Provocative animations removed from Street Fighter V build

eggsalad | Heroic Unstoppable!
 
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Doesn't the game also praise women by showing that they too can ruthlessly beat the shit out of people as well as anyone else?

To me that seems the exact opposite of objectifying women.
shush you're obstructing the misogymemes


Jim | Mythic Inconceivable!
 
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They are rarely capable of evoking any feeling other than pleasure, and only the shit games don't evoke pleasure. Even the most artistic games that I think have come as close as possible to art I still feel fall short (Dark Souls being an example). Even the most barbaric, anti-art art out there (noise, black metal, whatever) can still give the person something to think about. I think the only true art games are ICO and Shadow of the Colossus, and no other game has come close except the Dark/Demon's Souls.
all i got out of this is that you don't play video games

Quote
But lets put aside that argument anyway. Even if you do feel that games are art, Street Fighter most CERTAINLY is not. It's entertainment, not art. Iron Man is a fun movie, it's not art. I love listening to shit like Blondie, but it's not art. Fright Night is a fun ass movie, it's not art.
wow

define "art", then

what is jim's definition of "art"


 
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Doesn't the game also praise women by showing that they too can ruthlessly beat the shit out of people as well as anyone else?

To me that seems the exact opposite of objectifying women.
That's an interesting point, but I would just say that, in terms of the push-pull women are receiving, women are still in the hole in terms of representation. Because while men are sexualized to an extent, females are sexualized way more. And unless you want dick physics in a fighting game to go along with women's breast physics, I think lowering the level of female sexualization would be the more preferable option.

But yeah, you're right, the fact that women are shown to be just as capable as men in these games... Yeah, that's a good thing. Never really gave it that much thought, to be honest.
Last Edit: November 10, 2015, 12:50:53 PM by Verbatim


Jim | Mythic Inconceivable!
 
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eggsalad | Heroic Unstoppable!
 
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Doesn't the game also praise women by showing that they too can ruthlessly beat the shit out of people as well as anyone else?

To me that seems the exact opposite of objectifying women.
That's an interesting point, but I would just say that, in terms of the push-pull women are receiving, women are still in the hole in terms of representation. Because while men are sexualized to an extent, females are sexualized way more. And unless you want dick physics in a fighting game to go along with women's breast physics, I think lowering the level of female sexualization would be the more preferable option.
I dislike looking at all content with this macro viewpoint. Like games with good characters are magically devalued by the amount of bad characters. People will gravitate towards what they want in content, trying to treat things with this quota mentality just leaves people displeased.

At least I feel that in the context of porn, where criticism of a lot of the tropes borders on shaming people's sexuality, either female or male.


eggsalad | Heroic Unstoppable!
 
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They are rarely capable of evoking any feeling other than pleasure, and only the shit games don't evoke pleasure. Even the most artistic games that I think have come as close as possible to art I still feel fall short (Dark Souls being an example). Even the most barbaric, anti-art art out there (noise, black metal, whatever) can still give the person something to think about. I think the only true art games are ICO and Shadow of the Colossus, and no other game has come close except the Dark/Demon's Souls.
all i got out of this is that you don't play video games

Quote
But lets put aside that argument anyway. Even if you do feel that games are art, Street Fighter most CERTAINLY is not. It's entertainment, not art. Iron Man is a fun movie, it's not art. I love listening to shit like Blondie, but it's not art. Fright Night is a fun ass movie, it's not art.
wow

define "art", then

what is jim's definition of "art"
Art:

-It makes an attempt to provoke an emotion from the person admiring it. Good or bad it doesn't matter, but if all it tries to provoke is pleasure then it's not art.
-Art allows you to develop your own interpretations of what it means (which is why I find the nihilistic theme of Dark Souls interesting)
-Art is not made to be accessible, even if it turns out that way, but most art is not easily accessible and challenges you in some way.

Street Fighter is a fighting game with absolutely no attempt at driving home an underlying theme, it provokes no emotion other than pleasure, it's just some dudes beating eachother up because it's fun as shit. It's easily accessible, albeit hard to get good at.
You're just too stupid to see the true artistic expression hidden in the subtext of the game.


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eggsalad | Heroic Unstoppable!
 
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They are rarely capable of evoking any feeling other than pleasure, and only the shit games don't evoke pleasure. Even the most artistic games that I think have come as close as possible to art I still feel fall short (Dark Souls being an example). Even the most barbaric, anti-art art out there (noise, black metal, whatever) can still give the person something to think about. I think the only true art games are ICO and Shadow of the Colossus, and no other game has come close except the Dark/Demon's Souls.
all i got out of this is that you don't play video games

Quote
But lets put aside that argument anyway. Even if you do feel that games are art, Street Fighter most CERTAINLY is not. It's entertainment, not art. Iron Man is a fun movie, it's not art. I love listening to shit like Blondie, but it's not art. Fright Night is a fun ass movie, it's not art.
wow

define "art", then

what is jim's definition of "art"
Art:

-It makes an attempt to provoke an emotion from the person admiring it. Good or bad it doesn't matter, but if all it tries to provoke is pleasure then it's not art.
-Art allows you to develop your own interpretations of what it means (which is why I find the nihilistic theme of Dark Souls interesting)
-Art is not made to be accessible, even if it turns out that way, but most art is not easily accessible and challenges you in some way.

Street Fighter is a fighting game with absolutely no attempt at driving home an underlying theme, it provokes no emotion other than pleasure, it's just some dudes beating eachother up because it's fun as shit. It's easily accessible, albeit hard to get good at.
You're just too stupid to see the true artistic expression hidden in the subtext of the game.
I can see it in plenty, but it struggles to make itself clear and ultimately ends up failing.

Name some games that you think are art.
All games are art to some degree.
Just because something isn't good art, or complex art, does not mean it is not art.


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eggsalad | Heroic Unstoppable!
 
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They are rarely capable of evoking any feeling other than pleasure, and only the shit games don't evoke pleasure. Even the most artistic games that I think have come as close as possible to art I still feel fall short (Dark Souls being an example). Even the most barbaric, anti-art art out there (noise, black metal, whatever) can still give the person something to think about. I think the only true art games are ICO and Shadow of the Colossus, and no other game has come close except the Dark/Demon's Souls.
all i got out of this is that you don't play video games

Quote
But lets put aside that argument anyway. Even if you do feel that games are art, Street Fighter most CERTAINLY is not. It's entertainment, not art. Iron Man is a fun movie, it's not art. I love listening to shit like Blondie, but it's not art. Fright Night is a fun ass movie, it's not art.
wow

define "art", then

what is jim's definition of "art"
Art:

-It makes an attempt to provoke an emotion from the person admiring it. Good or bad it doesn't matter, but if all it tries to provoke is pleasure then it's not art.
-Art allows you to develop your own interpretations of what it means (which is why I find the nihilistic theme of Dark Souls interesting)
-Art is not made to be accessible, even if it turns out that way, but most art is not easily accessible and challenges you in some way.

Street Fighter is a fighting game with absolutely no attempt at driving home an underlying theme, it provokes no emotion other than pleasure, it's just some dudes beating eachother up because it's fun as shit. It's easily accessible, albeit hard to get good at.
You're just too stupid to see the true artistic expression hidden in the subtext of the game.
I can see it in plenty, but it struggles to make itself clear and ultimately ends up failing.

Name some games that you think are art.
All games are art to some degree.
Just because something isn't good art, or complex art, does not mean it is not art.
Wrong. Try again.
Why is pleasure not a legitimate emotion to evoke with art? Does not all art actually seek this, as ultimately a player is supposed to feel satisfied with the ultimate experience, whether it was tragic or light. Is a fighting game not a fun representation of how diverse people show off their unique skills and quirks on an equal field of combat? What about these things makes them definitively not art?


 
Verbatim
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-It makes an attempt to provoke an emotion from the person admiring it. Good or bad it doesn't matter, but if all it tries to provoke is pleasure then it's not art.
Video games can evoke far more than just pleasure. Depending on the game, they can evoke joy, sadness, despair, indignation, anger, fear, and pretty much everything else. Try playing some video games some time--I think you might like it.

Even if a game is only designed to evoke pleasure and nothing else, why doesn't that make it art?
Quote
-Art allows you to develop your own interpretations of what it means (which is why I find the nihilistic theme of Dark Souls interesting)
All video games allow you to do this. All of them. Even Atari games--especially Atari games, actually. Because you're only working with pixelated blobs, it forces you to really use your imagination to make it exactly what it happening, and there are many ways to interpret what's happening.

Quote
-Art is not made to be accessible, even if it turns out that way, but most art is not easily accessible and challenges you in some way.
Says who? I could ask the same question to all of your points, really.

Art is not made to be accessible? Says who? Art, in its simplest definitions, could be described as "an expression of oneself". It is very possible to express yourself while simultaneously trying to appeal to a certain demogaphic.
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hard to get good at.
I would argue that this, in itself, has art value.


 
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Let me put it this way--if all Street Fighter was to me was just mindless entertainment, I wouldn't play Street Fighter. Ever.


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eggsalad | Heroic Unstoppable!
 
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They are rarely capable of evoking any feeling other than pleasure, and only the shit games don't evoke pleasure. Even the most artistic games that I think have come as close as possible to art I still feel fall short (Dark Souls being an example). Even the most barbaric, anti-art art out there (noise, black metal, whatever) can still give the person something to think about. I think the only true art games are ICO and Shadow of the Colossus, and no other game has come close except the Dark/Demon's Souls.
all i got out of this is that you don't play video games

Quote
But lets put aside that argument anyway. Even if you do feel that games are art, Street Fighter most CERTAINLY is not. It's entertainment, not art. Iron Man is a fun movie, it's not art. I love listening to shit like Blondie, but it's not art. Fright Night is a fun ass movie, it's not art.
wow

define "art", then

what is jim's definition of "art"
Art:

-It makes an attempt to provoke an emotion from the person admiring it. Good or bad it doesn't matter, but if all it tries to provoke is pleasure then it's not art.
-Art allows you to develop your own interpretations of what it means (which is why I find the nihilistic theme of Dark Souls interesting)
-Art is not made to be accessible, even if it turns out that way, but most art is not easily accessible and challenges you in some way.

Street Fighter is a fighting game with absolutely no attempt at driving home an underlying theme, it provokes no emotion other than pleasure, it's just some dudes beating eachother up because it's fun as shit. It's easily accessible, albeit hard to get good at.
You're just too stupid to see the true artistic expression hidden in the subtext of the game.
I can see it in plenty, but it struggles to make itself clear and ultimately ends up failing.

Name some games that you think are art.
All games are art to some degree.
Just because something isn't good art, or complex art, does not mean it is not art.
Wrong. Try again.
Why is pleasure not a legitimate emotion to evoke with art? Does not all art actually seek this, as ultimately a player is supposed to feel satisfied with the ultimate experience, whether it was tragic or light. Is a fighting game not a fun representation of how diverse people show off their unique skills and quirks on an equal field of combat? What about these things makes them definitively not art?
I never said it wasn't legitimate, but barring a handful of games, no games are capable of evoking any feeling other than pleasure aside from maybe a few cheap "boohoo sad cry" moments that really don't make you feel anything.

Fighting games are not art in the same way sports are not art. They are competitive entertainment, but they are not capable of provoking the players into meaningful thought or discussion.
literally anecdote


 
Verbatim
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I wouldn't have a problem classifying sports as an art form, either.

Not an art form I enjoy, at all, but I still think there is artistic value in taking a physically or mentally exerting activity to its theoretical limits. Being "the best", or striving to be the best, has artistic value.
Last Edit: November 10, 2015, 01:13:36 PM by Verbatim


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>Wrong. Never in my life have any games, with the exception of some I mentioned already, ever made me feel ANYTHING other than pleasure.
I'm not terribly interested in how video games have made you feel--the fact that so many other people have felt the same way I do about games gives me confidence that there's more to them than just "pleasure".

Play a game like Majora's Mask and tell me the game isn't art.
Quote
>Yes, and most have absolutely no grounds to base this reasoning on. It's akin to the "ASH WAS ASLEEP THE WHOLE TIME XDDD" Pokemon theory.
So what?

Question: Bad art is still art. Yes or no?
Spoiler
(The correct answer is yes.)

I will concede that some games are more artistic than others.
Some games have more art value than others.


eggsalad | Heroic Unstoppable!
 
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They are rarely capable of evoking any feeling other than pleasure, and only the shit games don't evoke pleasure. Even the most artistic games that I think have come as close as possible to art I still feel fall short (Dark Souls being an example). Even the most barbaric, anti-art art out there (noise, black metal, whatever) can still give the person something to think about. I think the only true art games are ICO and Shadow of the Colossus, and no other game has come close except the Dark/Demon's Souls.
all i got out of this is that you don't play video games

Quote
But lets put aside that argument anyway. Even if you do feel that games are art, Street Fighter most CERTAINLY is not. It's entertainment, not art. Iron Man is a fun movie, it's not art. I love listening to shit like Blondie, but it's not art. Fright Night is a fun ass movie, it's not art.
wow

define "art", then

what is jim's definition of "art"
Art:

-It makes an attempt to provoke an emotion from the person admiring it. Good or bad it doesn't matter, but if all it tries to provoke is pleasure then it's not art.
-Art allows you to develop your own interpretations of what it means (which is why I find the nihilistic theme of Dark Souls interesting)
-Art is not made to be accessible, even if it turns out that way, but most art is not easily accessible and challenges you in some way.

Street Fighter is a fighting game with absolutely no attempt at driving home an underlying theme, it provokes no emotion other than pleasure, it's just some dudes beating eachother up because it's fun as shit. It's easily accessible, albeit hard to get good at.
You're just too stupid to see the true artistic expression hidden in the subtext of the game.
I can see it in plenty, but it struggles to make itself clear and ultimately ends up failing.

Name some games that you think are art.
All games are art to some degree.
Just because something isn't good art, or complex art, does not mean it is not art.
Wrong. Try again.
Why is pleasure not a legitimate emotion to evoke with art? Does not all art actually seek this, as ultimately a player is supposed to feel satisfied with the ultimate experience, whether it was tragic or light. Is a fighting game not a fun representation of how diverse people show off their unique skills and quirks on an equal field of combat? What about these things makes them definitively not art?
I never said it wasn't legitimate, but barring a handful of games, no games are capable of evoking any feeling other than pleasure aside from maybe a few cheap "boohoo sad cry" moments that really don't make you feel anything.

Fighting games are not art in the same way sports are not art. They are competitive entertainment, but they are not capable of provoking the players into meaningful thought or discussion.
literally anecdote
You have yet to name me a game that you truly think is art. If you can provide me an example of a game where you think you feel something other than pleasure, go for it.
Limbo, Nuclear Throne, Amnesia, Souls, MOBAs...

Feel wonder, fear, sorrow, pride, competition...

You just have a shit range of emotions and walk through games drooling bro.


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eggsalad | Heroic Unstoppable!
 
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You're literally just criticizing them for not being effective at what they strive to achieve you dolt.
You have yet to substantiate any reason why they aren't art other than you didn't feel anything from them.



and yeah I know limbo is pretentious, I still loved the ending puzzle though


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eggsalad | Heroic Unstoppable!
 
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Also I've taken more of an experience from MOBA's than Journey or Antichamber because it succeeds completely at being able to suck you into the competitive spirit, to make you feel proud of your mastery, to make you feel that flow with your favorite character, it's an artistic experience that the developers intentionally foster when they make the game.


 
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He's yet to explain why evoking pleasure isn't artful.


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Also I've taken more of an experience from MOBA's than Journey or Antichamber because it succeeds completely at being able to suck you into the competitive spirit, to make you feel proud of your mastery, to make you feel that flow with your favorite character, it's an artistic experience that the developers intentionally foster when they make the game.
I feel like saying MOBAs are more artful/putting them on a pedestal (for you, personally) because you put more time into them than Antichamber (which is a true statement for me too) is like saying Justin Bieber's music is in an equivalent position in the context of the human race, compared to whatever you think of as artful in music.

I mean if you want to say everything in life is an art, and the experience of artistic appreciation is what makes some art more valuable than the rest, then whatever you spend the most time on in your life/whatever the most people spend the most time appreciating is what is most artful by that standard. It's a thought I personally entertain a lot but I'm curious as to whether you really agree with it from that angle.

Because as much as I love DotA and the experience it creates . . . I dunno if I'd even try comparing it as an art to Antichamber.


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