Quote from: Mint on September 11, 2017, 11:30:59 PMI think you'd really like Persona 3.I wouldn't draw that conclusion from just playing Persona 1. They are two different beasts; it does have some neat concepts like memento mori, but the gameplay and story are so far apart from P1 and P2.
I think you'd really like Persona 3.
you mean me?maybe, that was the first one recommended to me anyway
the art of the original 2 does turn me off a great deal
the art of the original 2 does turn me off a great dealalso P3 really ain't that weeby
They all look... displeased and constipated. Bottom right, wtf.
Quote from: Aria on September 12, 2017, 10:37:39 AMWhy P2 is split into two games? Halfway through development, the lead writer thought the story could use another perspective besides the Innocent Sin protagonist, so he began working on the foundation of Eternal Punishment. After IS was do being made, a bulk of the IS team jumped over to work on EP, including some quality of life reworks and improvements gameplay-wise.It wasn't a money thing, they just decided they wanted to do more with the game at a point where they couldn't just go back and add it in (also probably couldn't do it on one disc, either).i seei'm also just aware that these games tend to be a billion years long, so that's also a bit daunting, given how far behind i am
Why P2 is split into two games? Halfway through development, the lead writer thought the story could use another perspective besides the Innocent Sin protagonist, so he began working on the foundation of Eternal Punishment. After IS was do being made, a bulk of the IS team jumped over to work on EP, including some quality of life reworks and improvements gameplay-wise.It wasn't a money thing, they just decided they wanted to do more with the game at a point where they couldn't just go back and add it in (also probably couldn't do it on one disc, either).
literally like>everyone's at full health>fresh random encounter>don't really feel like fighting four toilets right now>try to run>fail>they all use mudoon and steamroll everyone>two members left at very low health, one of them is charmed>pretty much useless to try to fight, so try to run again>fail>game oversomeone find the cunt who came up with that spellfucking bring him to me
Quote from: Verbatim on September 14, 2017, 03:44:38 PMliterally like>everyone's at full health>fresh random encounter>don't really feel like fighting four toilets right now>try to run>fail>they all use mudoon and steamroll everyone>two members left at very low health, one of them is charmed>pretty much useless to try to fight, so try to run again>fail>game oversomeone find the cunt who came up with that spellfucking bring him to meThat`s why you don`t ignore your urge to (go to) toilet
Quote from: MarKhan on September 14, 2017, 03:47:45 PMQuote from: Verbatim on September 14, 2017, 03:44:38 PMliterally like>everyone's at full health>fresh random encounter>don't really feel like fighting four toilets right now>try to run>fail>they all use mudoon and steamroll everyone>two members left at very low health, one of them is charmed>pretty much useless to try to fight, so try to run again>fail>game oversomeone find the cunt who came up with that spellfucking bring him to meThat`s why you don`t ignore your urge to (go to) toiletor, even better:>get ambushed by four toilets>they all use mudoon>instant game overgood shit, 10/10, best game, flawless design
>get ambushed by four toilets>they all use mudoon>instant game over
Quote from: Verbatim on September 14, 2017, 04:47:19 PM>get ambushed by four toilets>they all use mudoon>instant game overitkeepshappeningi literally cannot progress, because this just keeps happeninghow does anybody play this
"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fans
Quote from: Verbatim on September 14, 2017, 10:19:26 PM"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fansOptimizating Personas/Demons is always a big part of the series (it's the only way to progress without being underleveled in most games, actually), but P1 is the most rough in terms of how it's handled (it's basically just the SMT demon fusion system but shit). It gets better in P2, but tbh it gets the most definitive improvement in P3.
Quote from: Aria on September 14, 2017, 10:26:26 PMQuote from: Verbatim on September 14, 2017, 10:19:26 PM"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fansOptimizating Personas/Demons is always a big part of the series (it's the only way to progress without being underleveled in most games, actually), but P1 is the most rough in terms of how it's handled (it's basically just the SMT demon fusion system but shit). It gets better in P2, but tbh it gets the most definitive improvement in P3.the trouble is, i don't even know if the demons in this area are capable of producing a death-resistant personai'm better off just trying to brute force it, i think, but it's gonna be very frustrating—i have a spell that can induce mute, but it doesn't seem to work on the toilets whatsoeverat least in DDS, demons didn't start using mudoon until way later, i'm still early on—maybe this is just a beginner's trap
Quote from: Verbatim on September 14, 2017, 10:32:38 PMQuote from: Aria on September 14, 2017, 10:26:26 PMQuote from: Verbatim on September 14, 2017, 10:19:26 PM"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fansOptimizating Personas/Demons is always a big part of the series (it's the only way to progress without being underleveled in most games, actually), but P1 is the most rough in terms of how it's handled (it's basically just the SMT demon fusion system but shit). It gets better in P2, but tbh it gets the most definitive improvement in P3.the trouble is, i don't even know if the demons in this area are capable of producing a death-resistant personai'm better off just trying to brute force it, i think, but it's gonna be very frustrating—i have a spell that can induce mute, but it doesn't seem to work on the toilets whatsoeverat least in DDS, demons didn't start using mudoon until way later, i'm still early on—maybe this is just a beginner's trapIt's a PS1-era dungeon crawler. the PSP port fixed a lot about the game, but it's still incredibly rough. Only some /vr/ fag with a hard-on for their childhood would say that P1 belongs anywhere but the bottom of the list (gameplay, anyways).
Quote from: Aria on September 14, 2017, 10:39:32 PMQuote from: Verbatim on September 14, 2017, 10:32:38 PMQuote from: Aria on September 14, 2017, 10:26:26 PMQuote from: Verbatim on September 14, 2017, 10:19:26 PM"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fansOptimizating Personas/Demons is always a big part of the series (it's the only way to progress without being underleveled in most games, actually), but P1 is the most rough in terms of how it's handled (it's basically just the SMT demon fusion system but shit). It gets better in P2, but tbh it gets the most definitive improvement in P3.the trouble is, i don't even know if the demons in this area are capable of producing a death-resistant personai'm better off just trying to brute force it, i think, but it's gonna be very frustrating—i have a spell that can induce mute, but it doesn't seem to work on the toilets whatsoeverat least in DDS, demons didn't start using mudoon until way later, i'm still early on—maybe this is just a beginner's trapIt's a PS1-era dungeon crawler. the PSP port fixed a lot about the game, but it's still incredibly rough. Only some /vr/ fag with a hard-on for their childhood would say that P1 belongs anywhere but the bottom of the list (gameplay, anyways).i wonder how the franchise ended up getting as big as it did, then
Quote from: Verbatim on September 14, 2017, 10:46:06 PMQuote from: Aria on September 14, 2017, 10:39:32 PMQuote from: Verbatim on September 14, 2017, 10:32:38 PMQuote from: Aria on September 14, 2017, 10:26:26 PMQuote from: Verbatim on September 14, 2017, 10:19:26 PM"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fansOptimizating Personas/Demons is always a big part of the series (it's the only way to progress without being underleveled in most games, actually), but P1 is the most rough in terms of how it's handled (it's basically just the SMT demon fusion system but shit). It gets better in P2, but tbh it gets the most definitive improvement in P3.the trouble is, i don't even know if the demons in this area are capable of producing a death-resistant personai'm better off just trying to brute force it, i think, but it's gonna be very frustrating—i have a spell that can induce mute, but it doesn't seem to work on the toilets whatsoeverat least in DDS, demons didn't start using mudoon until way later, i'm still early on—maybe this is just a beginner's trapIt's a PS1-era dungeon crawler. the PSP port fixed a lot about the game, but it's still incredibly rough. Only some /vr/ fag with a hard-on for their childhood would say that P1 belongs anywhere but the bottom of the list (gameplay, anyways).i wonder how the franchise ended up getting as big as it did, thenPersona 3 was basically a reboot in all but name, and was well-received in general. Persona 4 made the franchise popular in the west, especially with the Vita port (since it's still one of the only must-haves for the system).
Quote from: Aria on September 14, 2017, 10:51:15 PMQuote from: Verbatim on September 14, 2017, 10:46:06 PMQuote from: Aria on September 14, 2017, 10:39:32 PMQuote from: Verbatim on September 14, 2017, 10:32:38 PMQuote from: Aria on September 14, 2017, 10:26:26 PMQuote from: Verbatim on September 14, 2017, 10:19:26 PM"why don't you just make a persona that resists death spells"so i could spend literal hours of my life experimenting with personas to find ONE that resists death, and do the same thing for all five members of my party, or i could keep trying to roll the dice and brute force my way through the areayeah i'm starting to see why this isn't the favorite among persona fansOptimizating Personas/Demons is always a big part of the series (it's the only way to progress without being underleveled in most games, actually), but P1 is the most rough in terms of how it's handled (it's basically just the SMT demon fusion system but shit). It gets better in P2, but tbh it gets the most definitive improvement in P3.the trouble is, i don't even know if the demons in this area are capable of producing a death-resistant personai'm better off just trying to brute force it, i think, but it's gonna be very frustrating—i have a spell that can induce mute, but it doesn't seem to work on the toilets whatsoeverat least in DDS, demons didn't start using mudoon until way later, i'm still early on—maybe this is just a beginner's trapIt's a PS1-era dungeon crawler. the PSP port fixed a lot about the game, but it's still incredibly rough. Only some /vr/ fag with a hard-on for their childhood would say that P1 belongs anywhere but the bottom of the list (gameplay, anyways).i wonder how the franchise ended up getting as big as it did, thenPersona 3 was basically a reboot in all but name, and was well-received in general. Persona 4 made the franchise popular in the west, especially with the Vita port (since it's still one of the only must-haves for the system).oh, i know about all thati just mean, enough people must have enjoyed the first few enough for them to even make a 3, rightfirst installments are often weird and dated, yeah, but rarely do they want to make you pull your hair out