you mean other than the absolute supremacy the empire has in space and the redonk abilities the consortium has that make playing as the rebels or empire an absolute pain in the ass? what about the multitude of useless units that are just there to fluff the unit pool and the complete ass job that is ground combat in that game? people pretty much never play the ground combat sections in that game because they're such a chore to play.
You must be smoking something real foul if you think the Empire has an unfair advantage over the other factions. Mon Calamari Cruisers DESTROY Star Destroyers but Empire is given a slight advantage in TIE Defenders over B-Wings to compensate. Also people never play ground combat because they don't know how to counter mobile artillery which is so piss easy. People just want to turtle until they get their own artillery or a group of hero units then get fed up when they get stomped on. Quote from: LC on February 22, 2017, 07:20:44 PMyou mean other than the absolute supremacy the empire has in space and the redonk abilities the consortium has that make playing as the rebels or empire an absolute pain in the ass? what about the multitude of useless units that are just there to fluff the unit pool and the complete ass job that is ground combat in that game? people pretty much never play the ground combat sections in that game because they're such a chore to play.
you're smoking something real foul if you think fighting the braindead AI gives you any idea of how the balance in that game plays out. eclipse and death star wreck shop in space the shit maps and shit units make the ground combat a slog to play through. if you were to submit any of the EaW maps to lets say team liquid you'd be laughed out of the place.
I only played either Hard AIs or Multiplayer with other people before logging in became impossible. Death Star is balanced by both R2/3PO and IG-88 (especially IG-88). Eclipse was never available outside campaign unless you modded the game. There is literally nothing wrong with the ground maps. You're talking with someone who played EaW solely for years before I was able to muster up the money to get a computer that could play Supreme Commander. Quote from: LC on February 23, 2017, 12:47:50 AMyou're smoking something real foul if you think fighting the braindead AI gives you any idea of how the balance in that game plays out. eclipse and death star wreck shop in space the shit maps and shit units make the ground combat a slog to play through. if you were to submit any of the EaW maps to lets say team liquid you'd be laughed out of the place.
all of the ai was a joke, i won against an entire imperial fleet with nothing but a 4 xwings and 2 y wingsyou could use it in galactic conquest and it made the game easy modethe ground combat is a fucking joke, you're seriously the only person in the last decade that has called that portion of the game anything other than a dumpster fire. the balance in this game is so incredibly out of wack that it was never even considered for any kind of competitive scene and the fact that there are so many notable mods dedicated to trying to balance that mess of a game to make it fun (for something other than throwing around iconic star wars units) and challenging shows how poorly the game was designed.fucking christ the fact that the consortium starts with tech level 5 and doesn't even need the black market to start fielding some of the best units in the game is really fucking stupid and in an mp gc you might as well not even bother playing if you're imps because all your shit is easy bribed and hacked which makes it impossible to defend your already nearly impossible to defend bases from consortium stealth attack s.t. someone who played EaW since releaseit's a terrible terrible game when it's not modded for anything other that derping around with the novelty of a star wars rts
Not gonna lie, I genuinely grinned when I watched the brutes BTFOing the elites
the one true God is Doctor Doom and we should all be worshiping him.
Quote from: BaconShelf on February 19, 2017, 08:54:11 AMNot gonna lie, I genuinely grinned when I watched the brutes BTFOing the elitesIt's good because "Muh Sangheili community" can be pretty obnoxious
Quote from: Spartan on February 23, 2017, 10:13:01 AMQuote from: BaconShelf on February 19, 2017, 08:54:11 AMNot gonna lie, I genuinely grinned when I watched the brutes BTFOing the elitesIt's good because "Muh Sangheili community" can be pretty obnoxious>bigger>stronger>faster>tougher>meanerfuck lizards monkeys rock
Did that imperial fleet consist of solely capital ships defended by nothing else? I call bullshit because anything bigger than a corvette gets a hangar with TIE fighter squads and a TIE Bomber squad. Now if your fleet was nothing but B-Wings that would be slightly more believable but even then that's still far fetched. I literally just went on FoC Galactic Conquest and put my starting tech level to 5, The Eclipse is nowhere available to purchase. If people didn't go into ground combat with the same mindset as space combat they might not hate it vehemently so much. People just want to hold their base and maybe a mining depot for extra credits then get butt hurt when they're invaded because they're sitting on their ass teching up instead of pushing the enemy. The only broken unit I've ever come across in FoC is that Rebel tank with hit points and usually the thing is slow enough to bomb from orbit anyways. Why would I care about whether or not it's in a competitive scene? Supreme Commander FA is my favorite RTS ever and it doesn't have a competitive scene. It's a fun game to play against your friends with, yeah there's better games out there (like Supreme Commander) but I'm defending EaW at the sole point that's it's better than that shit stain on the Halo franchise HW.
Bonnie just confirmed that splitscreen is confirmed for any futute Halo FPS games.http://www.readyuplive.com/2017/02/bonnie-ross-halo-fps-titles-will-split-screen-going-forward/
Quote from: Sfx: Clang on February 23, 2017, 01:40:22 PMBonnie just confirmed that splitscreen is confirmed for any futute Halo FPS games.http://www.readyuplive.com/2017/02/bonnie-ross-halo-fps-titles-will-split-screen-going-forward/Nice to see them bringing back a basic feature that was in every Halo game prior
Quote from: Jono on February 23, 2017, 02:10:58 PMQuote from: Sfx: Clang on February 23, 2017, 01:40:22 PMBonnie just confirmed that splitscreen is confirmed for any futute Halo FPS games.http://www.readyuplive.com/2017/02/bonnie-ross-halo-fps-titles-will-split-screen-going-forward/Nice to see them bringing back a basic feature that was in every Halo game priorAs long as you don't complain when the game is at 480p/720p when playing in splitscreen
She also discussed the studio's approach to storytelling going forward, saying, "while we love our transmedia, sometimes I do think we tell a little bit too much story in our games." So, with future Halo titles, Ross said 343 plans to keep the game stories simpler and use transmedia to tell the deeper narratives.
sometimes I do think we tell a little bit too much story in our games
We gonna ignore the part where Bonnie discussed Halo's story?QuoteShe also discussed the studio's approach to storytelling going forward, saying, "while we love our transmedia, sometimes I do think we tell a little bit too much story in our games." So, with future Halo titles, Ross said 343 plans to keep the game stories simpler and use transmedia to tell the deeper narratives.
so you're saying He's biggerFaster and stronger too Atriox's true identity as Punished Kong Confirmed
Quote sometimes I do think we tell a little bit too much story in our gamesAh, seems like they want to take the Reach route in terms of campaign.
Quote from: Jono on February 24, 2017, 03:09:08 PMQuote sometimes I do think we tell a little bit too much story in our gamesAh, seems like they want to take the Reach route in terms of campaign.The midgame plot twist in Halo 6 will be that Cortana had a Guardian and an entire Promethan army cloacked onboad the Infinity the entire time. Just don't ask how they got there in the first place.
Quote from: Sfx: Clang on February 24, 2017, 03:19:41 PMQuote from: Jono on February 24, 2017, 03:09:08 PMQuote sometimes I do think we tell a little bit too much story in our gamesAh, seems like they want to take the Reach route in terms of campaign.The midgame plot twist in Halo 6 will be that Cortana had a Guardian and an entire Promethan army cloacked onboad the Infinity the entire time. Just don't ask how they got there in the first place."The Prometheans are on the Infinity" in the most bored, uninvested voice acting ever.
Quote from: Doctor Doom on February 24, 2017, 03:23:02 PMQuote from: Sfx: Clang on February 24, 2017, 03:19:41 PMQuote from: Jono on February 24, 2017, 03:09:08 PMQuote sometimes I do think we tell a little bit too much story in our gamesAh, seems like they want to take the Reach route in terms of campaign.The midgame plot twist in Halo 6 will be that Cortana had a Guardian and an entire Promethan army cloacked onboad the Infinity the entire time. Just don't ask how they got there in the first place."The Prometheans are on the Infinity" in the most bored, uninvested voice acting ever.TBH I still dont find that line delivery that bad IMO. There wasnt really need for him to be freaking out, and he was a Spartan III after all
Quote from: Sfx: Clang on February 24, 2017, 03:57:16 PMQuote from: Doctor Doom on February 24, 2017, 03:23:02 PMQuote from: Sfx: Clang on February 24, 2017, 03:19:41 PMQuote from: Jono on February 24, 2017, 03:09:08 PMQuote sometimes I do think we tell a little bit too much story in our gamesAh, seems like they want to take the Reach route in terms of campaign.The midgame plot twist in Halo 6 will be that Cortana had a Guardian and an entire Promethan army cloacked onboad the Infinity the entire time. Just don't ask how they got there in the first place."The Prometheans are on the Infinity" in the most bored, uninvested voice acting ever.TBH I still dont find that line delivery that bad IMO. There wasnt really need for him to be freaking out, and he was a Spartan III after allYou must have been dropped on your head as a baby if you think nothing is wrong with that line delivery. Joe Buck would have put more emotion in it... and he has as much emotion as a brick wall.
Quote from: Sfx: Clang on February 24, 2017, 03:19:41 PMQuote from: Jono on February 24, 2017, 03:09:08 PMQuote sometimes I do think we tell a little bit too much story in our gamesAh, seems like they want to take the Reach route in terms of campaign.The midgame plot twist in Halo 6 will be that Cortana had a Guardian and an entire Promethan army cloacked onboad the Infinity the entire time. Just don't ask how they got there in the first place.We need that sweet Halo 4 nostalgiaYouTube