You know what it's not like 343 cant design good mapsThere were some good ones in Halo 4I suspect everything now is so fucked up because the tryhards 343i hired intentionaly had them make spawn camping easy.
I liked Longbow. Whether it was a well designed map or not, I dunno.
Quote from: Rocketman287 on February 18, 2016, 12:04:48 AMI liked Longbow. Whether it was a well designed map or not, I dunno.Problem with that map was that it was designed for that Dominion game mode with all the turrets and shit. It wasn't really designed for BTB, kinda like Boneyard from Reach. But I mean, at least it was symmetrical so I give it that.
Quote from: Jono on February 18, 2016, 12:09:30 AMQuote from: Rocketman287 on February 18, 2016, 12:04:48 AMI liked Longbow. Whether it was a well designed map or not, I dunno.Problem with that map was that it was designed for that Dominion game mode with all the turrets and shit. It wasn't really designed for BTB, kinda like Boneyard from Reach. But I mean, at least it was symmetrical so I give it that.Oh yeah thats right....forgot about that gamemode.
The pit remake was good, but I am also a fan of ricochet so who cares what I think. Haven and Adrift were also okayish.
Requesting lock
Marcus Lehto played Halo 5
Quote from: BaconShelf on February 18, 2016, 12:24:05 PMMarcus Lehto played Halo 5Not very different from his opinions on Halo 4, but interesting none-the-less. Maybe it's just me, but I still don't understand what's so hard to understand about Halo 5's story. Maybe I'm so far up the EU's ass...
Quote from: Mr. Admirals on February 18, 2016, 01:02:42 PMQuote from: BaconShelf on February 18, 2016, 12:24:05 PMMarcus Lehto played Halo 5Not very different from his opinions on Halo 4, but interesting none-the-less. Maybe it's just me, but I still don't understand what's so hard to understand about Halo 5's story. Maybe I'm so far up the EU's ass...All the exposition is delivered in gameplay, when your mind is generally focused on not dying. Unless you're specifically looking for the details, its easy to miss them. Especially when the same exposition could have been delivered in cutscenes instead of cutting them short halfway through a conversation.
Quote from: BaconShelf on February 18, 2016, 12:24:05 PMMarcus Lehto played Halo 5This man is spot-on.
Commissioned by Lethbridge Industrial in 2555, Auriga Station served as one of the company’s preeminent research and development facilities. Its staff of human and AI researchers were kept busy decrypting Covenant and Forerunner records, searching for naval depots and resource caches. Fitted with the latest in UNSC fabrication systems and Sangheili-procured forges, the station could also carefully disassemble, analyze, and rebuild nearly any piece of recovered technology to aid in reverse-engineering efforts. It was this latter capability that brought Auriga Station to the attention of Cortana and her Created. Stripping bare Lethbridge’s vast archives of secrets and making a mockery of their counter-cyberintrusion suites, Cortana quickly repurposed the loyalties of the station’s resident AI and removed the human crew. Beating hearts have now been replaced by the inflamed obsessions of caretakers eager to use the station’s tools to harvest, decompile, and rebuild new tools and weapons to be wielded by constructs advancing Cortana’s plans across her growing ecumene. Meanwhile, an audacious plan has been hatched to deny the Created their prize: board Auriga Station with Spartan operatives, disable or steal the manufacturing systems on board, and wipe the AIs still bound to its holographic storage systems. In order to train for the assault a perfect recreation of a critical area on Auriga’s habitat ring has been constructed in War Games, codenamed “Torque.”
More of 'dat juicy created lore:QuoteCommissioned by Lethbridge Industrial in 2555, Auriga Station served as one of the company’s preeminent research and development facilities. Its staff of human and AI researchers were kept busy decrypting Covenant and Forerunner records, searching for naval depots and resource caches. Fitted with the latest in UNSC fabrication systems and Sangheili-procured forges, the station could also carefully disassemble, analyze, and rebuild nearly any piece of recovered technology to aid in reverse-engineering efforts. It was this latter capability that brought Auriga Station to the attention of Cortana and her Created. Stripping bare Lethbridge’s vast archives of secrets and making a mockery of their counter-cyberintrusion suites, Cortana quickly repurposed the loyalties of the station’s resident AI and removed the human crew. Beating hearts have now been replaced by the inflamed obsessions of caretakers eager to use the station’s tools to harvest, decompile, and rebuild new tools and weapons to be wielded by constructs advancing Cortana’s plans across her growing ecumene. Meanwhile, an audacious plan has been hatched to deny the Created their prize: board Auriga Station with Spartan operatives, disable or steal the manufacturing systems on board, and wipe the AIs still bound to its holographic storage systems. In order to train for the assault a perfect recreation of a critical area on Auriga’s habitat ring has been constructed in War Games, codenamed “Torque.”
Quote from: Mr. Admirals on February 18, 2016, 10:31:05 PMMore of 'dat juicy created lore:QuoteCommissioned by Lethbridge Industrial in 2555, Auriga Station served as one of the company’s preeminent research and development facilities. Its staff of human and AI researchers were kept busy decrypting Covenant and Forerunner records, searching for naval depots and resource caches. Fitted with the latest in UNSC fabrication systems and Sangheili-procured forges, the station could also carefully disassemble, analyze, and rebuild nearly any piece of recovered technology to aid in reverse-engineering efforts. It was this latter capability that brought Auriga Station to the attention of Cortana and her Created. Stripping bare Lethbridge’s vast archives of secrets and making a mockery of their counter-cyberintrusion suites, Cortana quickly repurposed the loyalties of the station’s resident AI and removed the human crew. Beating hearts have now been replaced by the inflamed obsessions of caretakers eager to use the station’s tools to harvest, decompile, and rebuild new tools and weapons to be wielded by constructs advancing Cortana’s plans across her growing ecumene. Meanwhile, an audacious plan has been hatched to deny the Created their prize: board Auriga Station with Spartan operatives, disable or steal the manufacturing systems on board, and wipe the AIs still bound to its holographic storage systems. In order to train for the assault a perfect recreation of a critical area on Auriga’s habitat ring has been constructed in War Games, codenamed “Torque.”Man I wish we got dates for when things like this and that other Map that takes place post AI Reclamation unfolded. I wonder how much time is going to be passing between Halo 5 and the next entry. Clearly a while since we have events like this being documented.It'd be cool if Halo 6 has some kind of acknowledgements of these events. even in just Easter Eggs
Quote from: ChaosMetalDragon on February 19, 2016, 12:18:26 AMQuote from: Mr. Admirals on February 18, 2016, 10:31:05 PMMore of 'dat juicy created lore:QuoteCommissioned by Lethbridge Industrial in 2555, Auriga Station served as one of the company’s preeminent research and development facilities. Its staff of human and AI researchers were kept busy decrypting Covenant and Forerunner records, searching for naval depots and resource caches. Fitted with the latest in UNSC fabrication systems and Sangheili-procured forges, the station could also carefully disassemble, analyze, and rebuild nearly any piece of recovered technology to aid in reverse-engineering efforts. It was this latter capability that brought Auriga Station to the attention of Cortana and her Created. Stripping bare Lethbridge’s vast archives of secrets and making a mockery of their counter-cyberintrusion suites, Cortana quickly repurposed the loyalties of the station’s resident AI and removed the human crew. Beating hearts have now been replaced by the inflamed obsessions of caretakers eager to use the station’s tools to harvest, decompile, and rebuild new tools and weapons to be wielded by constructs advancing Cortana’s plans across her growing ecumene. Meanwhile, an audacious plan has been hatched to deny the Created their prize: board Auriga Station with Spartan operatives, disable or steal the manufacturing systems on board, and wipe the AIs still bound to its holographic storage systems. In order to train for the assault a perfect recreation of a critical area on Auriga’s habitat ring has been constructed in War Games, codenamed “Torque.”Man I wish we got dates for when things like this and that other Map that takes place post AI Reclamation unfolded. I wonder how much time is going to be passing between Halo 5 and the next entry. Clearly a while since we have events like this being documented.It'd be cool if Halo 6 has some kind of acknowledgements of these events. even in just Easter EggsWonder what the current date in Halo canon is now then. Back before Halo 5's release it was March 15th 2558 I think.
Quote from: Mr. Admirals on February 19, 2016, 12:39:46 AMQuote from: ChaosMetalDragon on February 19, 2016, 12:18:26 AMQuote from: Mr. Admirals on February 18, 2016, 10:31:05 PMMore of 'dat juicy created lore:QuoteCommissioned by Lethbridge Industrial in 2555, Auriga Station served as one of the company’s preeminent research and development facilities. Its staff of human and AI researchers were kept busy decrypting Covenant and Forerunner records, searching for naval depots and resource caches. Fitted with the latest in UNSC fabrication systems and Sangheili-procured forges, the station could also carefully disassemble, analyze, and rebuild nearly any piece of recovered technology to aid in reverse-engineering efforts. It was this latter capability that brought Auriga Station to the attention of Cortana and her Created. Stripping bare Lethbridge’s vast archives of secrets and making a mockery of their counter-cyberintrusion suites, Cortana quickly repurposed the loyalties of the station’s resident AI and removed the human crew. Beating hearts have now been replaced by the inflamed obsessions of caretakers eager to use the station’s tools to harvest, decompile, and rebuild new tools and weapons to be wielded by constructs advancing Cortana’s plans across her growing ecumene. Meanwhile, an audacious plan has been hatched to deny the Created their prize: board Auriga Station with Spartan operatives, disable or steal the manufacturing systems on board, and wipe the AIs still bound to its holographic storage systems. In order to train for the assault a perfect recreation of a critical area on Auriga’s habitat ring has been constructed in War Games, codenamed “Torque.”Man I wish we got dates for when things like this and that other Map that takes place post AI Reclamation unfolded. I wonder how much time is going to be passing between Halo 5 and the next entry. Clearly a while since we have events like this being documented.It'd be cool if Halo 6 has some kind of acknowledgements of these events. even in just Easter EggsWonder what the current date in Halo canon is now then. Back before Halo 5's release it was March 15th 2558 I think.Swords of Sanghelios took place on October 27th 2558, then When Osiris got to to Genesis, Exuberant told them that Blue Team had been wandering the Gateway for "hours" leading me to suspect that at most those end game missions took place at most a day later, unless Genesis has a slow rotation. It's anyone's guess how long it took them to got back to Sanghelios, or how they got back. We might assume Exuberant provided the Pelican, however flying one back to Sanghelios seems like a massive stretch, especially when you consider that Genesis is apparently so far away from anything that Blue Team weren't picking up any kind of com traffic from anyone. So the only other ways I could see is the UNSC or Infinity finding them, which begs the question of how and when, or the last option is that Witness just made them a portal somehow,
Ugh, the more I hear about Created shit the less excited I get about Halo.
Quote from: Fedorekd™ on February 19, 2016, 03:30:20 AMUgh, the more I hear about Created shit the less excited I get about Halo.I'm not against it, but I am highly puzzled as to why. With all they had setup with Halo 4 and the Forerunner books, and even revealing the Flood are still around in Escalation, why did they choose to go in this direction?