What would you consider game of the decade?

Doctor Doom | Mythic Invincible!
 
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Blundertale.


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
Metal Gear is a more solid choice

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Goodness gracious, great balls of lightning!
A game of the decade should have an exemplary multiplayer AND single player experience long after its shelf life. Halo: CE had a very weak single player campaign, which should automatically bar it from discussion.

You might think that's an unreasonably high standard, but we're talking game of the decade here.
Halo 2 is considered to have the best campaign of the original 3 games and its online matchmaking system is the reason why console online multiplayer exploded in popularity and continues to thrive to this day


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New Vegas.


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The Witcher 3, so far anyway.


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2000 - 2009: GTA: San Andreas
2010 - 2019 (so far): Fallout: New Vegas


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Not to be rude or anything, but care to explain?
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Tyger is a shitposter.
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don't listen to him, see we both have cool eveelution avatars

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When taking into account the standards they set at their time, I would consider Halo 2 pretty monumental. It had a booming community, an excellent expansion of the already popular universe (albeit a bad ending), and was essentially the first iteration of most of Xbox Live's features.


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Halo 2 or 3, probably. Dark Souls may be one of my personal favorites, but it definitely hasn't had the following or impact that other games have had. Isolating one or two games as standouts of the decade is a pointless effort, anyway.


 
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You might love Halo: CE, but it aged like a fruit fly.
Quote
As much as I hate it, I can't deny the impact Halo 1 had on consoles.
Verb pls
That was a general "you," not you specifically. Sorry.


 
Verbatim
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A game of the decade should have an exemplary multiplayer AND single player experience long after its shelf life. Halo: CE had a very weak single player campaign, which should automatically bar it from discussion.

You might think that's an unreasonably high standard, but we're talking game of the decade here.
Halo 2 is considered to have the best campaign of the original 3 games and its online matchmaking system is the reason why console online multiplayer exploded in popularity and continues to thrive to this day
Sure, absolutely. Didn't people get super butthurt about Halo 2's ending, though?

But yeah, that's great and all, but I still don't think "kickstarting online multiplayer" is a good enough GotD seller.

Had Halo never been a franchise, online multiplayer would've exploded anyway with some other series. Giving Halo all the credit for winning that lottery (so to speak) seems silly and arbitrary to me.
Last Edit: September 20, 2016, 11:46:07 AM by Verbatim


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Tbh I really liked Halo 2's ending.


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Verbatim
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Tbh I really liked Halo 2's ending.
I haven't played through the game, but I know that it's a cliffhanger.

That can't be the only reason people didn't like it, though... right?


 
big sponge
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Tbh I really liked Halo 2's ending.
I haven't played through the game, but I know that it's a cliffhanger.

That can't be the only reason people didn't like it, though... right?

If you're solely talking about how people didn't like the ending it's because the Halo fanbase is a bit on the spectrum. One of the biggest complaints at the time is that you didn't play as the MC during the last level in addition to the fact that the games last cutscene ended on a cliff hanger.


 
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big sponge
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I don't think Halo 2 belongs anywhere on a "best game of the decade" list though. The campaign for the game is an unfinished mess and while online multiplayer was kind of a new thing for consoles (it had been done before on the Dreamcast) it had been a staple of PC gaming for years at that point.


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
Tbh I really liked Halo 2's ending.
I haven't played through the game, but I know that it's a cliffhanger.

That can't be the only reason people didn't like it, though... right?

It isn't just a cliffhanger, it's a hilariously awkward and abrupt cliffhanger. Like if you're at a concert, it's your favorite band, you're enjoying yourself, and then they just stop playing halfway through a song and leave.

Now you might be thinking, "yeah, but that's what cliffhangers are for: postponing the ending in order to build excitement." Except it's less "something exciting is going to happen, but you'll have to wait to see what it is!" and more "something exciting is happening, OH WAIT NO IT'S NOT". The video game equivalent of blue balls.

Also most of the missions are dull, drawn out, and repetitive.


 
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fuck you
HALO 2 WAS UNFINISHED AND BROKEN

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
HALO 2 WAS UNFINISHED AND BROKEN

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Hey, let's be fair to Bungie. They only left out an enemy or two, some vehicles, and, oh yeah, the entire second half of the story.


 
Verbatim
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Perhaps things would be easier to narrow down if we looked at the GOTYs from 2010 to now.


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I kind of thought we were mostly referring to consoles, because of the disparity in quality that existed (and still exists to a lesser extent).

Including PC games, I'd probably throw World of Warcraft into the mix, though it started slightly outside of the past decade.