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Messages - Assassin 11D7
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5581
« on: December 21, 2014, 06:46:31 PM »
So...are you guys gonna ban him, or what?
Why would we?
Because he has caused literally nothing but problems on every site he's been a part of. There's no value in his presence on this site.
I'm sorry, what do you do again?
5582
« on: December 21, 2014, 06:42:52 PM »
But you're anonymous you idiot. We all are, it's the internet.
5583
« on: December 21, 2014, 06:42:11 PM »
Why are you such a fgt?
Who is your favorite tranny?
When will you run for mod?
Does the Islamic State have verti-assault teams?
Will you join Meta in crashing this forum, or will you push him back to Serious?
Who's dick did you spend the most time sucking?
5584
« on: December 21, 2014, 06:37:46 PM »
will the real Comms Officer please stand up
It's really him.
Yeah, but it's fun to say that.
5585
« on: December 21, 2014, 06:21:22 PM »
This is the stupidest move since a certain salty user was un perma'd. And right after a bad member left.
Idiots.
But Verb is a cool guy
I know you like that sort of humour DAS, but it's in poor taste here.
You know what's in poor taste? Anime.
That's cute.

That's sickening. Your kind shouldn't be allowed on here.
Ah yes, I remember now. It was anime that killed the last offsite for shits and giggles, wasn't it?
You're goddamn right it was. It drove other users crazy and made them go mad.
5586
« on: December 21, 2014, 06:15:27 PM »
This is the stupidest move since a certain salty user was un perma'd. And right after a bad member left.
Idiots.
But Verb is a cool guy
I know you like that sort of humour DAS, but it's in poor taste here.
You know what's in poor taste? Anime.
That's cute.

That's sickening. Your kind shouldn't be allowed on here.
5587
« on: December 21, 2014, 06:14:20 PM »
seriously where the fuck is he
I imagine he asked to be unbanned so it would be announced and everyone would talk about it, but he never will really come back.
5588
« on: December 21, 2014, 06:13:45 PM »
This is the stupidest move since a certain salty user was un perma'd. And right after a bad member left.
Idiots.
But Verb is a cool guy
I know you like that sort of humour DAS, but it's in poor taste here.
You know what's in poor taste? Anime.
5589
« on: December 21, 2014, 06:12:40 PM »
It's like Homefront, except gas prices went down instead of up.
5590
« on: December 21, 2014, 06:11:20 PM »
I can't express how sad this makes me.
Comms is a cool guy, stop being a bunch of Nazi anti-Nazi fgts.
I mean, other than the Facebook stuff and the whole Proboards fiasco he wasn't all that bad
He was helping you become better friends by sharing your facebooks, and he helped us get a better site. Stop the h8, m8
5591
« on: December 21, 2014, 06:09:46 PM »

is there a reason why you keep posting this faggy picture
It maintains his erection.
5592
« on: December 21, 2014, 06:09:08 PM »
I can't express how sad this makes me.
Comms is a cool guy, stop being a bunch of Nazi anti-Nazi fgts.
5593
« on: December 21, 2014, 06:05:59 PM »
gay
5594
« on: December 21, 2014, 06:05:24 PM »

Needs more Nazi AT-ST
5595
« on: December 21, 2014, 05:57:28 PM »
It all makes sense now.
5596
« on: December 21, 2014, 05:54:54 PM »
So, are we betting on how long he'll get without getting banned again?
5597
« on: December 21, 2014, 03:19:27 PM »
Post pics and stuff of Halo 5 weapons. I want to see more of them after seeing someone use the DMR in the beta and how nice it looks.
5598
« on: December 21, 2014, 03:03:10 PM »
That's what I'm saying though. There were so many different abilities, and all the players in the game were going to have different ones, that the maps or even the game couldn't be adequately designed.
IE, if Jet Pack was a player trait, I envision a game where the maps are fantastically vertical, and explosive power weapons (like the rocket launcher), have a slight lock on to other players. The game would still be bad if it were just Jet Packs. Again, it would still be bad. You're trying to excuse and force something that simply doesn't work. I've been taking note, looking at bullshit scenarios. Whenever I use a Spartan Ability decently or poorly, it either doesn't help me, or gets me killed. When I use them well though... That's where the magic happens. That's honestly a no shit statement. Things only work when you use them properly. I'll keep my eye out, but frankly, the both of us have always tended to have a language disconnect. We misinterpret what we mean. I appreciate all the question you've been asking, keep them coming, but I suggest giving the beta a go for yourself. What I've learned is that you've got a very particular list of things you like and dislike in video games. I'm trying my best to meet that list adequately, but only you can really test it against the game. >Doesn't have Xbox One until Christmas >Doesn't have early Beta access anyway I'm pretty sure 343i isn't going to meet my expectations, they've always fallen short since they took over Halo, but the one thing I can do is talk about what I think they should do. The game will sell regardless, it has Halo on the box, but I'd prefer for them to make something that would last. It shouldn't. My only guess for that is that not all weapons classify for Smart Scope? They look like separate buttons, idk. Not exactly. I mean that because the mobility is up, it's generally harder to stay below radar, that and the map flow is really nice, so when layers have control of a section of the map, which frequently happens, it's hard to sneak up on them. So, crouching isn't too effective anymore? Are there any gametypes without Motion Tracker in the Beta that allow for players to move more freely, or are the footsteps still too loud? Hey, at least it actually looks like you're running the way you would with a pistol, and not start to hold it like a rifle. =P Eh, I'd prefer holding it two handed like you do when you aim. Takes less time to reset your aim when you stop moving, and it looks kinda like a toddler running. God only knows how silly it must look if you were to sprint like that while looking straight up in the air.
5599
« on: December 21, 2014, 01:52:51 AM »
Wait. I seriously just said to adapt in a non-passive aggressive way. Wow. That actually slipped past me. In an effort to amend that, I will say that these abilities are very natural. At least Sprint, Thruster Pack, Smart Scope, and Clamber. The other three you can really get away with not using and aren't staples of the game's current required mechanics. Uh huh. Yeah, I don't care for 'natural', whatever it's supposed to mean. Seeing my Spartan move around more "realistically" like it's Mirror's Edge/Titanfall/CoD really does nothing at all for me, and when that comes in as something that intrudes on the game for me, it starts to do negatives for me. Would you be willing to bet on that in a week? Two? Next year? Here's the thing, those didn't really add anything because not everyone in the match had them. It lead to an unbalanced playing field and map flow. That wasn't the end-all problem with AA's. That was a fraction of the problem AA's caused. Armor lock in general is just a stupid idea because it just prolongs combat. That's not good game design. Sprint? If Jet Pack was made a player trait, and the maps were designed accordingly, then I'd acknowledge a legitimate skill gap. Granted, the mechanics would have needed to be changed because the Reach and Halo 4 jetpacks were too straightforward. Uh, no. Just no. Jetpack was bad in the same way Sprint, AL, AC, and PV were bad. It wasn't that everybody didn't have them, it was that it was terrible for map design and for gameplay. Splash damage from Rockets? Worthless. Hide behind cover? Flies above you. It was broken for basic gameplay. My point was that you were forced to use those things, they didn't add to the skill gap, they were crutches for bad players and you'd be at a disadvantage without using them too. What's stopping the new things from being any different? Admirals, question everything, be cynical, the Beta is the time for that. Could you elaborate a bit? I don't fully understand the questions. In the video you linked me about the controller schemes. Why is Zoom separate from Smart-Link? Does it mean something else now? They are still in the game. We're just seeing a lot less of them because of the increased mobility. Really makes it difficult to actually pull them off. I like it that way. Assassinations appear to be carried over from Halo 4. Unsure if they are placeholder, but I doubt it because they have updated sound design for them. Well, that's good and bad, I guess. Everyone's all over the place like a bunch of flies, huh? Seems a bit too frantic, then. They weren't easy to pull off in the first place, man, what you on about? No new animations? They made that retarded Pistol running animation, couldn't they have at least done a good assassination one?
5600
« on: December 21, 2014, 01:02:51 AM »
Rocketman's a homophobe
5601
« on: December 21, 2014, 12:58:31 AM »
5602
« on: December 21, 2014, 12:56:46 AM »
Is it...jewsdid9/11?
much, much, much worse
something about rape and devouring infants?
arguably worse
5603
« on: December 21, 2014, 12:53:54 AM »
Is it...jewsdid9/11?
much, much, much worse
something about rape and devouring infants?
5604
« on: December 21, 2014, 12:50:07 AM »
Your architecture isn't much different from the Autumn's...
Don't get any funny ideas.
5605
« on: December 21, 2014, 12:46:04 AM »
No thanks to your driving.
5606
« on: December 21, 2014, 12:44:40 AM »
Didn't you write this like months ago?
5607
« on: December 21, 2014, 12:40:12 AM »
They can still be basic if you want. You're not forced to use them.
And there's a formula to them. Once two or more players have engaged in combat, the use of things like Sprint or clamber stop. Really the only movement ability which is used is Thruster Pack, which functions similarly to how it does in Halo 4 (can't fire while using it). Of course sprint and those abilties are used when fleeing combat, which is why I'm advocating for their further nerfing/rebalancing.
Lastly, these abilities, they are used in very predictable scenarios, making them easy to adapt to.
Player Sprinting at you with their thrusters flaring = Charge (Or Slide, but no one uses that and it's not useful) Player hovering above you = Ground Pound (pretty much a death sentence if you miss a player with it BTW) Player Hovering with gun at ready = Hover Player pulling themselves up over a ledge = clamber (literally the same thing as jumping up to the ledge) That's no different than saying that you don't need to use AA's, Sprint, and Perks in Halo 4. Players haven't learned how to fully utilize them, they're still playing around. Sooner or later, if not currently, you will be punished and be at a severe disadvantage if you choose not to use these abilities. Choosing not to utilize a feature you dislike doesn't make the feature go away, or be less problematic. Adapt. Gee, first time I've heard that one. Which is entirely true. It creates a skill gap and a learning curve, does it not? Is that a bad thing? Just as the Jetpack adds to the skill gap, right? You can move vertically with ease, do you have any idea what levels of skill the Jetpack added to the game in Halo Reach and 4?! And of course, the legendary skill of Armor Lock! What does Sprint & Zoom/Smart-Link & Zoom mean? What does Zoom mean? Are Assassinations gone? That would seem like a mistake on 343i's part.
5608
« on: December 21, 2014, 12:02:55 AM »
To quote Elegiac:
fluxposting >_>
huh
spamming threads
uh huh
5609
« on: December 21, 2014, 12:02:03 AM »
K
5610
« on: December 20, 2014, 11:58:50 PM »
To quote Elegiac:
fluxposting >_>
huh
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