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Messages - Assassin 11D7

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7561
The Flood / Re: The coming Generation Wayne Gretzky is Japanese :o
« on: November 11, 2014, 09:54:44 PM »
Impossible. He'll be too busy eating the Octopuses that get thrown onto the rink to play.

7562
The Flood / Re: This place isn't the same without Camnator
« on: November 11, 2014, 09:53:12 PM »
It probably something about him messaging Isara no?
No, the need to see booty pics of Isara are an official Floodian interest, and as such cannot be banned for.

7563
The Flood / Re: This place isn't the same without Camnator
« on: November 11, 2014, 09:47:13 PM »
Wasn't he banned for something dumb?
>Anyone besides Basedlove was banned for good reasons

7564
The Flood / This place isn't the same without Camnator
« on: November 11, 2014, 09:38:40 PM »
It feels hollow and incoherent.

7565
The Flood / Re: I'm going to bed now!
« on: November 11, 2014, 09:26:39 PM »
ok

7566
So not a shit unbalanced FPS? It already looks that way.
I'm sorry, I didn't know you played the game.

7567
Gaming / Re: Lol
« on: November 11, 2014, 09:18:47 PM »
omfg that's hilarious. Anyone that has the game on here needs to go play MM right now, and tell people that you're from 343i and kick them when they don't listen to you.

7568
The Flood / Re: PERSIAN CARPET FLATWORMS HAVE TWO PENISIS
« on: November 11, 2014, 09:12:25 PM »
ECHIDNAS HAVE FOUR PENI

KNUCLES COULD FUCK SONIC, TAILS, AMY AND SHADOW ALL AT THE SAME TIME

*enchiladas
En Chiles*

7569
No, remove it from the premises.
Better then Halo 4s customization.
I'd like to remind everyone that Halo 4's stupid armor designs were shown to the public last.

7570
The Flood / Re: PERSIAN CARPET FLATWORMS HAVE TWO PENISIS
« on: November 11, 2014, 04:13:46 PM »
Why would you ever need more than one?
Insurance policies.


7572
The Flood / Re: PERSIAN CARPET FLATWORMS HAVE TWO PENISIS
« on: November 11, 2014, 04:10:01 PM »
Echidna has a 4-headed penis.

Ducks are rapists, btw.

7573
Call of Halo: Ghosts confirmed.

7574
Gaming / Re: Why doesn't master chief collection have 4 player split screen
« on: November 11, 2014, 03:42:16 PM »
Because that's stupid, and split-screen reduces the fos and resolution, 4 players would be too noticeable
I don't give a shit about how pretty it looks, I want to play games with people I know.

7575
The Flood / Re: FUCK PHYSICS!
« on: November 11, 2014, 03:29:41 PM »
We need the smart person to tell us dumb ppl how this is possiberu
I'm pretty darn sure it's fake, RC helicopters don't stop that easily, and they don't do well at hovering sideways. Although having a faulty tail rotor will inevitably create some silly shenanigans.

7576
Gaming / Re: Am I the only one who likes the way Halo 5 is turning out?
« on: November 11, 2014, 03:21:15 PM »


Deal with it and try it out before judging.
That's what they told me about cannibalism, but look how that turned out.

7577
Gaming / Re: Am I the only one who likes the way Halo 5 is turning out?
« on: November 11, 2014, 02:49:51 PM »

7578
Gaming / Re: More Halo 5 gameplay
« on: November 11, 2014, 02:47:15 PM »
Quote
The kill times are faster than Halo 2.
How the fuck does that make it like CoD?
CoD has fast kill times.

Quote
]H5 is an arena shooter, not a twitch shooter with instant kill times like CoD.
Arena shooter and twitch shooter aren't opposites, m8.
The kill times aren't nearly as quick as CoD. Just because they aren't the same as "muh halo 2" doesn't make it more like CoD.
Except faster kill times objectively make it more like CoD, which has faster kill times.
That's such shit logic.
Well, deal with it.

7579
Gaming / Re: More Halo 5 gameplay
« on: November 11, 2014, 02:30:41 PM »
Quote
The kill times are faster than Halo 2.
How the fuck does that make it like CoD?
CoD has fast kill times.

Quote
]H5 is an arena shooter, not a twitch shooter with instant kill times like CoD.
Arena shooter and twitch shooter aren't opposites, m8.
The kill times aren't nearly as quick as CoD. Just because they aren't the same as "muh halo 2" doesn't make it more like CoD.
Except faster kill times objectively make it more like CoD, which has faster kill times.

7580
Gaming / Re: Halo 5 Guardians: Multiplayer hopes
« on: November 11, 2014, 02:27:11 PM »
With all the shit they just added, I don't know if they have enough room on the controller to have equipment.

Can I get my fucking Space Battles now? Been 4 years, 343i.

7581
Gaming / Re: More Halo 5 gameplay
« on: November 11, 2014, 02:25:46 PM »
Quote
The kill times are faster than Halo 2.
How the fuck does that make it like CoD?
CoD has fast kill times.

Quote
]H5 is an arena shooter, not a twitch shooter with instant kill times like CoD.
Arena shooter and twitch shooter aren't opposites, m8.

7582
Gaming / Re: Call of Destiny 5 Guardians: Advanced Titanfall
« on: November 11, 2014, 02:23:30 PM »
Most dual weilding combos could only be used in short range also and in many cases grenades or weapon switching would give you a kill time just as fast as the dual wield combos while not being limited on their range and allowing the wielder to be able to respond to a much larger variety of situations.

That shits fine for noncompetitive or custom games, but when you're playing against some really good people that versatility is going to be what nets you kills and saves your ass.
That requires you to have enough skill to pull off switching weapons mid-shots and have a weapon that will work well in a switch-combo. I can't think of many times where someone with Dual SMGs, or a SMG/PR combo, got killed by a dude with a BR or something. And I've never seen somebody beat a guy with Dual Maulers at CQs, trade kills, yes, but never win. While most DW weapons are limited  to close range, that's because like the BR/CC take mid range, the SMG/PR take that role(although the PR was accurate at range in H2 but the projectiles were just really slow).

And I'm not suggesting it for MLG play, I'm suggesting it to be kept, and for players to be able to tweak the weapons' traits on their own, so maybe they can find the perfect balance.

7583
The Flood / Re: Ask Anyone Anything
« on: November 11, 2014, 01:43:36 AM »
why is Deej a pegboy?

7584
The Flood / Re: Hey figit
« on: November 11, 2014, 01:37:26 AM »
I called someone a figit on B.net and got banned today.

7585
Gaming / Re: If you bought the MCC....
« on: November 11, 2014, 01:02:28 AM »
I think you need another break.

I think people like you need to vote with your wallet more often and not spend money on this cash cow.
Why you mad though?



^ And that's just the tip of the ice berg.
>a feature that has been on the BR since H2

Pleb more
A Holographic Sight that is used in a traditional ADS fashion is from Halo 2?
The zoom feature, not the change of sight/scope.
Yes, it is still a magnification. Thing is, that it's a gimmicky magnification that has no conceivable reason for being implemented other than to attract the CoD-type player.
Something is different? It's obviously done to attract CoD players. - Assassin11D7
Really? So, why would they change something like that in a way that requires an animation that takes the dev team more time to do, adds clutter to the zoomed in screen, and offers no positive on a whim? What other reason is there? If you disagree, then clearly you have a well-founded reason to oppose me, right? Let's hear it.
Because they can. That's literally the only reason needed.
And the new zoom takes up as much of the screen as the old BR does.
The old BR didn't have the sides of a scope/rds in the FoV. Mainly because, you were actually zoomed in through a scope, not the camera zooming in.

And I'm sorry, if you really think that something like that is done on a freakin' whim, then I don't think you have a clue what you're talking about.
The FOV of the new BR is the same as the FOV of the old BR regardless of being able to see the sides of the scope.

Where did I say it's done on a whim? Just because they went with a design change doesn't mean it's "hurr they r apeeling to cod kiddies".
There is no logical alternative. Again, if you think there is, outright say it. Design decisions don't happen on a whim, you've acknowledged that now, so what other reasons could there be?

Yes, and being able to see the sides of the sights is screen clutter, which equals taking up more space.
Your claim isn't even logical to begin with. Changing something to make it look new doesn't mean in the slightest that it was done to appeal to CoD players.
 It's an aesthetic design choice. Simple as that.

The FOV is the same, so it's not taking up more space.
An aesthetic design choice that 100% mirrors how it functions in CoD and other modern FPS games. So, that has absolutely no correlation at all, and couldn't possibly have been a leading factor that caused 343i to make that change?

It's blocking part of the screen. The edges of the scope/sight are blocking parts of the screen.
An aesthetic design choice that still functions exactly how it has always functioned. But by your logic, they would have done the same to every other weapon, which they didn't.

It blocks just as much as the screen as the old BR zoom does.
What are you trying to say exactly? Well, they did make it so you have an ADS animation for every weapon in the game they've shown off thus far, so...

This is the old zoom   +

This is the new zoom  [ + ]

One has more things on the screen. Take a guess.

7586
Gaming / Re: If you bought the MCC....
« on: November 11, 2014, 12:52:07 AM »
I think you need another break.

I think people like you need to vote with your wallet more often and not spend money on this cash cow.
Why you mad though?



^ And that's just the tip of the ice berg.
>a feature that has been on the BR since H2

Pleb more
A Holographic Sight that is used in a traditional ADS fashion is from Halo 2?
The zoom feature, not the change of sight/scope.
Yes, it is still a magnification. Thing is, that it's a gimmicky magnification that has no conceivable reason for being implemented other than to attract the CoD-type player.
Something is different? It's obviously done to attract CoD players. - Assassin11D7
Really? So, why would they change something like that in a way that requires an animation that takes the dev team more time to do, adds clutter to the zoomed in screen, and offers no positive on a whim? What other reason is there? If you disagree, then clearly you have a well-founded reason to oppose me, right? Let's hear it.
Because they can. That's literally the only reason needed.
And the new zoom takes up as much of the screen as the old BR does.
The old BR didn't have the sides of a scope/rds in the FoV. Mainly because, you were actually zoomed in through a scope, not the camera zooming in.

And I'm sorry, if you really think that something like that is done on a freakin' whim, then I don't think you have a clue what you're talking about.
The FOV of the new BR is the same as the FOV of the old BR regardless of being able to see the sides of the scope.

Where did I say it's done on a whim? Just because they went with a design change doesn't mean it's "hurr they r apeeling to cod kiddies".
There is no logical alternative. Again, if you think there is, outright say it. Design decisions don't happen on a whim, you've acknowledged that now, so what other reasons could there be?

Yes, and being able to see the sides of the sights is screen clutter, which equals taking up more space.
Your claim isn't even logical to begin with. Changing something to make it look new doesn't mean in the slightest that it was done to appeal to CoD players.
 It's an aesthetic design choice. Simple as that.

The FOV is the same, so it's not taking up more space.
An aesthetic design choice that 100% mirrors how it functions in CoD and other modern FPS games. So, that has absolutely no correlation at all, and couldn't possibly have been a leading factor that caused 343i to make that change?

It's blocking part of the screen. The edges of the scope/sight are blocking parts of the screen.

7587
Gaming / Re: Call of Destiny 5 Guardians: Advanced Titanfall
« on: November 11, 2014, 12:46:39 AM »
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.

I will, dual wielding was honestly pretty worthless and was nothing other than a last resort. The versatility you gained from not dual wielding was greater than any benefits you had while doing so.
I don't see how it can be considered only a last resort. Certain Dual Wielding combinations are far from "last resorts", they can even best other strong weapons like the BR/Shotgun/Sword/etc.

What versatility is this that comes from not DW'ing? Being able to throw grenades immediately?

7588
Gaming / Re: If you bought the MCC....
« on: November 11, 2014, 12:43:15 AM »
I think you need another break.

I think people like you need to vote with your wallet more often and not spend money on this cash cow.
Why you mad though?



^ And that's just the tip of the ice berg.
>a feature that has been on the BR since H2

Pleb more
A Holographic Sight that is used in a traditional ADS fashion is from Halo 2?
The zoom feature, not the change of sight/scope.
Yes, it is still a magnification. Thing is, that it's a gimmicky magnification that has no conceivable reason for being implemented other than to attract the CoD-type player.
Something is different? It's obviously done to attract CoD players. - Assassin11D7
Really? So, why would they change something like that in a way that requires an animation that takes the dev team more time to do, adds clutter to the zoomed in screen, and offers no positive on a whim? What other reason is there? If you disagree, then clearly you have a well-founded reason to oppose me, right? Let's hear it.
Because they can. That's literally the only reason needed.
And the new zoom takes up as much of the screen as the old BR does.
The old BR didn't have the sides of a scope/rds in the FoV. Mainly because, you were actually zoomed in through a scope, not the camera zooming in.

And I'm sorry, if you really think that something like that is done on a freakin' whim, then I don't think you have a clue what you're talking about.
The FOV of the new BR is the same as the FOV of the old BR regardless of being able to see the sides of the scope.

Where did I say it's done on a whim? Just because they went with a design change doesn't mean it's "hurr they r apeeling to cod kiddies".
There is no logical alternative. Again, if you think there is, outright say it. Design decisions don't happen on a whim, you've acknowledged that now, so what other reasons could there be?

Yes, and being able to see the sides of the sights is screen clutter, which equals taking up more space.

7589
Gaming / Re: Call of Destiny 5 Guardians: Advanced Titanfall
« on: November 11, 2014, 12:40:21 AM »
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.

7590
Gaming / Re: If you bought the MCC....
« on: November 11, 2014, 12:36:30 AM »
I think you need another break.

I think people like you need to vote with your wallet more often and not spend money on this cash cow.
Why you mad though?



^ And that's just the tip of the ice berg.
>a feature that has been on the BR since H2

Pleb more
A Holographic Sight that is used in a traditional ADS fashion is from Halo 2?
The zoom feature, not the change of sight/scope.
Yes, it is still a magnification. Thing is, that it's a gimmicky magnification that has no conceivable reason for being implemented other than to attract the CoD-type player.
Something is different? It's obviously done to attract CoD players. - Assassin11D7
Really? So, why would they change something like that in a way that requires an animation that takes the dev team more time to do, adds clutter to the zoomed in screen, and offers no positive on a whim? What other reason is there? If you disagree, then clearly you have a well-founded reason to oppose me, right? Let's hear it.
Because they can. That's literally the only reason needed.
And the new zoom takes up as much of the screen as the old BR does.
The old BR didn't have the sides of a scope/rds in the FoV. Mainly because, you were actually zoomed in through a scope, not the camera zooming in.

And I'm sorry, if you really think that something like that is done on a freakin' whim, then I don't think you have a clue what you're talking about.

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