Quote from: Citrus Snake on October 08, 2015, 06:41:27 PMThe hoops you jump through to try and not be wrong are ridiculous sometimes. This is one of those times.
The hoops you jump through to try and not be wrong are ridiculous sometimes. This is one of those times.
You're making sense in the logic you're presenting with your own view on it, but not in the way everything actually works.
]Okay, good.Well, then, how does it actually work, then?I mean, I'm speaking from a metaphysical perspective, and I didn't think there was anything more "actual" than metaphysics.edit:Okay, smart of you to add "in the industry". That changes a lot.I'm not concerned about the reality of the industry, personally. The fact that a lot of people seem to think that PC gaming is objectively better because "muh bigger numbers" doesn't actually make it so.
PC gaming just lacks the convenience of console/handheld gaming, and I think that in most cases it's worth the trade-off.
Quote from: Prime Uta on October 08, 2015, 07:08:32 PM PC gaming just lacks the convenience of console/handheld gaming, and I think that in most cases it's worth the trade-off.How does it lack the convenience in terms of console? You mean sitting on a couch and playing? I can understand that.
In terms of PC being better, framerate is something I see more as a bonus than an actual fact on a game being better. I personally think it's better for better game prices (Steam, G2A, Humble bundle), backwards compatability to the most basic of games, mods (don't hate me), updates coming to PC quicker than consoles in some cases, updates being FREE on PC in some cases(such as Left 4 Dead DLC, skins for minecraft actually being priced on consoles, etc), better lighting/graphics in general (I know it's not a huge deal for you, but in terms of games that strive to be pretty like Battlefield, lighting and particles matter to me), and a bunch of other things I'm not thinking of.
We all enjoy gaming anyway, and unless things like Microsoft pulling the stupid as fuck DRM attempt they tried a few years back, I don't see why people should hate what the other prefers. In the end we all love games anyway.
Not to say that the PC version of a game isn't usually the best version, that's true.
Quote from: Luciana on October 08, 2015, 07:09:18 PMQuote from: Prime Uta on October 08, 2015, 07:08:32 PM PC gaming just lacks the convenience of console/handheld gaming, and I think that in most cases it's worth the trade-off.How does it lack the convenience in terms of console? You mean sitting on a couch and playing? I can understand that.Which you can do with a PC
Quote from: Prime Uta on October 08, 2015, 07:08:32 PMNot to say that the PC version of a game isn't usually the best version, that's true.It's not, though.
But most PC games aren't DS4 compatible by default, they require work-arounds.
Quote from: Prime Uta on October 08, 2015, 07:18:22 PMBut most PC games aren't DS4 compatible by default, they require work-arounds.Sadly, but I got an easy system I just run and it works.
Calling someone a dumbass is ad hominem.You're verbally attacking her/him.
Quote from: Luciana on October 08, 2015, 07:27:44 PMQuote from: Prime Uta on October 08, 2015, 07:18:22 PMBut most PC games aren't DS4 compatible by default, they require work-arounds.Sadly, but I got an easy system I just run and it works.Steam's getting better about it, what with Steampad support becoming morw available (and it being programmable for the games thag don't), but work-around vs innate support is a dictionary example of inconvenience.
Speaking in terms of visual fidelity and innate customization*And I'm also talking about multiplatform games that were also released for PC, not emulation. There are many cases of poorly ported PC games as well, like MGS2, but the vast majority released since the early 2000s function at a level equal to or superior to the console counterpoint.
Quote from: Prime Uta on October 08, 2015, 07:19:14 PMSpeaking in terms of visual fidelity and innate customization*And I'm also talking about multiplatform games that were also released for PC, not emulation. There are many cases of poorly ported PC games as well, like MGS2, but the vast majority released since the early 2000s function at a level equal to or superior to the console counterpoint.I know what you meant--I still don't agree, for the reasons I gave throughout this thread. If it's "better" because "60" is a higher number than "30", then that's just a preference. It's not actually superior.
First definition of superior in the OED, EAT MY ASS cUNT.
Quote from: Prime Uta on October 08, 2015, 07:44:02 PMFirst definition of superior in the OED, EAT MY ASS cUNT."Higher in rank, status, or quality"?...I mean, you used the word "fidelity" earlier. That worked better, I think. PC games tend to be of a higher fidelity than console games--but that does not make them superior.i don't mean to be pedantic, but
And before you say "why is necessarily higher in quality": it's indisputable that 1080p is a higher quality than 720p, and 30fps is a higher quality than 20fps.
any performance advantages PC has.
If you want to go by critical acclaim, the PC version usually shapes out the best. And performing better in every way is very much relating to quality.
Quote from: Prime Uta on October 08, 2015, 07:57:58 PMAnd before you say "why is necessarily higher in quality": it's indisputable that 1080p is a higher quality than 720p, and 30fps is a higher quality than 20fps.Aria, we've talked about this before. It is. You just have to look at it from a wider lens than that. I've made the arguments already--it's not just that I don't "care", it's that, metaphysically, 720, 1080, 30, and 20 are all just numbers. They can all be better or worse than each other--it all depends on the situation.30fps is better if you have an artistic purpose involved.And that's the beauty of choice. If you don't care, you don't have to! You can keep playing PS3 games until the end of time if you don't want to upgrade to a PS4, or choose to continue playing consoles over PC. It doesn't matter because it doesn't have to. Contentment is the penultimate factor in choosing these kinds of things.Quoteany performance advantages PC has.It objectively has zero."60fps is better, though."That's subjective. If what you're looking for is smoother gameplay, then sure, it's better.But that's not always the criterion.
Quote from: Prime Uta on October 08, 2015, 07:19:14 PMSpeaking in terms of visual fidelity and innate customization*And I'm also talking about multiplatform games that were also released for PC, not emulation. There are many cases of poorly ported PC games as well, like MGS2, but the vast majority released since the early 2000s function at a level equal to or superior to the console counterpoint.I know what you meant--I still don't agree, for the reasons I gave throughout this thread. If it's "better" because "60" is a higher number than "30", then that's just a preference. That's your opinion. It's not actually superior.