“I can promise you that we’re definitely not leaving Metal Gear behind or anything like that. I know some blogs were claiming that online this morning, but I’m not really sure where they’d be getting that from.“We’re still definitely working on console games and franchises such as Metal Gear, Silent Hill, Castlevania, PES and all the rest.”
Next game in the MGS seriesMetal Gear Slot
They'll still all be shit tbh
the one true God is Doctor Doom and we should all be worshiping him.
The statement came from Konami Customer Support rather than a member of the PR Team, but then they have previously stated that the panic over the company purely focusing on mobile is unfounded, saying, “Our aim is to continue to build up a comprehensive portfolio of console, arcade, and card game titles for each IP while also making the best possible use of the mobile devices that accompany our customers in their daily life.”
you left this bit outQuoteThe statement came from Konami Customer Support rather than a member of the PR Team
The statement came from Konami Customer Support rather than a member of the PR Team
Isn't MGS dead without Kojima?
Quote from: Comet on September 22, 2015, 05:28:36 PMIsn't MGS dead without Kojima?You'd think so, but I remain optimistic about the situation.If I look at Metal Gear's history, I can see that the only truly "bad" Metal Gear without Kojima's name on it was Snake's Revenge. The other main ones I'm thinking of, Portable Ops and Rising: Revengeance, were both good, or at least, passable in their own right. Portable Ops was very true to it's Metal Gear roots, with it's story feeling very at home in the canon. The problem was the gameplay. The team was assigned to create an entirely new kind of game for a new system (PSP) and was tasked with following up the INCREDIBLE Snake Eater. If they can somehow get writers that know the lore, and the remnants of the KojiPro team to follow up the open world infiltration of The Phantom Pain, it's possible that we could a true "missing link" in the MG canon.I mean, it's clear Kojima is one of two things: He's a poor creator incapable of delegating and organising people to meet deadlinesorHe's a shit writer.Either way, he's constantly disrespected the franchise that put him on the map. And while Peace Walker, Ground Zeroes and The Phantom Pain are all great games, they lack the imaginative flare of the original 3. His departure may be a blessing in disguise. And as a fan of his work, I hope he can find a studio where he can make more of what he really wants to -- stuff like Silent Hill. I will remain cautiously optimistic about the future.
fixed. you had two Lists before my quotes, and it fucked with everything else in the post.
People think he was the genius behind EVERYTHING but he had a team of writers and artists who probably convinced him to go in different directions, rather than let him have complete control.
The leaning feature in MGS2 was a suggestion from the development team. They had to fill a quota of ideas per week or something.
Good. A company their size would have been batshit insane to go the mobile-gaming route.Yeah, any Kojima-less MGS sequels would only be so bad at worst, unless Konami just up and drops the ball, because Kojima and the gang have been making the blueprints for a long time now.