If you care about frame rate for any reason outside of stability, you're stupid.30 is not only acceptable--it's also better in some circumstances.
Quote from: Verbatim on October 20, 2015, 03:14:14 PMIf you care about frame rate for any reason outside of stability, you're stupid.30 is not only acceptable--it's also better in some circumstances.more fps is always better
Quote from: terrorbite on October 20, 2015, 03:21:29 PMQuote from: Verbatim on October 20, 2015, 03:14:14 PMIf you care about frame rate for any reason outside of stability, you're stupid.30 is not only acceptable--it's also better in some circumstances.more fps is always betterNot if it isn't in the artist's vision.
Quote from: Verbatim on October 20, 2015, 03:23:19 PMQuote from: terrorbite on October 20, 2015, 03:21:29 PMQuote from: Verbatim on October 20, 2015, 03:14:14 PMIf you care about frame rate for any reason outside of stability, you're stupid.30 is not only acceptable--it's also better in some circumstances.more fps is always betterNot if it isn't in the artist's vision.an artists who wants his game to look shitty isnt a good artist.
Quote from: terrorbite on October 20, 2015, 03:25:44 PMQuote from: Verbatim on October 20, 2015, 03:23:19 PMQuote from: terrorbite on October 20, 2015, 03:21:29 PMQuote from: Verbatim on October 20, 2015, 03:14:14 PMIf you care about frame rate for any reason outside of stability, you're stupid.30 is not only acceptable--it's also better in some circumstances.more fps is always betterNot if it isn't in the artist's vision.an artists who wants his game to look shitty isnt a good artist.1. It doesn't even look shitty.2. It's not that he wants his game to look shitty. He wants to produce some desired effect.For example, if I made a game dedicated to you, I'd make the game 30fps specifically to piss you off, because you apparently detest 30fps so much. So for that specific purpose--creating that irrational sense of anger within you, 30fps would be a superior choice over anything higher, because nothing else would have achieved that desired effect.No amount of frames is better than any other amount of frames, objectively.It's just a matter of what your vision is, and what you plan to do and express in your game.
the fewer fps the shittier it looks. fact.
Quote from: terrorbite on October 20, 2015, 03:31:40 PMthe fewer fps the shittier it looks. fact. Doesn't matter. Even 1fps can be better than 120fps, if that's your artistic vision.Martin Scorsese directed Raging Bull in 1980. Even though color video was available for twenty-seven years at this point, Scorsese still made the artistic decision to shoot that film in black-and-white.Are you gonna tell me that Martin Scorsese is a bad artist, because he opted not to use color for that Academy Award-winning film?
but making something in b&w vs color doesn't make it look worse.
having a VIDEO be 1 fps vs 120fps does look worse.
Quote from: terrorbite on October 20, 2015, 03:36:03 PMbut making something in b&w vs color doesn't make it look worse.To you. A lot of people can't stand black and white. Quotehaving a VIDEO be 1 fps vs 120fps does look worse.Not to me. Especially not if the video was designed to run at 1fps, or 10fps, or 30fps.
1fps is a slide show, not a video.
what artistic purpose is there to make something run at a low fps? what desired effect does that accomplish?
For example, if I made a game dedicated to you, I'd make the game 30fps specifically to piss you off, because you apparently detest 30fps so much. So for that specific purpose--creating that irrational sense of anger within you, 30fps would be a superior choice over anything higher, because nothing else would have achieved that desired effect.
Quote from: terrorbite on October 20, 2015, 03:43:32 PMwhat artistic purpose is there to make something run at a low fps? what desired effect does that accomplish?I just GAVE you one, guy. You want me to repeat myself?QuoteFor example, if I made a game dedicated to you, I'd make the game 30fps specifically to piss you off, because you apparently detest 30fps so much. So for that specific purpose--creating that irrational sense of anger within you, 30fps would be a superior choice over anything higher, because nothing else would have achieved that desired effect.Either way, it doesn't matter--just because you might not be able to come up with an artistic purpose yourself, doesn't mean that there aren't any.
angering people at how bad your art is isn't art.
Quote from: terrorbite on October 20, 2015, 03:48:27 PMangering people at how bad your art is isn't art.Says who?I didn't know you were the arbiter of what it and isn't art.
Quote from: Verbatim on October 20, 2015, 03:49:51 PMQuote from: terrorbite on October 20, 2015, 03:48:27 PMangering people at how bad your art is isn't art.Says who?I didn't know you were the arbiter of what it and isn't art.beacuse "shit i cant believe i wasted my money on this" isnt the emotion that art is supposed to evoke
Quote from: terrorbite on October 20, 2015, 03:54:47 PMQuote from: Verbatim on October 20, 2015, 03:49:51 PMQuote from: terrorbite on October 20, 2015, 03:48:27 PMangering people at how bad your art is isn't art.Says who?I didn't know you were the arbiter of what it and isn't art.beacuse "shit i cant believe i wasted my money on this" isnt the emotion that art is supposed to evoke LOLLOOK AT THIS KID WHO THINKS HE CAN TELL ARTISTS WHAT THEY SHOULD BE ALLOWED TO MAKEHow about a game called "Thirty"--an action game where you go through thirty rooms, fight thirty enemies in each room, and a boss for a grand total of thirty bosses. You have thirty HP, thirty different kinds of attacks to use, thirty weapons and items/pickups, and everything about the game revolves around the number thirty in some way.Even the frame rate.