Halo 4's multiplayer was a fucking abomination what are you talking about.
Quote from: Fedorekd on November 17, 2016, 11:20:13 AMHalo 4's multiplayer was a fucking abomination what are you talking about.Pre TU was more than a fucking abomination (Fuck Meltdown especialy, whoever designed that map deserves to spend the rest of there life in Gitmo). Post TU it's pretty great.
Pre TU was more than a fucking abomination (Fuck Meltdown especialy, whoever designed that map deserves to spend the rest of there life in Gitmo; The person who made the BR 5 bursts to kill too). Post TU it's pretty great and the game's story is still the best in the series (barring any of the books maybe)
Quote from: Uranium on November 17, 2016, 11:26:24 AMQuote from: Fedorekd on November 17, 2016, 11:20:13 AMHalo 4's multiplayer was a fucking abomination what are you talking about.Pre TU was more than a fucking abomination (Fuck Meltdown especialy, whoever designed that map deserves to spend the rest of there life in Gitmo). Post TU it's pretty great.>sprint>custom loadouts>killstreak ordanancenone of these can be justified in a halo game
Can you give me a full list of changes Halo 4's TU brought? I didn't notice as much sweeping chances as Reach had. Quote from: Uranium on November 17, 2016, 11:26:24 AMPre TU was more than a fucking abomination (Fuck Meltdown especialy, whoever designed that map deserves to spend the rest of there life in Gitmo; The person who made the BR 5 bursts to kill too). Post TU it's pretty great and the game's story is still the best in the series (barring any of the books maybe)
Despite a growing trend of HD remakes throughout the gaming industry, 343 Franchise Director Frank O’Connor recently took to NeoGAF forums to announce that 343 Industries has no plans to remaster Halo 3. Some fans were in uproar, lamenting the bitter fact that now they will no longer be able to hear Miranda Keyes say “To war” in a glorious CGI cutscene, and other fans were relieved to know that such a huge amount of resources will not be wasted on yet another goddamn remake.However, for all the strife, no one was prepared for what Halo 3: Anniversary itself had to say:“Well I didn’t want you assholes anyway. Ya’ll would just spend so much time bitching about minor art changes, or the remastered soundtrack, or maybe you would be so neck deep in nostalgia that you wouldn’t notice my gaping plot-holes anyway and how the only way to fix the worst of them was to use Precursor Space Magic™.”Meanwhile, Frank O’Connor rushed from 343 Industries’s office in Kirkland, WA to confront the rogue remake. Armored in a polka-dot morphsuit and armed with a deadly mop, O’Connor tracked down Halo 3: Anniversary to its bunker in southwestern Kazakhstan, yet found only a Nigerian Prince offering him unlimited fortunes to O’Connor in exchange for O’Connor credit card and ID. O’Connor, having secretly added the bugs of the Master Chief Collection to his banking account, slyly gave his credit card to the Nigerian Prince. Eye witness accounts report that after downloading the 20 GB patch onto O’Connor’s card, the Nigerian Prince emitted a deathly mechanical moan, froze in place, and came crashing to the ground muttering “You finished -1th.”At this time, the hunt for Halo 3: Anniversary continues. It is believed that Russia may be providing asylum to the wayward remake, just like Halo Online.
>Custom loadoutsProblems there were the DMR, Plasma Pistol, stickies, and Promethian Vision Get rid of those an maybe a couple of perks and all the problems disappear
Quote from: Uranium on November 17, 2016, 11:37:16 AM>Custom loadoutsProblems there were the DMR, Plasma Pistol, stickies, and Promethian Vision Get rid of those an maybe a couple of perks and all the problems disappearThere still remains the problem of there being custom loadouts and perks in the first place.
Quote from: Fedorekd on November 17, 2016, 12:10:40 PMQuote from: Uranium on November 17, 2016, 11:37:16 AM>Custom loadoutsProblems there were the DMR, Plasma Pistol, stickies, and Promethian Vision Get rid of those an maybe a couple of perks and all the problems disappearThere still remains the problem of there being custom loadouts and perks in the first place.It's fine with the Bullshit ones taken out
Would you guys be interested in playing some custom games on classic maps with classic settings this weekend for the sake of anniversary?
Quote from: Uranium on November 17, 2016, 12:12:38 PMQuote from: Fedorekd on November 17, 2016, 12:10:40 PMQuote from: Uranium on November 17, 2016, 11:37:16 AM>Custom loadoutsProblems there were the DMR, Plasma Pistol, stickies, and Promethian Vision Get rid of those an maybe a couple of perks and all the problems disappearThere still remains the problem of there being custom loadouts and perks in the first place.It's fine with the Bullshit ones taken outNo it's not, custom loadouts and perks don't belong in a shooter like Halo.
So yeah, I'm not gonna read through 162 pages of posts.
The book Smoke and Shadows was good.
Would you guys say this game is still better than Halo 5?YouTube
Quote from: Vien on November 28, 2016, 05:28:08 AMThe book Smoke and Shadows was good.Basic premise?
Ace maintained course for the next few hours and then swung aft by eleven degrees. Not long after, Arcadia emerged like a ghost from the darkness and dominated the viewscreen. A pale blue atmospheric ring circled the planet, creating a spectral glow around an otherwise ashen gray surface. No one spoke on the bridge. They all knew what they were looking at— a planet-size tomb. A grave marker of millions.
Quote from: Uranium on November 28, 2016, 12:52:04 PMQuote from: Vien on November 28, 2016, 05:28:08 AMThe book Smoke and Shadows was good.Basic premise?The year is 2557 and we focus around a group of scavengers led by Rion Forge. She searches The Roman Blue one day to find leads of her father, John Forge from the Spirit of Fire. They eventually locate a downed covenant vessel with a buoy just beyond Arcadia and eventually acquire coordinates to the former shield world. The group stumbles across a brown dwarf surrounded by debris from the after math of the first Halo Wars, but locate a fragment still intact. The AI managing the shield world was partially intact, and after a brief skirmish with Gek 'Lhar, Rion acquires the chip with said unit. The group makes a return to Venezia, and after some questioning with the AI, she discovers her father passed from performing a heroic act. It concludes with them making a possible return to the shield world. There was an ONI operative on board, but it didn't involve bashing Halsey or anything the Travissty Trilogy provided.QuoteAce maintained course for the next few hours and then swung aft by eleven degrees. Not long after, Arcadia emerged like a ghost from the darkness and dominated the viewscreen. A pale blue atmospheric ring circled the planet, creating a spectral glow around an otherwise ashen gray surface. No one spoke on the bridge. They all knew what they were looking at— a planet-size tomb. A grave marker of millions. This was pretty inaccurate, since the evacuation of Arcadia was somewhat successful.
Quote from: Fedorekd on November 17, 2016, 12:18:02 PMQuote from: Uranium on November 17, 2016, 12:12:38 PMQuote from: Fedorekd on November 17, 2016, 12:10:40 PMQuote from: Uranium on November 17, 2016, 11:37:16 AM>Custom loadoutsProblems there were the DMR, Plasma Pistol, stickies, and Promethian Vision Get rid of those an maybe a couple of perks and all the problems disappearThere still remains the problem of there being custom loadouts and perks in the first place.It's fine with the Bullshit ones taken outNo it's not, custom loadouts and perks don't belong in a shooter like Halo.Custom loadouts would make so much sense in Warzone though.
Quote from: Uranium on November 28, 2016, 12:52:04 PMQuote from: Vien on November 28, 2016, 05:28:08 AMThe book Smoke and Shadows was good.Basic premise?Gek 'Lhar
I think there was a second battle of arcadia where the covenant came back and fucced up the humans