"I'll Keep Coming." | Death Stranding, A Kojima Productions Thread

 
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And I still prefer to play on default settings. Just on principle.
On my first playthrough, I should say. After I beat the game on default settings, I can start fucking around with custom settings. I have to keep saying that because whenever I espouse that opinion, people get SO BUTTHURT OH MY GOD


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
I ship Code Talker and Hamburgers.


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the one true God is Doctor Doom and we should all be worshiping him.
(I have no idea what it even is)

Whenever you get caught by a guard, everything around you slows down. You can then kill them before they can alert anything else.

It's not a bad idea in theory, but it gives you five full seconds where they're completely immobile and defenseless and you can pick them off with about as much effort as scratching your ass. Stealth becomes irrelevant for most of the game because nobody can hurt you or call in backup.

And since MGS5 focuses more on gameplay than story, it's a damned good thing this can be turned off, because everything else is flawless. (Or so I heard. I only played Ground Zeroes, but TPP is the same thing with more stuff so I assume it's even better.)


 
Elai
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(I have no idea what it even is)

Whenever you get caught by a guard, everything around you slows down. You can then kill them before they can alert anything else.

It's not a bad idea in theory, but it gives you five full seconds where they're completely immobile and defenseless and you can pick them off with about as much effort as scratching your ass. Stealth becomes irrelevant for most of the game because nobody can hurt you or call in backup.

And since MGS5 focuses more on gameplay than story, it's a damned good thing this can be turned off, because everything else is flawless. (Or so I heard. I only played Ground Zeroes, but TPP is the same thing with more stuff so I assume it's even better.)

It's not inherently better to turn it off, though.

What you're telling me is that you think you're judgement is better than Kojima's? Well, I don't, that's why I leave it on.

If Kojima said "the game is meant to be played with it off" then I would play with it off. But the game wasn't designed like that.

In fact, there are specific missions that are tailored to not using it. Which is where I say okay.


 
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Whenever you get caught by a guard, everything around you slows down. You can then kill them before they can alert anything else.
Reminds me of Fallout 3's VATS. A bullshit mechanic that I hate, but everyone else seems to love it.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Wow. Much stealth. Very Solid.


 
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Holy fuck this boss fight is hard

it really feels like this is what Kojima wanted to do, all those years ago

wow

im glad he gave himself the chance


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Where do get Bandana?


Doctor Doom | Mythic Invincible!
 
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the one true God is Doctor Doom and we should all be worshiping him.
What you're telling me is that you think you're judgement is better than Kojima's?

No, that's what you took out of my post. I never said anything of the sort.


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the one true God is Doctor Doom and we should all be worshiping him.
Whenever you get caught by a guard, everything around you slows down. You can then kill them before they can alert anything else.
Reminds me of Fallout 3's VATS. A bullshit mechanic that I hate, but everyone else seems to love it.

Yeah, I avoided using that, too.


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Holy fuck this boss fight is hard

it really feels like this is what Kojima wanted to do, all those years ago

wow

im glad he gave himself the chance
Spoiler
Which one?
The only one, I had trouble with was Volgin. But then I was like, duh, water towers lol. Also, forgot he absorbed stuff. Shot a rocket at him, and was like oh shit!


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the one true God is Doctor Doom and we should all be worshiping him.
So anyway how do you think Solid Snake would have fared if he had to face Skulls during his infiltration of Outer Heaven?


 
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Spoiler
On the way to getting Huey, I snuck through that entire base, crawling, diving, etc. That was the most satisfying infiltration I've had.

Then I stormed out and blew up vehicles left and right on that cool little automobile thing.

Also pro tip: If you dive while on stairs, you'll shoot all the way up to the top.


 
Elai
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What you're telling me is that you think you're judgement is better than Kojima's?

No, that's what you took out of my post. I never said anything of the sort.

>with MGSV Kojima had 5+ year development period, plus 25 years of experience behind that making these kind of games
>has been tweaking the game for months on end, even going so far as to saying that he doesn't want to play MGSV after release because it would be too difficult because he'll want to tweak some more
>includes reflex mode
>"the game is too easy for reflex mode"

Let's not pretend you didn't mean that.


 
Elai
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Spoiler
Which one?
Minor Spoilers regarding the gameplay, not story.
Quiet. Feels a lot like what The End and Sniper Wolf were trying to be.

Seriously, try playing that mission on extreme and you'll see what I mean. It's fucking awesome, and potentially the best boss battle in the series.


Quote
The only one, I had trouble with was Volgin. But then I was like, duh, water towers lol. Also, forgot he absorbed stuff. Shot a rocket at him, and was like oh shit![/spoiler]

Spoiler
Yeah, my problem with that fight was the timing.


 
Elai
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So anyway how do you think Solid Snake would have fared if he had to face Skulls during his infiltration of Outer Heaven?

Considering he's a better soldier than Big Boss, I reckon he'd do just fine.


 
Elai
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Where do get Bandana?

Chapter 2 Spoilers
You need to finish the Huey storyline.


 
Elai
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And god damn, that boss battle was hard as fuck. Worth it.


 
Elai
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This game is fucking great.


 
DAS B00T x2
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This is not the greatest sig in the world, no. This is just a tribute.
What you're telling me is that you think you're judgement is better than Kojima's?

No, that's what you took out of my post. I never said anything of the sort.

>with MGSV Kojima had 5+ year development period, plus 25 years of experience behind that making these kind of games
>has been tweaking the game for months on end, even going so far as to saying that he doesn't want to play MGSV after release because it would be too difficult because he'll want to tweak some more
>includes reflex mode
>"the game is too easy for reflex mode"

Let's not pretend you didn't mean that.
Sounds like a serious crutch that's for people who want the story but are bad at games.


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response to your spoiler
It really doesn't ramp up later on?

Response to your response to my spoiler
Unfortunately, no. Unless you play the extra ops that purposefully make the game harder, (like Naked, Extreme, Perfect stealth, etc.) it's pretty fucking easy.

Also, unless there's skulls. They ramp up the difficulty sometimes.
Response to your response to my response to your spoiler
Well, that's a bit disappointing :/ I've realized I can just plant a C4 in my approach and detonate it in a tight spot to distract them (and/or destroy their comms all at once) and make a clean getaway. Although I hear they catch on if you do the same stuff over and over again...

Whenever you get caught by a guard, everything around you slows down. You can then kill them before they can alert anything else.
Reminds me of Fallout 3's VATS. A bullshit mechanic that I hate, but everyone else seems to love it.

Yeah, I avoided using that, too.
FYI, I believe there's an option to turn it off like there was in GZ, in case you didn't know.
Last Edit: September 03, 2015, 09:28:17 PM by Kupo


 
Elai
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Sounds like a serious crutch that's for people who want the story but are bad at games.

Spoiler
Except there's virtually no story here.

So. . .


 
Elai
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"Quiet... it's okay.

You don't need to dress like that anymore."




 
DAS B00T x2
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This is not the greatest sig in the world, no. This is just a tribute.
Sounds like a serious crutch that's for people who want the story but are bad at games.

Spoiler
Except there's virtually no story here.

So. . .
Super Mario 3d Land hardly had a story.
Still, die 5 times on a level and the game turns you invincible.

I'mma call a crutch a crutch when I see a crutch, brah.


 
Elai
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Does anyone know how to get the MGS3 sneaking suit?



I know it's in the game...



 
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RIP ENDIE
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Elai
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Also

that bandana is a different bandana than the one I'm using

it's most likely the infinity bandana


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the one true God is Doctor Doom and we should all be worshiping him.
What you're telling me is that you think you're judgement is better than Kojima's?

No, that's what you took out of my post. I never said anything of the sort.

>with MGSV Kojima had 5+ year development period, plus 25 years of experience behind that making these kind of games
>has been tweaking the game for months on end, even going so far as to saying that he doesn't want to play MGSV after release because it would be too difficult because he'll want to tweak some more
>includes reflex mode
>"the game is too easy for reflex mode"

Let's not pretend you didn't mean that.

Too easy for reflex mode? It's more difficult without it. Actually, it's only difficult without it.

Personal opinion as to the game design isn't a matter of objective judgement given no two people want the game designed the exact same way. He included a game mechanic I don't like, but fortunately he also included the option of turning it off. But I guess you're right in that I implied that I have a better idea of what I want in a Metal Gear game than he does...because, y'know, I do.


 
Luciana
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I play with reflex mode on, but I feel I've gotten good enough to turn it off.

Also, rolling while prone is the best damn thing at night. I feel so tactical.


 
Luciana
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Does anyone know how to get the MGS3 sneaking suit?



I know it's in the game...


You just research it after getting a bit further in the game I believe. Make sure you're recruiting the soldiers for that field as well and building the struts for em. I use it ALL the time.