Series that need to die

 
Verbatim
| Komm, süßer Tod
 
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>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
this is not a plot hole


big dog | Mythic Inconceivable!
 
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I love you, son.
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
this is not a plot hole
Still doesn't really fit his character for him to go in there alone without hesitation.


🍁 Aria 🔮 | Mythic Inconceivable!
 
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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
this is not a plot hole
Still doesn't really fit his character for him to go in there alone without hesitation.
Because  he has the lowest likelihood of being infected due to his shields, armor, and gigantic balls?


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
this is not a plot hole
Still doesn't really fit his character for him to go in there alone without hesitation.
Because  he has the lowest likelihood of being infected due to his shields, armor, and gigantic balls?

Thel has bigger balls, though.


big dog | Mythic Inconceivable!
 
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I love you, son.
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
this is not a plot hole
Still doesn't really fit his character for him to go in there alone without hesitation.
Because  he has the lowest likelihood of being infected due to his shields, armor, and gigantic balls?
The books present John as being absolutely terrified of the Flood. In the novelization of Halo: CE, John is attacked by an infection form that would have infected him had it not been for Cortana using the energy from his suit to kill it. In First Strike, remembering his encounter with the Flood causes him to punch a dent in the wall in the Longsword because of how much it scarred him.

Also, he's in a Flood Hive. Gravemind should have been able to easily kill him in there, but chose not to, because plot armor. That entire mission was bullshit from a story perspective.


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>taking out your rulers
>maybe he did, assumptions
>because maybe they didn't know if they had humans with them and didn't feel like risking the assumption, or losing the opportunity to wipe out Truth and his loyalists once and for all.
>doesn't 'fraid of anythin'
>maybe a lot of people complained about him hogging 1/2 the screentime in another game or something idk
>the pelican she had didn't have any guns on it, get eyes checked
>Saving humanity is the only plot Chief needs.

gg no re


 
 
Mr. Psychologist
| Imperial Forum Ninja
 
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<.<
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though


big dog | Mythic Inconceivable!
 
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I love you, son.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
In all seriousness, why do you complain about High Charity's size of all things? Think about it, what would have going out of the way through some means, that would likely have seemed impossible for any of the characters other than Gravemind to know how he did it, have actually added to Halo 3's story-telling narrative? I can't imagine how telling such a thing to the audience, regardless of how well the means fit into the story, would have made the game better in any way.


 
 
Mr. Psychologist
| Imperial Forum Ninja
 
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<.<
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>ew
>which is why he arrived later
>he could have easily had a captive from any of the worlds they looted
>no
>takbir
>it is though, you kill the aliens invading earth so they don't find the keyship


big dog | Mythic Inconceivable!
 
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I love you, son.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>maybe a lot of people complained about him hogging 1/2 the screentime in another game or something idk
I know, Bungie were stupid to listen to those people.


big dog | Mythic Inconceivable!
 
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I love you, son.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions


big dog | Mythic Inconceivable!
 
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I love you, son.
In all seriousness, why do you complain about High Charity's size of all things? Think about it, what would have going out of the way through some means, that would likely have seemed impossible for any of the characters other than Gravemind to know how he did it, have actually added to Halo 3's story-telling narrative? I can't imagine how telling such a thing to the audience, regardless of how well the means fit into the story, would have made the game better in any way.
Because it makes no sense.

High Charity should not have been able to get to the Ark.

But it did.


 
 
Mr. Psychologist
| Imperial Forum Ninja
 
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17,215 posts
<.<
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions
Oh, same shit different name.

It's been years since I played it anyhoo.

So weren't you taking out the AA gun so the UNSC could try and mac round the shit out of the ship or something?


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
Mario MAY kinda die off once the voice actor for Mario and many of the other characters: Charles Martinet, dies.

He's getting up there in age


big dog | Mythic Inconceivable!
 
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I love you, son.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions
Oh, same shit different name.

It's been years since I played it anyhoo.

So weren't you taking out the AA gun so the UNSC could try and mac round the shit out of the ship or something?
The idea is to destroy the dreadnaught, but they don't.


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
Wait are we arguing about Halo 3's story quality?

I actually liked it


 
Verbatim
| Komm, süßer Tod
 
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Mario MAY kinda die off once the voice actor for Mario and many of the other characters: Charles Martinet, dies.

He's getting up there in age
Why? He's just a VA, nothing else. As sucky as his death would be, he's easily replaceable.


 
 
Mr. Psychologist
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<.<
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions
Oh, same shit different name.

It's been years since I played it anyhoo.

So weren't you taking out the AA gun so the UNSC could try and mac round the shit out of the ship or something?
The idea is to destroy the dreadnaught, but they don't.
Well they aren't just gonna sit back and say ho hum, you have to try even if you fail <_<


R o c k e t | Mythic Smash Master
 
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22,970 posts
I neither fear, nor despise.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions
Oh, same shit different name.

It's been years since I played it anyhoo.

So weren't you taking out the AA gun so the UNSC could try and mac round the shit out of the ship or something?
The idea is to destroy the dreadnaught, but they don't.
Once you kill it tons of UNSC ships come blasting at the forerunner ship, that AA gun would have had a time


R o c k e t | Mythic Smash Master
 
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22,970 posts
I neither fear, nor despise.
Mario MAY kinda die off once the voice actor for Mario and many of the other characters: Charles Martinet, dies.

He's getting up there in age
Why? He's just a VA, nothing else. As sucky as his death would be, he's easily replaceable.
Gotta find the perfect ones


big dog | Mythic Inconceivable!
 
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9,148 posts
I love you, son.
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions
Oh, same shit different name.

It's been years since I played it anyhoo.

So weren't you taking out the AA gun so the UNSC could try and mac round the shit out of the ship or something?
The idea is to destroy the dreadnaught, but they don't.
Well they aren't just gonna sit back and say ho hum, you have to try even if you fail <_<
The point is is that it's not a particularly good or eventful story. The first four missions don't really contribute much to the story.


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
Mario MAY kinda die off once the voice actor for Mario and many of the other characters: Charles Martinet, dies.

He's getting up there in age

I will cry when Peter Cullen bites it. Not sure who could pick up the Matrix of Leadership in terms of voice quality.


 
 
Mr. Psychologist
| Imperial Forum Ninja
 
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17,215 posts
<.<
They're not making anymore last I checked.

And Kojima kept saying "it's da rast one, I promisssu"
what a great sendoff




"its like reach all over again!"
um

reach was objectively the best halo

so

i'm right

and you're wrong

which means I win

gg no re
Halo 4 was objectively the best Halo. It set the benchmark for modern FPS gaming.



huehuehue

but seriously though, Halo 4 was better than Reach.
um you see

I could agree with you, but then I'd have to kill myself.
Read what i said above munchkin

mp was trash

sp was gud
um you see

mp was trash

sp was shite
Mr. Psy, I see you prefer mediocre stories like 3 and bland stories like Reach.
3 had the best story
Reach had the best campaign
objectively.

which means i'm right and you are WRONG
>thinks that Halo 3, while enjoyable, had the best story
>that reach had the best campaign

get the fuk outta here, visitor.
Um, they did.

Halo 3 had the Covenant as a mission. That was hands down the most fun mission in any halo game ever. Two. Scarabs.

Reach had the best story narrative, the slow demise of your squad whilst you try to save the planet ;-;7 RIP remember reach never 5get.
One mission does not save it from a shitty plot full of holes.

While it had a good narrative (that butchered previously established lore), it had bland characters, bland settings and annoying squad AI.
I don't see any plotholes in the story.
You land on earth after halo 2, you link up with the friendly elites and shoot your way to the main base for the humans. You then help the humans on earth whilst the covvies dig up the keyship, which opens the portal to the ark. You go to the ark, stop them making more halo rings and the flood arrive to fuck shit up. You beat them all, escape but get cut off by the explosions/portal and go to sleep.
>how the fuck did high charity fit through the portal
>why didn't truth take any humans through the portal even though he needed humans to activate halo
>why did the humans follow truth even though they knew he needed humans to activate halo
>why did master chief opt to venture into the flood hive alone despite being shit scared of the flood
>why was arbiter's character completely sidelined despite being present in all the game's major events
>why was miranda keyes so fucking retarded the entire game especially that part where she crashes a pelican alone into the citadel to stop truth rather than just using the pelican's gun to shoot everyone in there sacrificing johnson
>why does the first half of halo 3 not even have a plot
>http://images.rapgenius.com/af05d8e7b5e8f2b82c740e1a038efef5.336x248x317.gif
>because they already went through it
>to make sure he didn't have a backup plan to activate it
>halo. doesn't. afraid. of. anything.
>he wasn't, he killed truth
>to save johnson, that's what friends do
>it does, you clean up on earth to try and stop the covenant from finding what they are looking for - you don't do it in time though
>343i had to actually come out and clear up that plot hole
>truth went in before the unsc did
>he doesn't. humans are needed and the unsc knows this.
>may i direct your attention to The Flood and First Strike
>literally his only important scene in the game
>she could have done it in a less retarded way. she's meant to be jacob keyes' daughter for christ's sake
>"cleaning up" can hardly be considered a plot
>it is though, you kill the aliens invading earth so they don't find the keyship
except the thing is they already had the keyship. it was the portal they wanted to find but they already knew the location of it. all you do in the first half is shoot covies and blow up an AA gun, nothing of merit happens within those first few missions
Oh, same shit different name.

It's been years since I played it anyhoo.

So weren't you taking out the AA gun so the UNSC could try and mac round the shit out of the ship or something?
The idea is to destroy the dreadnaught, but they don't.
Well they aren't just gonna sit back and say ho hum, you have to try even if you fail <_<
The point is is that it's not a particularly good or eventful story. The first four missions don't really contribute much to the story.
Well yeah it wasn't the best story, that belongs to Reach.


Korra | Mythic Inconceivable!
 
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uhhh...

- korrie
ITT Psy be trollin'


PIXLEsauce | Ascended Posting Riot
 
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Assassins Creed

like, it's actually the same game every year.


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
In all seriousness, why do you complain about High Charity's size of all things? Think about it, what would have going out of the way through some means, that would likely have seemed impossible for any of the characters other than Gravemind to know how he did it, have actually added to Halo 3's story-telling narrative? I can't imagine how telling such a thing to the audience, regardless of how well the means fit into the story, would have made the game better in any way.
Because it makes no sense.

High Charity should not have been able to get to the Ark.

But it did.
This is actually really simple.
1.) What would it add to the plot? Oh, nothing.
2.) How would it make the narrative stronger? Oh, it wouldn't.

It adds nothing, it would only take up more space, more space is more time and more resources. This might be the most insignificant thing, as it has no effect on the story at all, you could complain about.

Nobody playing the games and novels only would have found anything to complain about here, I'd like to point out. It doesn't make sense, gee, it's almost like the story doesn't need to explain how every single event happens. It's not like it's implausible that Gravemind would've been able to figure something out if there was a problem, come on guy.


Korra | Mythic Inconceivable!
 
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uhhh...

- korrie
In all seriousness, why do you complain about High Charity's size of all things? Think about it, what would have going out of the way through some means, that would likely have seemed impossible for any of the characters other than Gravemind to know how he did it, have actually added to Halo 3's story-telling narrative? I can't imagine how telling such a thing to the audience, regardless of how well the means fit into the story, would have made the game better in any way.
Because it makes no sense.

High Charity should not have been able to get to the Ark.

But it did.
This is actually really simple.
1.) What would it add to the plot? Oh, nothing.
2.) How would it make the narrative stronger? Oh, it wouldn't.

It adds nothing, it would only take up more space, more space is more time and more resources. This might be the most insignificant thing, as it has no effect on the story at all, you could complain about.

Nobody playing the games and novels only would have found anything to complain about here, I'd like to point out. It doesn't make sense, gee, it's almost like the story doesn't need to explain how every single event happens. It's not like it's implausible that Gravemind would've been able to figure something out if there was a problem, come on guy.
I always thought that the Gravemind overloaded High Charity's slipspace drives to make a single great jump into dark space and get to the Ark.


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
It's since been established that the flood are basically magic. Making a wormhole bigger would be trivial for ol' Gravy.


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
In all seriousness, why do you complain about High Charity's size of all things? Think about it, what would have going out of the way through some means, that would likely have seemed impossible for any of the characters other than Gravemind to know how he did it, have actually added to Halo 3's story-telling narrative? I can't imagine how telling such a thing to the audience, regardless of how well the means fit into the story, would have made the game better in any way.
Because it makes no sense.

High Charity should not have been able to get to the Ark.

But it did.
This is actually really simple.
1.) What would it add to the plot? Oh, nothing.
2.) How would it make the narrative stronger? Oh, it wouldn't.

It adds nothing, it would only take up more space, more space is more time and more resources. This might be the most insignificant thing, as it has no effect on the story at all, you could complain about.

Nobody playing the games and novels only would have found anything to complain about here, I'd like to point out. It doesn't make sense, gee, it's almost like the story doesn't need to explain how every single event happens. It's not like it's implausible that Gravemind would've been able to figure something out if there was a problem, come on guy.
I always thought that the Gravemind overloaded High Charity's slipspace drives to make a single great jump into dark space and get to the Ark.
I thought that he just used his advanced knowledge of slipspace to travel into the 'highway' that the portal made.

Again, it's one of those things that while it can be nice to know if you want to know everything ever, but for the most part it just doesn't matter how he did it, just that he did.