Too bad it isn’t multi platform. Looks fun.
My biggest gripe is the season pass. I realize that certification means that the game is done months before release and that it leaves the team time to think of new ideas or mold cut-content into something usable, but a season pass gives an explicit track of these that (more or less) gives the impression that it was planned out well in advance. I think it's cool to continually add new content to a game and expand its scope after release, but when you're asking for more than half of the game's MSRP for it I'd rather have no DLC at all and have those ideas included later in a future installment.Besides that, what's in the base game is great. Seeing how the New York-based heroes headquarters are spread across Manhattan, and I'm glad to see a fast travel system included that doesn't feel like it should be the default means of travel. Swinging is really fun, and the subway only gets touched whenever I'm short on time.
I gotta say, I'm pretty let down by the game. It's not bad, it's just nothing special. I was hoping for more.
Quote from: Eli on September 18, 2018, 07:01:25 PMI gotta say, I'm pretty let down by the game. It's not bad, it's just nothing special. I was hoping for more.Let it all outWhat were you hoping for?
lack of cool Spidey costumes because fuck you give me money
Quote from: Eli on September 19, 2018, 08:58:41 PMlack of cool Spidey costumes because fuck you give me moneyThey got a few of them, even if the redesigns aren't perfect (Scarlet Spider, 2099). Last Stand, Spider-Punk, and Vintage are kino Spoilerand I like the Parker Industries armor tbhHere's hoping for the Sensational, Superior, Stealth, and Unlimited suits in the sequel.
I just can't believe they shipped a Spider-man game without the black suit. That's like Spidey development 101.
Anyways, my wish list includes:-Classic Black Suit-Ben Reilly Spider-man-New Scarlet Spider (not Kaine)-Superior Spider-man-Spider-man Unlimited-Cosmic Spider-manNot to say I'd buy any of them if they were DLC, but it'd be nice to have them.
endgame spoilersWith the symbiote shown off in the credits stinger, it'd be a mistake to blow the load on the black suit when it'll actually play a role in 2.
Also adding Spider Armor and Bombastic Bagman to this.
Either way, I don't think they're very concerned with continuity/consistency considering the MCU/2099/misc. costumes on available to begin with. I'd bet good money a cosmetic black suit comes with DLC that I'm not going to buy.
Classic Iron Spider, too.
I can agree with sequel baiting (especially since they DLC for this game better be damn good to justify the price), but it wouldn't have anything to do the MCU/Comics continuity. It would be like if SpoilerAnti-Ock was unlockable at any point. If it plays a role in the story, then it shouldn't be treated like another alternate suit.
I wish they would have had it in instead of the MCU version. It looks awkward in game, probably some combination of Pete's proportions and the plating depth.
I see what you're saying, but I raise you the fact that TASM1 had an alternate black suit in the style of TASM1's version even though the black suit was supposed to have some kind of presence in the third film. My point about continuity is that regardless of what suit you're wearing in this game, the sequels will assume you only played with the Advanced suit for the majority of the game, so giving players access to the black suit doesn't seem like a huge deal to me.
Yup. I don't know why they needed the Stark suit, the homemade suit, AND the MCU Iron Spider suit. So overkill.
TASM1 is a licensed game and bases itself on the property it's made to advertise, which is a 2012 film; TASM3 would have released roughly four years later, which is way outside the scope for a licensed game to worry about. MSM has its own internal continuity that is created by the developer. Insomniac has the freedom to create the story themselves, and can therefore plan these things out a bit more. Sequel baiting sucks, but they can only really do it because they control the narrative development.
Quote from: Lady on September 19, 2018, 09:52:49 PMTASM1 is a licensed game and bases itself on the property it's made to advertise, which is a 2012 film; TASM3 would have released roughly four years later, which is way outside the scope for a licensed game to worry about. MSM has its own internal continuity that is created by the developer. Insomniac has the freedom to create the story themselves, and can therefore plan these things out a bit more. Sequel baiting sucks, but they can only really do it because they control the narrative development.Fair enough, if that's their reasoning. I don't agree with it and think it's a stupid reason to not include a hallmark of the character (especially since they'll probably come up with their own design based on the Advanced suit ala the Raimi films), but I still bet we'll get the classic black suit with DLC.
Quote from: Eli on September 19, 2018, 09:56:31 PMQuote from: Lady on September 19, 2018, 09:52:49 PMTASM1 is a licensed game and bases itself on the property it's made to advertise, which is a 2012 film; TASM3 would have released roughly four years later, which is way outside the scope for a licensed game to worry about. MSM has its own internal continuity that is created by the developer. Insomniac has the freedom to create the story themselves, and can therefore plan these things out a bit more. Sequel baiting sucks, but they can only really do it because they control the narrative development.Fair enough, if that's their reasoning. I don't agree with it and think it's a stupid reason to not include a hallmark of the character (especially since they'll probably come up with their own design based on the Advanced suit ala the Raimi films), but I still bet we'll get the classic black suit with DLC.If I had to guess at the design, it'll be a black suit with the white bits of the Advanced Suit remaining.like this
Quote from: Lady on September 19, 2018, 10:15:59 PMQuote from: Eli on September 19, 2018, 09:56:31 PMQuote from: Lady on September 19, 2018, 09:52:49 PMTASM1 is a licensed game and bases itself on the property it's made to advertise, which is a 2012 film; TASM3 would have released roughly four years later, which is way outside the scope for a licensed game to worry about. MSM has its own internal continuity that is created by the developer. Insomniac has the freedom to create the story themselves, and can therefore plan these things out a bit more. Sequel baiting sucks, but they can only really do it because they control the narrative development.Fair enough, if that's their reasoning. I don't agree with it and think it's a stupid reason to not include a hallmark of the character (especially since they'll probably come up with their own design based on the Advanced suit ala the Raimi films), but I still bet we'll get the classic black suit with DLC.If I had to guess at the design, it'll be a black suit with the white bits of the Advanced Suit remaining.like thisEssentially, yeah. That's what I'd expect the canon suit to look like. I still want my classic look, though. Nothing compares.
I also kind of wish there were more diverse random encounters. I’m not asking for a bunch of floating balloons and sinking boats but it just seemed like they were all “beat up the robbers”.
Quote from: maverick on September 20, 2018, 02:50:12 PMI also kind of wish there were more diverse random encounters. I’m not asking for a bunch of floating balloons and sinking boats but it just seemed like they were all “beat up the robbers”.Totally agree with this as well. In Ultimate Spider-man, random crimes would sometimes include small-time villains like Shocker; you could run into Johnny Storm and he'd challenge you to races across the city. Even in Arkham Knight, which is inarguably the weakest entry in the series, spontaneous events added so much to the world. Man-Bat would randomly appear throughout the city to scare the shit out of you; Azrael would signal you from a rooftop with a Bat symbol in flames. The only thing I've come across so far that even slightly approaches this is the Taskmaster boss fights where he'll randomly attack you while you're swinging around. They need to build on this, though. Why can't I find Daredevil doing his own thing in Hell's Kitchen at night? Why don't I see Iron Man flying towards Avenger's Tower? What about a Moonknight cameo? The Arkham games went all-in on popularising the extended Batman mythos, and Spider-man's world is arguably way more interesting and diverse.
Quote from: Eli on September 20, 2018, 03:43:46 PMQuote from: maverick on September 20, 2018, 02:50:12 PMI also kind of wish there were more diverse random encounters. I’m not asking for a bunch of floating balloons and sinking boats but it just seemed like they were all “beat up the robbers”.Totally agree with this as well. In Ultimate Spider-man, random crimes would sometimes include small-time villains like Shocker; you could run into Johnny Storm and he'd challenge you to races across the city. Even in Arkham Knight, which is inarguably the weakest entry in the series, spontaneous events added so much to the world. Man-Bat would randomly appear throughout the city to scare the shit out of you; Azrael would signal you from a rooftop with a Bat symbol in flames. The only thing I've come across so far that even slightly approaches this is the Taskmaster boss fights where he'll randomly attack you while you're swinging around. They need to build on this, though. Why can't I find Daredevil doing his own thing in Hell's Kitchen at night? Why don't I see Iron Man flying towards Avenger's Tower? What about a Moonknight cameo? The Arkham games went all-in on popularising the extended Batman mythos, and Spider-man's world is arguably way more interesting and diverse.I think a crutch of the story relies on the fact that none of the other heroes are present; Spidey mentions that the Avengers are dealing with something on the west coast, Nelson & Murdock is closed, etc. If the other heroes were there, the stakes drop a lot: Spider-Man doesn't have to tackle the Sinister Six, street-warfare, and general chaos by himself if a dozen other characters can take the load off of him. There wasn't much in the game that ONLY Spidey could handle, which means they don't have much choice but to hand-wave other characters away. At least the meat of the story doesn't take place over a long period of time, so you can "excuse" why nobody else shows up to fix things.A lot of that is because of the scale of the story, though; while this has been an issue in the comics as well, they've been able to work this shift in pressures and challenge well in the past. Going forward, I would expect the conflict to become more dense, or larger in forces. You could have Daredevil appear and explain that (alongside street-level crime) he's currently chasing X member of his rogues' gallery, accomplishing two things; one, adds the possibility of more content (fighting alongside DD/ against one of his villains) and raising the stakes (the conflict is beyond what only Spidey could handle).Not really defending what they have (because it's a pretty weak reason overall), but I do think content should be able to expand towards what AK had now that they've established the game's universe.SpoilerI do fully expect Taskmaster to return next game, and hopefully there will be Wraith missions as well. Since there's a bit of Ultimate influence as well, Aaron Davis Prowler as Kid Arachnid's villain as well. Unfortunately, I think Goblin's mask is going to be an altered form of the helmet on Osborn's desk during the MJ mission; hopefully some good Venom/symbiote missions should balance that out.
Quote from: Lady on September 20, 2018, 07:56:52 PMQuote from: Eli on September 20, 2018, 03:43:46 PMQuote from: maverick on September 20, 2018, 02:50:12 PMI also kind of wish there were more diverse random encounters. I’m not asking for a bunch of floating balloons and sinking boats but it just seemed like they were all “beat up the robbers”.Totally agree with this as well. In Ultimate Spider-man, random crimes would sometimes include small-time villains like Shocker; you could run into Johnny Storm and he'd challenge you to races across the city. Even in Arkham Knight, which is inarguably the weakest entry in the series, spontaneous events added so much to the world. Man-Bat would randomly appear throughout the city to scare the shit out of you; Azrael would signal you from a rooftop with a Bat symbol in flames. The only thing I've come across so far that even slightly approaches this is the Taskmaster boss fights where he'll randomly attack you while you're swinging around. They need to build on this, though. Why can't I find Daredevil doing his own thing in Hell's Kitchen at night? Why don't I see Iron Man flying towards Avenger's Tower? What about a Moonknight cameo? The Arkham games went all-in on popularising the extended Batman mythos, and Spider-man's world is arguably way more interesting and diverse.I think a crutch of the story relies on the fact that none of the other heroes are present; Spidey mentions that the Avengers are dealing with something on the west coast, Nelson & Murdock is closed, etc. If the other heroes were there, the stakes drop a lot: Spider-Man doesn't have to tackle the Sinister Six, street-warfare, and general chaos by himself if a dozen other characters can take the load off of him. There wasn't much in the game that ONLY Spidey could handle, which means they don't have much choice but to hand-wave other characters away. At least the meat of the story doesn't take place over a long period of time, so you can "excuse" why nobody else shows up to fix things.A lot of that is because of the scale of the story, though; while this has been an issue in the comics as well, they've been able to work this shift in pressures and challenge well in the past. Going forward, I would expect the conflict to become more dense, or larger in forces. You could have Daredevil appear and explain that (alongside street-level crime) he's currently chasing X member of his rogues' gallery, accomplishing two things; one, adds the possibility of more content (fighting alongside DD/ against one of his villains) and raising the stakes (the conflict is beyond what only Spidey could handle).Not really defending what they have (because it's a pretty weak reason overall), but I do think content should be able to expand towards what AK had now that they've established the game's universe.SpoilerI do fully expect Taskmaster to return next game, and hopefully there will be Wraith missions as well. Since there's a bit of Ultimate influence as well, Aaron Davis Prowler as Kid Arachnid's villain as well. Unfortunately, I think Goblin's mask is going to be an altered form of the helmet on Osborn's desk during the MJ mission; hopefully some good Venom/symbiote missions should balance that out.That really is a super lame excuse. No one said anything when New York got covered in deadly gas in Spider-man 2000. The Punisher, Daredevil, The Fantastic Four, and Captain America were all there for that. It'd be easy to just assume they were doing their own thing to help out. Same thing goes for Web of Shadows. Also neither Daredevil, The Punisher or Moon Knight could realistically tackle any of the Sinister Six. Maybe Moon Knight.