Looks like there are going to be a few surprises in Star War Battlefront if you're expecting a re-skinned Battlefield. There are no classes or squads - two things you sort of take as a given in most DICE shooters. Well, any multiplayer shooter full stop.The info's mentioned in the latest issue of OXM where design director Niklas Fegraeus says players are able to “freely” pick their weapons and gear, rather than select pre-made classes. You can instead unlock and use whatever you want using XP, so it sounds like you won't be tied to set archetypes. Even more interesting is the move away from squads, Battlefield's familiar five man groupings. Instead of that there's a new 'Partners' feature that links two players together so that they can see each other on their HUDS and spawn on each other to save time getting around. They'll also be able to share whatever they've unlocked, so if you're teamed with a higher level partner, or someone who's bought a different loadout with their XP, then you can have access to a different set of toys. There's a lot of intriguing ideas here (we've already heard about how Star Wars Battlefront won't have iron sight aiming). The lack of classes and the new unlock system sounds like it'll undoubtedly need a little tweaking and balancing along the way, but that with the partner system could make a huge change to the traditional online shooter template. You'll find all our Star Wars Battlefront multiplayer info here and you can read more about the game in OXM's cover story, which is out Friday the 8th of May. Download it here or subscribe for future issues
I see nothing wrong with thisThe game is Battlefront, not Battlefield
Quote from: Septy on May 11, 2015, 05:11:22 PMI see nothing wrong with thisThe game is Battlefront, not BattlefieldSo by your logic, you like a re-skined clone Battlefield? LMFAO
Quote from: Gama Ray on May 11, 2015, 05:14:22 PMQuote from: Septy on May 11, 2015, 05:11:22 PMI see nothing wrong with thisThe game is Battlefront, not BattlefieldSo by your logic, you like a re-skined clone Battlefield? LMFAOWhat the fuck are you going on about?
I don't see any problems with this. Except the possibility of maybe the load out sharing ruining balance.
Quote from: Septy on May 11, 2015, 05:11:22 PMI see nothing wrong with thisThe game is Battlefront, not BattlefieldYou've got that back to front.The game is basically Battlefield. Battlefront had classes, Battlefield doesn't.
I lost hype for this game once I found out what a steaming pile of shit it's gonna be
I'm not sure why you're complaining. BF never had squads, and pretty much nobody used anything but infantry, so loudouts should let us see a bit of diversity on the field without having to swap out at a CP. The only things this really negates are classes like jet/dark troopers and the spies. I'll judge it once they release more info on weapons and builds.
BF never had squads
Quote from: HurtfulTurkey on May 12, 2015, 10:42:03 AMI'm not sure why you're complaining. BF never had squads, and pretty much nobody used anything but infantry, so loudouts should let us see a bit of diversity on the field without having to swap out at a CP. The only things this really negates are classes like jet/dark troopers and the spies. I'll judge it once they release more info on weapons and builds.QuoteBF never had squadsLOL, go back to Battlefront 2 and see if it doesn't have squads.