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Messages - Assassin 11D7

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4202
The Flood / Re: So Is Rocketman A Christian Sangheili Now?
« on: February 09, 2015, 06:28:02 PM »
Bets on when he becomes a scalie next?

4204
Gaming / Re: >yfw you find out Sprint will remain in Halo 5
« on: February 09, 2015, 03:43:24 PM »
Yep. No sprint please.
Sprint can be turned off
We had this fucking discussion, you fruit.

4205
The Flood / Re: Oh, Jesus
« on: February 09, 2015, 03:20:25 PM »
Goblin Jesus is not a thing yet.
We can fix this.

4206
The Flood / Re: Are You An Anal Or An Oral Guy?
« on: February 09, 2015, 03:15:40 PM »
Calm the fuck down there pal.

4207
The Flood / Re: >says no in plug
« on: February 09, 2015, 02:00:52 AM »


People arguing again. :(
That's what life is.

Only if you allow it to go that fucking far. Conflicts.... I'd love to erase them all.
That would be the definition of nothing and boring. thx but no thx

So you'd rather have negativity eh?
You can't have negatives without positives, bruh.

In that case, I'm crossing over to the dark side.
Aight then, Vader.



Spoiler
Yes, I own a Darth Vader helmet. Laugh at me if you wish. I feel generous enough to make fun of myself.
If you don't have a Vader helmet, there's probably something wrong with you.

4208
The Flood / Re: >says no in plug
« on: February 09, 2015, 01:57:26 AM »


People arguing again. :(
That's what life is.

Only if you allow it to go that fucking far. Conflicts.... I'd love to erase them all.
That would be the definition of nothing and boring. thx but no thx

So you'd rather have negativity eh?
You can't have negatives without positives, bruh.

In that case, I'm crossing over to the dark side.
Aight then, Vader.

4209
The Flood / Re: >says no in plug
« on: February 09, 2015, 01:53:27 AM »


People arguing again. :(
That's what life is.

Only if you allow it to go that fucking far. Conflicts.... I'd love to erase them all.
That would be the definition of nothing and boring. thx but no thx

So you'd rather have negativity eh?
You can't have negatives without positives, bruh.

4210
The Flood / Re: >says no in plug
« on: February 09, 2015, 01:50:18 AM »


People arguing again. :(
That's what life is.

Only if you allow it to go that fucking far. Conflicts.... I'd love to erase them all.
That would be the definition of nothing and boring. thx but no thx

4211
The Flood / Re: >says no in plug
« on: February 09, 2015, 01:39:20 AM »


People arguing again. :(
That's what life is.

4212
Serious / Re: Would you like CCW in the UK and Europe?
« on: February 09, 2015, 01:20:32 AM »
CCW would allow us to turn back time.

Spoiler
geddit?
Actually it works the other way, turning back time would require using swords, knives, and such.

Learn your history.

4213
Gaming / Re: >yfw you find out Sprint will remain in Halo 5
« on: February 08, 2015, 05:25:18 PM »
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Nah, it's a problem because it's still in the game as the default settings. It's harder to get people into Competitive Halo when the settings are so radically different as no sprint, which is going to require all different maps as well, I'd bet.

Sprint could stay in the game in some way so long as it was something like an armor ability or trait. It just becomes trickier then, because 343i removed AA's/Equipment and you'd need to code Sprint to a button, and if it's a thing that's toggled off in a majority of the playlists/gametypes then it becomes questionable as to have it all; being, is it worth the time and resources?

well, the people who want to play competitive would play competitive. The people who don't care don't care, right? I think that for every 'classic'-styled playlist, we get a newer version too, IE BTB classic and BTB new. I don't see what the problem is there.
Because you split up the already fledgling Halo multiplayer population and enforce the divide between them that has been made horribly evident by the Reachtards and Halo4tards ignoring all rational thought and proclaiming shit like Custom Loadouts were tactical & 100% balanced, and that AL was skillful.

The point is simply that there shouldn't have to be a Classic and New, there should only have to be one; what's New shouldn't be so far a departure from what fans were used to for a decade. A fairly large part of what fans were used to was consistent game flow, which you really cannot have with Sprint b/c sprint requires the player to run then stop and shoot, instead of constantly moving and being able to shoot without stopping. Yeah, one isn't persay better than the other as they're 2 different methods of gameplay, but Halo had been that way for a decade, and changing it to the other style b/c it's more common in games is hurtful to plenty of fans and despite being easier for players of other games to jump into Halo, it makes Halo less unique in that department.

I said this before, but I never touched the MLG playlist in Halo 3 because I thought it would be really different from the default gameplay of Team Slayer and such, and that it would just be Slayer BRs and 1 or 2 power weapons(only shotty, rocket, or sniper). Now, if that ignorant perception was enough to throw people off from trying out Competitive Halo, imagine what it would be like if it was thought to be even more different and actually was. It's going to throw more people away from looking into it and getting involved.

What bout the people who don't want to play classic style halo? Despite what people who only play halo 2 say, halo reach, 4 and 5 play nothing like other games aside from the same things as the older games. What f I want to play more like those three games and not play Halo 3 and 2? And likewise, why should those who want to play the older ones be forced to play th ones they don't enjoy? Hence why I want separate playlists for BTB on MCC; I hate playing H2 and 3, and the fact they are all that are voted is why I don't play it.
That's what playlists like Living Dead, Grifball, Invasion, SWAT, and Action Sack were always for. They weren't the same as default settings, SWAT was all about twitch reflexes, Living Dead was variations of a Community-made gametype, Action Sack was about randomness(really non-competitive) and minigames, and Invasion was a radically different Class-based Asymmetric gametype(with really awful Community-made maps).

I started playing Xbox online in Halo 3 and I still have more than my fair share of problems with that game, Sooo.

Quote
halo reach, 4 and 5 play nothing like other games aside from the same things as the older games. What f I want to play more like those three games and not play Halo 3 and 2?
Also, what? What are you trying to say? It sounds like you said, they aren't any different than the older games, but you'd prefer how those games play over the older ones?
Quote
And likewise, why should those who want to play the older ones be forced to play th ones they don't enjoy? Hence why I want separate playlists for BTB on MCC; I hate playing H2 and 3, and the fact they are all that are voted is why I don't play it.
They shouldn't, and they can choose not to getting a party together or something. How, exactly is this connected to what we were discussing? If you're arguing for splitting the playlists into Classic/New, I already stated why I don't think that would work, and how it hasn't worked before in Reach or Halo 4.

Eh. That's probably my bad wording. What I meant was, what if I wanted to play a halo 4 style BTB match but don't want to play 2 or 3? IMO, halo reach an 4 play like halo but nothing like say battlefield or call of duty- they're fast paced enough for me to enjoy but they're different enough for me to differentiate them from the aforementioned.

But I also think halos multiplayer system is outdated anyway, and I'd prefer a system like battelfield where I can just find a gametype I like on a map I like and then play the gametypes I enjoy without having to bother with what I don't like. Having to did players just takes more unnecessary time to search.
As someone who started off on Halo PC, I still don't entirely understand the point of the Matchmaking system either.
There was no skill matching and nobody complained, you learned to play with better players or you tried to find lobbies with not as skilled players.
There was no randomness, because you knew what players what map what gametype what exact settings you joined into.
There was no complaining about joining midgame, because you would just play and wait for the next game to start.

Of course, you could add skill matching by only allowing a player to join a lobby that he/she is most close to in Skill level.
Of course, you could just incorporate this system as is into the game, or have it so the player just chooses gametype & map then they get the lobby to join.
Of course, you could have no JIP by making it so a full lobby is required before the game can start.

You could make a system just like what I said above, really just tweaks to how online PC server games work, and resolve pretty much every issue that people ever had with Console MM. And yes, you won't have to worry about not being able to play on X map, because from my experience every map is being played until many years after the game has been released when the least popular maps just aren't always played, but still tend to show up.

Or you can keep the regular Matchmaking system that infuriates so many, and has screwed over buyers of DLC so many times before.

4214
Gaming / Re: >yfw you find out Sprint will remain in Halo 5
« on: February 08, 2015, 03:47:34 PM »
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Nah, it's a problem because it's still in the game as the default settings. It's harder to get people into Competitive Halo when the settings are so radically different as no sprint, which is going to require all different maps as well, I'd bet.

Sprint could stay in the game in some way so long as it was something like an armor ability or trait. It just becomes trickier then, because 343i removed AA's/Equipment and you'd need to code Sprint to a button, and if it's a thing that's toggled off in a majority of the playlists/gametypes then it becomes questionable as to have it all; being, is it worth the time and resources?

well, the people who want to play competitive would play competitive. The people who don't care don't care, right? I think that for every 'classic'-styled playlist, we get a newer version too, IE BTB classic and BTB new. I don't see what the problem is there.
Because you split up the already fledgling Halo multiplayer population and enforce the divide between them that has been made horribly evident by the Reachtards and Halo4tards ignoring all rational thought and proclaiming shit like Custom Loadouts were tactical & 100% balanced, and that AL was skillful.

The point is simply that there shouldn't have to be a Classic and New, there should only have to be one; what's New shouldn't be so far a departure from what fans were used to for a decade. A fairly large part of what fans were used to was consistent game flow, which you really cannot have with Sprint b/c sprint requires the player to run then stop and shoot, instead of constantly moving and being able to shoot without stopping. Yeah, one isn't persay better than the other as they're 2 different methods of gameplay, but Halo had been that way for a decade, and changing it to the other style b/c it's more common in games is hurtful to plenty of fans and despite being easier for players of other games to jump into Halo, it makes Halo less unique in that department.

I said this before, but I never touched the MLG playlist in Halo 3 because I thought it would be really different from the default gameplay of Team Slayer and such, and that it would just be Slayer BRs and 1 or 2 power weapons(only shotty, rocket, or sniper). Now, if that ignorant perception was enough to throw people off from trying out Competitive Halo, imagine what it would be like if it was thought to be even more different and actually was. It's going to throw more people away from looking into it and getting involved.

What bout the people who don't want to play classic style halo? Despite what people who only play halo 2 say, halo reach, 4 and 5 play nothing like other games aside from the same things as the older games. What f I want to play more like those three games and not play Halo 3 and 2? And likewise, why should those who want to play the older ones be forced to play th ones they don't enjoy? Hence why I want separate playlists for BTB on MCC; I hate playing H2 and 3, and the fact they are all that are voted is why I don't play it.
That's what playlists like Living Dead, Grifball, Invasion, SWAT, and Action Sack were always for. They weren't the same as default settings, SWAT was all about twitch reflexes, Living Dead was variations of a Community-made gametype, Action Sack was about randomness(really non-competitive) and minigames, and Invasion was a radically different Class-based Asymmetric gametype(with really awful Community-made maps).

I started playing Xbox online in Halo 3 and I still have more than my fair share of problems with that game, Sooo.

Quote
halo reach, 4 and 5 play nothing like other games aside from the same things as the older games. What f I want to play more like those three games and not play Halo 3 and 2?
Also, what? What are you trying to say? It sounds like you said, they aren't any different than the older games, but you'd prefer how those games play over the older ones?
Quote
And likewise, why should those who want to play the older ones be forced to play th ones they don't enjoy? Hence why I want separate playlists for BTB on MCC; I hate playing H2 and 3, and the fact they are all that are voted is why I don't play it.
They shouldn't, and they can choose not to getting a party together or something. How, exactly is this connected to what we were discussing? If you're arguing for splitting the playlists into Classic/New, I already stated why I don't think that would work, and how it hasn't worked before in Reach or Halo 4.

4215
Gaming / Re: OFFICIAL Changes Made to Halo 5 Based on the Beta
« on: February 08, 2015, 03:20:05 PM »
Who's making all these maps for 4v4, 8v8 and 32v32? It's not practical.

Lemon, yeah I play with randoms because how the fuck can you get 31 friends all online at the same time and in the same game.

I'm not speaking for anyone other than myself when I say I can't have fun without being competitive.

Well why not just make a forge world-style map, where you use the entire map in the 32 player teams, but it's cut down to a small section like FW Canyon for the small team stuff.

I mean, I want my Vulture, Locust and motherfucking Cobra in a first person halo game, but it won't happen until we get bigger maps.
We've got Sparrowhawks, Pelicans, Seraphs, Jets, Phantoms, Longswords, and Scarabs on Halo PC. Honestly, even then they don't work half bad. Not something Devs would accept as retail quality, but still playable, semi-fairly balanced, and fun.

It's more than doable.

4216
Gaming / Re: >yfw you find out Sprint will remain in Halo 5
« on: February 08, 2015, 03:15:24 PM »
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Nah, it's a problem because it's still in the game as the default settings. It's harder to get people into Competitive Halo when the settings are so radically different as no sprint, which is going to require all different maps as well, I'd bet.

Sprint could stay in the game in some way so long as it was something like an armor ability or trait. It just becomes trickier then, because 343i removed AA's/Equipment and you'd need to code Sprint to a button, and if it's a thing that's toggled off in a majority of the playlists/gametypes then it becomes questionable as to have it all; being, is it worth the time and resources?

well, the people who want to play competitive would play competitive. The people who don't care don't care, right? I think that for every 'classic'-styled playlist, we get a newer version too, IE BTB classic and BTB new. I don't see what the problem is there.
Because you split up the already fledgling Halo multiplayer population and enforce the divide between them that has been made horribly evident by the Reachtards and Halo4tards ignoring all rational thought and proclaiming shit like Custom Loadouts were tactical & 100% balanced, and that AL was skillful.

The point is simply that there shouldn't have to be a Classic and New, there should only have to be one; what's New shouldn't be so far a departure from what fans were used to for a decade. A fairly large part of what fans were used to was consistent game flow, which you really cannot have with Sprint b/c sprint requires the player to run then stop and shoot, instead of constantly moving and being able to shoot without stopping. Yeah, one isn't persay better than the other as they're 2 different methods of gameplay, but Halo had been that way for a decade, and changing it to the other style b/c it's more common in games is hurtful to plenty of fans and despite being easier for players of other games to jump into Halo, it makes Halo less unique in that department.

I said this before, but I never touched the MLG playlist in Halo 3 because I thought it would be really different from the default gameplay of Team Slayer and such, and that it would just be Slayer BRs and 1 or 2 power weapons(only shotty, rocket, or sniper). Now, if that ignorant perception was enough to throw people off from trying out Competitive Halo, imagine what it would be like if it was thought to be even more different and actually was. It's going to throw more people away from looking into it and getting involved.

4217
The Flood / Re: Ask a faithful follower of Jesus Christ anything!
« on: February 08, 2015, 02:59:39 PM »
Judging by what you just said in Serious, you aren't even sure how Jesus was portrayed in the Bible.
Spoiler
How do I become super christian man?
Proclaim yourself as the second coming of Jesus and use CGI effects to make it look like you walked on water or turned some shit into wine.

Which red wine should I use?
Just use some Kool Aide. You'll pick up in the Ghettos, for sure.

4218
Gaming / Re: >yfw you find out Sprint will remain in Halo 5
« on: February 08, 2015, 02:58:35 PM »
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Nah, it's a problem because it's still in the game as the default settings. It's harder to get people into Competitive Halo when the settings are so radically different as no sprint, which is going to require all different maps as well, I'd bet.

Sprint could stay in the game in some way so long as it was something like an armor ability or trait. It just becomes trickier then, because 343i removed AA's/Equipment and you'd need to code Sprint to a button, and if it's a thing that's toggled off in a majority of the playlists/gametypes then it becomes questionable as to have it all; being, is it worth the time and resources?

Don't forget Sprint was an AA in Reach, and people used it more than any other.
That's why Halo 4 had default sprint.
Except that's a really, really, really, really dumb reason if that's the case. People also used Armor Lock A LOT, yet we don't see that anymore.

I'm sure the cons of sprint have been stated in here, so I won't bother with that now.

4219
Gaming / Re: >yfw you find out Sprint will remain in Halo 5
« on: February 08, 2015, 02:50:43 PM »
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Nah, it's a problem because it's still in the game as the default settings. It's harder to get people into Competitive Halo when the settings are so radically different as no sprint, which is going to require all different maps as well, I'd bet.

Sprint could stay in the game in some way so long as it was something like an armor ability or trait. It just becomes trickier then, because 343i removed AA's/Equipment and you'd need to code Sprint to a button, and if it's a thing that's toggled off in a majority of the playlists/gametypes then it becomes questionable as to have it all; being, is it worth the time and resources?

4220
Gaming / Re: OFFICIAL Changes Made to Halo 5 Based on the Beta
« on: February 08, 2015, 02:45:16 PM »
Actually making decent changes?

I'm surprised, this is good news.
If only they follow through and keep it up.

4221
The Flood / Re: [go to bed]
« on: February 08, 2015, 02:30:41 AM »
It's only 3:30 am..
I wanna build, but I'm flustered and tired, which leads to crying.
You can do it Bob the Builder. Remember, "yes we can"

4222
The Flood / Re: [go to bed]
« on: February 08, 2015, 02:27:02 AM »
Quote
or until I finish my coffee.
Have fun sleeping after that.

4223
Gaming / Re: Blood angels > everything in the 40k universe
« on: February 08, 2015, 02:15:33 AM »


Eldar women are totes adorable.
Some moody bitches.

4224
The Flood / Re: Have you had sex?
« on: February 08, 2015, 02:13:46 AM »
Does my hand count?

4225
Gaming / Re: Blood angels > everything in the 40k universe
« on: February 07, 2015, 08:41:08 PM »

*sniped*

*doged*

*Bolter Shoot*

MFW you couldn't possibly dodge that, since they spent their entire lives being the best marksman
MFW Vignette Assasins would wait for days for the best time to kill
MFW they would find the best spots to kill you or to hide
MFW what their wearing camoflauges them
MFW they could easily escape any situation

Alright, i'm making a poll, Eldar Ranger vs Vignette Assassins.
That's unfair Vignette Assassins are people who assassinate high ranking ppl, their not really one who would meet their opponent on the battlefield unlike the Eldar Rangers who face their enemy >:Y

Which is why an Eldar Ranger would have no problem dodging a bullet from a vignette assassin, case close.
Vindicare Assassins(Why are we calling them Vignette?) specialize really specifically in assassination through being elite snipers, stalking and killing a target with extreme care and precision at long range. They have dealt with Eldar before, and have not run into any serious problems.

Quote
In one celebrated (but carefully concealed) engagement, a massed Eldar assault in the Lammas Campaign was halted by a lone Vindicator Assassin hiding in a ruined tower. The Eldar advance in the face of this tower was stalled again and again by a hail of deadly sniper fire which slew Exarchs, Warlocks, and Support Weapons crews in quick succession. Eventually, the Eldar called in their scouts to clear the tower, but when they entered it they found it empty.

Rangers are outcasts that leave their Craftworld looking for adventure. Despite being great at stealth, like most sneaky Eldar, one's ability varies greatly among them as they don't have any real formal training as they're just bands of rogues. Unlike the highly trained Vindicate Assassin's, they are not as disciplined and dedicated to their craft. Plenty end up just quitting and going back to their craftworlds when they get tired of adventure. While there are those Rangers that continue to their whole lives, I see no reason why they would best a Vindicare, let alone manage to dodge a shot from one.

Quote
Vindicare Assassins(Why are we calling them Vignette?) specialize really specifically in assassination through being elite snipers, stalking and killing a target with extreme care and precision at long range. They have dealt with Eldar before, and have not run into any serious problems.

Ok i see your point, however i would like to say that while they are impressive warriors who had dealt with Eldar, Orks, however they are some types of enemies that can counter them or even have the assassins have trouble killing like necrons for example, i could be wrong but thats just me.
Of course, just about everything in the WH40k universe has had some enemy that just stopped it and made it screw up or was especially tricky to finish off. I'm sure I could dig around and find a couple moments when a Vindicare messed up royally and got creamed.

However, the point remains. There is no clear indication that an Eldar Ranger would have any real advantage to a Vindicare. Vindicare are also quite consistent in skill and training, Rangers are not.

4226
Gaming / Re: Blood angels > everything in the 40k universe
« on: February 07, 2015, 08:23:09 PM »

*sniped*

*doged*

*Bolter Shoot*

MFW you couldn't possibly dodge that, since they spent their entire lives being the best marksman
MFW Vignette Assasins would wait for days for the best time to kill
MFW they would find the best spots to kill you or to hide
MFW what their wearing camoflauges them
MFW they could easily escape any situation

Alright, i'm making a poll, Eldar Ranger vs Vignette Assassins.
That's unfair Vignette Assassins are people who assassinate high ranking ppl, their not really one who would meet their opponent on the battlefield unlike the Eldar Rangers who face their enemy >:Y

Which is why an Eldar Ranger would have no problem dodging a bullet from a vignette assassin, case close.
Vindicare Assassins(Why are we calling them Vignette?) specialize really specifically in assassination through being elite snipers, stalking and killing a target with extreme care and precision at long range. They have dealt with Eldar before, and have not run into any serious problems.

Quote
In one celebrated (but carefully concealed) engagement, a massed Eldar assault in the Lammas Campaign was halted by a lone Vindicator Assassin hiding in a ruined tower. The Eldar advance in the face of this tower was stalled again and again by a hail of deadly sniper fire which slew Exarchs, Warlocks, and Support Weapons crews in quick succession. Eventually, the Eldar called in their scouts to clear the tower, but when they entered it they found it empty.

Rangers are outcasts that leave their Craftworld looking for adventure. Despite being great at stealth, like most sneaky Eldar, one's ability varies greatly among them as they don't have any real formal training as they're just bands of rogues. Unlike the highly trained Vindicate Assassin's, they are not as disciplined and dedicated to their craft. Plenty end up just quitting and going back to their craftworlds when they get tired of adventure. While there are those Rangers that continue to their whole lives, I see no reason why they would best a Vindicare, let alone manage to dodge a shot from one.

4227
The Flood / Re: Mr. P is literally making me depressed.
« on: February 07, 2015, 08:05:01 PM »
When will Mr. P become real human bean?

4228
The Flood / Re: >mfw Mr. P is being more like Mr. D
« on: February 07, 2015, 07:41:56 PM »
inb4lock for calling out a user

4229
Assassin just shills for the least-liked members -_______-
If that's true then I'd be shilling for you, m8.
assassin pls
Bitch, I'ma be extra kind to you from now on. Mark my fucking words. I will shit joy down your throat.

4230
Seriously, that thread got locked? Wow.



Assassin just shills for the least-liked members -_______-
If that's true then I'd be shilling for you, m8.

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