Fair enough. Thanks for actually doing research and backing up your claim. I concede on that front.That doesn't at all dissuade me from my technology and window argument though, since it allows more creativityi'm not gonna repeat that though, and I have class tomorrow, so I go. Night.
I wouldn't say it is. You could make your game using old technology, resulting in lower quality graphics than par for the time; if users deliberately lowered that graphical quality, or were otherwise inhibited from experiencing your content at the precise quality you intended, I imagine you would not be satisfied. Or maybe you would be, to spite me.Anyways, the whole thing seems to be reflective of your stance that games should be experienced on its default difficulty setting, as that is what the developers intended.
Blighttown
jesus hussein christ this thread
Quote from: Azumarill on April 26, 2017, 11:07:38 PMjesus hussein christ this threadI know. A regular conversation. Jesus Christ.
Quote from: Verbatim on April 26, 2017, 11:09:28 PMQuote from: Azumarill on April 26, 2017, 11:07:38 PMjesus hussein christ this threadI know. A regular conversation. Jesus Christ.i know you have low standards for discourse but hell man this is your "regular conversation?"
Quote from: Verbatim on April 26, 2017, 10:25:32 PMI would make a game with shitty graphics just to prove the point.Then please do it already and prove us all wrong. Otherwise your argument has no footing aside from the one you're crafting.
I would make a game with shitty graphics just to prove the point.
Why is it "higher"?
He can prefer whatever he wants, but I'm sure like a sane individual he realizes a GTX 1080 will produce a better looking game than whatever is on a PS4 or Xbox.
We feel the game through our eyes and ears.Just like music can be good or bad so can visuals.Graphics isn't everything, but do admit that a stable framerate and a good sharp image helps you get immersed.
Wolfenstein 3DSpoilerNote the quality of the texturesNow take a look at something done in the same engineSpoilerNote how this would be considered 'bad graphics'. Can you see why it would be the case?
Quote from: FatherlyNick on April 27, 2017, 03:56:19 AMWe feel the game through our eyes and ears.Just like music can be good or bad so can visuals.Graphics isn't everything, but do admit that a stable framerate and a good sharp image helps you get immersed.It can, but that doesn't necessarily make it objectively better.QuoteWolfenstein 3DSpoilerNote the quality of the texturesNow take a look at something done in the same engineSpoilerNote how this would be considered 'bad graphics'. Can you see why it would be the case?Yes. I can also see how someone might prefer the bottom picture.
you're not being charged $100 for a game
Do you have a set of objective truths? Or is everything subjective for you?
Definition =/= specs
I don't give a shit about anybody's preferences. That's completely irrelevant to the subject.
The hardware on a gaming PC is better than a console. That's a fact. Get over it.
Yes. That's what I'm talking about. What are you talking about?
A GTX 1070 is better than a GTX 970. Fact.
This will produce a better looking game. Fact. Cartoony graphics or not, it'll look better on PC.
Personally I like how Sonic Adventure looks on the Dreamcast even though it's better on GameCube and PC.
You can't "prefer" superior hardware. It's just superior, it doesn't care if you prefer it or not.
Hardware isn't subjective.
Advanced = improved = betterCome on English scholar
No it means I prefer the Dreamcast like I literally just told you. But the GameCube version and playing it on PC it has better graphics.
The mental gymnastics you're pulling here lmao
Art has nothing to do with it. This is hardware. A car is better than a wagon.
Open up a thesaurus once in a while.
I prefer the dreamcast version. Like you said yourself, I can prefer something inferior. The character models are different on the GameCube and it just doesn't look as nice.That has nothing to do with knowing the graphics are better on GameCube and PC. Just like Skyrim on PC looks better than on console.
It isn't, look it up.
Quote from: Luciana on April 26, 2017, 10:27:26 PMQuote from: Verbatim on April 26, 2017, 10:25:32 PMI would make a game with shitty graphics just to prove the point.Then please do it already and prove us all wrong. Otherwise your argument has no footing aside from the one you're crafting.Ragjng Bull, Wind Waker? Le Cassette's "Left To Our Own Devices"? These already exist to provide his footing.Seriously did you all suffer an identical blow to the head? You have an amateur's understanding of the artistic process. Read a book or watch an interview with some of these people, for God's sake.
After reviewing some of the stuff posted, I suppose I can concede my argument if we're talking about it from an artistic perspective. From the technological and capable perspective, I still hold fast that what I say is correct.But I guess art and technology and its progress are just two separate things entirely since one is only going on one trend, where as art is simply all over the place and diverse as hell.That being said, I sure as hell won't sit here and believe Miyazaki intended for Blighttown to be 10 fps because it fit his artistic vision. It didn't. I'm going on what the creator intends, not what the consumer perceives.
Quote from: Luciana on April 27, 2017, 10:14:29 AMAfter reviewing some of the stuff posted, I suppose I can concede my argument if we're talking about it from an artistic perspective. From the technological and capable perspective, I still hold fast that what I say is correct.But I guess art and technology and its progress are just two separate things entirely since one is only going on one trend, where as art is simply all over the place and diverse as hell.That being said, I sure as hell won't sit here and believe Miyazaki intended for Blighttown to be 10 fps because it fit his artistic vision. It didn't. I'm going on what the creator intends, not what the consumer perceives.That wasn't really what I was trying to argue with the Blighttown thing. I'm not saying Miyazaki intended for Blighttown to run shitty--just that it's notorious for running shitty, and some might argue it's an essential part of the experience despite not being intended. If someone were to experience a lagless Blighttown, a Dark Souls purist might say that he didn't get the "true" experience. I'm not gonna lie--I might even be one of those people, if only ironically. It's just a thing.And I'm glad you can concede my point from an artistic perspective, and that's the only perspective I intended to argue from.Now I can't wait for this subject to crop up three or so months from now, only for you to forget we've ever come to this agreement.