Total Members Voted: 41
Yes, because the gaming industry needs more hipster pet project indie games. Like Steam isn't already flooded with those.
Quote from: Citrus Snake on October 10, 2015, 07:51:12 PMObviously you don't, because your rebuttal was that it "isn't used that way."
Quote from: Notch's little brother on October 10, 2015, 07:48:15 PMYes, because the gaming industry needs more hipster pet project indie games. Like Steam isn't already flooded with those. No one's talking about hipster pet project indie games. The indie scene is rife with unoriginality and laziness--that's why so many of them are trying to cash in on the 8-bit retro-craze right now--because it's easy. It's not creative.So, yeah, that's not relevant.And besides, even with the 8-bit crap, there's still diamonds in the rough here and there.This Undertale game is getting rave reviews.
That games does actually look interesting. Have you played it yet?
Quote from: Fuddy-duddy on October 10, 2015, 07:52:22 PMQuote from: Notch's little brother on October 10, 2015, 07:48:15 PMYes, because the gaming industry needs more hipster pet project indie games. Like Steam isn't already flooded with those. No one's talking about hipster pet project indie games. The indie scene is rife with unoriginality and laziness--that's why so many of them are trying to cash in on the 8-bit retro-craze right now--because it's easy. It's not creative.So, yeah, that's not relevant.And besides, even with the 8-bit crap, there's still diamonds in the rough here and there.This Undertale game is getting rave reviews.That games does actually look interesting. Have you played it yet?
This Undertale game is getting rave reviews.
Quote from: Notch's little brother on October 10, 2015, 07:56:24 PMThat games does actually look interesting. Have you played it yet?Not the full game. I was skeptical at first, but the whole concept is actually pretty cool, I think, so I think I might have to purchase it sometime.
Quote from: Fuddy-duddy on October 10, 2015, 07:58:37 PMQuote from: Notch's little brother on October 10, 2015, 07:56:24 PMThat games does actually look interesting. Have you played it yet?Not the full game. I was skeptical at first, but the whole concept is actually pretty cool, I think, so I think I might have to purchase it sometime.See?Listening to Luci = fun times
Quote from: Luciana on October 10, 2015, 08:11:49 PMQuote from: Fuddy-duddy on October 10, 2015, 07:58:37 PMQuote from: Notch's little brother on October 10, 2015, 07:56:24 PMThat games does actually look interesting. Have you played it yet?Not the full game. I was skeptical at first, but the whole concept is actually pretty cool, I think, so I think I might have to purchase it sometime.See?Listening to Luci = fun timesbegrudgingsmile.png
Quote from: Fuddy-duddy on October 10, 2015, 08:16:20 PMQuote from: Luciana on October 10, 2015, 08:11:49 PMQuote from: Fuddy-duddy on October 10, 2015, 07:58:37 PMQuote from: Notch's little brother on October 10, 2015, 07:56:24 PMThat games does actually look interesting. Have you played it yet?Not the full game. I was skeptical at first, but the whole concept is actually pretty cool, I think, so I think I might have to purchase it sometime.See?Listening to Luci = fun timesbegrudgingsmile.pngHere, listen to the theme I've been obsessing over. I think it mixes 8bit and modern sounds so well together that it doesn't just come off as another generic 8bit song.YouTube
Quote from: Luciana on October 10, 2015, 08:17:14 PMQuote from: Fuddy-duddy on October 10, 2015, 08:16:20 PMQuote from: Luciana on October 10, 2015, 08:11:49 PMQuote from: Fuddy-duddy on October 10, 2015, 07:58:37 PMQuote from: Notch's little brother on October 10, 2015, 07:56:24 PMThat games does actually look interesting. Have you played it yet?Not the full game. I was skeptical at first, but the whole concept is actually pretty cool, I think, so I think I might have to purchase it sometime.See?Listening to Luci = fun timesbegrudgingsmile.pngHere, listen to the theme I've been obsessing over. I think it mixes 8bit and modern sounds so well together that it doesn't just come off as another generic 8bit song.YouTubeDamn, that's good.
Quote from: Fuddy-duddy on October 10, 2015, 07:58:37 PMQuote from: Notch's little brother on October 10, 2015, 07:56:24 PMThat games does actually look interesting. Have you played it yet?Not the full game. I was skeptical at first, but the whole concept is actually pretty cool, I think, so I think I might have to purchase it sometime.Listening to Luci = fun times
60fps is objectively best
Quote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.
Quote from: Prime Uta on October 10, 2015, 09:56:47 PMQuote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.But Knack was a true next-gen masterpiece
Quote from: Fruitcake on October 10, 2015, 09:58:54 PMQuote from: Prime Uta on October 10, 2015, 09:56:47 PMQuote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.But Knack was a true next-gen masterpiecei do not understand this joke
Quote from: Prime Uta on October 10, 2015, 09:56:47 PMQuote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.Knack wasn't capped. It sat in the 30's mostly and dropped below 20 a lot.
Quote from: Citrus Snake on October 10, 2015, 10:00:54 PMQuote from: Prime Uta on October 10, 2015, 09:56:47 PMQuote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.Knack wasn't capped. It sat in the 30's mostly and dropped below 20 a lot.Yeah, and if it was made with 30fps in mind instead of 60fps, then it would have been all the better for it. Right off the bat, a stable framerate would have been nice.60fps is nice, for most genres, when there's room. Populating the game world vs high framerate is a common tradeoff; I'd rather have the former than the latter.
Quote from: Prime Uta on October 10, 2015, 10:04:41 PMQuote from: Citrus Snake on October 10, 2015, 10:00:54 PMQuote from: Prime Uta on October 10, 2015, 09:56:47 PMQuote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.Knack wasn't capped. It sat in the 30's mostly and dropped below 20 a lot.Yeah, and if it was made with 30fps in mind instead of 60fps, then it would have been all the better for it. Right off the bat, a stable framerate would have been nice.60fps is nice, for most genres, when there's room. Populating the game world vs high framerate is a common tradeoff; I'd rather have the former than the latter.It wasn't aiming for 60fps though.
ugh
Quote from: Citrus Snake on October 10, 2015, 10:06:15 PMQuote from: Prime Uta on October 10, 2015, 10:04:41 PMQuote from: Citrus Snake on October 10, 2015, 10:00:54 PMQuote from: Prime Uta on October 10, 2015, 09:56:47 PMQuote from: Braixen on October 10, 2015, 07:21:03 PM60fps is objectively bestKnack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.Knack wasn't capped. It sat in the 30's mostly and dropped below 20 a lot.Yeah, and if it was made with 30fps in mind instead of 60fps, then it would have been all the better for it. Right off the bat, a stable framerate would have been nice.60fps is nice, for most genres, when there's room. Populating the game world vs high framerate is a common tradeoff; I'd rather have the former than the latter.It wasn't aiming for 60fps though.The what was the point of not aiming for a stable framerate? 14-60fps is much worse than 20-30.