MGSV: The Phantom Pain could dwarf GTA V's playspace.

 
Elai
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Kojima Productions’ Metal Gear Solid 5: The Phantom Pain has been hyped for its massive scale, especially compared to Ground Zeroes. We’ve never really had a direct study of the game world’s size though. That is, until a NeoGAF user analyzed the size of Africa and Afghanistan in The Phantom Pain and how they compare to the size of, say, Grand Theft Auto V’s San Andreas area.
Essentially, they’ll be bigger together with each separate area being 10 to 30 percent less the size of San Andreas. There’s also the fact that each area will be more densely populated in terms of foliage and other environmental features. But don’t take our word for it check out the image below and find out for yourself.

Read more at http://gamingbolt.com/metal-gear-solid-5-is-possibly-so-big-that-it-may-dwarf-gta-5#qmZQE5IPB0ai05Zl.99

*Phantom Pain intensifies*

Thoughts? I already kind of assumed this, and I'm a bit sceptical about this info given my recent experience with Bungie, but I can't help but slowly become more and more hyped for this game.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
Having a big map is good and all, but if it's empty then they can shove it up their arse.


 
Elai
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Having a big map is good and all, but if it's empty then they can shove it up their arse.

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Does this help? It's the same setting as E3 2014's 30-minute demo, but it displays how differently missions can play out.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
Having a big map is good and all, but if it's empty then they can shove it up their arse.

Does this help? It's the same setting as E3 2014's 30-minute demo, but it displays how differently missions can play out.
I've seen that.

If the world is big but  empty then fuck it off.


Tyger | Elite Four Inconceivable!
 
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Having a big map is good and all, but if it's empty then they can shove it up their arse.

Does this help? It's the same setting as E3 2014's 30-minute demo, but it displays how differently missions can play out.
I've seen that.

If the world is big but  empty then fuck it off.
Why are you talking to yourself Jak
Last Edit: February 13, 2015, 11:56:28 PM by Tyger


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
Having a big map is good and all, but if it's empty then they can shove it up their arse.

Does this help? It's the same setting as E3 2014's 30-minute demo, but it displays how differently missions can play out.
I've seen that.

If the world is big but  empty then fuck it off.
Why are you talking to yourself Jak
drink bleach


 
Elai
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dracula can eat my whole ass!
Having a big map is good and all, but if it's empty then they can shove it up their arse.

Does this help? It's the same setting as E3 2014's 30-minute demo, but it displays how differently missions can play out.
I've seen that.

If the world is big but  empty then fuck it off.
Why are you talking to yourself Jak

drink bleach


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Just when you think you've gotten all the way across the map you hear Eli call out in his most British accent, 'It's not over yet, Snake!'


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GTA 5 doesn't have much playing space though. A lot of it is taking up by useless mountains and that god damn lake in the middle. Also like what Lemon said if it's just empty the size isn't all that special. Look at GTA 5. A lot of the map is just empty space with nothing to do or see. GTA 4 doesn't have much of a verity but the map isn't empty. There's a lot going on.


 
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As lemon said, Great that the maps big.


But will it have enough stuff to fill the map?


 
Elai
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Just when you think you've gotten all the way across the map you hear Eli call out in his most British accent, 'It's not over yet, Snake!'

I'm just waiting for a trailer where Eli be like "Why this hype? Well, I'll tell you, then. You ENJOY all the waiting, THAT'S WHY!"

I would literally cri if that happened.