No it wasn't. It was just mindlessly running forward and spamming the shoot button without stopping.
Here's a video showing exactly why you're jumping to conclusions about a game for watching a speedrunner power through the first 3 minutes. (to 2:35)
Egoraptor is praising the game communicating not to go left using walls, learning to jump over obstacles, letting the floor fall on him to show what's down below, and giving enemies a chance to throw attacks at him to see what they do. The other guy isn't even giving anyone a change to see any of that, because he's just barreling through everything...because it's a speedrun. Would you have preferred the speedrunner walk into the boxes for 2 minutes and mash buttons, and wait for the enemies to attack him, so you could admire the subtlety of the tutorial?
How engaging do people normally expect level 1 to be?
You should give a fuckity shit. One guy takes it slow and shows you everything, and the other skips everything, including chunks of the level, and doesn't show what the enemies even do. Makes a difference... One player makes the level look like it has a lot of depth to it and approaches everything like a normal person would, the other one makes it look like the level is just spamming jump and shoot to hit enemies before they even enter the frame, while walking around with a charge shot ready. You know, the entire concept of "you make it look easy"?
Yes, I'd like you to tell me what MN9 colossally fails at in level 1 that MMX seems to do just so brilliantly.
Pointless dialoguethe graphics suckdoesn't feel nearly as fast-paced as it shouldHe walks slow and everything looks so floaty
Quote from: Cocos on July 30, 2015, 07:27:06 PMHow engaging do people normally expect level 1 to be?In the same level as Halo CE and Cod 2.
Talk about complaining about nothing
Focusing on what's in the level is a bit different when it's all being skipped or exploited. My god.MN9 is a digitially distributed game for several platforms, some with input devices with way more buttons than a SNES controller, and doesn't ship with a manual. You're making a big deal out of nothing on that.
Quote from: Verbatim on August 01, 2015, 02:10:54 PMPointless dialoguethe graphics suckdoesn't feel nearly as fast-paced as it shouldHe walks slow and everything looks so floatyThank you, legitimate criticisms. All I was asking for.
Quote from: LemonLime on August 01, 2015, 03:17:03 PMTalk about complaining about nothingExcept it's not nothing?
It really is
I don't know how you came to that conclusion
Quote from: LemonLime on August 01, 2015, 03:51:17 PMI don't know how you came to that conclusionYou wouldn't be defending it.
you don't have to like a game to tell someone they're complaining about such a non-issue
Praising a game for making players sit for a minute in front of some boxes to figure out the jump button is nitpicking.
Quote from: LemonLime on August 01, 2015, 03:56:55 PMyou don't have to like a game to tell someone they're complaining about such a non-issuenewsflashwhat you may consider "non-issues", someone else may consider BIG issuesmaybe you're also overly concerned about the bad artstylei'm not
and those people are making a deal out of non-issues.