Quote from: SecondClass on May 14, 2016, 05:01:15 AMQuote from: BaconShelf on May 14, 2016, 04:57:05 AMQuote from: SecondClass on May 14, 2016, 03:47:14 AMQuote from: BaconShelf on May 14, 2016, 03:31:15 AMQuote from: Stroud on May 13, 2016, 12:13:04 AMThere aren't many mods consoles can handle. Although small mods, like one that adds or retextures an armor/weapon will most likely work, larger ones such as script extenders, overhauls, and large quest mods will not work well if at all. Also, mods that have to be manually installed, such as nearly every ENB will not be available.They may not work well bht they'll still be allowed. They're only filtering based on copyright and obscenity issues, andyou will be allowed to break the game.How will you know if a mod is too much for your system to handle?Because your game will start doing massive frame drops, crashing, generally bugging out, maybe not starting at all or any combination.The usual stuff.Makes sense, but I just meant from the mod list itself, before you even install it. Is it a file size thing?Not really. There's likeoy a correlation between large mods and ones that crash often but I wouldn't use it as a judging tool. I'd use user reviews for that if you want an idea beforehand.
Quote from: BaconShelf on May 14, 2016, 04:57:05 AMQuote from: SecondClass on May 14, 2016, 03:47:14 AMQuote from: BaconShelf on May 14, 2016, 03:31:15 AMQuote from: Stroud on May 13, 2016, 12:13:04 AMThere aren't many mods consoles can handle. Although small mods, like one that adds or retextures an armor/weapon will most likely work, larger ones such as script extenders, overhauls, and large quest mods will not work well if at all. Also, mods that have to be manually installed, such as nearly every ENB will not be available.They may not work well bht they'll still be allowed. They're only filtering based on copyright and obscenity issues, andyou will be allowed to break the game.How will you know if a mod is too much for your system to handle?Because your game will start doing massive frame drops, crashing, generally bugging out, maybe not starting at all or any combination.The usual stuff.Makes sense, but I just meant from the mod list itself, before you even install it. Is it a file size thing?
Quote from: SecondClass on May 14, 2016, 03:47:14 AMQuote from: BaconShelf on May 14, 2016, 03:31:15 AMQuote from: Stroud on May 13, 2016, 12:13:04 AMThere aren't many mods consoles can handle. Although small mods, like one that adds or retextures an armor/weapon will most likely work, larger ones such as script extenders, overhauls, and large quest mods will not work well if at all. Also, mods that have to be manually installed, such as nearly every ENB will not be available.They may not work well bht they'll still be allowed. They're only filtering based on copyright and obscenity issues, andyou will be allowed to break the game.How will you know if a mod is too much for your system to handle?Because your game will start doing massive frame drops, crashing, generally bugging out, maybe not starting at all or any combination.The usual stuff.
Quote from: BaconShelf on May 14, 2016, 03:31:15 AMQuote from: Stroud on May 13, 2016, 12:13:04 AMThere aren't many mods consoles can handle. Although small mods, like one that adds or retextures an armor/weapon will most likely work, larger ones such as script extenders, overhauls, and large quest mods will not work well if at all. Also, mods that have to be manually installed, such as nearly every ENB will not be available.They may not work well bht they'll still be allowed. They're only filtering based on copyright and obscenity issues, andyou will be allowed to break the game.How will you know if a mod is too much for your system to handle?
Quote from: Stroud on May 13, 2016, 12:13:04 AMThere aren't many mods consoles can handle. Although small mods, like one that adds or retextures an armor/weapon will most likely work, larger ones such as script extenders, overhauls, and large quest mods will not work well if at all. Also, mods that have to be manually installed, such as nearly every ENB will not be available.They may not work well bht they'll still be allowed. They're only filtering based on copyright and obscenity issues, andyou will be allowed to break the game.
There aren't many mods consoles can handle. Although small mods, like one that adds or retextures an armor/weapon will most likely work, larger ones such as script extenders, overhauls, and large quest mods will not work well if at all. Also, mods that have to be manually installed, such as nearly every ENB will not be available.