best art style in the entire series, too. only ODST came close to reach's excellent aesthetic decisions.
Quote from: Midna on December 21, 2015, 10:35:35 PMQuote from: Azumarill on December 21, 2015, 08:17:38 PMbest art style in the entire series, too. only ODST came close to reach's excellent aesthetic decisions. Halo 5's skybox/environment art is better tbhI haven't actually played Halo 5, but as far as armor goes, it looks like more of the overly-detailed anime shit we got in Halo 4.
Quote from: Azumarill on December 21, 2015, 08:17:38 PMbest art style in the entire series, too. only ODST came close to reach's excellent aesthetic decisions. Halo 5's skybox/environment art is better tbh
oh please. any respectable anime wouldnt be caught dead with such fucking garbage armor design as h4 and h5.
There are more options but it was pointless. Shit like accessorizes on the helmets or on your sides are pointless since they are barley noticeable.
Oh yes, I do love my BEEKEEPER armor set. The lactation ports do come in handy.
Quote from: CHRISTMAS HUSKY on December 21, 2015, 11:10:23 PMQuote from: Midna on December 21, 2015, 10:35:35 PMQuote from: Azumarill on December 21, 2015, 08:17:38 PMbest art style in the entire series, too. only ODST came close to reach's excellent aesthetic decisions. Halo 5's skybox/environment art is better tbhI haven't actually played Halo 5, but as far as armor goes, it looks like more of the overly-detailed anime shit we got in Halo 4.oh please. any respectable anime wouldnt be caught dead with such fucking garbage armor design as h4 and h5.
But at least it had the best looking armor customization of any Halo game.Halo 3 armor is underdone.Halo 4 and 5 armor is overdone.Reach armor is badass and tacticool looking.
Quote from: Jolly Rocket on December 21, 2015, 09:03:15 PMNothing really noticable. Too much clutter. In Halo 3 it was simple but perfect.I could see what armor people had, and if I had it. In later games they are way too detailed.The problem with Halo 3 armor is that the bright colors make it look extremely garrish. Halo 3 armor looked like plastic because of this. If it had a darker color scheme and more battle-worn textures like Reach it would look a lot better.
Nothing really noticable. Too much clutter. In Halo 3 it was simple but perfect.I could see what armor people had, and if I had it. In later games they are way too detailed.