flood / LIFE'S GOING NOWHERE
« on: February 21, 2016, 03:37:12 AM »
SOMEBODY HELP ME, YEAH

I'M STAYIN' ALIVE
YouTube

403
The Flood / ITT: We're the Youtube comment section
« on: February 20, 2016, 12:07:51 AM »
Those 69 dislikes are people who don't go to Sep7agon!

404
Gaming / Cringey E3 press conferences
« on: February 19, 2016, 11:15:42 PM »
I know speaking in front of a large crowd is difficult and I can respect that if someone is nervous, but good god man why can't they just show us the games instead of having someone talk and try to be funny.

Prime and hilarious examples
YouTube


Well... this one isn't so bad lmao
YouTube

405
The Flood / When you log onto Sep7agon
« on: February 19, 2016, 02:41:58 PM »
And you see a worthless Solonoid thread

#JustSolonoidThings

406
The Flood / AMA I felt an earthquake
« on: February 16, 2016, 05:28:47 PM »
What a 5 second experience that was. Its been years since I felt a tremor.

407
The Flood / Mods are asleep, post Keith David
« on: February 16, 2016, 05:49:01 AM »
He wanted to nuke the asteroid prematurely and wanted humanity extinct in Armageddon

408
Septagon / I don't care about Anarchy
« on: February 15, 2016, 01:56:39 AM »
I don't care about Anarchy

I don't care about the new members

I don't care about the announcement of new moderators

And I most certainly don't give a fuck about Blaze's birthday

You bring back that god dammed print button, Cheat. It should be your #1 priority right now you to improve... no, retain the magic that Sep7agon had when we had it.

409
The Flood / Announcers you can't stand?
« on: February 15, 2016, 12:37:10 AM »
"Hello everyone my name is Joe Buck. I'm an emotionless twat whenever I witness something exciting. Did you see that player just make history? I don't care about that, here's a useless fact about the St Louis Cardinals I'm gonna tell you instead because that's what you really want to hear."

410
The Flood / So I log onto Netflix...
« on: February 12, 2016, 04:00:16 AM »
AND I SEE SEASON 2 OF YOUNG JUSTICE FINALLY GOT ADDED OMFG I CAN'T EVEN RIGHT NOW. I WAITED SO LONG FOR THAT SHIT TO BE ADDED


So... what joo been watching lately?

411
Gaming / No Ass Creed this year
« on: February 11, 2016, 03:34:29 PM »
Bugisoft isn't making one this year because they want the teams to put more time into the games with the access of new tech. They also hope the movie will draw in more fans.

http://www.ign.com/articles/2016/02/11/ubisoft-confirms-no-assassins-creed-this-year

Quote
In the lead up to its quarterly call with investors, Ubisoft confirmed it won't be releasing a new Assassin's Creed game this year.

In the question and answer period at the end of the call, CEO Yves Guillemot said Ubisoft started to question the annualized franchise with the release of Assassin's Creed Unity.

Guillemot said his company hopes by moving away from annual iterations of the franchise, it will give the Assassin's Creed teams more time to take advantage of new engines and technology.

"We are now in a position to take the decision not to release a new Assassin's Creed game" for the company's fiscal year 2016-17, according to Guillemot. Ubisoft's fiscal year 2017 begins in April of this year.

Guillemot said Ubisoft plans to grow the Assassin's Creed fanbase with the release of the Assassin's Creed movie this year.

Ubisoft noted the last entry in the Assassin's Creed franchise, Assassin's Creed Syndicate, had a "slower launch than expected."

In its investor release, Ubisoft also confirmed the upcoming release of Watch Dogs 2 sometime during its fiscal year 2017, which begins April 2016.

412
The Flood / AMA I rewatched the Scooby Doo live action movies
« on: February 11, 2016, 12:09:22 AM »
They're the dumbest/funnest movies you can watch right now on Netflix tbh familia

413
The Flood / Never forget
« on: February 07, 2016, 10:20:35 PM »
I miss these guys so much man

414
Gaming / Battalion 1944, WW2 fps to release next year
« on: February 06, 2016, 07:54:35 PM »
This gives me hope and I want people to support this. A WW2 shooter would be a breath of fresh air to the oversaturated future fps games we have these days.

http://www.gamespot.com/articles/new-world-war-2-xbox-oneps4pc-game-awesome-stretch/1100-6434574/

Quote
Now that the Kickstarter campaign for new World War 2 multiplayer shooter Battalion 1944 has met and exceeded its funding goal, fans are wondering what they can expect in terms of stretch goals. Developer Bulkhead Interactive is not yet ready to announce these, but has now teased they will be "awesome."

In a Kickstarter update, Bulkhead said the game's stretch goals, whatever they turn out to be, will help push the "authentic WW2 experience to even greater heights."

"So, addressing the elephant in the room… stretch goals," the developer said. "We have something awesome in the works which a lot of you have been asking for. We can't wait to show this off just yet but you'll have to wait a little while longer as we want to show you exactly what it is that we plan to implement into Battalion 1944, to push the authentic WW2 experience to even greater heights."

When the stretch goals are announced, we'll report back to let you know what they are.

Bulkhead has also released a new video marking Battalion 1944's funding milestone. With 25 days to go, there is still plenty of time for further funds to come in and give the game a bigger budget. Bulkhead already spent £100,000 ($145,000) of its own money to get the game off the ground.

£100,000 was the funding goal for Battalion 1944, which it met after just two days. At press time, funding stands at around £143,00 ($203,00) from close to 5,000 backers.

Battalion 1944 is also performing well on Steam Greenlight, Valve's platform that allows the community to vote on games to launch on Steam, where it's climbed to the No. 6 position, according to Bulkhead.

You can guarantee yourself a copy of the game, which is expected to launch in May 2017 for Xbox One, PlayStation 4, and PC, by pledging at least £13. Head to the Kickstarter page to see all of the other pledge tiers and rewards.

Battalion 1944 runs on Unreal Engine 4 and lets you fight in real-world places such as Carentan and Bastogne. Some of the weapons include the Kar98, M1 Garand, and Thompson.

"In short, Battalion 1944 is an infantry-based first person-shooter with an emphasis on raw skill," Bulkhead said. "No grinding, no exosuits, just you and your skill as a player."

World War 2 shooters were once very popular, particularly with the Call of Duty series, but Activision's juggernaut shooter series has moved forward in time of late. The last Call of Duty game set in World War 2 was 2008's Call of Duty: World at War.

415
Gaming / Did any of your files in any Halo game get popular?
« on: February 06, 2016, 06:16:25 AM »
Through the file share system that is. A few of mine got popular in the community and this screenshot ended up getting downloaded like 11,000 times for some reason. I was bored in Reach one day and I absolutely HATED The Cage/Uncaged so I deleted everything off the map and took that picture. The next day it ended up being one of the most popular screenshots at the time. Why? I have no idea. But seriously, I dashboarded every time that basura map came up.

Also one day in BTB, I got matched with 2 hackers on my team that would fly around the map and one-shot people. I saved the film and recorded them flying around and grabbing the flags in Stockpile. I ended up making a thread on the Reach Forum about this and my thread ended up getting locked and I got a warning. Quality moderation at its finest.

Edit: found the film on youtube
YouTube

416
The Flood / Maurice White passed away
« on: February 06, 2016, 05:47:10 AM »
I know I'm a few days late on this. He was the main frontman for Earth Wind and Fire and I'm legit sad. I know I was born years after their time, but I grew up listening to their music because of my parents. Everywhere I went with my parents we would listen to music like Earth Wind and Fire and I grew to love this band and others similar to them. My mother was pretty sad when she found out. All she's been listening to these past couple days has been nothing but this bamd.

This is my favorite song by them
YouTube

417
The Flood / At the barbershop
« on: February 03, 2016, 04:12:29 PM »
It's dead af right now. I got here at the perfect time.

What kinda haircut should I get fam

418
The Flood / Hmm... well this is interesting
« on: February 01, 2016, 05:40:29 AM »
I am laying in bed right now and as soon as I turned off the lights I noticed something was a bit different about my window.

There is some sort of odd shape on it, something I've never seen before on the window. I don't know how to really describe it other than it looks like someone wearing a hood or the tip of a brand new crayon. That's as best as I can describe it.

A streetlight is also right next to my house and the light from that can be seen from my window. The streetlight could be giving off some weird reflection or something and that could be what is making the shape on my window. I tried to take a picture of it but could not get anything worth looking at.

What do you think it could be? Since its not moving, I'm convinced that it could be the streetlight giving off a weird reflection.

419
The Flood / REAL BIBLE HOURS
« on: January 29, 2016, 03:11:54 AM »
SMASH DAT LIKE IF YOU NEED YOUR SINS FORGIVEN

420
The Flood / My old spanish teacher got arrested today
« on: January 25, 2016, 10:34:27 PM »
He had a sexual relationship with a female student who was 15. The local news said that he used her to make porn. He was already married and had a few kids too. The dumbass threw his life away.

Anyways, how was your day?

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