One thing I feel the game does miss is a detailed match analysis. Like, I would really like being able to press tab or so and get a nice overview of everyone's ping / connection strength, kills/deaths, damage dealt/received... And a match history would be nice too, seeing exactly what medals you and others earned, who killed who the most, what your score was at the end and so forth. Am I just being an idiot and missing all of that, or is it just not there?
Alright, done playing for day 1. Got to level 7 I believe and had a really great time with the game. Definitely glad I purchased it. Still, there's a few things I'm really not too fond of. - Too much waiting. Queuing, loading screen, put in Skirmish, loading screen, picking heroes, setting up... Especially for something like Quick Play, it really can be a bit irritating how long it can take to actually start playing. - Games are often too short. It obviously depends a lot on how good the teams are, but I often find myself surprised by how short the match felt at the end. It'd be nice to see some longer games or modes like Domination which just last longer. Probably influenced by other FPS games I play, but the matches still feel short. Would like to see more 15 minute games or so. - Map design. I like the maps quite a lot, but there's to much focus on choke points. Many of them give attackers only one way to go (from what I could tell), with one main door and then a small window to the side that only certain characters can get through. - Match stats. I get why they're not there, but I still don't like it. Same goes for something like Challenges / Commendations other than the achievements to give players something to work towards. - Movement stoppers. Personal pet peeve because of how important free movement is in the other FPS games I play, but I'm definitely not a fan of these. I get that they may be there for balance, but Eskimo lady and cowboy man stunning people to line up the easy headshot or groundhog man grappling whoever for an instant stun and immediate 200 damage just aren't very fun to me. Other than that, I'm liking it a lot. Oh and the obvious: this is based on like 2 hours of playtime. Opinion possible to change or be invalidated after playing more.
Quote from: Tyger on August 12, 2016, 01:39:38 PMQuote from: Flee on August 12, 2016, 01:22:31 PMI have to say that Blizzard's way of matching you with people of equal skill and experience is very interesting. I just hit level 5 and am put in games with people at around level 100 all the time. based on your quake experience you're probably doing really well (lots of wins and medals) so I'm not too Shocked. They don't use level in the matchmaking algorithm at allI have to say that I'm already starting to feel the downsides of this. I'm very often the odd one out (just played a game where I'm level 8 in a lobby with everyone else being 60+) and it does show. I did very well in my first few games against other beginners, but now the game seems to have placed me in a much higher tier. It's fun on the one hand, but on the other it does suck. Overwatch is a game where experience and knowledge of all the heroes, strats, abilities and playstyles is immensely important, and I'm way behind my peers in all of that.
Quote from: Flee on August 12, 2016, 01:22:31 PMI have to say that Blizzard's way of matching you with people of equal skill and experience is very interesting. I just hit level 5 and am put in games with people at around level 100 all the time. based on your quake experience you're probably doing really well (lots of wins and medals) so I'm not too Shocked. They don't use level in the matchmaking algorithm at all
I have to say that Blizzard's way of matching you with people of equal skill and experience is very interesting. I just hit level 5 and am put in games with people at around level 100 all the time.
Also, how the fuck do you use McCree's ultimate? When I see others use it, they just tap the button and kill like 5 people instantly. The few times I tried it, I got like one hit off and it wasn't even a kill. Do you have to hold it down or what's the trick?
Quote from: Tyger on August 13, 2016, 08:47:45 AMQuote from: Flee on August 13, 2016, 08:40:57 AMQuote from: Tyger on August 12, 2016, 01:39:38 PMQuote from: Flee on August 12, 2016, 01:22:31 PMI have to say that Blizzard's way of matching you with people of equal skill and experience is very interesting. I just hit level 5 and am put in games with people at around level 100 all the time. based on your quake experience you're probably doing really well (lots of wins and medals) so I'm not too Shocked. They don't use level in the matchmaking algorithm at allI have to say that I'm already starting to feel the downsides of this. I'm very often the odd one out (just played a game where I'm level 8 in a lobby with everyone else being 60+) and it does show. I did very well in my first few games against other beginners, but now the game seems to have placed me in a much higher tier. It's fun on the one hand, but on the other it does suck. Overwatch is a game where experience and knowledge of all the heroes, strats, abilities and playstyles is immensely important, and I'm way behind my peers in all of that. the more you play the more accurate it will be. This is a problem in a lot of games like this when you first start out. Theoretically either you'll lose a couple games and the matchmaking will sort itself out or you'll learn quickly and just keep beating these people.Do you know of any good guides to catch up? As in detailed analysis of hero abilities / tactics and whatnot.
Quote from: Flee on August 13, 2016, 08:40:57 AMQuote from: Tyger on August 12, 2016, 01:39:38 PMQuote from: Flee on August 12, 2016, 01:22:31 PMI have to say that Blizzard's way of matching you with people of equal skill and experience is very interesting. I just hit level 5 and am put in games with people at around level 100 all the time. based on your quake experience you're probably doing really well (lots of wins and medals) so I'm not too Shocked. They don't use level in the matchmaking algorithm at allI have to say that I'm already starting to feel the downsides of this. I'm very often the odd one out (just played a game where I'm level 8 in a lobby with everyone else being 60+) and it does show. I did very well in my first few games against other beginners, but now the game seems to have placed me in a much higher tier. It's fun on the one hand, but on the other it does suck. Overwatch is a game where experience and knowledge of all the heroes, strats, abilities and playstyles is immensely important, and I'm way behind my peers in all of that. the more you play the more accurate it will be. This is a problem in a lot of games like this when you first start out. Theoretically either you'll lose a couple games and the matchmaking will sort itself out or you'll learn quickly and just keep beating these people.
Doesn't seem like I'll be able to get high enough rank to get to the next tier of credits. Hopefully season 2 I'll start out in the 60's.
Quote from: Incan on August 13, 2016, 09:14:28 AMDoesn't seem like I'll be able to get high enough rank to get to the next tier of credits. Hopefully season 2 I'll start out in the 60's.i hit 56 and then tried playing widowmaker I'm now 53
Quote from: Tyger on August 13, 2016, 09:17:41 AMQuote from: Incan on August 13, 2016, 09:14:28 AMDoesn't seem like I'll be able to get high enough rank to get to the next tier of credits. Hopefully season 2 I'll start out in the 60's.i hit 56 and then tried playing widowmaker I'm now 53I started at 53 and was like in the top 40% of players, been slowly stagnating because I keep trying people other then Reinhardt.
Quote from: Tyger on August 13, 2016, 09:02:11 AMI'm honestly not that good at the game (67th percentile or something like that) Is that Ranked only?
I'm honestly not that good at the game (67th percentile or something like that)
Do you know of any good guides to catch up? As in detailed analysis of hero abilities / tactics and whatnot
It'd be nice if they'd improve the Play of the Game to be a little smarter than just "several kills in rapid succession". I haven't even played all that much and I'm already getting bored with how half of the PotG's are just McCree pressing Q twice or Genji swinging through a few people from the back. Smart / inventive / unique / clutch plays with the more atypical heroes should be valued more than others, in my opinion. Hantzo taking down 2 enemies from a long distance to secure the game during overtime or Mercy getting a clutch kill followed by reviving half the team should matter a lot more than McCree automatically wiping 3 enemies by the press of a single button.
Quote from: Flee on August 14, 2016, 07:56:00 AMIt'd be nice if they'd improve the Play of the Game to be a little smarter than just "several kills in rapid succession". I haven't even played all that much and I'm already getting bored with how half of the PotG's are just McCree pressing Q twice or Genji swinging through a few people from the back. Smart / inventive / unique / clutch plays with the more atypical heroes should be valued more than others, in my opinion. Hantzo taking down 2 enemies from a long distance to secure the game during overtime or Mercy getting a clutch kill followed by reviving half the team should matter a lot more than McCree automatically wiping 3 enemies by the press of a single button. this is something they've been tweaking for awhile and will probably keep tweaking forever. It's much better now than it release already. I agree with you that kills with certain Ultimates are waaaay too prioritized. Yeah if a genji can kill 6 people with an ult he probably deserve POTG but I Mcree getting a high noon double kill really isn't impressive