That, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).
Quote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.
Quote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.Get good internet
Quote from: Septy on October 07, 2015, 11:11:18 PMQuote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.Get good internetit had nothing to do with my internet and everything to do with bungie's ridiculous incompetence
Quote from: Azumarill on October 07, 2015, 11:15:26 PMQuote from: Septy on October 07, 2015, 11:11:18 PMQuote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.Get good internetit had nothing to do with my internet and everything to do with bungie's ridiculous incompetenceThat's exactly what someone with bad internet would say
Quote from: Septy on October 07, 2015, 11:16:53 PMQuote from: Azumarill on October 07, 2015, 11:15:26 PMQuote from: Septy on October 07, 2015, 11:11:18 PMQuote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.Get good internetit had nothing to do with my internet and everything to do with bungie's ridiculous incompetenceThat's exactly what someone with bad internet would saySepty, are you this much of a cuck every now and then?
Quote from: Avatar on October 07, 2015, 11:33:44 PMQuote from: Septy on October 07, 2015, 11:16:53 PMQuote from: Azumarill on October 07, 2015, 11:15:26 PMQuote from: Septy on October 07, 2015, 11:11:18 PMQuote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.Get good internetit had nothing to do with my internet and everything to do with bungie's ridiculous incompetenceThat's exactly what someone with bad internet would saySepty, are you this much of a cuck every now and then?:^)
nearly
30 FPS was not bad after having gotten used to it.
Quote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.One SWAT game I had I ended up getting hit in the head but I didn't die due to only one or two of the BR's three bullets hitting me. Was that due to the netcode or the gun only being program to kill when all three bullets from the burst impacts you?
Quote from: BerzerkCommando on October 09, 2015, 04:59:26 AMQuote from: Azumarill on October 07, 2015, 10:45:17 PMQuote from: RadicalClass32 on October 07, 2015, 09:44:57 PMThat, and the fact that hit registration was actually on point on the X360 version (I'm still waiting).ok. this is objectively wrong.that game had a terrible netcode. the guns werent hitscan. hit registration was so bad that they BUILT IN a bullet refund system.One SWAT game I had I ended up getting hit in the head but I didn't die due to only one or two of the BR's three bullets hitting me. Was that due to the netcode or the gun only being program to kill when all three bullets from the burst impacts you?probably the latter, potentially both in many hypothetical cases. halo 3 wasn't hitscan, so the bullets had spread and you needed to lead your shots to make them more accurate
How many times did you have to shoot someone directly with a Scorpion Tank in order to kill them?My record was 10.