Quote from: Forgewolf on May 31, 2015, 08:47:21 PMQuote from: Lemön on May 31, 2015, 12:22:27 PMQuote from: Forgewolf on May 31, 2015, 11:38:18 AMHere is what changed:-60FPS-Graphics have been smoothed outIt essentially got the Halo 3 treatment.. So I'm sure the horrible netcoding for co-op is trash still like Halo 3.The graphics are the same.The 60fps is about as stable as the other games in the MCC (it's basically 50fps with how frequently they drop frames), the resolution is now 1080p, and they updated the lighting like in 3 & 4The edges on characters has been smoothed out.yeah, that's called anti-aliasing and a higher native resolution
Quote from: Lemön on May 31, 2015, 12:22:27 PMQuote from: Forgewolf on May 31, 2015, 11:38:18 AMHere is what changed:-60FPS-Graphics have been smoothed outIt essentially got the Halo 3 treatment.. So I'm sure the horrible netcoding for co-op is trash still like Halo 3.The graphics are the same.The 60fps is about as stable as the other games in the MCC (it's basically 50fps with how frequently they drop frames), the resolution is now 1080p, and they updated the lighting like in 3 & 4The edges on characters has been smoothed out.
Quote from: Forgewolf on May 31, 2015, 11:38:18 AMHere is what changed:-60FPS-Graphics have been smoothed outIt essentially got the Halo 3 treatment.. So I'm sure the horrible netcoding for co-op is trash still like Halo 3.The graphics are the same.The 60fps is about as stable as the other games in the MCC (it's basically 50fps with how frequently they drop frames), the resolution is now 1080p, and they updated the lighting like in 3 & 4
Here is what changed:-60FPS-Graphics have been smoothed outIt essentially got the Halo 3 treatment.. So I'm sure the horrible netcoding for co-op is trash still like Halo 3.
Co-OP is unplayable. You're basically playing in slow motion.