the one true God is Doctor Doom and we should all be worshiping him.
mindlessly slapping the sword on his back and somehow being sheathed.
Destiny had a lot of neat little stuff, but one that stood out in particular is how (more noticeably on hand cannons), squeezing the controller trigger would correspond to your character doing the same on the gun, with the hammer moving as well. And it was gradual, rather than just a couple positions.
In the Witcher 3 how Geralt tilts his sword sheath before putting the sword away, instead of mindlessly slapping the sword on his back and somehow being sheathed.
Any game (or sci fi, by extension) that uses real stars rather than making up a bunch of their own.Best example is the Terminal in Alien Isolation, when you can see the departures/ arrivals board listing Sol, Alpha Ceti, Lacaille something, HD something and so forth. In general, I absolutely adore alien isolation and, while not all big a fan of survival horror, the sheer attention to detail that has gone into building the world of Sevastopol Station keeps me coming back. Everything feels used and lived in; things are arranged in a way that seems entirely believable and you really do believe that this is a space station where people work and live. Everything from the terminals and notes and emails written by the people who live there to the work stations cluttered with pens, paper, calendars and so forth. Everything is laid out logically and the sheer amount of ways you can go about reaching the objective you really feel that you're exploring an open world rather than walking down a linear path. This is all compoundes by some of the best lighting effects I've ever seen in a game and superb attention to the traditional Alien aesthetic of gritty utalitarian design that I so love. Honestly, I could gush about Alien for days, I love the art style, the sheer attention to detail and I consider it to be one of the best looking games available right now.
Quote from: BaconShelf on June 20, 2016, 03:01:57 AMAny game (or sci fi, by extension) that uses real stars rather than making up a bunch of their own.Best example is the Terminal in Alien Isolation, when you can see the departures/ arrivals board listing Sol, Alpha Ceti, Lacaille something, HD something and so forth. In general, I absolutely adore alien isolation and, while not all big a fan of survival horror, the sheer attention to detail that has gone into building the world of Sevastopol Station keeps me coming back. Everything feels used and lived in; things are arranged in a way that seems entirely believable and you really do believe that this is a space station where people work and live. Everything from the terminals and notes and emails written by the people who live there to the work stations cluttered with pens, paper, calendars and so forth. Everything is laid out logically and the sheer amount of ways you can go about reaching the objective you really feel that you're exploring an open world rather than walking down a linear path. This is all compoundes by some of the best lighting effects I've ever seen in a game and superb attention to the traditional Alien aesthetic of gritty utalitarian design that I so love. Honestly, I could gush about Alien for days, I love the art style, the sheer attention to detail and I consider it to be one of the best looking games available right now.It's the one true sequel to Alien, honestly.
ugh I need to buy TW3
Quote from: SecondClass on June 20, 2016, 04:03:06 AMugh I need to buy TW3Like Im pretty sure Ive played at least 20 hours and Im still in the first main area. Note theres kind of a tutorial area which takes a large time to complete as well......well you can rush the story by all means, but there is so much content where you just throw your life away and play this game instead.Oh....and on PC...unless you like choppy frames and large loading screeens
Quote from: Batch on June 20, 2016, 04:26:20 AMQuote from: SecondClass on June 20, 2016, 04:03:06 AMugh I need to buy TW3Like Im pretty sure Ive played at least 20 hours and Im still in the first main area. Note theres kind of a tutorial area which takes a large time to complete as well......well you can rush the story by all means, but there is so much content where you just throw your life away and play this game instead.Oh....and on PC...unless you like choppy frames and large loading screeensThere's still long loading times, but they've pretty much fixed the choppy frames
Quote from: Kiwicake on June 20, 2016, 04:52:16 AMQuote from: Batch on June 20, 2016, 04:26:20 AMQuote from: SecondClass on June 20, 2016, 04:03:06 AMugh I need to buy TW3Like Im pretty sure Ive played at least 20 hours and Im still in the first main area. Note theres kind of a tutorial area which takes a large time to complete as well......well you can rush the story by all means, but there is so much content where you just throw your life away and play this game instead.Oh....and on PC...unless you like choppy frames and large loading screeensThere's still long loading times, but they've pretty much fixed the choppy framesWhat system are you on and how?
I do like in the BF1 showcase, how water accumulated on the guns when it started to rain. It looked so nice. They're using the tech they used on Battlefront (that photo realistic look. Forget what it's called, but omg it looks gorgeous) and it looks incredible.