Quote from: Azumarill on December 04, 2015, 11:59:41 PMQuote from: Winy on December 04, 2015, 11:48:58 PMQuote from: Azumarill on December 04, 2015, 08:31:07 PMQuote from: Winy on December 04, 2015, 12:14:02 PMBravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer games. they just dont get it ofttimes. and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.....Invasion was fun as hell
Quote from: Winy on December 04, 2015, 11:48:58 PMQuote from: Azumarill on December 04, 2015, 08:31:07 PMQuote from: Winy on December 04, 2015, 12:14:02 PMBravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer games. they just dont get it ofttimes. and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.
Quote from: Azumarill on December 04, 2015, 08:31:07 PMQuote from: Winy on December 04, 2015, 12:14:02 PMBravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?
Quote from: Winy on December 04, 2015, 12:14:02 PMBravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.
Bravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."
Quote from: Pip on December 05, 2015, 12:23:56 AMQuote from: Azumarill on December 04, 2015, 11:59:41 PMQuote from: Winy on December 04, 2015, 11:48:58 PMQuote from: Azumarill on December 04, 2015, 08:31:07 PMQuote from: Winy on December 04, 2015, 12:14:02 PMBravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer games. they just dont get it ofttimes. and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.....Invasion was fun as hellfun depends on the player i guess. i couldnt stand it. i played halo because i liked its arena style for the first 3 games. shit like invasion went against everything i liked halo for.
Invasion was one of the few things Bungie did right with Reach despite only having 2 maps.
Quote from: Jono on December 05, 2015, 01:14:42 AMInvasion was one of the few things Bungie did right with Reach despite only having 2 maps.Spire, Boneyard, and Breakpoint. Three? (Unless you aren't counting Breakpoint because it was DLC)
Quote from: Winy on December 05, 2015, 01:16:33 AMQuote from: Jono on December 05, 2015, 01:14:42 AMInvasion was one of the few things Bungie did right with Reach despite only having 2 maps.Spire, Boneyard, and Breakpoint. Three? (Unless you aren't counting Breakpoint because it was DLC)Breakpoint only showed up in matchmaking for like a month and was never seen again unless you got EXTREMELY lucky or played with 12 people you knew who had the DLC.When 343 took over the rights of Halo, they added those garbage Forge maps for Invasion.
Quote from: Jono on December 05, 2015, 01:19:07 AMQuote from: Winy on December 05, 2015, 01:16:33 AMQuote from: Jono on December 05, 2015, 01:14:42 AMInvasion was one of the few things Bungie did right with Reach despite only having 2 maps.Spire, Boneyard, and Breakpoint. Three? (Unless you aren't counting Breakpoint because it was DLC)Breakpoint only showed up in matchmaking for like a month and was never seen again unless you got EXTREMELY lucky or played with 12 people you knew who had the DLC.When 343 took over the rights of Halo, they added those garbage Forge maps for Invasion.I'd be lying if I said I didn't enjoy some of those forge maps >.>
Quote from: Azumarill on December 05, 2015, 12:27:35 AMQuote from: Pip on December 05, 2015, 12:23:56 AMQuote from: Azumarill on December 04, 2015, 11:59:41 PMQuote from: Winy on December 04, 2015, 11:48:58 PMQuote from: Azumarill on December 04, 2015, 08:31:07 PMQuote from: Winy on December 04, 2015, 12:14:02 PMBravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them. "Okay Bravo, what's the feedback on the game?""Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists." "Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!""B-But the community says-""FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer games. they just dont get it ofttimes. and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.....Invasion was fun as hellfun depends on the player i guess. i couldnt stand it. i played halo because i liked its arena style for the first 3 games. shit like invasion went against everything i liked halo for.You know you didn't have to play Invasion like at all during Reach's lifespan right?
damn you salty
Reading through this thread has me very concerned.Guys, has Lemon been kidnapped?
Lemon is Lord Admirals
Quote from: Jono on December 05, 2015, 02:34:49 AMLemon is Lord Admirals But Admirals is only shilling like 1/10th as hard.
The fact that they need to release features that were shipped at launch in every previous Halo title at a later date is absolutely hilarious.Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit. And its taken 343 two games and still still can't get the File Share system to work properly LMAO
Quote from: Jono on December 05, 2015, 03:33:28 AMThe fact that they need to release features that were shipped at launch in every previous Halo title at a later date is absolutely hilarious.Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit. And its taken 343 two games and still still can't get the File Share system to work properly LMAOThey were too busy shilling for E-Sports to work on the other stuff. Even the reason split-screen is gone is because they wanted to pander to the E-Sports crowd with Muh 60-FPS"
zonda go to bed
Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit.
the one true God is Doctor Doom and we should all be worshiping him.
When it comes to the campaign it's as if we're still playing Halo CE due to the level design.
At launch, Forge will support a basic implementation of File Browser, which will allow you to bookmark, play, and share maps and modes created by players on your active roster. This doesnβt require a βmutualβ friendship, but only that you follow the player you want to grab a map from. From the player details page, youβll be able to view a playerβs files and their bookmarks[/u]. To grab a map or mode, simply bookmark the file, and itβll be ready to play in custom games or open up in Forge. Similar to Forge itself, weβll be making updates to expand File Browser functionality over future updates, based on your feedback.
Quote from: BerzerkCommando on December 05, 2015, 04:50:17 AMWhen it comes to the campaign it's as if we're still playing Halo CE due to the level design.Does Halo 5 have any levels the size of CE's second level?
I fucking told every single one of you that this was going to be a problem. But I was called a Metal Gear fanboy and "biased".
Quote from: J'onn J'onzz on December 05, 2015, 07:47:55 AMQuote from: BerzerkCommando on December 05, 2015, 04:50:17 AMWhen it comes to the campaign it's as if we're still playing Halo CE due to the level design.Does Halo 5 have any levels the size of CE's second level?You're funny.
Quote from: Jono on December 05, 2015, 03:33:28 AMIsn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit. When it comes to the campign it's as if we're still playing Halo CE due to the level design. Instead of having larger levels that are a lot more open for exploration we still have the same liner shit we've been playing since 2001. Having levels that are large enough where you end up getting lost would be great. Yes the levels are longer and we have more enemies on them but when it comes to doing objectives they are still linear as fuck. There are no multiple paths you can take to reach your objtive and there are no side areas that are made for exploration. The level design is the same as Skyrim for the dungeons.