Tbh silent characters that players can project themselves on only are good with good characters to go with them.I do like the ability to project onto a character though, but only when they are literally complete blank slates you create yourself on. Not ones like Master Chief.
Silent protagonists are cool but saying they help immerse someone is stupid.
Depends if it's voice or text. I wouldn't complain if Link spoke in Zelda because there's no voice acting anyway.
I dunno, it's kind of lazy I guess, but I'd rather have a protagonist who doesn't say anything than run the risk of having him say the stupidest shit ever. There's nothing worse than being forced to play as a guy you hate, because he annoys you.They say there's a reason they never give Link anything to say...YouTube
the one true God is Doctor Doom and we should all be worshiping him.
I'm mixed, Doomguy works really well for it since you're always in his perspective, but in say Destiny, I'm bothered by it
I have no preference, save that previously silent protagonists shouldn't speak in subsequent appearances. My one exception is Issac Clarke, who got 10x better after he started getting lines.Too bad there will never be a Dead Space 3.
Quote from: Prime the Stampede on October 02, 2016, 11:42:59 PMI have no preference, save that previously silent protagonists shouldn't speak in subsequent appearances. My one exception is Issac Clarke, who got 10x better after he started getting lines.Too bad there will never be a Dead Space 3.jak & daxter, yoeven if he took a level in edge as well
Quote from: Pippen on October 02, 2016, 04:37:32 PMTbh silent characters that players can project themselves on only are good with good characters to go with them.I do like the ability to project onto a character though, but only when they are literally complete blank slates you create yourself on. Not ones like Master Chief.Yeah, honestly, Master Chief is a good example of how not to approach characterizing the player-character. They tried to have the best of both worlds by having him mostly silent but not completely silent, but they ended up with none of either world. He's boring, and you can't really picture yourself as him, because each remark he makes with his gravelly voice pulls you out of that fantasy.
Link in Wind Waker had some personality.
Quote from: Vien on October 03, 2016, 03:45:24 PMLink in Wind Waker had some personality.This is true. The renditions of Cartoon Link generally do.