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The Flood / Re: stephen moffat has quit doctor who
« on: January 22, 2016, 11:19:58 PM »
Gohds be praised
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1231
The Flood / Re: stephen moffat has quit doctor who« on: January 22, 2016, 11:19:58 PM »
Gohds be praised
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The Flood / Re: Is it worse to watch porn...« on: January 22, 2016, 11:17:32 PM »
I was gonna write something up but then I realized that's never something I've done, come to think of it. Never jerked off to somebody I knew in person. Maybe had pleasant thoughts, but that's all it ever amounted to.
Taking a guess at it though, I'd go with people you know. The people in porn are kinda there for that specific purpose. The girl in front of your desk with a whale tail never signed up for that. 1233
The Flood / Re: Mandalorian inspired body armor by H&K« on: January 22, 2016, 04:24:28 PM »Kinda funny to think about. As technology progresses we're given more options and doorways. We went from rugged and functional to functional but somewhat comfortable. YouTube You suppose that sniper round was 9mm? 1234
Gaming / Re: Halo 5 mega thread« on: January 22, 2016, 04:22:22 PM »Oh I totally agree, but at this point complaining is pointless. We know what's coming.You guys are ridiculous. Yes, the pizza shit is stupid. But a forge playlist and new gametype are confirmed to come out by the end of February, and I'm sure we'll learn more tonight. A billion light render "new" maps with sprinkles of bland forge maps that look like pre rendered setups with little to no textures? A thousand more ARs and AR skins to wade through preventing me from actually unlocking anything I'd like or actually use in warzone? More super cool weapons and vehicles to use in warzone only to spawn in front of a tank or get sniped and instantly lose them because weapons have wills of their own, like the One Ring, abandoning me in seconds because I'm not their one true master? Missing gametypes added months after the community died? 1235
The Flood / Re: Mandalorian inspired body armor by H&K« on: January 22, 2016, 04:12:31 PM »
Kinda funny to think about. As technology progresses we're given more options and doorways. We went from rugged and functional to functional but somewhat comfortable.
Eventually, I wouldn't be surprised if the "cool factor" made its way into official things as a big standard. "Okay so we've got this revolutionary new body armour, light as a feather, blocks loads a' bullets, semi-powered exo-skeleton." "Yeah, but it doesn't look cool enough. It needs more cool stuff. Back to the drawing board." 1236
Serious / Re: Depression and Anxiety Self Help Thread« on: January 22, 2016, 04:05:13 PM »Started back up on Venlafaxine (for anxiety) in December, since then I've had a puzzling issue. I've noticed that my depressive spells have leveled out, both ways. I don't ever really feel intensely down, but I can't seem to real feel the same highs that I used to. It's preferable to what was happening before, but the constant sense of boredom is a bit irritating. I have to more actively try to be in a "good mood", and trying gets tiring. That would probably be the medication. If it's blocking out the signals and such in your head that are getting you down, then I'd take a guess that you got a double edged sword based off your descriptions. You block the negative receptors or the stuff responsible for producing, which keeps you from going too low. But, side effect could also be that your various networks for "happy time" are also stunted in the process. Which as you put, evens out. This is one of the reasons why I've never gone on depression medicine apart from my own medical reasons at the moment. Side effects, the drugs wearing down, yada yada. I always figured that the medication was the poorest choice to turn to, for me personally, at least, because I know that eventually the meds run down or out. They don't teach you how to beat it. They just trick you head into thinking that you're better without actually solving the root of the problem that's giving you your issues, assuming of course, it's not an inborn disorder that can't really be fixed. 1237
Serious / Re: Depression and Anxiety Self Help Thread« on: January 22, 2016, 01:33:36 PM »
Okay, so, like I said previously, maybe now you're more familiar with the components of depression and anxiety. You've got all three facets to that cycle of shitty thoughts, bad behaviors, and physical symptoms hitting you, dragging you down, and you have no idea where to start, even though you made yourself a list of identified things for yourself to look at.
Well, here's where you start. Thoughts. And we're gonna learn a little bit about those today. You probably already know that thoughts influence your emotions, and that those emotions in turn, continue to influence your thoughts. When you're overly anxious or depressed, your thoughts alter, the same as any other emotion will do to you. The key difference here is that an overabundance of these particular thoughts warp things for you. And what we're going to learn about now, are thought types. There are three. For example, let's say that your boss asks to meet you outside their office, and you're sitting there thinking to yourself; 1. Neutral- I wonder what this about? 2. Positive- I bet I've been called in for a promotion for all my recent work 3. Negative- Wow fuck I'm probably gonna get fired People who are depressed often have unhelpful and unrealistic thoughts, which make us see everything around us in a threatening, hopeless way. You'll drastically overestimate the likelyhood of something bad happening, as well as drastically underestimate your own ability to cope if something does go wrong. Same situation in the example above, but different emotional outcomes result beause of your thoughts regardless of the end result of that meeting. Being overly anxious or depressed causes negative thoughts to appear automatically. And this right here is the key point. Because negative thoughts seem to appear automatically, you're less likely to question them and whether or not they're true. But, that doesn't mean that you can't challenge a thought of your own and actively resist it. And this is what this particular lesson is going to teach. A skill that you can use by yourself throughout your entire life to manage, and oppose thoughts that will drag you down and start the chain reaction of the depressive cycle. The aim of challenging your own thoughts is to keep things realistic. There are three steps to this process. 1. Stop and recognize your thought, for example; - I'm no good at anything - this is going to be terrible - I can't cope 2. Ask yourself questions about the thought - What's the evidence for your thought? - Is this thought of yours helpful? - Is this thought true? 3. Do something helpful - Challenge the thought when it comes up again - Make it more realisitc - Do something to help cope - Recognize that the thought is unhelpful, and let it go Now, what's important here, is that this is a skill. It takes time to learn and become comfortable with, and it's not easy at first to pick out your thoughts because, as we talked about, your negative thoughts are part of a cycle. They will appear automatically, and because you're so used to seeing the world as you see it now, you're not going to stop for a moment and think about what you just thought about. You might think that this is an example of thinking positively in a bad situation, but it's not. It's thinking realisticlly. The goal of learning to do this, and do it often, is to start to break the cycle you're trapped in and keep it from becoming worse. The hard part, beyond seeing and realizing what you say to yourself, is of course, action. Thinking realistically might provide you with answers that go beyond your own thoughts alone. For example, you might ask yourself why you just said you feel like shit today, and you'll look at your home, or you job, and suddenly realize that it's shit. Which will put you right back down in your hole again. Unless you change it. This is, without a doubt, going to be the tougher aspect to learn. It's one thing to challenge your thoughts. But sometimes the realistic answer we're given isn't too peachy either. Which means that both you, and I, will have to eventually act. But that comes later. For now focus on looking at your own thoughts when they come up, and taking them apart to find out if they're true or not. The lesson reccommends taking two weeks to get familiar with this aspect of thinking. Remember folks. It's all in your head. This is where it starts, and this is where it can start to end. 1238
Gaming / Re: Halo 5 mega thread« on: January 22, 2016, 12:20:30 PM »Its a stupid update, yes, but its kinda silly to complain about as well. Sep7 is the only place complaining about these silly things.What, pepperoni pizza?It's not what it is. It's what it represents.How do you go from this...Stop crying. Its just a weapon skin. That's probably because what's left of the community is taking their assfucking joyfully rather than screaming for help because they're already dead inside. "stupid update" and " kinda silly to complain" don't go well together. To break it down in short without going off on a rant, 343 put out an unfinished game plain and simple. And rather than sticking to their promise about putting out free maps, they took the "in the small writing" route and instead of actually giving us new maps they gave us the same maps with different lighting and called it a day. I don't care about the weapons skins. Cosmetics are cosmetics. But like the other fellow said. It's what it stands for. 1239
Gaming / Re: EA access free for the next couple days, only for Xbox Live GOLD members.« on: January 22, 2016, 12:13:26 PM »
Free shit. Nice.
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The Flood / Re: Why do you do drugs?« on: January 22, 2016, 12:06:37 PM »Fever, muscle contractions, confusion, and vomiting don't help either.http://www.mayoclinic.org/diseases-conditions/serotonin-syndrome/basics/definition/con-20028946You guys are a bunch of squares, do drugs, get high, make out with girls, or guys.Couldn't if I wanted to. I too, would be confused if diarrhea RKO'd from outta nowhere. Maybe followed by vomitting because no doubt the other person involved would vomit, triggering a truly horribly spectacular chain reaction of horrible bodily functions. It'd be enough to give anybody a fever, frankly. 1241
Gaming / Re: Halo 5 mega thread« on: January 22, 2016, 12:04:06 PM »What, pepperoni pizza?It's not what it is. It's what it represents.How do you go from this...Stop crying. Its just a weapon skin. An autismo community that's just a husk of what it used to be. Oh but hey, look over there! PIZZA!!! 1242
The Flood / Re: Does anyone have a short plot summary of Lord of the Flies?« on: January 22, 2016, 12:01:06 PM »You need to barge into the teacher's office and super stealthily slip the page in with the work. Yes. You need to go in guns blazing and manhandle your teacher into submission. Then use your wit and charm to slip the paper into the stack of tests while he's laying on the floor unconscious. 1243
The Flood / Re: Does anyone have a short plot summary of Lord of the Flies?« on: January 22, 2016, 11:57:48 AM »Lazy piece of shit. You need to barge into the teacher's office and super stealthily slip the page in with the work. 1244
The Flood / Re: Does anyone have a short plot summary of Lord of the Flies?« on: January 22, 2016, 11:53:41 AM »Lazy piece of shit. Technically, you still can. Just print my summary out onto a blank page and put it up somewhere in secret. Maybe on the teacher's desk or up on the board in secret. 1245
The Flood / Re: Why do you do drugs?« on: January 22, 2016, 11:51:52 AM »http://www.mayoclinic.org/diseases-conditions/serotonin-syndrome/basics/definition/con-20028946You guys are a bunch of squares, do drugs, get high, make out with girls, or guys.Couldn't if I wanted to. I was mildly confused as to how this hinders your ability to make out with guys or girls and then I read that one of the symptoms was diarrhea. I am now enlightened and never wish to contract a case of spontaneous diarrhea when engaging in provocative interactions. 1246
Gaming / Re: [SERIOUS] Wanting to pick up Dark Souls« on: January 22, 2016, 11:45:40 AM »There's literally a 50 foot tall woman with 100 pound knockers ushering you into a palace of soft pillows and heavenly music after you get past her fuck boys. Try holding with both hands 1247
The Flood / Re: you guys are great« on: January 22, 2016, 11:44:53 AM »YouTube It's fantastically cheery old chum, I do say. 1248
The Flood / Re: Why do you do drugs?« on: January 22, 2016, 11:38:25 AM »
To remove the various leftovers of the lump up in my noggin and to purge the current issue in my bloodstream.
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Gaming / Re: [SERIOUS] Wanting to pick up Dark Souls« on: January 22, 2016, 11:36:47 AM »
There's literally a 50 foot tall woman with 100 pound knockers ushering you into a palace of soft pillows and heavenly music after you get past her fuck boys.
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The Flood / Re: Does anyone have a short plot summary of Lord of the Flies?« on: January 22, 2016, 10:30:30 AM »This is the most accurate description I've seen yet. I aim for 100% accuracy and perfect descriptions of the moral dilemma of mankind. 1251
The Flood / Re: Does anyone have a short plot summary of Lord of the Flies?« on: January 22, 2016, 10:12:30 AM »
I got you covered m8. 100 word summary coming up.
So there's these wee little bastard kids, boyscouts or some shit, and they're on a mother fucking boat, you know, like that one in some song. Except that oh shit, the boat crashes and for some reason all the wee little bastards make landfall on that island from Lost, except without all their adult patrons, who probably alternately washed up on Gilligains Island instead. So, the wee little bastards start forming special groups like all highschool little shits do. You know, the nerds, the jocks, the goths, and everything is peachy for about two days, until they get harrassed by the black smoke monster(actually a pig). So, Jock squad kills the black smoke monster and declares themselves king shit of the island, instantly absorbing most of the other special clubs into their ranks while the nerds don't really feel like signing up for dodgeball. So, the story ends with the jocks putting the beatdown on the nerds as they give them some old fashioned swirlies. The jocks go all out with warpaint and stuff to show that they mean business and one of the nerds takes a hit right in the kisser and goes down like a sack of bricks. Then the jocks feel absolutely haram that they killed one of their best math test aids and reunify just in time for some dude on a boat to show up and give them a stern talking to about how they're not supposed to be here. This is of course, Christopher Columbus making landfall on the wrong continent and calling it India. The End. 1252
Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 02:13:07 AM »
Oh ya speak of the devil, special attacks.
That's why they added durability. There are some exceptionally hard hitting weapons in that game. The game would play itself for you if you could spam those specials to your heart's content. 1253
Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 02:10:06 AM »
Like I said. I never even remember having a weapon break on me in that game. The scimitar is just really damn flimsy compared to most other weapons. Once you get a stock or repair powder or just buy the repair box, broken weapons will never be an issue.
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Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 02:01:38 AM »
Welp, I'll just give you some directions. You're at the bonfire in the burg right? When you walk out of the room, take a right and go back down the stairs. You'll end up in a boxy area with some undead and wooden barriers. Kill them and look to your left. You'll see two undead with pikes and shields. There's a stairway in that area that goes downwards into a building. You can either kill the spear fags or run past them. Image for reference. Stairway to go down should be on the left side I believe.
Spoiler The merchent is relaxing casually on a balcony down on the lower levels. There's only one or two undead in there to deal with before you talk to him. He'll sell you repair powder which can fix your shit up, or a repair box that you can use at the bonfire which still costs souls to use but eliminates the dependancies on blacksmiths. 1255
The Flood / Re: This picture is kinda spooky« on: January 22, 2016, 01:49:42 AM »No technique mate. That's just a camera flash in a dark hallway with somebody standing on the very far edge of the flash's range and light bouncing off their retinas. Could also be two reflective surfaces is all. Light plays tricks. 1256
The Flood / Re: This picture is kinda spooky« on: January 22, 2016, 01:47:34 AM »
No technique mate. That's just a camera flash in a dark hallway with somebody standing on the very far edge of the flash's range and light bouncing off their retinas. Poor quality image because the camera's not meant to take photos in the dark.
I could make my cats look like satan if I photographed them in the dark. 1257
Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 01:43:48 AM »Hmm, that being said, I think the easiest way to repair your weapon is to rest at a bonfire. As far as I remember, there's three weapon states. Normal, at risk, and broken. Resting at a bonfire when your weapon is normal or even at risk should get you your durability back up to 100%. But, if it breaks, you'll need to visit a blacksmith or find yourself an item to repair it.DS1 has no automatic repair, unfortunately for Verb. Damn. I never remember having a broken weapon. Like, ever. Then again he's using a scimitar. Flimsiest weapon in the game. Welp, my advice for Verb is to go find that merchant in the berg. 1258
Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 01:42:02 AM »
Oh. And, yes, you did encounter your first black knight. As you no doubt learned, those guys don't fuck around. They're one of the prime reasons you should be a little bit familiar with parrying or learn your way around dodge rolling and backstabbuus, unless you have a strong enough shield.
Black knights can and will be difficult. However, they usually drop goodies for their hassle. And, my last point about using your eyes, speficially. Explore your menus a little bit. Knowing what your gear can do is helpful. That merchent in your area sells some things. 1259
Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 01:33:26 AM »
More stuff since I remember. The berg has a merchant in it and he's not too far away from the bonfire you're resting at. Actually if you backtrack a little bit you'll find him past some spear turtling undead. Also, keep in mind about the taurus. There's more than one way to beat him. There's about three or four and they're based on location. Next time you go up there, I reccommend that you look around his area a little bit more and see what you can spot.
And most importantly, right now, you're in a section of the game that I call the make or break point. Admitedly, Dark Souls starts off slowly in a bit of a slump. And this is because you're still dealing with the difficulty slope and learning the game. And this seems to hold true for most people, generally. As of yet, you have no direction and little in the sense of a goal. This make or break point for the game extends up to the Taurus demon and just a little bit past him. After, and assuming that you pass a certain section of the game just a little bit past Taurus, for some particular reason, the game suddenly sucks you in. Or at the very least, most other players. And, maybe it's because you've suddenly gone over the difficulty slope and found yourself in something more familiar. You suddenly realize that you know a little bit more about the game and it's not as hard as it's made out to be. I won't spoil anything for you, but I'll tell you about my experience. The berg was a learning experience. It was harsh. Taurus demon killed me a lot of times and I ended up in the same position as you. The road a little bit after Taurus made me even more inclined cut loose and throw a controller. And then, boom, it happened. I said, "I can do it." I pushed forward. And suddenly I was in a new area. And then everything opened up. I had all these places I could go. A big area to explore. And I got the hang of the game. And suddenly, I wasn't a stranger to the game anymore because I'd finally grown comfortable, at the bare minimum, with the mechanics of the game. You keep pushing ahead there bud. And explore. Use your eyes and your ears, and you'll spot things. 1260
Gaming / Re: Dark Souls Impressions: Update #3 - Oh boy, here we go. (page 12)« on: January 22, 2016, 01:11:05 AM »
Damn. I guess I've just played too much of the second game because I honestly don't remember the first souls having a durability system. That, or your weapons were much tougher in the first souls over the second.
Hmm, that being said, I think the easiest way to repair your weapon is to rest at a bonfire. As far as I remember, there's three weapon states. Normal, at risk, and broken. Resting at a bonfire when your weapon is normal or even at risk should get you your durability back up to 100%. But, if it breaks, you'll need to visit a blacksmith or find yourself an item to repair it. Ah, yeah, I remember the estus deal as well. K, there's this thing you can do with bonfires called kindling. I believe it requires humanity to do so. When you kindle a bonfire, your maximum estus is raised. So, at the moment, when you rest at Firelink, you'll get 10. But in the berg, until you kindle, you'll have 5. I think kindling raises estus up by 5. The max is 20, I believe. Bit rusty. Been a long time since I played. |