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Messages - Sandtrap

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4711
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 03:19:07 PM »
the main reason i don't agree with her, though, is because i think anti-natalism is so much better

But it's a fundamentally flawed concept in terms of time and our own evolutionary traits. As I told Prime. Nowhere in our history have we ever had 100% agreement in anything, be it philosophy, ideals, morals, or perception. Even intelligence.

It's a concept that can never be realized or reached. And, taking into account the expire time on our star, and the supposed expire time of our universe, it'll all end anyway. On the scale of the universe, we could exist for another few thousand years. Maybe a million. And it would be an eye-blink.

It'd be almost nothing. Your own lifespan is basically less than dust. I worded it wrong though. The concept itself? Decent on paper.

But like communisim, if applied to real world scenarios?

It's a failure. And if you're going to say that one day there's a possibility that we can reach 100% agreement on something?

Then we're not flawed human beings anymore.

Annnnnd I just pitched the ball into the court of anti-natilism conversation.

4712
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 03:07:54 PM »
Perhaps they should make a vaccine for stupid. Wouldn't that be something?

Side effects not including death, of course.
I would be okay if every stupid person died, to be honest.

so, everyone

Woah there partner. Don't you go all anti-natalist on me now.

Look on the bright side! Technically every stupid person is going to die anyway!

There's just a bit of a time delay is all.

Don't make me think about the subject of death as being a cure-all Verb. Cause I reckon it's not. I'd not like to derail Prime's pretty thread now.

4713
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 02:59:05 PM »
It's unfortunate that most of the naysayers are just subscribers of shitty Gaia philosophy.

Because they're ignoring the fucking minefield of real issues there are with drugs. Like minimizing their side effects.

As well as direction. There's a good way for technology to go, and there's a bad way. I'm just gonna jump into my firesuit here before I say it as an example.

Internet.

The internet has some fantastic upsides, like being a database of information. And, in most cases, giving better means of communication.

But there's the downsides too, that come with social media and trends and such. And, you'll notice that a lot of tech these days is geared towards the trends, which, essentially directs the advancement of the tech.

The bulk of our population is stupid. And without even knowing it they're the ones directing things. Because it's also the stupid people on top, capitalizing off the stupid people on the bottom.

Have you ever noticed that? It's never really been the great minds and inventors that have lead. They've done their work because they had a passion for their work or they wanted to. But it was people that took their creations and adapted them.

In most cases, adapting them for the wrong reasons. Which gets me thinking.

I wonder why it's like that.

Perhaps they should make a vaccine for stupid. Wouldn't that be something?

Side effects not including death, of course.

4714
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 02:44:11 PM »
Back on topic here though Prime, there's always opposition. And I'd dare say it, there's always gonna be opposition. To this date in time, there has never been a single ideal, movement, or trend in the history of our species that's had everybody giving thumbs up of agreement.

That's just what comes with existing as separate entities with varying levels of intelligence and perception. I'd agree that in most part, nay-sayers and adamant supporters in the belief that technological progress is somehow "un-natural" are silly.

Everything we've ever physically built came out of natural concepts in some form.

4715
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 02:27:03 PM »
Couldn't possibly agree more.

Sorry to derail Prime's thread here. But Verb. Just imagine it. Because it puts me into a fit. I'm a strong young lad with an able body. But unlike most people my age, I haven't fucked off from the area off to the city or wherever. And I take small time short jobs here and there as I need them.

But get this.

I get suggestions from people.

"Oh you should go work up north on the rigs. There's a lot of money in it."

I can't even. I have to fight not to laugh. I'm going to sign up for arguably one of the shittiest, backbreaking jobs of all fucking time, because "the pay is good!?"

Risk fucking up my entire body, because I see 30-40 year olds who have worked on the rigs and fucked their bodies up so much that they can no longer work, because "the pay is good."

How fucking insane is that. It's ludicrous. It's absolute insanity.

And the best part is, we founded a system on it.


4716
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 02:18:56 PM »
Exactly. There is no rational reason anyone should be "happy", or even content, with the state of psychiatry today.

You know how a fair number of parents usher their kids to be doctors not because they want to help people, but because "you get well paid as a doctor?"

Yeah, see, I don't really trust somebody who's doing their job because they're getting paid well. I'd trust them if they were doing their job because they loved doing their job.

4717
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 02:02:42 PM »
All things have unintended consequences.
And, this is just patently false, of course. And even if it were the case, that doesn't mean we shouldn't do to strive for perfection. To strive to mitigate the consequences.

You know, instead of saying, "Oh well--these anti-suicide pills might end up making you more suicidal. Oh well--All things have unintended consequences. No use fixing it."

To be the tin-foil-hattist of the bunch in this discussion.

I, personally, wouldn't put it past companies to purposely blow off side effects for the sake of profits. There's counter meds for side effects, as well. You take medication, sometimes rather than take you off one that gives you side effects, they also hit you with a counter prescription to counterarct the side effects.

Which of course, comes right out of your pocket. It's capitalizing on the fact that a percentage of the population aren't cured, but also made actively sick.

And I wouldn't be surprised if some forms of medication have the slack loosened on them and put up on the markets, as is, with those side effects in-mind to make an extra buck.

Verb's not wrong either. A lot of people go "Eh the good stuff outweighs the bad stuff so it's good to go."

I'm just bolstering his point here. There's a hell of a lot of various sides to consider here when we talk about stuff like this.

4718
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 01:49:21 PM »
If you want a good example in-theory, take pharmacy companies. Let's say they really get their act together and remove such minor side effects in their products like the bothersome and inconvenient death, and make medication that completely fixes up their clients into top shape again.
Dying isn't a side-effect of the drug; dying is the side-effect of the drug being used in combination of different dispositions and/or combination with other drugs. Every side-effect listed on a product is the result of dozens of clinical trials involving hundreds upon hundreds of subjects. If three out of every hundred persons say they get a headache after taking Zyprexa, "headache" is listed as a potential side-effect.

If you stay awake for forty hours and then fall asleep after reading a book, you didn't fall asleep because you read a book. Reading a book put you in a relaxed state that, combined with pre-existing sleep deprivation, made you fall asleep.

I'm aware of the work that goes into making prescriptions. Of course messing around with chemical compounds and shooting them out among a general population that fluctuates in terms of genetic diversity and reactivity is going to have side effects.

But, what I'm stating is, if somebody where to make something that was truly beneficial with almost no downsides? It'd be shut down, totally. For example.

Nanomachines seem to have everybody's undies in a bundle because of thier possibilities. Let's say for a moment, that somebody or a team of scientists creates long-term, efficient machines that are capable of maintaining themselves indefinitely, and actively act as augments to our own anti-bodies, keeping a data-base of diseseas they encounter, making them incredibly efficient.

It'd never sell on an open market. That, or it would sell for immensly high prices. I mean, naturally, something like that would sell like hotcakes.

But if you're a business, you don't sell shit that sells like hotcakes mainly because it's good. You sell shit like hotcakes because it breaks. Or a better version comes out the following year, and so on and so forth. Maximum profit for minimal cost.

Right now, scientific advancements aren't moving at the top of their game, unhindered. They're moving based on paychecks. And they're regulated by markets.
Nah, businesses would love nanomachines. Due to the information they would receive from them (average weight, height, pulse, sodium/sugar intake, heart rate in response to stimuli, etc) it'd be the most accurate way imaginable of knowing what the average person wants. The medical industry would shift away from vaccines and medications to other (at that point) profitable sectors, like genetic testing.

Again. See what I mean? Medical industry following along in the wake of profits. I used a poor example there. But the general rule when you're a business is, profit. It always comes first. And it's that mindset that leads current progress along.

Which is what I say is a hinderance to advancement, more than splinter groups. You shouldn't be in the scientific game to make money and follow along after it. You shouldn't regulate advances based on profits.

If you want a real world example of this, take my province. I'd like my home to be solar powered and wind powered. I've all the math and neccessary calculations done for everything. Now, there's a province a few doors over to me, Ontario.

They pay people who hook themselves up to the grid and feed excess power into it from their solar farms or when they're not actively using any power. My province?

If I were to hook myself up to the grid and feed power into it I'd be arrested. And I've looked up the reasons why.

I'll give you one guess what it all comes down to.

4719
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 01:30:08 PM »
If you want a good example in-theory, take pharmacy companies. Let's say they really get their act together and remove such minor side effects in their products like the bothersome and inconvenient death, and make medication that completely fixes up their clients into top shape again.
Dying isn't a side-effect of the drug; dying is the side-effect of the drug being used in combination of different dispositions and/or combination with other drugs. Every side-effect listed on a product is the result of dozens of clinical trials involving hundreds upon hundreds of subjects. If three out of every hundred persons say they get a headache after taking Zyprexa, "headache" is listed as a potential side-effect.

If you stay awake for forty hours and then fall asleep after reading a book, you didn't fall asleep because you read a book. Reading a book put you in a relaxed state that, combined with pre-existing sleep deprivation, made you fall asleep.

I'm aware of the work that goes into making prescriptions. Of course messing around with chemical compounds and shooting them out among a general population that fluctuates in terms of genetic diversity and reactivity is going to have side effects.

But, what I'm stating is, if somebody where to make something that was truly beneficial with almost no downsides? It'd be shut down, totally. For example.

Nanomachines seem to have everybody's undies in a bundle because of thier possibilities. Let's say for a moment, that somebody or a team of scientists creates long-term, efficient machines that are capable of maintaining themselves indefinitely, and actively act as augments to our own anti-bodies, keeping a data-base of diseseas they encounter, making them incredibly efficient.

It'd never sell on an open market. That, or it would sell for immensly high prices. I mean, naturally, something like that would sell like hotcakes.

But if you're a business, you don't sell shit that sells like hotcakes mainly because it's good. You sell shit like hotcakes because it breaks. Or a better version comes out the following year, and so on and so forth. Maximum profit for minimal cost.

Right now, scientific advancements aren't moving at the top of their game, unhindered. They're moving based on paychecks. And they're regulated by markets.

4720
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 12:49:13 PM »
I actually don't think "artificial" evolution is as phony as some nay sayers think it is. Look at the logic behind it.

Take a supposedly "intelligent" species, and shoot them up to the point where we are now. No doubt, don't you think said intelligent species would develop technology as well? What I'm basically saying here is what if "artificial evolution" is actually just the natural step as a species grows and reaches certain points?
That's why I proposed that the term has been radicalized by interest groups.

Which is why I may have hinted that such interest groups are being silly by radicalizing the term. I guess we went in a circle on that one.
I guess so. There's no sense in denying that the next step in human evolution will be man-made. But just like other things that have even the potential to improve our daily lives, minority interest groups continue to stand in the way.

Actually I wouldn't say that minority interest groups stand in the way.

It's the way our current system operates. Scientific discovery is good and all. But in the system we currently operate in the prime motivator for development of anything is,

"Will it make money?"

If you want a good example in-theory, take pharmacy companies. Let's say they really get their act together and remove such minor side effects in their products like the bothersome and inconvenient death, and make medication that completely fixes up their clients into top shape again.

Where would they get their income after that? They wouldn't. They'd take nosedives in profits.

It's not the splinter groups that are doing major setbacks to progress. The real big issue is, as always, money. With a sense of humor, I'd put it like this.

Money comes first. Human or scientific improvement is just a side effect.

4721
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 12:40:15 PM »
I actually don't think "artificial" evolution is as phony as some nay sayers think it is. Look at the logic behind it.

Take a supposedly "intelligent" species, and shoot them up to the point where we are now. No doubt, don't you think said intelligent species would develop technology as well? What I'm basically saying here is what if "artificial evolution" is actually just the natural step as a species grows and reaches certain points?
That's why I proposed that the term has been radicalized by interest groups.

Which is why I may have hinted that such interest groups are being silly by radicalizing the term. I guess I went in a circle on that one. Apologies.

4722
The Flood / Re: How powerful is your passport?
« on: August 21, 2015, 10:58:06 AM »
I have strong multipass.

4723
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 10:48:12 AM »
Like, what are some ideas that you might have, or have heard of before, that are worth looking into? In your opinion.
I've already discussed one with you. Sapor alteration. Strength, metabolic alteration, perfecting vision/hearing, etc.
Right, right. Those are all fine and dandy with me. I think we basically already have the vision thing pat-down (contact lenses), unless you're looking for ways to perfect vision without needing them, which I don't think is a huge priority.

We also have hearing aids, which are kinda neat, because if you don't want to hear anything, you can just turn it off. That's awesome. Deaf people are lucky. :P

Once we start getting into drugs and shit, however, I will always strictly disapprove of them until all risks and side effects are completely extirpated. I don't want none of that shit. That's something I'd like to happen see in the near future--make it so the list of side-effects make up 5% of the infomercial, rather than 80% of it.

I always love it when they list death as a side effect like it doesn't particularily matter.

4724
Serious / Re: Artificial Evolution: A Dissenting Term?
« on: August 21, 2015, 10:46:21 AM »
I actually don't think "artificial" evolution is as phony as some nay sayers think it is. Look at the logic behind it.

Take a supposedly "intelligent" species, and shoot them up to the point where we are now. No doubt, don't you think said intelligent species would develop technology as well? What I'm basically saying here is what if "artificial evolution" is actually just the natural step as a species grows and reaches certain points?

4725
The Flood / Re: I know who I'm voting for...
« on: August 20, 2015, 07:30:39 PM »
Way back yonder, apparently there was a shit year for my country's elections similiar to this one in that all the candidates blew ass.

Apparently Rhinosaurus Party had a good year for votes that year.

4726
Oh ya. Taking all bets.

Verb is gonna like the shotgun in CE. Callin it. If he liked the one in Half-Life he'll like the one here if we're talking about stupidly OP.

4727
i liked the prequels though
Reach is actually bad though

To put it this way.

Reach took everything Verb hates and is going to hate about CE.

And then multiplied it by 10.

4728
Gaming / Re: Anyone have gold trial codes I can use?
« on: August 20, 2015, 07:19:13 PM »
Sorry man. I'd get ya one from the store nearby but as it stands at the moment I'm broke.

4729
The Flood / Re: mildly interesting grapes, amiibos, let's talk
« on: August 20, 2015, 07:17:53 PM »
I scowled at the rain outside preventing me from doing fuck all, got hit in the feels by a letter that arrived in my mailbox, and am now in the process of stuffing food down my sustainence hole because I'm aware that if I don't it would be a bad thing.

Basically I've felt like a walking sack of shit and potatoes all day.

The highlight of my day was knowing that the there's a candidate in the states going by the name of Deez Nutz.

4730
Na. If you hear a grunt scream "grenade", it means they're throwing one. Not that there's already one at your feet. That's your que to pack your shit up and get outta dodge essentially.

Basically, dance like your life depended on it.
I wouldn't know where to run, is the thing. I might run right into it, because I can't tell where the fuck it is. Sometimes.

It's okay Verb calm down now. I lied. You don't need to dance like your life depended on it.

Let's not get all MLG here now.

4731
Serious / Re: If America were to have a Communist revolution...
« on: August 20, 2015, 07:05:20 PM »
That depends entirely on the party behind it lol. If anything though I bet it would use America's industrial strength to try and levy its morals on nations America deals with.

Communist Canada has an interesting ring to it.

4732
As if "GREEEEEEENADE"  also wasn't an indicator.
Considering that shouting "grenade" gives me no concept of its relative location or blast radius, I wouldn't really consider that much help. It only happened a couple times--it's whatever.

Na. If you hear a grunt scream "grenade", it means they're throwing one. Not that there's already one at your feet. That's your que to pack your shit up and get outta dodge essentially.

Basically, dance like your life depended on it.

4733
silent cartographer is a 'hog level. Just a heads up.

Anyway, your best bet in Halo is this; plasma weapons do amazing damage against shields, and bullets do amazing damage against unshielded enemies

When fighting the bigger elites, shooting their shields with a plasma rifle or overcharging a plasma pistol by holding the trigger will deplete their shields quickly, then a pistol shot to the head will take any enemy out in one hit

As for hunters, run round the right and hit them in the orange bit in the back between the armour. That counts as the 'head' for the game, so one pistol or sniper round will do them in. They take zero damage to armour, though.

Marty's music got a lot better throughout the games. Particularly in ODST.

Also, master Chief has survived falls from orbit twice as of now. So be glad the fall damage was removed until Reach (Well, ODST has it but you play as a regular human then so whatever) then removed again in 4.

Also, the sniper's night-scope has been removed since CE. So has the flashlight in general. It only appears in the campaign. You get a proper night vision in ODST and Reach though.

Also, grenade indicators weren't added until Halo 4. Before then, you were expected to hear grunts shouting to look at their blue balls.

As if "GREEEEEEENADE"  also wasn't an indicator.

4734
There's all sorts of ways to combat Goldies, if I remember. The plasma pistol overcharge drains their shielding and stuns them for a bit if I remember, leaving them open for some other weapon to fuck them up.

Needlers always work wonders if you've the range.

Your semi-automatic sniper rifle always did a good job too if you were a good shot.

And the invisible gentlemen? I can't say much else Verb. My eyes always spotted their shimmers or the token glow of a rifle or sword. Bacon is partially incorrect as well.

You're gonna meet the real Spec-Ops later.

And if you didn't like that level, The Library is gonna kill ya. It's infamous among even fans for a reason.

4735
RAM THE HOG IN THE DOOR

BAD. VERB SAID DON'T TELL HIM ABOUT SHIT.

YOU'RE NOT HIS REAL DAD.

4736
Always was a fan of the gear the III's wore even if it was essentially ODST plate with built in camo tech.

4737
It's all good. No spoilers whatsoever. Just having pun with the fact that you say the level sucks. I have stayed direction and spoiler free.
anything

I agree. I can't see anything. That level is dark as shit.

Spoiler
I'll escort myself from the premises for the moment.

4738
Gaming / Re: Halo: Combat Evolved - Impressions thread
« on: August 20, 2015, 04:14:00 PM »
IMO I would realistically expect the aliens to be chosen by the forerunners, and humanity would have been attacking them because muh butthurt

Actually, that would have been an original idea. I notice a trend in sci-fi these days. Humanity always seems to land as "muh chosen ones" in some form or another. Portrayed as inherently "good" or "okay," or, "worthy."

Mass Effect was another series guilty of falling into that gay ass cliche of a trap as well.
I was actually thinking this it's always the good ole' humanity that saves the day with kindness and honesty, tbh i would see humanity as the greedy powerful types

Like I said. "Muh chosen ones" complex.

In Halo, in all instances in the lore, humanity had apparently done nothing wrong and was seemingly portrayed as the small kid on the block while everybody else was the big bad bullies to them.

And in Mass Effect, especially in 3 where shit became big time Earth centric, Humanity got themselves flagged as genetically superior by the Reapers and became the prime conversion target.

I don't think I've ever played a game or read a book where Humanity didn't have some sort of pivotal central role because of some special innate and invisible quality.

And it's kinda gay, the more I spot it frankly.

Yeh. Bungie kind of started that trend in games. In fairness, humanity got fucked over by the forerunners before the firing of the array.

But I basically rewrote half my own thing when I realise I was falling into this trap. Then again, my human faction only really got powerful because they arrived in the middle of a war and ended up ring the influencing factor for one side.

Actually, not really. Again, fell into the trap. The Forerunners only ever ended up firing the Halos because they got into a row with the Precursors who decided that humanity would be the inheritors of the mantle. Cue a good long millenia later when the flood return and the rest is history.

I count 3, if not 4 instances in the series alone.

1. Precursors giving the mantle to Humanity and the Forerunners getting all pissy about it, killing the milky way Precursors

2. Humanity aggressively expanding but actually fleeing the Flood, dunked on by the Forerunners, and, expressly taken an interest in by the Flood-Precursors

3.Post-Array activation, Humanity starting up again as delightful little flowers before the big bad bully on the block got all pissy when their leaders learned that Humans weren't relics but in fact, Reclaimers.

Special snowflake syndrome, that is.

I more meant humans being BTFO by the forerunners after their war and being reduced to cavemen.

Anyway;

2- Not really humans fault. The Precursors created the flood as a weapon against the forerunners. Humanity found it first and got destroyed by it.

3- The Primordial took an interest because he believed the Humans had found a cure. It is strongly implied this was a lie and there was no cure, but either way, the Primordial took an interest because he was decieved. Not because humans r special

To be honest, a lot of the forerunner saga stuff had to be written to explain the status quo that bungie enforced in their reign with humans r special. Which is a shame, I'm more of a fan of when someting occurs randomly. I preferred the idea of the flood as this big intergalactic.. thing that had consumed multiple galaxy like the they did the Forerunners before the Forerunner saga solidified the precursors.

Same here. They seemed more threatening as an advanced evolutionary lifeform on their own. Imagine that. A parasite that was so hyper evolved it was operating on galactic scale, enough to give even the Forerunners a kick to the dick.

Over what they are now, basically a tool just like the Reapers.

Yeh.

Honestly, I'm still not sure about the interperetation of the forerunners. It's cool, but seems... Can't put my finger on it, but it doesn't seem right. Maybe it's just the fact I don't like having ancient empires who left behind artifacts for all the new empires to squabble over trope. Seems pretty lazy when that's your motivation for political stuff and wars.

I mean, I like it in moderation. There were a few planets in ME with the descriptions that pre-prothean empires reigned there, but that's it. We don't see them as a major thing, but they provide depth to the universe by reinforcing that the current civilisations and the protheans aren't the only ones that have existed.

All that said, bungie's original intention; that the forerunners were humans and the flood an experiment gone wrong, is even more boring, IMO.

Exactly the same here. I was put off by the ancient empires thing. Not only for humanity but for everybody else too. I always liked the original vibe they set off, which is now at this point, tarnished.

They were alone in their advancements in the galaxy. No other species was going as fast as them. So, obviously, they were caretakers. Then they bumped into the Flood, extra-galactic origin, and waged war, utterly, completely lost, and made the ultimate sacrifice for everybody yet to come, if anything, to buy them some time.

Now I don't see automated machines, the only thing left after the Forerunners hit the killswitch, building the portal to the ark on africa as early man watched them in wonder.

I see politics and, to be honest, a cunt of a species.

Alas, the dangers of "too much information."

I find the inter-rate politics fascinating, honestly. But the series had to get back round to the Forerunners eventually, you can't keep a plot of human vs alien forever, lest it get stale. Despite my own personal distaste for having an ancient species+artifacts in the first place, I think Halo 5 is handling it really well.

The one thing that puts me off is the fact that we're actually facing Forerunners now. It doesn't seem feasible, especially with their engineering feats and capabilities. I'd have preffered if things related to forerunners stayed automated to their machinery.

And what really gets me iffy is the fact that now, for some apparent reason, the forerunners get a nerf. Forerunner aircraft getting taken out by homing rockets?

Simple ballistics? Battlesuits and hardlight getting demolished by bullets?

Really? Come on now. The hell happened to all that powerful engineering?

Gameplay != canon. remember, plasma bolts burn peoples faces off and needlers can kill with one crystal exploding and spreading micro-shrapnel throughout the body.

Besides, the didact wasn't even killed by falling into slipspace, and you saw just how badly John was getting massacred by the Didact. It took six composers exploding at the same time while a section of halo ring was detached to fall into the gravity well of a gas giant to kill him. Even then, he's referred to as 'contained' rather than dead.

Well, see, here's the thing.

Gameplay equates to the experience and the story. If you pass through a level and blow up some forerunner aircarft with your hydra homo rockets over there, then that's technically how it went. If you drop that section of the story into a book, the outcome is still the same.

And that's what I'm saying. I really, really want my gameplay to start reflecting canon. It'd be cool if they could find some way of doing that. Would help with the immersion.

If they did it by canon, then it'd be like playing on Legendary ++ all the time. Bullets would be literally useless.

Actually, it would get rid of making unsc weapons the staple weapons..


Anyway. It has been said that gameplay is done for balancing purposes and shouldn't be a factor for deciding that gun's damage in the canon or whatever. Rather, the campaign should be seen as a guide to the general story (IE Chief gets out of a crashed pelica, defends a courtyard from covenant, moved through the alleys of mombasa, drives a warthog through the underpass and then drives a tank across a bridge, for example).

Because in-lore, bullets are useless against shielding, grunts are lucky to even get a plasma pistol and unsc forces prefer to pick up covenant weapons whenever they can because they're superior.

WHY THE FUCK CAN'T THEY SHOW IT THEN.

Instead we get cutscenes of eggheads and co. in the Infinity mary-suing about. Spartan-ops. Infinity was boarded.

Lasky went rambo on Promethian Soldiers with a shotgun.

And grunts with no weapons? In book lore, Grunts are known for being sturdy as fucking shit. They can rip apart marines with their hands easily. Why can't we have mobs of rabid, melee based grunts trying to rip you apart?

Dunno. Needs to be exciting, I guess.

That would be awesome.
Seconded. I'd love a Halo game like that.

You know what might be nice? A Halo game using something like X-com mechanics. Those games are noted for not fucking around with pissy aliens. And by extension, none of the aliens in Halo are pissy.

Grunts are only noted as Grunts because they're used as throwaway canon fodder. They're short and stocky but they've the strength to walk and fire a fuel rod cannon one handed.

Something a Spartan can't do without two hands. Just once, I'd love a Halo game where the Covenent were portrayed like they are. A credible and incredibly dangerous threat that trumped Humanity on almost all levels.

That shit is only like 50 pounds.

A fuel rod? no

A fully trained ODST had trouble picking one up in first strike. and a grunt could probably duel wield those things


Idk this might be a canon fuck up cuz on wiki leaks it says 51 pounds loaded

http://www.halopedia.org/Type-33_fuel_rod_gun


Grunts are strong but they would still get whooped by humans in a straight up 1 v 1 fight. inb4 11 page argument

Not in the lore

Grunts eat people

They were basically set loose on civilian populations and ate them

Those things are fucking vicious

I know, but 1 they were civilians and 2 the gruntos probably outnumbered the people by a huge margin.

Not saying they aren't viscous. The one thing I'd love in a halo game is being swarmed by thousands of grunts.

Marines also have been dunked by grunts before as well. Happened on Reach. However.

50 pounds you say? Refer to my post above. The cannon itself may be "light" but the recoil on the weapon is tremendous. And for the record, 50 pounds is not light to hold in one arm, at all. I know what 50 pounds weighs like.

So I have a grasp of what firing a 50 pound object with recoil would be like. Judging by the fact that the cannon can lob rounds for a few hundred feet, as I said, the recoil on that gun is going to be fucking massive.

4739
I'll go into it later... but yeah, this level is bad.
You know, I'm sure there's a button that makes the grav lift go from "suck" to "blow."
i'm not talking about whatever that is

don't tell me anything unless i ask for it

It's all good. No spoilers whatsoever. Just having pun with the fact that you say the level sucks. I have stayed direction and spoiler free.

4740
I'll go into it later... but yeah, this level is bad.

You know, I'm sure there's a button that makes the grav lift go from "suck" to "blow."

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