the points you got from destroying shit was based on RNG
Quote from: Big Boss on April 17, 2015, 04:24:42 PMSpace battles were cool at first but got pretty repetetive when you learned the pattern on how to win.Destroy frigates > Land inside > Destroy turret systems/shield/ Engines/Life support > Fly outside and destroy other stuff = WinPersonally, I liked landing a carrier so your guys could spawn in the hangar and spawn kill the fuck out of anything that moved.
Space battles were cool at first but got pretty repetetive when you learned the pattern on how to win.Destroy frigates > Land inside > Destroy turret systems/shield/ Engines/Life support > Fly outside and destroy other stuff = Win
Quote from: Sandtrap on April 17, 2015, 01:05:39 PMSo, yeah. Called it. It looks like Dice are trying to do the right thing. But it's not the Battlefront standard that we all loved and knew.- No galactic conquest- No camapign- Only 4 maps at launch- No Prequel Era- No space battles- Only 40 player battlesHoly shit DICE/EA, what the fuck is wrong with you? I might as well just keep playing Battlefront II on my PC/PS2. I get a better experience out of that than this shit.
So, yeah. Called it. It looks like Dice are trying to do the right thing. But it's not the Battlefront standard that we all loved and knew.
Quote from: LC on April 17, 2015, 03:03:05 PMthe points you got from destroying shit was based on RNGare you seriouswhat a load of fucking shit
It is a load of shit, as in it's not true. There was a specific point value for each unit.
Quote from: HurtfulTurkey on April 17, 2015, 08:11:39 PMIt is a load of shit, as in it's not true. There was a specific point value for each unit.were the units randomly dispersed or something?
why are they just calling it battlefront againas if it's not the third one