Want to know what happened during Destiny's development?

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Last Edit: September 30, 2014, 12:34:25 AM by Rocketman287


Septy | Mythic Inconceivable!
 
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We have to three threads on this.


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We have to three threads on this.
And expect more :3


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We have to three threads on this.
And expect more :3
It's a bit unnecessary seeing as it's the same content.

I thought this was different?
This contained more content than the others, I believe.


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Quote
I can confirm that there were sudden and abrupt changes in the development of Destiny less than a year ago. There was tension between higher ups the entire time we were developing the title due to a lack of cohesion about the vision for the game. One side wanted this huge space epic, like an MMO Mass Effect and the other side was not convinced that would sell and wanted to pare things back to more "easily accessible" standards. They were afraid too much story elements and cut scenes would drive players off.

Then Joe left and everything just fell apart. By the time we were 7 months out to release, word came down that we were making massive revisions to the game's story. Huge portions of dialogue were excised and I think several recordings were redone to support the new narrative. Entire areas that would have been in the final game were removed, but some of the context wasn't, which explains weird reactions from NPCs and strange, unexplained motivations. We had a guy come in to write the grimoire cards who was given access to the original script with notations on what was cut and what needed to be revised in order to make this zombie of a game seem plausible.
All of the Last City factions had their storylines and dialogue cut, the Guardian's initial introduction to the Tower and the Last City was cut, and ALL the origins were homogenized down to the one originally used for Exo characters.
Most of what was cut was planned to be re-polished into DLC, but it's all there on the disc. Not all of it is live on the servers, but it's all there on the disc. Some last minute art assets needed to be remade, which is what you'll be downloading.
It's an embarrassing disaster and not the game I thought would be published.

HumanCatnip: Will we be seeing these tidbits of dialogue or are they lost to the Darkness forever?

404Architect: I don't know the answer to that. Some of it I doubt will ever see the light of day because it contradicts the story as presented now. Some of it could be repolished and turned into DLC. That is what is happening with some of the locations on Earth and Mars.

The_Prince_of_Wishes: Was Jupiter, Saturn, Europa etc. cut content or still in development?

404Architect: They were still in development.

Fasterthanapigeon: How come the fallen can climb and there are trip wire mines in the intro... But never again?

404Architect: The introduction you know is closest to the original content, which had more robust and cinematic level design. It was originally designed for the Exo introduction but was generalized to represent all guardians closer to launch. The trip mines make a brief appearance again in the published game in the strike where you face Sepkis Prime, whatever that is called now. There were plans to include more dynamic enemy AI, but there was not sufficient time to develop that.

hardshocker: I have no way to know if you are telling the truth but I'll ask anyway. Is there a way for you, or someone else who is willing to tell the tales from inside bungie, to give a real view of the original story to me. I don't care about getting it out or exposing anyone, I just want to know the real story that was planned. This was the one game I was excited to get in a long time and it hurts me personally that I didn't get a chance to see the true vision. There must be way for me to know.

404Architect: The closest you will ever get is the ViDoc from 2013, unless someone risks their job and jail time to get design documents out. I hope no one is that reckless.

GoCallYourMommy: From where you sit, do you feel the long term expectation is lots of DLC/patches that will be improving the game as the standard moving forward? I have just been coming to this subreddit for the last day because I am abysmally bored with the constant grinding/repeat missions and was looking to see if there was something else I have missed to keep the game interesting. I can only guess the long term strategy was to get people hooked, then pay for a better experience as time goes by to justify the costs of development/release. Seems to be the standard now in gaming regardless.

Thanks for even posting in here. I didn't realize so many people were into the behind the scenes drama, and hope you don't get attacked by too many folks.

404Architect: There is an ongoing plan to release regular DLC flow, provided the game continues to be profitable/projects to be profitable in the future. If the end-user experience thus-far is any indication, it may not be enough content. The game is considerably more barren than what was intended to ship.

I'll add a little more. Part of the reason why so much was cut and held back was to buy time. When Joe and others left it was a blow to development cycle. What was cut was cut in order to take the place of newly developed content so we could "catch up."

Larima: Were the 'higher ups' on the publishing side or the development side?

404Architect: I can't say that with any authority, but there was pressure from Activision to meet our deadline.

Larima: Will we be seeing the cut storyline content?

404Architect: In some form or another. The Reef story mission is cannibalized from the Awoken character arc.

Larima: I see. Will the coming content expand the story to be, uh, more complete at least?

404Architect: I don't know, unfortunately. Whatever shape it will be taking will not be the original direction the game was designed in.

That said, I do think what is developed in the future will attempt to "right" the sinking ship. There are still many talented and devoted people there.

Larima: So, the story of Destiny in the future has yet to be written basically?

404Architect: In a fashion, yes.

But if some things stay aligned to the original outline, the past has yet to be written too.

Larima: Do you think the, uh, let's say 'vague' story is making the development of a more complete one easier at all?

404Architect: I will say it is making more work.

Larima: Ah. Are there any plans to do anything with the tower factions? I would like to back Dead Orbit in some other way than being fashionable with their cloak.

404Architect: Everything for the factions was cut. I do not know if there is plans to expand on them as was intended in upcoming DLC. Possibly? That's uncertain at present.

Larima: That's a shame. Was there plans for a faction war system? Who was new Monarchy's 'Monarch'. What's the deal with the FWC? Dead Orbit's deal was to just leave the solar system, right?

404Architect: All of those points were detailed in the original plan for the game. Each faction had a distinct story. Voice acting was recorded (beyond the ambient voice work you hear while walking around). Some of this content may make its way back into the game in the form of DLC or patch updates. I do not know what kind of schedule or plan is on that, however.

There are whole factions that were cut as well, some directly tied to the original story and will need to be extensively re-tooled for the new storyline.

Kizdeangix: Thanks for posting this. The beginning sequence being tied to exo characters makes a lot of sense. I wish we could have gotten the human/awoken ones. Having an organic being whose been dead a really long time suddenly materialize with no context ws a terrible way to start the game. The story is nonexistent. My first play through I was always asking my friend what was going on because none of it made any sense. I feel bad for the "little guys" who worked so hard on this project, only to see the whole thing get bastardized into what we have now. The only reason I play at all is because of the fluid mechanics, musical scores, and wonderful artwork that the "little guys" made so well.

404Architect: All characters began as deceased, just not in the same location. The context was originally there, but some portions of the game were both stripped down and also not finished in time and needed to be removed. What was cobbled together after the fact removed any sense of agency or identity.

Larima: Is there more of a story as to why Joe Staten left?

404Architect: That isn't for me to say, I won't put words in Joe's mouth.

404Architect: There's still a lot to be proud of with how Destiny turned out, but it isn't the game we set out to make yet.

truemeliorist: First, thanks for responding. Please do everything you can to keep your identity safe - there are a lot of customers who want blood I think.

To your knowledge, was there ever any plan to allow inter-player interaction? I know this was one of the biggest bits of feedback from testing, and have heard that activision put its foot down and basically said "no, we think all of our players are annoying 12 year olds so no communication." No word on whether or not the last bit is true.

I know the new dev notes mention that it should be coming in a pared down format, but it still doesn't make up for the fact that those of us who don't have friends who play are more or less stuck spamming invites to people. Any non-Destiny players I try to show the game to all react the same - they love the idea that you can play with other people, but when you mention that you don't have a way to ask them if they're working on the same thing as you, they're just incredulous that that was considered a "good" thing.

404Architect: There was voice chat and player trading a year ago as well as other player/player interactive elements, as well as a more player-driven economy. The decision to cut voice chat and trading at release was a part of the new "vision" for Destiny.


....Wow.

You had one job Bungie.

ONE FUCKING JOB!!!


And that was to make an amazing game. You had a fucking amazing game you had 5 years, $500 million dollars to get it right. And this? This is what you do?

YOU PRETTY MUCH CUT THE ENTIRE GAME BUNGIE!!! THERE WAS EVEN GOING TO BE TRADING?!? WHAT MADE YOU PEOPLE THINK THAT WOULD BE A GOOD IDEA TO CUT THAT OUT?!?

THAT WOULD HAVE WORKED!!!!


*sigh*

As a student Game Developer and I can't EVEN believe I'm saying this....

My shitty games that leave you in limbo, actually has a well thought out gameplay than destiny. AT LEAST FOR SOMEONE THAT'S ALONE DEVELOPING THEM WITH LITTLE TO NO HELP WHILE YOU HAVE AN ENTIRE TEAM AND MONEY TO MAKE SOMETHING AMAZING AND YOU THROW IT AWAY!

You think Halo 2 was your worst game Bungie? No.... No no no no no. Not even close. If you believe you fucked up with Halo 2 and didn't get the design down... No....

You fucked up with Destiny. You failed to create what's in your vision. While I don't think it's that bad of a game and it's not even a good game either, as a studio, I would say this is your letdown. Your failure.

If anyone there still has a working headmeat Bungie.... use it and learn from this.

That is my response to this whole thing.


R o c k e t | Mythic Smash Master
 
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I'll admit it sucks. Egos got in the way of Destiny being an incredible game at launch.

Staten left and when he was gone, that opposing side who wanted to change everything.......did.
And as a result of that corruption, the game is incomplete.

Bungie will literally spend the next few years playing "catch up" instead of expanding on the Game's universe. They had SO much in that game, and they cut it all out to meet the release date and save time.

Why not delay it? Seriously, better to delay the product than release it in such an unfinished form.


 
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Why is everyone outright jumping on the trigger here? Perhaps I am missing something, but that person isn't a Bungie developer. There are some pitfalls in logic within the text, that is mostly a piece to showcase and only provide some proof towards fears people have.

Certainly, we all can understand that Destiny is not complete as you would expect. I am not folly enough to brandish the banner of those fans who blindly believe that Bungie will fix certain aspects of the game, since the game will provide content over time, yet the incriminating evidence is just a glitch that shows all the missions available on the disc, whether complete or not.

Yet, I refuse without proper evidence that Bungie will simply abandon Destiny to the current state. Everyone is hyped up so much over Destiny that at the first wrong, all fingers are pointed at Bungie, ready to shout "Shame upon thee!" for every little mistake.

You want to investigate what happened inside Bungie during the time? Who knows? Really, nobody except the people inside Bungie do know this, and maybe the truth is not as horrible you all ought it to be. Perhaps Staten wanted to scrap the story, perhaps everyone agreed that the story by 2013 needed to be changed.

All what I see here is mindless rage, based on nonsense posted on Reddit that should be taken with a grain of salt in the first place. If you have such a dire need to shout against a game, against a developer so much then why do you even bother hiding that behind less than reliable sources? Admit it, you just want to hate on the game you have been hyped up to.

I don't blame you. I won't blame anyone for this, but get your ideas straight for once, and learn that jumping on the trigger, spouting accusations, and setting up pitchforks and flames over a disaster that already blew over months ago when you were all pretending not to care about Destiny yet you were following every piece of news and hanged by Bungie's lips were excited to play this game.

The game is here, it has its ups and downs. Want to listen to some online reviewer that might focus on the negative or good parts? Want to only listen to reviewers that agree with you? More power to you all. I wish that out there, someone, can provide the review you have on your head so you can brandish it around.

Bungie, I couldn't care less about what happened inside Bungie during Destiny's development. That's not important, but what I find important is that all of you people who just rage, and jump into conclusions and baseless assumptions to stop doing that, grow up, and face that the game is what it is.

Want to moan that DeeJ is doing damage control? Damn right he's doing damage control, it's his job to do damage control, and it's evidently also his job to point out who is and who is not a Bungie developer. Do you honestly think he would open his mouth on the forum to say that someone is a fake to cover up the subject? No, he would get a call from HR as soon he would do that.


Mattie G Indahouse | Mythic Inconceivable!
 
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404architect is a fraud in my eyes until he proves himself. I owe Bungie that, at the least. Of course, that's only because it's slander. I'm not defending any of those practices if they turn out to be true.


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See you Cowgirl,
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404architect is a fraud in my eyes until he proves himself. I owe Bungie that, at the least. Of course, that's only because it's slander. I'm not defending any of those practices if they turn out to be true.
Don't hold your breath, he's not gonna give any clues to his identity.


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404architect is a fraud in my eyes until he proves himself. I owe Bungie that, at the least. Of course, that's only because it's slander. I'm not defending any of those practices if they turn out to be true.
Don't hold your breath, he's not gonna give any clues to his identity.
He'd be in big fucking trouble if he did.

He should be able to find a way. Or the internet will find a way. Until then I can't believe it, and I'm not holding my breath.


Septy | Mythic Inconceivable!
 
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See you Cowgirl,
Someday, somewhere

404architect is a fraud in my eyes until he proves himself. I owe Bungie that, at the least. Of course, that's only because it's slander. I'm not defending any of those practices if they turn out to be true.
Don't hold your breath, he's not gonna give any clues to his identity.
He'd be in big fucking trouble if he did.

He should be able to find a way. Or the internet will find a way. Until then I can't believe it, and I'm not holding my breath.
No, there is no way to find out.


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Alright, I didn't explain myself clearly, let's put this into perspective.

Before I start, I'm disappointed with the way Bungie has conducted itself. So I'm not blindly defending them.

This "leaker" obviously has his job, reputation, etc on the line. I get that. But this is about a video game company. Not the NSA.

I for one, am not believing him for the benefit of the employees and families who depend on Bungie. When you learn that the development cycle had to cut back on content, what do you do? You voice a reasonable opinion, through your wallet if you have too, and move on. You don't slander a company, you don't rage and scream. You help them grow.

When you learn that content was withheld because of corporate greed and poor practices, what do you do? Protest. Make a stand. Whatever.
 
What happens if some random reddit account claims some horrible things happened, without any proof? You laugh and move on.

I'm not trying to prove that he could find a way. I'm trying to prove that if anything he said was worthwhile, if anything he said was worth hundreds of jobs, if anything he said was even remotely worth the outrage caused, he would provide proof to his claims. No matter how angry the hive gets, they will all still be mindless idiots. If the information in this leak wasn't worth a single leaker who had proof, who the hell should care? No one.


Stop being mad, move on, don't follow the crowd. This isn't national security. It's a video game.
Last Edit: September 30, 2014, 07:54:44 PM by Statefarm