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Messages - Tackel
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511
« on: July 24, 2015, 12:09:20 PM »
This is how the order goes: Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
Shouldn't Halo 4 go before Reach due to that game having a sandbox which each weapon is useful and it got rid of that one gun shit? With Reach it's another one gum game, the DMR has bloom, the AR is just as bad as the one in Halo 3 and ODST, the plasma repeater is nearly useless, the plasma rifle takes a while to kill and the spiker isn't all that great. For the focus rifle even though that thing replaced the beam rifle and it has the same range as it you can't use that thing as a sniper rifle. The only thing it's able to do is drop shields and unless you can follow up the shot or have a teamamte near him that gun is useless. The only time it's useful is when the Jackels have them due to other enemies being by you.
Custom Loadouts kinda defeat the purpose of this though. When Halo 4 has legendary BR slayer or something, to me it's a top tier game. However, most of the time Infinity Slayer was the only option available. But when you can spawn with a pocket shotgun and plasma grenades, it kind of cancels out the well balanced weapon sandbox.
512
« on: July 24, 2015, 02:28:10 AM »
Spoiler I mean at the end of the day it doesn't really matter since allah will send you to hell for all eternity for this anyway, so rip in pieces
But Psy, I NO WANNA DIE ;__________________;
We all die sooner or later. It could happen at any moment. You could be hit by a car tomorrow. Might as well kill yourself now.
513
« on: July 24, 2015, 02:22:30 AM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes:
Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
You forget H2A > H:CE (when it works)
Halo 3> H2A when it works > "Muh Button Combos"
H2A falls with the the same things H2 did wrong. It's just less glitchy and has nicer graphics.
Thats a joke right? Halo 3s gunplay is almost as bad as pre-TU reach.
 And Halo 2's is worse.
514
« on: July 24, 2015, 01:51:27 AM »
Riddle me this, SJWs:
Let's say there's two people; one born as a male (Mark), the other born as a female (Katie). Mark sexually identifies as a woman, and Katie sexually identifies as a man. Mark and Katie both get drunk one night and go back to Mark's place. Mark has sexual intercourse with Katie. However Katie is drunk, and could not give proper consent. So, did a woman just rape a man? And if you say no, aren't you then denying Mark's rights to freely choose gender? Let's just make Mark black while we're at it. Are you now saying that a Black man can't sexually indentify who he wants to be? You fucking privileged cis scum.
515
« on: July 24, 2015, 01:38:28 AM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes:
Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
You forget H2A > H:CE (when it works)
Halo 3> H2A when it works > "Muh Button Combos" H2A falls with the the same things H2 did wrong. It's just less glitchy and has nicer graphics.
516
« on: July 23, 2015, 10:42:20 PM »
and somehow, i highly doubt that you understand the game the way you think you do. maybe you'd win a little more often.
Seriously, are you really this autistic or did you just ignore my post?
bro how mad are you right now/10
None at all. You've just gone from having a conversation, to what seems you putting on a troll act. Have you really not an intellectual reply to my argument besides "ur K/D sucks"?
i already told you what you needed to know and now im just enjoying seeing you kick and scream about you being bad not meaning anything
But your logic is flawed, based on the idea that you have to be a real player of the game in order to appreciate it. It's sounds to me like you're just blinded to see it's flaws. With your logic, every game's multiplayer is a masterpiece, but other don't realize because they didn't "git gud".
Also, I'd love to get my hands on the technology that shows me kicking and screaming through text on an internet forum. That's some next-level stuff right there.
"based on the idea that you have to be a real player of the game in order to appreciate it"
phrasing? thats not what im saying. people of any skill can appreciate a game im saying that bad players generally have a worse understanding of the game than good players, especially when it comes to competitive multiplayer games with huge skill caps. thats not an outlandish statement- it can actually be proved.
can bad players display solid game knowledge? yes, actually, but its quite rare. and those guys usually end up being analysts. you havent proven to me that youre one of those people. thats all.
Only because your mind seems to be deluded with your own love for the game. I believe that your delusion, combined with the fact that on many occasions you don't adhere to reason and your personal issue with me (whatever that may be) concludes to your decision. You made up your mind about this argument before you even entered it, and you seem to be clinging to your hostility toward me to try and tell yourself that you're right. You've steered this conversation away from it's original subject, and seem to want to focus on my ability to play the game competitively. For the record, I am a fairly decent player when I play competitively on occasion. Nothing extraordinary, but usually above the average player. I understand you issue that I don't appear that way on my service record, due to my love for Grifball and jacking off in matchmaking with my friends. However, that issue is a moot point to you, and like with your view on Halo 3 and past subjects, no amount of reasoning can change the mind of a stubborn man.
517
« on: July 23, 2015, 10:18:06 PM »
and somehow, i highly doubt that you understand the game the way you think you do. maybe you'd win a little more often.
Seriously, are you really this autistic or did you just ignore my post?
bro how mad are you right now/10
None at all. You've just gone from having a conversation, to what seems you putting on a troll act. Have you really not an intellectual reply to my argument besides "ur K/D sucks"?
i already told you what you needed to know and now im just enjoying seeing you kick and scream about you being bad not meaning anything
But your logic is flawed, based on the idea that you have to be a real player of the game in order to appreciate it. It's sounds to me like you're just blinded to see it's flaws. With your logic, every game's multiplayer is a masterpiece, but other don't realize because they didn't "git gud". Also, I'd love to get my hands on the technology that shows me kicking and screaming through text on an internet forum. That's some next-level stuff right there.
518
« on: July 23, 2015, 10:10:24 PM »
and somehow, i highly doubt that you understand the game the way you think you do. maybe you'd win a little more often.
Seriously, are you really this autistic or did you just ignore my post?
bro how mad are you right now/10
None at all. You've just gone from having a conversation, to what seems like you putting on a troll act. Have you really not an intellectual reply to my argument besides "ur K/D sucks"?
519
« on: July 23, 2015, 10:05:34 PM »
and somehow, i highly doubt that you understand the game the way you think you do. maybe you'd win a little more often.
Seriously, are you really this autistic or did you just ignore my post?
520
« on: July 23, 2015, 09:54:35 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes:
Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
sometimes i ask myself, "can tackelberry get any dumber?"
and time and time again, you outdo yourself. you have no idea what youre talking about.
Please then, enlighten me with your great wisdom. the only weapons that were "useless" in h3 were the smg, magnum, and spiker. an argument can be made for the carbine as well though it wasnt nearly as bad as people think; it just didnt have that many drops so it was a scarce weapon. at 50 high team slayer every other weapon (aside from the default BR/AR, which obviously were more common) saw parity in use. the good players used everything at their disposal, especially mid/close range. bad players got assraped and blamed the BR (saying that it dominated the sandbox) for their own incompetence, when in reality the BR was actually weaker in h3 than the H2 BR (hitscan and bullet mag made it obscene) or the Reach DMR (with or without bloom, it should never have been a default weapon).
i dont know why im even bothering trying to explain since you seem to get off on disagreeing with me.
Weapons that were useless in Halo 3:
Spoiler - SMG - Pistol - Spiker (We have the Assault Rifle and SMG, this is flooding the sandbox) - Assault Rifle (Arguably useful when used in tangent with other gameplay elements, but close to useless on it's own) - Plasma Rifle (This weapon hasn't been useful since Halo: CE) - Mauler (We really need 2 shotguns? This is basically Halo 3's boltshot) - Sentinel Beam - Flamethrower One of them you spawn with, so it's no doubt that it will be used. Other than that, the only non-power weapons left are the Battle Rifle, Carbine, and plasma pistol. That is unfortunately the majority of what the player base uses, even more so when you consider that BR Slayer is an actual gametype.
I have no doubt when you reach rank 50 in a playlist, that the player tactics become more diverse. However, that is unfortunately the minority of the player base. Using that as an argument is just out right silly. Next you'll be telling me Destiny is a great game because you get some more missions after rank 20.
It doesn't matter that "Well good players don't use the BR" (which is reeking of bullshit, mind you), when the majority of the player base does. I'm sure some white supremacists don't really hate black people that much, that doesn't excuse the actions of the entire group of people.
The fact is, the Halo community as a whole set itself usually to a BR, and disregarded other weapons because they found them useless for most combat scenarios or they over flooded the sandbox. How many automatic guns did we have? Six of them?
It's because of Bungie's piss poor Sandbox design that this happened, and why the BR/DMR is considered to be a god weapon in the last few Halo games. Thank god that 343 have come to their senses for Halo 5 and actually have weapons counter balance each other.
the mauler and AR were both fine. flamethrower was a power weapon and could have been handled better IMO. sentinel beam was hotfixed out of matchmaking, so thats moot.
i used 50 high as an example because bad players have no clue what theyre doing, so what they do isnt representative of how the game actually works. good players actually understood the sandbox. also, i never said that no one used the BR, just that it wasnt as dominant as the default midrange weapons in the other series installments (which is absolutely true).
So, you're saying that I basically don't know what I'm talking about, or that my opinion is invalid, because a majority of the time I played with ranks 1-30 when I played Halo 3?
Are you sure you haven't been tested for being mentally retarded?
thats exactly what im saying, actually.
and you know, if you couldnt get past high skill 12 in h3, you might be the one who needs to get tested. game was easy as shit. your stats for reach and h4 dont look much better either. the sad reality is that bad players usually have no fucking clue how halo works (you havent exactly proven to me that you break the mold in that regard, either). much the same can be said for many competitive games. im sorry if you feel patronized or victimized, but im just telling it like it is.
>Using game stats to try and prove a point I don't play Halo competitively, I play it for fun with friends. Sorry if it's difficult for you to accept, but people to have different play styles than you. Here's an example of me doing so with friends if you're still in such disbelief. And saying "lol ur k/d is bad, you don't kno halo" just makes the basis for your argument seem laughable. It doesn't take much to understand how the gameplay elements of a game work, especially a game as simple as Halo. It really feels like your grasping for straws here, considering you entire last post was bashing my k/d. But hey, what do I know right?
521
« on: July 23, 2015, 09:40:10 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes:
Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
sometimes i ask myself, "can tackelberry get any dumber?"
and time and time again, you outdo yourself. you have no idea what youre talking about.
Please then, enlighten me with your great wisdom. the only weapons that were "useless" in h3 were the smg, magnum, and spiker. an argument can be made for the carbine as well though it wasnt nearly as bad as people think; it just didnt have that many drops so it was a scarce weapon. at 50 high team slayer every other weapon (aside from the default BR/AR, which obviously were more common) saw parity in use. the good players used everything at their disposal, especially mid/close range. bad players got assraped and blamed the BR (saying that it dominated the sandbox) for their own incompetence, when in reality the BR was actually weaker in h3 than the H2 BR (hitscan and bullet mag made it obscene) or the Reach DMR (with or without bloom, it should never have been a default weapon).
i dont know why im even bothering trying to explain since you seem to get off on disagreeing with me.
Weapons that were useless in Halo 3:
Spoiler - SMG - Pistol - Spiker (We have the Assault Rifle and SMG, this is flooding the sandbox) - Assault Rifle (Arguably useful when used in tangent with other gameplay elements, but close to useless on it's own) - Plasma Rifle (This weapon hasn't been useful since Halo: CE) - Mauler (We really need 2 shotguns? This is basically Halo 3's boltshot) - Sentinel Beam - Flamethrower One of them you spawn with, so it's no doubt that it will be used. Other than that, the only non-power weapons left are the Battle Rifle, Carbine, and plasma pistol. That is unfortunately the majority of what the player base uses, even more so when you consider that BR Slayer is an actual gametype.
I have no doubt when you reach rank 50 in a playlist, that the player tactics become more diverse. However, that is unfortunately the minority of the player base. Using that as an argument is just out right silly. Next you'll be telling me Destiny is a great game because you get some more missions after rank 20.
It doesn't matter that "Well good players don't use the BR" (which is reeking of bullshit, mind you), when the majority of the player base does. I'm sure some white supremacists don't really hate black people that much, that doesn't excuse the actions of the entire group of people.
The fact is, the Halo community as a whole set itself usually to a BR, and disregarded other weapons because they found them useless for most combat scenarios or they over flooded the sandbox. How many automatic guns did we have? Six of them?
It's because of Bungie's piss poor Sandbox design that this happened, and why the BR/DMR is considered to be a god weapon in the last few Halo games. Thank god that 343 have come to their senses for Halo 5 and actually have weapons counter balance each other.
the mauler and AR were both fine. flamethrower was a power weapon and could have been handled better IMO. sentinel beam was hotfixed out of matchmaking, so thats moot.
i used 50 high as an example because bad players have no clue what theyre doing, so what they do isnt representative of how the game actually works. good players actually understood the sandbox. also, i never said that no one used the BR, just that it wasnt as dominant as the default midrange weapons in the other series installments (which is absolutely true).
So, you're saying that I basically don't know what I'm talking about, or that my opinion is invalid, because a majority of the time I played with ranks 1-30 when I played Halo 3? Are you sure you haven't been tested for being mentally retarded? also, you must have missed the part in h4 where the boltshot was an OP loadout with the glitched camo. for a long time that weapon was absolutely dominant. Nope, that's why it's below Reach and CE. Halo 4 was a mess when it launched.
522
« on: July 23, 2015, 09:28:42 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes:
Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
sometimes i ask myself, "can tackelberry get any dumber?"
and time and time again, you outdo yourself. you have no idea what youre talking about.
Please then, enlighten me with your great wisdom. the only weapons that were "useless" in h3 were the smg, magnum, and spiker. an argument can be made for the carbine as well though it wasnt nearly as bad as people think; it just didnt have that many drops so it was a scarce weapon. at 50 high team slayer every other weapon (aside from the default BR/AR, which obviously were more common) saw parity in use. the good players used everything at their disposal, especially mid/close range. bad players got assraped and blamed the BR (saying that it dominated the sandbox) for their own incompetence, when in reality the BR was actually weaker in h3 than the H2 BR (hitscan and bullet mag made it obscene) or the Reach DMR (with or without bloom, it should never have been a default weapon).
i dont know why im even bothering trying to explain since you seem to get off on disagreeing with me.
Weapons that were useless in Halo 3: Spoiler - SMG - Pistol - Spiker (We have the Assault Rifle and SMG, this is flooding the sandbox) - Assault Rifle (Arguably useful when used in tangent with other gameplay elements, but close to useless on it's own) - Plasma Rifle (This weapon hasn't been useful since Halo: CE) - Mauler (We really need 2 shotguns? This is basically Halo 3's boltshot) - Sentinel Beam - Flamethrower One of them you spawn with, so it's no doubt that it will be used. Other than that, the only non-power weapons left are the Battle Rifle, Carbine, and plasma pistol. That is unfortunately the majority of what the player base uses, even more so when you consider that BR Slayer is an actual gametype. I have no doubt when you reach rank 50 in a playlist, that the player tactics become more diverse. However, that is unfortunately the minority of the player base. Using that as an argument is just out right silly. Next you'll be telling me Destiny is a great game because you get some more missions after rank 20. It doesn't matter that "Well good players don't use the BR" (which is reeking of bullshit, mind you), when the majority of the player base does. I'm sure some white supremacists don't really hate black people that much, that doesn't excuse the actions of the entire group of people. The fact is, the Halo community as a whole set itself usually to a BR, and disregarded other weapons because they found them useless for most combat scenarios or they over flooded the sandbox. How many automatic guns did we have? Six of them? It's because of Bungie's piss poor Sandbox design that this happened, and why the BR/DMR is considered to be a god weapon in the last few Halo games. Thank god that 343 have come to their senses for Halo 5 and actually have weapons counter balance each other.
523
« on: July 23, 2015, 08:51:58 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes:
Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
sometimes i ask myself, "can tackelberry get any dumber?"
and time and time again, you outdo yourself. you have no idea what youre talking about.
Please then, enlighten me with your great wisdom. high skill 12. tell me why i should even begin to entertain your retarded ideas about balance? I barely played Halo 3 Matchmaking because of the balance issues. Why would I play a game I dislike? Also: >Implying someone can't have an informative opinion on something if they aren't a top tier player lol, stay autistic Azu
524
« on: July 23, 2015, 08:34:34 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword.
Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
Reach did have the best weapon variety, but so much was fucked up by BUNGiEs retardation. The assault rifle somehow mannaged to be even worse that it was in Halo 3, bloom raped ranged weapons, and even when 343 took it out it made the needle rifle OP to the point that it couldn't even be allowed as a power weapon. The plasma repeaters/rifles and the focus rifle were water guns. And what the hell was the Spiker even doing in that game at all?
h3 actually had the most (effectively) diverse sandbox
edit: inb4 backlash. my body is ready.
Kill yourself. Halo 3 was flooded with shit weapons that served no purpose. Then the other weapons were useless half the time because "muh br". The only Halo game with a worse sandbox is Halo 2. This is how the order goes: Halo 5 Beta > Halo: CE > Halo: Reach > Halo 4 > Halo 3 > Glitch Simulator 2004
525
« on: July 23, 2015, 06:09:41 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
tell me more plz i needed that laugh
Reach had a decent weapon sandbox, but sucked for CQC scenarios with the sword. Some one sprinting at you with a sword, and you have a DMR? Lol, fuck you. Oh wait, you have an AR instead? Lol, fuck you again. Only decent weapon to counter it was a shotgun, which ended half the time with both of you dying. Sword block isn't perfect, but it was at least something to help counter balance to sword. Halo 5 got it gud tho. CQC weapons can actually give the sword handler a run for his money in that game.
526
« on: July 23, 2015, 06:01:15 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
>343 doesn't touch it >still manages to screw it up
dang brah
343 made Reach playable though
this. 343 did more than they ever had to. that title update saved the game from being completely worthless
What exactly did they change?
http://www.halopedia.org/Halo:_Reach_Title_Updates
A shame that post-TU was flooded with shitty forge maps though
I think getting rid of sword block was a stupid decision. Someone with sprint and a sword got an easy 10 kills without it.
527
« on: July 23, 2015, 02:29:27 PM »
What do you expect from a 5 year old game, who's current owner hasn't touched in 4 years?
528
« on: July 23, 2015, 01:46:02 PM »
It's really quiet, but fkn lol, did they seriously add a sad chime in the background?
With just a small donation of $50, you can save a Halo Follower today.
529
« on: July 22, 2015, 11:52:59 PM »
Every other source to analyze it correctly. If I care about it, that is.
Sometimes Fox News can pull a golden opinion out of their asshole. Sometimes CNN can not be fucking autistic. It's rare, but nice to see.
530
« on: July 22, 2015, 11:49:04 PM »
Carley a shit.
531
« on: July 22, 2015, 01:07:13 AM »
The last time I watched the show was when my old girlfriend made me promise I wouldn't continue the series without her (she was leaving for vacation the next day). She took her own life while on vacation... so I have not seen any episode since the second one.
lol what a cunt.
532
« on: July 22, 2015, 12:59:29 AM »
533
« on: July 22, 2015, 12:50:56 AM »
TFW you only have Battlefield for Piss poor 4
534
« on: July 18, 2015, 11:15:10 PM »
kek
What even is that?
Tumblr Universe
535
« on: July 18, 2015, 11:10:52 PM »
AR starts > all
Calm down Satan
AR starts are decent. It really depends on the map though. I will say, Halo 5 Beta was good with AR starts. I haven't enjoyed an AR pistol combo like that since Halo 1. Would rather have AR starts in Halo 5 (assuming nothing has changed with that portion of gameplay) then "muh BR".
536
« on: July 18, 2015, 11:07:48 PM »
"muh gamebreaking button combos"
537
« on: July 18, 2015, 08:45:19 PM »
kek
538
« on: July 18, 2015, 08:35:48 PM »
Just renewed my PSN. No one on to squad up in Battlefield 4 with.
Why even live?
EDIT: What's your PSN Psy? My terrible memory serves me no good.
539
« on: July 15, 2015, 11:33:35 PM »
While it is a shadow of it's predecessors, the gameplay shown in the leaked alpha looked solid. Plus, it is Star Wars. Who can resist killing some rebel scum? I kinda wished they'd just have called it a new IP. While it looks like a good game, the Battlefront name doesn't seem like it should be associated with it. At least, not in it's base state (who knows what the DLC will bring along).
540
« on: July 14, 2015, 02:11:14 PM »
Had a dream where a snake tried to eat itself and when I had thought about it after waking up, I couldn't, and still can't, picture the end result.
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