New Battlefront update

Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the February Update.

Additional Content/Functionality

General: Jakku DLC Content is being patched into the game, downloading it separately via platform storefronts is no longer required and can be deleted from your hard drives
New Map: Twilight on Hoth added to Walker Assault, Supremacy, Turning Point, Blast, Fighter Squadron, Drop Zone, and Heroes vs. Villains
New Mission: Survival in the Ice Caves added to Survival Missions
Turning Point: Jundland Wastes, Forest of Endor, Outpost Beta, and SoroSuub Centroplex maps added to the playlist
Attract Mode: GNK Droid added - GONK!
Settings: Turning off music in the Sound menu now turns off music everywhere in the game
Settings: Added a Film Grain setting slider in the Video menu
Credits: Updated Game Credits list

Weapon and Star Card Changes
Primary Weapons: Damage against air vehicles increased by 10%
Bowcaster: Explosion damage increased from 10 to 15 per projectile and explosion radius decreased from 3 to 2.5m
Bowcaster: Full charge direct hit from 20 to 40 per projectile and a normal direct hit increased from 20 to 30 per projectile
Barrage: Damage increased from 50 to 55
Barrage: Cooldown reduced from 40 to 35s (normal) and from 35 to 30s (upgraded)
Barrage: First volley of grenades no longer disappear if the user uses the Refresh Power-up and then fires a second volley
Homing Shot: Lock time decreased from 1.5 to 1.2s
Homing Shot: Players in the AT-GAR turret now receive on-screen notification when locked on
ION Torpedo: Speed increased from 350 to 380m/s and turning angle increased from 120 to 125 in order to more easily hit air vehicles
Pulse Rifle: Movement speed while aiming decreased by 30%
Tusken Cycler Rifle: Movement speed while aiming increased by 40%
Tusken Cycler Rifle: Bullet speed increased from 300 to 450m/s
Orbital Strike: Fixed bug where it sometimes would not trigger on button press
Vehicle changes
A-Wing: Increased hit box size
A-Wing: Now properly takes damage when colliding with an AT-ST while having the Shield active
Slave I: Players can now see the Shield icon on Rebel vehicles when a Shield is active
AT-ST: T-47 Airspeeder kills with a missle while firing the primary cannons at the same time now properly awards a kill (previously registered as a suicide)
AT-AT: Fixed bug where the Orbital Strike ability would sometimes not have the aiming reticle move
T-47 Airspeeder: Players will no longer receive an out of bounds message on Graveyard of Giants during Turning Point when a control point is captured

Multiplayer Game Mode Changes
General: Pre-Round timer lowered from 30s to 20s
Walker Assault: Fixed Power-up spawns on SoroSuub Centroplex
Walker Assault: AT-AT health increased by 18% on Outpost Beta, 8% on Jundland Wastes, 20% on Forest of Endor, 4% on SoroSuub Centroplex, and 5% on Graveyard of Giants
Walker Assault: Spawning as an Imperial Hero after the AT-ATs just pass the second set of uplinks no longer despawns one of the AT-ATs
Walker Assault: The second AT-AT no longer bumps into the wreckage of the other on SoroSuub Centroplex when the first AT-AT is destroyed during the first Uplink
Droid Run: Correct Objective Notification is now displayed to all players if someone is killed while trying to claim the Droid
Droid Run: Improved spawn zones on Dune Sea Exchange
Supremacy: Fixed Power-up spawns on Jundland Wastes, Forest of Endor, and SoroSuub Centroplex
Supremacy: Improved spawn zones on Jundland Wastes, Outpost Beta, and Forest of Endor
Heroes vs. Villains: Planted turrets on Dune Sea Exchange will now disappear in-between rounds
Hero Hunt: Improved spawn zones on Ice Caves
Fighter Squadron: Players are now protected while spawning on Graveyard of Giants

Mission Changes

General: Both players will now properly see Charge Card pick-ups if Player One is using a 3rd Star Card Hand without a Charge Card
General: Player 2's changes to control settings no longer update Player 1's controls when playing Split-Screen
Battle: Fixed AI Spawn issues on Tatooine
Survival: Wave 10 on Sullust will now always spawn if the player / co-op team dies and restarts the round or if a player picks up a Collectible during the Wave 9 transition
Survival: Partner spawns on Sullust will no longer fail if the currently alive player is in a confined area
Survival: Co-Op players can now unlock the "Complete on Hard Difficulty without spending a life" if one player dies and then waits until the other player completes the wave so they get a free respawn

Hero changes
General: Heroes no longer get stuck in a stunned animation state
Princess Leia: Endor outfit updated - Congrats on completing the Lead the Rebellion challenge!
Princess Leia: Trooper Bane now only knocks back primary target, not nearby enemies
Luke Skywalker: Increased Saber Rush's damage against other Heroes from 2% to 6-8%
Luke Skywalker: Lightsaber swing hit radius is reduced from 0.3 to 0.25m
Han Solo: Zooming in no longer sometimes displays a gun scope
Emperor Palpatine's Shocktroopers: Modified primary weapon damage to match Leia's Honor Guards' primary weapon damage over time

Misc. Bug fixes
General: Lighting, textures, audio, user interface, text, and collision fixes
Controls: Legacy control schemes have had their layouts more clearly defined
Colorblind: Enemy players highlighted with Scan Pulse now have the correct Deuteranopia or Protanopia settings on Graveyard of Giants and Goazan Badlands
PC only: Fixed a bug where a player would lose functionality with an Xbox 360 controller after inviting a player to a Private Match and then starting the game
PC only: Air vehicle sensitivity lowered from 0.9 to 0.45 for easier mouse control
Achievements / Trophies: Updated text on "Impressive. Most Impressive." and "Survivor" to clarify the requirements
Achievements / Trophies: "Playing the Objective" now properly awarded
Last Edit: February 24, 2016, 09:52:52 AM by Tengen Toppa Big Boss


 
 
Mr. Psychologist
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<.<
Some good changes, kinda funny that once again dice used the nerf bat so hard they had to come back and buff the things they crippled.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
FINALLY GOT THE FUCKING TROPHY FOR GETTING THE MOST KILLS IN BLAST.


Seriously that was getting annoying.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Some good changes, kinda funny that once again dice used the nerf bat so hard they had to come back and buff the things they crippled.

What was re-buffed? I didn't pay much attention last time


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Right as I got nuked too. I was like 2 kills ahead, pretty much neck and neck with the other guy on my team the whole time. I would have been SO pissed if that nuke was timed a little bit earlier and killed me.



RomanGladiator | Legendary Invincible!
 
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FINALLY GOT THE FUCKING TROPHY FOR GETTING THE MOST KILLS IN BLAST.


Seriously that was getting annoying.
I've gotten first place at least five times and didn't get it.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
FINALLY GOT THE FUCKING TROPHY FOR GETTING THE MOST KILLS IN BLAST.


Seriously that was getting annoying.
I've gotten first place at least five times and didn't get it.

Yeah it was glitched. They patched it


 
 
Mr. Psychologist
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<.<
Some good changes, kinda funny that once again dice used the nerf bat so hard they had to come back and buff the things they crippled.

What was re-buffed? I didn't pay much attention last time
I think they nerfed the bowcaster and barrage cards, now they buffed em.
Oh and the homing shot too, they reduced it's lockon time.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Some good changes, kinda funny that once again dice used the nerf bat so hard they had to come back and buff the things they crippled.

What was re-buffed? I didn't pay much attention last time
I think they nerfed the bowcaster and barrage cards, now they buffed em.
Oh and the homing shot too, they reduced it's lockon time.

I swear it feels like they've proper nerfed the Pulse Rifle too, all my shots keep going way off.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
These screenshots tho <3

http://imgur.com/a/dwxV2


 
 
Mr. Psychologist
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<.<
Some good changes, kinda funny that once again dice used the nerf bat so hard they had to come back and buff the things they crippled.

What was re-buffed? I didn't pay much attention last time
I think they nerfed the bowcaster and barrage cards, now they buffed em.
Oh and the homing shot too, they reduced it's lockon time.

I swear it feels like they've proper nerfed the Pulse Rifle too, all my shots keep going way off.
Quite likely, but i don't remember any notes on it >_>


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ayy lmao
why the fuck is the partner system still broken? all the time i'm in a full match and i have no partner. it's bullshit.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
yo droid run is pretty fun


RomanGladiator | Legendary Invincible!
 
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Tauntaun easter egg

YouTube


Twilight is so large I wish we had them to get around like the old days.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
Quote
20% on Forest of Endor,
They also need to realize having a dozen bomber attacks just on one walker is extremely OP. Withing the first beacon you can either destroy the thing or at least get it down to almost nothing. Besides increasing the health they should also remove bombers during each attack.