FINDING THAT PERFECT MATCH (MATCHMAKING PREFERENCES)Over the past few weeks, we’ve been detailing various bits and pieces arriving with Memories of Reach. One of the features included will be new Matchmaking Search Preferences. These options will be present on the Arena and Warzone playlist selection screens and will give you the ability to choose between Balanced, Focused, or Expanded as your search preference. Here’s how these break down:Balanced (default): Search for a match based on your fireteam's skill and network connection quality.Expanded: Widen search parameters to find the first available match with reasonable skill matching and network connection quality.Focused: Narrow search to find the best match based on your fireteam's skill and connection. Search times may be longer than normal.Below is a look at how and where these options will live within the UI. If you so choose, you can easily switch up your preference before you enter a playlist.
A NEW PGCRSince the very first neighborhood Halo matches, the Post Game Carnage Report has been a destination for post-match debriefing, trash talk, laughs, recounting epic moments, and tallying career-high statistics. Over the years, the PGCR has evolved, and Halo 5’s PGCR has a variety of changes on the way based on your feedback. Let’s take a look at some of the new additions…On the below screen, you’ll now see an overview of all of the rewards you earned in the match, and up to three Rare and Legendary medals as well. Medals come in the same flavors as REQs, and you can view any player’s top medals as you move up and down the stats table. If you want to see more, press A on any player and open the new Player Recap screen, which displays:All Medals earned from the match, including quantity, medal rarity, and descriptionTool of DestructionKilled Most (see who each player killed most, and how many times)Killed By (see who each player fell victim to the most, and how many times)Press LB or RB to view Commendations or Progress from your RecapPress LT or RT to view Recaps of other players from the match.
SANDBOX UPDATESIn addition to a variety of weapon balance and Campaign / AI balance updates, the Multiplayer and Sandbox Teams have been finalizing adjustments to player movement. Here’s a breakdown from the Multiplayer Team:For Memories of Reach, we’ve fixed a bug where Spartan Charge would not properly target enemies at the edges of a red reticle on the horizontal plane (you can still get red reticle and miss vertically). Fear not, though – players who skillfully evade a Spartan-Charging player with Thrust will still escape without taking damage. Additionally, Spartan Charge with Speed Boost will no longer be a one-hit kill, and Spartan Charge with the Gravity Hammer will no longer be a one-hit kill.The last item is a slight increase to movement speed while crouching. This has been increased to allow for crouching to be a more viable choice for players to flank and attack. The speed isn’t drastic, but after months of testing we’ve found it to be the sweet spot.
Last week, we took a look at Infection game type details as well as medals and medal art, and today, we’re detailing the specifics of the hardware as well as taking a look at a community spotlight map. If you’re anxious to see Infection in action, be sure to keep an eye on Game Informer early next week.INFECTION MEDAL DETAILS AND CRITERIAZombie Hunter - "Kill 5 Zombies without dying"Zombie Slayer - "Kill 10 Zombies without dying"Hell’s Janitor - "Kill 15 Zombies without dying"Hell Jumper - "Kill 20 Zombies without dying"Zombicide - "Kill 25 Zombies without dying"The Cure - "Kill 30 Zombies without dying"Infector - "Infect 2 Survivors without dying"Carrier - "Infect 3 Survivors without dying"Ravager - "Infect 4 Survivors without dying"Plague Bearer - "Infect 5 Survivors without dying"Lord of the Flies - "Infect 6 Survivors without dying"Last Man Standing - "Be the last man standing in a game of Infection"Infected - "Infect a survivor"Ancient One - "Survive an entire round as a Zombie and convert at least one Survivor"Survived - "Live through the Zombie Apocolypse"Resourceful - "Kill a Zombie when all of your weapons are empty"Stalker - "Assassinate a Zombie”Flatline - "Kill the last man standing in a game of Infection"
STASISYou’ve seen certain sneak peeks of the upcoming Arena map, and just beyond this paragraph is a piece of concept art from the world of Stasis. To see it in action, be sure to tune into next week’s live stream – more on that in just a moment.
MEMORIES OF REACH LIVESTREAMMemories of Reach draws nearer, which means the livestream team is busy preparing for the full unveil of all of the goodness we’re talking about today. The stream will take place on Wednesday, May 11 at 3 p.m. PT. We’ll have gameplay, community highlights, special guests, and more, and we hope you’ll join us for the show.
so they did sell the game unfinished to increase it's longevity. hmm
I don't see a release date at all.
Quote from: gats on May 07, 2016, 09:40:27 AMso they did sell the game unfinished to increase it's longevity. hmmShhh, you'll trigger Whiteflame.
It was fucking stupid of 343 to make a secret hidden ONI req that was not even a Reach req.
Who in the fuck wanted another phaeton?What happened to the UNSC air vehicles they literally promised us.
Halo 5 is shit
Not even a fucking Hannibal Forklift.