Quote from: Fedorekd™ on February 19, 2016, 03:30:20 AMUgh, the more I hear about Created shit the less excited I get about Halo.Same. It's almost like Mass Effect. I always thought Halo was too unique to go in this direction, but it did.
Ugh, the more I hear about Created shit the less excited I get about Halo.
So 343 just brought back their own take on the BUNGiE favorites, exept instead of actually improving the fileshare system to what it should be, with an in-game interface and search, they half assed the fuck out of it with the whole makeshift friend adding thing.YouTube
Quote from: ChaosMetalDragon on February 19, 2016, 11:45:36 PMSo 343 just brought back their own take on the BUNGiE favorites, exept instead of actually improving the fileshare system to what it should be, with an in-game interface and search, they half assed the fuck out of it with the whole makeshift friend adding thing.YouTubeAnd if you took the time to read their official announcement, they acknowledged its a temporary system, and teased the File Browser would be akin to the update Forge received.
Quote from: Mr. Admirals on February 21, 2016, 12:54:11 AMQuote from: ChaosMetalDragon on February 19, 2016, 11:45:36 PMSo 343 just brought back their own take on the BUNGiE favorites, exept instead of actually improving the fileshare system to what it should be, with an in-game interface and search, they half assed the fuck out of it with the whole makeshift friend adding thing.YouTubeAnd if you took the time to read their official announcement, they acknowledged its a temporary system, and teased the File Browser would be akin to the update Forge received.Its good to know that it only took two games for 343i to finally get a file browser system to work where any other Halo game prior had it working day one.
Quote from: Jono on February 21, 2016, 12:58:33 AMQuote from: Mr. Admirals on February 21, 2016, 12:54:11 AMQuote from: ChaosMetalDragon on February 19, 2016, 11:45:36 PMSo 343 just brought back their own take on the BUNGiE favorites, exept instead of actually improving the fileshare system to what it should be, with an in-game interface and search, they half assed the fuck out of it with the whole makeshift friend adding thing.YouTubeAnd if you took the time to read their official announcement, they acknowledged its a temporary system, and teased the File Browser would be akin to the update Forge received.Its good to know that it only took two games for 343i to finally get a file browser system to work where any other Halo game prior had it working day one.and by "any other" you mean Halo 3 and Reach
Who's side is Roland on? During that level in Halo 5 when all those AI's are pledging themselves to Cortana we hear Roland as well, but at the end of the game we see he's still with the humans. Is he a double agent for Cortana or is he a double agent for the humans?
Quote from: BerzerkCommando on February 21, 2016, 05:00:23 AMWho's side is Roland on? During that level in Halo 5 when all those AI's are pledging themselves to Cortana we hear Roland as well, but at the end of the game we see he's still with the humans. Is he a double agent for Cortana or is he a double agent for the humans?Pretty sure you don't hear him pledging to Cortana and he's still on the Infinity's side.
I want to fight Brian Reed.
Called the Halo 1 pistol.Now wait for the Reach DMR or something
There's concept art of Jun's Reach-design sniper rifle and Emile's reach-design shotgun. Knowing 343 they were both finished months ago and they're waiting to use them to pad out a shitty 'content patch', if the CE pistol is anything to go by.
Quote from: BaconShelf on February 24, 2016, 02:29:20 AMThere's concept art of Jun's Reach-design sniper rifle and Emile's reach-design shotgun. Knowing 343 they were both finished months ago and they're waiting to use them to pad out a shitty 'content patch', if the CE pistol is anything to go by.What makes it really suspect is the fact that when they designed Halo 4, they programmed the weapon sandbox so they could easily shit out balance changes whenever they wanted to, thus all the early mods with replacing bullets with rockets, changing the aim assist, and a whole lot of other shenanigans.I'd find it strange if a similar system wasn't in place in Halo 5. I mean is that not what all of the weapon variants are?
Quote from: ChaosMetalDragon on February 24, 2016, 02:40:52 AMQuote from: BaconShelf on February 24, 2016, 02:29:20 AMThere's concept art of Jun's Reach-design sniper rifle and Emile's reach-design shotgun. Knowing 343 they were both finished months ago and they're waiting to use them to pad out a shitty 'content patch', if the CE pistol is anything to go by.What makes it really suspect is the fact that when they designed Halo 4, they programmed the weapon sandbox so they could easily shit out balance changes whenever they wanted to, thus all the early mods with replacing bullets with rockets, changing the aim assist, and a whole lot of other shenanigans.I'd find it strange if a similar system wasn't in place in Halo 5. I mean is that not what all of the weapon variants are?...It is?They designed the engine to be able to handle new weapons and vehicles being added in as "DLC". Older games wouldn't handle new objects being added, hence why you needed to fuck up your console to add new weapons and shit into Halo 3 and Reach (All the mods that added AA shades and campaign falcons were just utilising code from the map files and making it accessible to the player). Halo 5 is designed to have stuff added over time.I'm unsure what your point is though, I was referring to 343 purposefully withholding content to pad out their content drops/ releasing the game without most of its vital features so it looks like we're getting more than some shitty skins.
Quote from: BaconShelf on February 24, 2016, 02:45:30 AMQuote from: ChaosMetalDragon on February 24, 2016, 02:40:52 AMQuote from: BaconShelf on February 24, 2016, 02:29:20 AMThere's concept art of Jun's Reach-design sniper rifle and Emile's reach-design shotgun. Knowing 343 they were both finished months ago and they're waiting to use them to pad out a shitty 'content patch', if the CE pistol is anything to go by.What makes it really suspect is the fact that when they designed Halo 4, they programmed the weapon sandbox so they could easily shit out balance changes whenever they wanted to, thus all the early mods with replacing bullets with rockets, changing the aim assist, and a whole lot of other shenanigans.I'd find it strange if a similar system wasn't in place in Halo 5. I mean is that not what all of the weapon variants are?...It is?They designed the engine to be able to handle new weapons and vehicles being added in as "DLC". Older games wouldn't handle new objects being added, hence why you needed to fuck up your console to add new weapons and shit into Halo 3 and Reach (All the mods that added AA shades and campaign falcons were just utilising code from the map files and making it accessible to the player). Halo 5 is designed to have stuff added over time.I'm unsure what your point is though, I was referring to 343 purposefully withholding content to pad out their content drops/ releasing the game without most of its vital features so it looks like we're getting more than some shitty skins.I guess my point was that if the models and such are for those guns are indeed already finished, then why are they not released other than for reasons of padding out content, if implementing them is as simple as taking the sniper properties and tweaking them in that weapon tuning engine.After all in The Sprint didn't it take them like a week to get the Plasma Caster from Concept to working?Was it just Concept art or an actual Model?
padding out content
The good Halo games don't have the DMR in them
YouTubeGood to know I can get Spawn Boarded in my own base now