Quote from: Assassin 11D7 on November 02, 2015, 05:16:45 PMQuote from: Deathstroke on November 02, 2015, 04:57:43 PMAngry Joe Logic "Halo Reach is great even without Master Chief""Halo 5 only lets us play as Master Chief for 3 missions, BLASPHEMY"Also this is one of the most cringe worthy reviews I had ever seen, Joe doesn't know shit about the Halo universe. Does he really think that it only focuses on Master Chief, sums up why I will always hate Master Chief fanboys <_<Probably because it was marketed with Chief as one of the protagonists, and Chief is the face of the Halo franchise, so it would make sense to have your marketing point character be at equal, or greater, showtime in the actual game.I mean, what would I know, I just thought about it for a few minutes.Actually Halo games like ODST, Wars, and Reach proves that even tough Master Chief is not in those games, that doesn't mean that they can tell a great story. Don't get me wrong I like Chief, but still does it really matter if Chief has 3 missions and with Locke having 12? What matters is having Halo a great story.
Quote from: Deathstroke on November 02, 2015, 04:57:43 PMAngry Joe Logic "Halo Reach is great even without Master Chief""Halo 5 only lets us play as Master Chief for 3 missions, BLASPHEMY"Also this is one of the most cringe worthy reviews I had ever seen, Joe doesn't know shit about the Halo universe. Does he really think that it only focuses on Master Chief, sums up why I will always hate Master Chief fanboys <_<Probably because it was marketed with Chief as one of the protagonists, and Chief is the face of the Halo franchise, so it would make sense to have your marketing point character be at equal, or greater, showtime in the actual game.I mean, what would I know, I just thought about it for a few minutes.
Angry Joe Logic "Halo Reach is great even without Master Chief""Halo 5 only lets us play as Master Chief for 3 missions, BLASPHEMY"Also this is one of the most cringe worthy reviews I had ever seen, Joe doesn't know shit about the Halo universe. Does he really think that it only focuses on Master Chief, sums up why I will always hate Master Chief fanboys <_<
Fanboys fighting fanboys.
Quote from: Deathstroke on November 02, 2015, 05:21:12 PMQuote from: Assassin 11D7 on November 02, 2015, 05:16:45 PMQuote from: Deathstroke on November 02, 2015, 04:57:43 PMAngry Joe Logic "Halo Reach is great even without Master Chief""Halo 5 only lets us play as Master Chief for 3 missions, BLASPHEMY"Also this is one of the most cringe worthy reviews I had ever seen, Joe doesn't know shit about the Halo universe. Does he really think that it only focuses on Master Chief, sums up why I will always hate Master Chief fanboys <_<Probably because it was marketed with Chief as one of the protagonists, and Chief is the face of the Halo franchise, so it would make sense to have your marketing point character be at equal, or greater, showtime in the actual game.I mean, what would I know, I just thought about it for a few minutes.Actually Halo games like ODST, Wars, and Reach proves that even tough Master Chief is not in those games, that doesn't mean that they can tell a great story. Don't get me wrong I like Chief, but still does it really matter if Chief has 3 missions and with Locke having 12? What matters is having Halo a great story.Are you having an aneurysm? Slow down, and type out sentences correctly.Chief is the overall protagonist of the franchise, and the main Halo games have always been about him. Halo 2 was one thing where we saw Chief 1/2 the time, but when the driving character in the story is used in 3/12 missions you have to admit that's questionable at the least. And with Reed's wonderfully less than stellar writing skills, it's a risk that shouldn't have been taken from a story telling perspective, and from an appealing to fans perspective a simply poor decision. Tell me, how many people do you really think go through the story like you, do you really think they want "a good story"? Or do they want "a good story with the guy in green armor that's been the character I've cared about for 10+ years"? I'd wager the latter.
BUT AT LEAST I'M NOT SELLING MY SELF TO THE EVIL JAPS
Quote from: 031 Exuberant Witness on November 02, 2015, 05:40:43 PMBUT AT LEAST I'M NOT SELLING MY SELF TO THE EVIL JAPSIn all seriousness though, when MGSV came out and we came to a consensus, I was the toughest on criticising Kojima. I said things like incompetent director or poor management credentials, etc.It's one thing to love a franchise -- it's another to blindly accept its faults with critical thought.
People like you a shining ray of hope for our gaming generation.
For me I just care about Halo having a great story.
Quote from: Deathstroke on November 02, 2015, 05:54:03 PM For me I just care about Halo having a great story.You and everyone else, bud. This is the problem, though:Almost everyone, save Roman, would be okay if Master Chief wasn't the main character so long as we got a great story instead. But we didn't. We got a shitty story, AND we only got to play as Chief for 3 missions.
Shitty story? That's a debate, for me i thought the story was good.
Quote from: Préhistorique on November 02, 2015, 05:55:50 PMQuote from: Deathstroke on November 02, 2015, 05:54:03 PM For me I just care about Halo having a great story.You and everyone else, bud. This is the problem, though:Almost everyone, save Roman, would be okay if Master Chief wasn't the main character so long as we got a great story instead. But we didn't. We got a shitty story, AND we only got to play as Chief for 3 missions.Shitty story? That's a debate, for me i thought the story was good. And as for Chief, thinking about it kind of thought that maybe Chief should have like 7 missions ( if we do the math, that would mean that Locke would have 8 missions, 8 + 7 = 15 missions in total, pretty even for everyone) .
Guess i'm gonna play the campaign on Halo 5 over and over again to understand the disappointment.
I wouldn't even say that, Korra.At no point in the game did I go "Wow, that was cool/clever/interesting." It felt really shoehorned.
Which part?
Quote from: 031 Exuberant Witness on November 02, 2015, 07:46:48 PMWhich part?The entire part.In Halo 4, the modest opening to the Reclaimer saga, felt like the beginning of a new direction for Halo. But with Guardians it feels like they got a new writer and he said "Fuck all of y'all, I write comics 'n shit." And changed everything. Like, everything that happened in Spartan Ops is thrown out the window, Cortana's death is made irrelevant within 2 missions...Jut feels like a drastic step in a different direction (ironically, the direction is the same that Bungie's Halo was going in.)
Quote from: Préhistorique on November 02, 2015, 07:50:38 PMQuote from: 031 Exuberant Witness on November 02, 2015, 07:46:48 PMWhich part?The entire part.In Halo 4, the modest opening to the Reclaimer saga, felt like the beginning of a new direction for Halo. But with Guardians it feels like they got a new writer and he said "Fuck all of y'all, I write comics 'n shit." And changed everything. Like, everything that happened in Spartan Ops is thrown out the window, Cortana's death is made irrelevant within 2 missions...Jut feels like a drastic step in a different direction (ironically, the direction is the same that Bungie's Halo was going in.)I can agree with that. Brian Reed was a mistake.
Brian Reed was a mistake.
Quote from: 031 Exuberant Witness on November 02, 2015, 07:52:23 PMQuote from: Préhistorique on November 02, 2015, 07:50:38 PMQuote from: 031 Exuberant Witness on November 02, 2015, 07:46:48 PMWhich part?The entire part.In Halo 4, the modest opening to the Reclaimer saga, felt like the beginning of a new direction for Halo. But with Guardians it feels like they got a new writer and he said "Fuck all of y'all, I write comics 'n shit." And changed everything. Like, everything that happened in Spartan Ops is thrown out the window, Cortana's death is made irrelevant within 2 missions...Jut feels like a drastic step in a different direction (ironically, the direction is the same that Bungie's Halo was going in.)I can agree with that. Brian Reed was a mistake.THE SAME GUY WHO DID FUCKING SPARTAN OPS!?!Well that explains it.
Quote from: Deathstroke on November 02, 2015, 07:54:20 PMQuote from: 031 Exuberant Witness on November 02, 2015, 07:52:23 PMQuote from: Préhistorique on November 02, 2015, 07:50:38 PMQuote from: 031 Exuberant Witness on November 02, 2015, 07:46:48 PMWhich part?The entire part.In Halo 4, the modest opening to the Reclaimer saga, felt like the beginning of a new direction for Halo. But with Guardians it feels like they got a new writer and he said "Fuck all of y'all, I write comics 'n shit." And changed everything. Like, everything that happened in Spartan Ops is thrown out the window, Cortana's death is made irrelevant within 2 missions...Jut feels like a drastic step in a different direction (ironically, the direction is the same that Bungie's Halo was going in.)I can agree with that. Brian Reed was a mistake.THE SAME GUY WHO DID FUCKING SPARTAN OPS!?!Well that explains it.Yeah. Spartan Ops was a contained story so it fares much better than an actual feature storyline.