Also the Composer scene in Halo 4. Seeing Tillson get incinerated was kind of unsettling.
inb4 white phosphorous
the one true God is Doctor Doom and we should all be worshiping him.
That said, as cool and poignant as the white phosphorous segment is, I can't help but feel it was a little bit hamfistedly done. As far as I know, the game doesn't exactly give you a choice in the matter—and if I had that choice, I'd obviously try to spare the civilians. But I don't think they even let you; it's a totally scripted event. But the game still does the whole guilt-trip thing where it shames you for committing these atrocities. Which is fine—I really, really like that message—but when the game tries to guilt you over doing something that you were essentially forced into seemed just a little unfair.
Or is it? Maybe the point is that, if you didn't want to play a war simulation, you wouldn't have bought the game to begin with. This is what war is—don't you feel like a hero?
Anri of Astora recently.
Silent Hill II was designed to do this continuallySpoilerWhen Pyramid head is raping the "legs-on-legs" mannequins. That was awful.Really when Pyramid Head just shows up generally, though the game was designed with that in mind. I think the best moment of it is in the Labyrinth when you're just wandering around and it starts chasing you with a spear. There's no buildup foreshadowing, it's just there. Every. Lagstab. In any souls game.
Quote from: oss on May 08, 2017, 11:29:40 AMAnri of Astora recently.You mean in Yuria's questline?
HL2 EP2's ending, fuck you Valve.
"Press LB to Time Travel" in Titanfall 2.I wasn't really expecting anything above your bog standard call of duty campaign from the guys who had made five of those games. But that one popup instantly turned a fun but unremarkable campaign to a great one.And now I get a scifi world like so;After the fairly brown-grey affair that was the first game, a lot of stuff in the second really came out of left field.
Quote from: BaconShelf on May 09, 2017, 12:54:08 AM"Press LB to Time Travel" in Titanfall 2.I wasn't really expecting anything above your bog standard call of duty campaign from the guys who had made five of those games. But that one popup instantly turned a fun but unremarkable campaign to a great one.And now I get a scifi world like so;After the fairly brown-grey affair that was the first game, a lot of stuff in the second really came out of left field.Where's the lore stuff about the robot takover from?
Quote from: X-Men SecondClass on May 09, 2017, 10:30:43 AMQuote from: BaconShelf on May 09, 2017, 12:54:08 AM"Press LB to Time Travel" in Titanfall 2.I wasn't really expecting anything above your bog standard call of duty campaign from the guys who had made five of those games. But that one popup instantly turned a fun but unremarkable campaign to a great one.And now I get a scifi world like so;After the fairly brown-grey affair that was the first game, a lot of stuff in the second really came out of left field.Where's the lore stuff about the robot takover from?Spyglass and his army of Stalkers, Spectres, Reapers and MRVNs
Quote from: BaconShelf on May 09, 2017, 10:31:59 AMQuote from: X-Men SecondClass on May 09, 2017, 10:30:43 AMQuote from: BaconShelf on May 09, 2017, 12:54:08 AM"Press LB to Time Travel" in Titanfall 2.I wasn't really expecting anything above your bog standard call of duty campaign from the guys who had made five of those games. But that one popup instantly turned a fun but unremarkable campaign to a great one.And now I get a scifi world like so;After the fairly brown-grey affair that was the first game, a lot of stuff in the second really came out of left field.Where's the lore stuff about the robot takover from?Spyglass and his army of Stalkers, Spectres, Reapers and MRVNsWait, did he go berserk or something?