So as long as 343 provides the basic necessities for a branching Halo community, it should be a smooth ride. Reach and 4 missed out on some pretty big things that held the tree together so there was nothing left for the branches to hang on. People come to only accept that the Campaign and Multiplayer (though they are the more hefty ones) are the only essentials for a "good" Halo game. But it's much more than that. Whether or not you agree with more will be decided when Halo 5 comes out. If that game comes out and it fails just as much as Reach or Halo 4 did and you come to me asking why, I'll point out all of them individually and say why.
Quote from: Siffera on April 10, 2015, 02:17:32 PMSo as long as 343 provides the basic necessities for a branching Halo community, it should be a smooth ride. Reach and 4 missed out on some pretty big things that held the tree together so there was nothing left for the branches to hang on. People come to only accept that the Campaign and Multiplayer (though they are the more hefty ones) are the only essentials for a "good" Halo game. But it's much more than that. Whether or not you agree with more will be decided when Halo 5 comes out. If that game comes out and it fails just as much as Reach or Halo 4 did and you come to me asking why, I'll point out all of them individually and say why.theyve been making strides towards reconciling with the competitive community. the HCS is doing ok. not perfect by any means, but its better than what we had before. all that matters at this point is how balanced h5 multiplayer is going to be. if its as bad as h4, the series is as good as dead.
Quote from: Azumarill on April 10, 2015, 02:20:32 PMQuote from: Siffera on April 10, 2015, 02:17:32 PMSo as long as 343 provides the basic necessities for a branching Halo community, it should be a smooth ride. Reach and 4 missed out on some pretty big things that held the tree together so there was nothing left for the branches to hang on. People come to only accept that the Campaign and Multiplayer (though they are the more hefty ones) are the only essentials for a "good" Halo game. But it's much more than that. Whether or not you agree with more will be decided when Halo 5 comes out. If that game comes out and it fails just as much as Reach or Halo 4 did and you come to me asking why, I'll point out all of them individually and say why.theyve been making strides towards reconciling with the competitive community. the HCS is doing ok. not perfect by any means, but its better than what we had before. all that matters at this point is how balanced h5 multiplayer is going to be. if its as bad as h4, the series is as good as dead.Despite my lack of doubt that Halo 5 wont be a competitive shooter, having that as the only thing that matters wont get the game any farther than how it was before (the Halo 2 - 3 days). Like I said in my previous post about the tree analogy, to get the game to way it was before we'd require the basic needs to have the game branch out to most, if not all Halo communities. With a good Campaign and Multiplayer we would just have a stripped tree. Not a dead tree, but a tree that has no flavor to it. There has to be something for everyone. Some more so than others, but just enough to give them the basics. Be it the Machinima community, speed runs, role-play, etc.
Quote from: Verbatim on April 09, 2015, 06:01:46 PM>fps games>verbadumb
>fps games