>TFW everyone is having a fit over content that never saw the light of day
Not really, because in the end, they determined it didn't fit within Halo, making the point moot. You all need to look at this from a game design perspective, not an arrogant fanboy one.
Quote from: Mr. Admirals on November 24, 2014, 10:00:28 AMNot really, because in the end, they determined it didn't fit within Halo, making the point moot. You all need to look at this from a game design perspective, not an arrogant fanboy one. From a design perspective all 343 did was "hey lets barrow from COD and ME because they're popular".
the one true God is Doctor Doom and we should all be worshiping him.
Quote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.
Halo 4 did have killstreaks.
A Killstreak is earned when a player acquires a certain number of kills in a row without dying.In the multiplayer modes of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, and Call of Duty: Black Ops: Declassified the player is given various rewards depending on how long the killstreak lasts. Most killstreaks provide air support, but some, like the UAV, SR-71 Blackbird, Counter-UAV and the EMP can help the user's entire team by giving or blocking radar.
Ordnance is the default power weapon and powerup delivery system in Halo 4's War Games. When an Ordnance drops, a waypoint is displayed on the player's HUD indicating the location of and item in the drop as long as it is within 75 meters of the player. The ordnance and waypoint remain until the item is picked up.
Quote from: Lord Keksworth on November 24, 2014, 01:33:22 PMQuote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.Why?
Ordnance drops were a reward for increasing your score. Scorestreaks and killstreaks, semantics aside, accomplish the same purpose.
Quote from: Azumarill on November 24, 2014, 06:43:29 PMOrdnance drops were a reward for increasing your score. Scorestreaks and killstreaks, semantics aside, accomplish the same purpose.Killstreaks award you for killing without dying, kind of MLG.Ordnance drops award you for killing, now thats not MLG.See the difference?
Quote from: CyberGama on November 24, 2014, 06:48:52 PMQuote from: Azumarill on November 24, 2014, 06:43:29 PMOrdnance drops were a reward for increasing your score. Scorestreaks and killstreaks, semantics aside, accomplish the same purpose.Killstreaks award you for killing without dying, kind of MLG.Ordnance drops award you for killing, now thats not MLG.See the difference?They're both fucking retarded. Do you wear your pants on your head? According to your Halo stats, yes..
Quote from: Mr. Admirals on November 24, 2014, 05:13:28 PMQuote from: Lord Keksworth on November 24, 2014, 01:33:22 PMQuote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.Why?Because killstreaks have no place in Halo. Relatively balanced multiplayer with superior weapons on the map for anybody to grab is what Halo revolves around. Automatically giving players better equipment for doing well is not what Halo revolves around. There should never have been even one single second where they actually considered adding killstreaks in; it would have completely ruined the perfectly good style of gameplay Halo's had for a decade.
Quote from: Lord Keksworth on November 24, 2014, 06:44:43 PMQuote from: Mr. Admirals on November 24, 2014, 05:13:28 PMQuote from: Lord Keksworth on November 24, 2014, 01:33:22 PMQuote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.Why?Because killstreaks have no place in Halo. Relatively balanced multiplayer with superior weapons on the map for anybody to grab is what Halo revolves around. Automatically giving players better equipment for doing well is not what Halo revolves around. There should never have been even one single second where they actually considered adding killstreaks in; it would have completely ruined the perfectly good style of gameplay Halo's had for a decade.So you're accusing them of thoughtcrime?
Quote from: Mr. Admirals on November 24, 2014, 05:13:28 PMQuote from: Lord Keksworth on November 24, 2014, 01:33:22 PMQuote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.Why?Because Halo is not Call of Duty.
Quote from: Mr. Admirals on November 25, 2014, 05:00:35 PMQuote from: The First Noelle on November 25, 2014, 03:25:54 PMQuote from: Mr. Admirals on November 24, 2014, 05:13:28 PMQuote from: Lord Keksworth on November 24, 2014, 01:33:22 PMQuote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.Why?Because Halo is not Call of Duty.But it never even made it into the game, so what's there to be upset at?Because 343 is fucking retarded for even having the idea in the first place.
Quote from: The First Noelle on November 25, 2014, 03:25:54 PMQuote from: Mr. Admirals on November 24, 2014, 05:13:28 PMQuote from: Lord Keksworth on November 24, 2014, 01:33:22 PMQuote from: Mr. Admirals on November 24, 2014, 09:01:43 AM>TFW everyone is having a fit over content that never saw the light of dayThe fact that they even considered it, however briefly, concerns me.Why?Because Halo is not Call of Duty.But it never even made it into the game, so what's there to be upset at?