Quote from: BritishLemön on May 25, 2015, 02:56:41 PMQuote from: Madman Mordo on May 25, 2015, 02:42:55 PMQuote from: BritishLemön on May 25, 2015, 12:26:07 PMQuote from: Madman Mordo on May 25, 2015, 12:15:02 PMQuote from: BritishLemön on May 25, 2015, 12:13:07 PMQuote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.watThe hit detection is off the fucking charts. Either my game's glitched or the enemies have been purposefully designed to hit you regardless of whether you evade or not. The Griffin fight was particularly bad for this.You get hit if you dodge too late. You should use roll too.Use Aard and Igni to knock them away/stun them after you dodge. Upgrade Quen so it knocks away enemies after it's destroyed. Counter enemy attacks just before they connect.I had zero problem with the Griffin.The combat really isn't the problem here.Nor did I. The hit detection was patently flawed though. As is the combat in general.It is possible for this game to have criticisms by the way.I have my own problems with the game, you know.The map sucks because it's so zoomed in, the movement is a bit clunky, the camera stutter is annoying, horses don't control very well, just to name a few.The hit detection is fine. I've literally had no problem with the combat, because I have thumbs.Lol keep shilling your broken game.
Quote from: Madman Mordo on May 25, 2015, 02:42:55 PMQuote from: BritishLemön on May 25, 2015, 12:26:07 PMQuote from: Madman Mordo on May 25, 2015, 12:15:02 PMQuote from: BritishLemön on May 25, 2015, 12:13:07 PMQuote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.watThe hit detection is off the fucking charts. Either my game's glitched or the enemies have been purposefully designed to hit you regardless of whether you evade or not. The Griffin fight was particularly bad for this.You get hit if you dodge too late. You should use roll too.Use Aard and Igni to knock them away/stun them after you dodge. Upgrade Quen so it knocks away enemies after it's destroyed. Counter enemy attacks just before they connect.I had zero problem with the Griffin.The combat really isn't the problem here.Nor did I. The hit detection was patently flawed though. As is the combat in general.It is possible for this game to have criticisms by the way.I have my own problems with the game, you know.The map sucks because it's so zoomed in, the movement is a bit clunky, the camera stutter is annoying, horses don't control very well, just to name a few.The hit detection is fine. I've literally had no problem with the combat, because I have thumbs.
Quote from: BritishLemön on May 25, 2015, 12:26:07 PMQuote from: Madman Mordo on May 25, 2015, 12:15:02 PMQuote from: BritishLemön on May 25, 2015, 12:13:07 PMQuote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.watThe hit detection is off the fucking charts. Either my game's glitched or the enemies have been purposefully designed to hit you regardless of whether you evade or not. The Griffin fight was particularly bad for this.You get hit if you dodge too late. You should use roll too.Use Aard and Igni to knock them away/stun them after you dodge. Upgrade Quen so it knocks away enemies after it's destroyed. Counter enemy attacks just before they connect.I had zero problem with the Griffin.The combat really isn't the problem here.Nor did I. The hit detection was patently flawed though. As is the combat in general.It is possible for this game to have criticisms by the way.
Quote from: Madman Mordo on May 25, 2015, 12:15:02 PMQuote from: BritishLemön on May 25, 2015, 12:13:07 PMQuote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.watThe hit detection is off the fucking charts. Either my game's glitched or the enemies have been purposefully designed to hit you regardless of whether you evade or not. The Griffin fight was particularly bad for this.You get hit if you dodge too late. You should use roll too.Use Aard and Igni to knock them away/stun them after you dodge. Upgrade Quen so it knocks away enemies after it's destroyed. Counter enemy attacks just before they connect.I had zero problem with the Griffin.The combat really isn't the problem here.
Quote from: BritishLemön on May 25, 2015, 12:13:07 PMQuote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.watThe hit detection is off the fucking charts. Either my game's glitched or the enemies have been purposefully designed to hit you regardless of whether you evade or not. The Griffin fight was particularly bad for this.
Quote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.wat
Witcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.
Quote from: Madman Mordo on May 25, 2015, 03:11:05 PMQuote from: BritishLemön on May 25, 2015, 02:56:41 PMQuote from: Madman Mordo on May 25, 2015, 02:42:55 PMQuote from: BritishLemön on May 25, 2015, 12:26:07 PMQuote from: Madman Mordo on May 25, 2015, 12:15:02 PMQuote from: BritishLemön on May 25, 2015, 12:13:07 PMQuote from: Madman Mordo on May 25, 2015, 12:11:53 PMWitcher's ridiculous hit detection for enemies/press a button and wait five years for a response combat.watThe hit detection is off the fucking charts. Either my game's glitched or the enemies have been purposefully designed to hit you regardless of whether you evade or not. The Griffin fight was particularly bad for this.You get hit if you dodge too late. You should use roll too.Use Aard and Igni to knock them away/stun them after you dodge. Upgrade Quen so it knocks away enemies after it's destroyed. Counter enemy attacks just before they connect.I had zero problem with the Griffin.The combat really isn't the problem here.Nor did I. The hit detection was patently flawed though. As is the combat in general.It is possible for this game to have criticisms by the way.I have my own problems with the game, you know.The map sucks because it's so zoomed in, the movement is a bit clunky, the camera stutter is annoying, horses don't control very well, just to name a few.The hit detection is fine. I've literally had no problem with the combat, because I have thumbs.Lol keep shilling your broken game.great reply10/10