Halo 5 Content Update 2 - Cartographer's Gift

Azumarill | Mythic Invincible!
 
more |
XBL:
PSN:
Steam:
ID: Azumarill
IP: Logged

7,654 posts
 
Bravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them.

"Okay Bravo, what's the feedback on the game?"

"Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists."

"Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!"

"B-But the community says-"

"FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."
its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.
I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?
complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer  games. they just dont get it ofttimes.

and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.


....Invasion was fun as hell
fun depends on the player i guess. i couldnt stand it. i played halo because i liked its arena style for the first 3 games. shit like invasion went against everything i liked halo for.


Winy | Legendary Invincible!
 
more |
XBL: Phasenectar
PSN:
Steam:
ID: Winy
IP: Logged

3,164 posts
 
Competitive arena modes were what I cared about when I played Halo seriously.

But those days have passed. I want to have fun, not play on the edge of my seat in a sweatfest like pretty much everything in Halo 5. 

I need social playlists, more gamemodes, and better map variety. Customs are what keep Halo's community alive, and they're dead right now because 343 made poor creative decisions while prioritizing what content was going to be in this game at launch.


 
Jono
| Future Nostalgia
 
more |
XBL: HundredJono
PSN: HundredJono
Steam: hundredjono55
ID: Jono
IP: Logged

18,483 posts
Goodness gracious, great balls of lightning!
Bravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them.

"Okay Bravo, what's the feedback on the game?"

"Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists."

"Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!"

"B-But the community says-"

"FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."
its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.
I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?
complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer  games. they just dont get it ofttimes.

and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.


....Invasion was fun as hell
fun depends on the player i guess. i couldnt stand it. i played halo because i liked its arena style for the first 3 games. shit like invasion went against everything i liked halo for.
You know you didn't have to play Invasion like at all during Reach's lifespan right?

Invasion was one of the few things Bungie did right with Reach despite only having 2 maps.


Winy | Legendary Invincible!
 
more |
XBL: Phasenectar
PSN:
Steam:
ID: Winy
IP: Logged

3,164 posts
 
Invasion was one of the few things Bungie did right with Reach despite only having 2 maps.
Spire, Boneyard, and Breakpoint. Three?

(Unless you aren't counting Breakpoint because it was DLC)


 
Jono
| Future Nostalgia
 
more |
XBL: HundredJono
PSN: HundredJono
Steam: hundredjono55
ID: Jono
IP: Logged

18,483 posts
Goodness gracious, great balls of lightning!
Invasion was one of the few things Bungie did right with Reach despite only having 2 maps.
Spire, Boneyard, and Breakpoint. Three?

(Unless you aren't counting Breakpoint because it was DLC)
Breakpoint only showed up in matchmaking for like a month and was never seen again unless you got EXTREMELY lucky or played with 12 people you knew who had the DLC.

When 343 took over the rights of Halo, they added those garbage Forge maps for Invasion.


Winy | Legendary Invincible!
 
more |
XBL: Phasenectar
PSN:
Steam:
ID: Winy
IP: Logged

3,164 posts
 
Invasion was one of the few things Bungie did right with Reach despite only having 2 maps.
Spire, Boneyard, and Breakpoint. Three?

(Unless you aren't counting Breakpoint because it was DLC)
Breakpoint only showed up in matchmaking for like a month and was never seen again unless you got EXTREMELY lucky or played with 12 people you knew who had the DLC.

When 343 took over the rights of Halo, they added those garbage Forge maps for Invasion.
I'd be lying if I said I didn't enjoy some of those forge maps >.>


 
Jono
| Future Nostalgia
 
more |
XBL: HundredJono
PSN: HundredJono
Steam: hundredjono55
ID: Jono
IP: Logged

18,483 posts
Goodness gracious, great balls of lightning!
Invasion was one of the few things Bungie did right with Reach despite only having 2 maps.
Spire, Boneyard, and Breakpoint. Three?

(Unless you aren't counting Breakpoint because it was DLC)
Breakpoint only showed up in matchmaking for like a month and was never seen again unless you got EXTREMELY lucky or played with 12 people you knew who had the DLC.

When 343 took over the rights of Halo, they added those garbage Forge maps for Invasion.
I'd be lying if I said I didn't enjoy some of those forge maps >.>
They were all ass. They should have made that map Highlands from the 2nd DLC pack an Invasion map. It was originally going to be one but I don't know why they didn't.


Azumarill | Mythic Invincible!
 
more |
XBL:
PSN:
Steam:
ID: Azumarill
IP: Logged

7,654 posts
 
Bravo is always on /r/Halo, and he assures people that literally everything on that subreddit is read thoroughly, and they know what people are saying. I don't doubt that, because Bravo's a really good community manager, but I doubt 343 higher-ups actually listen to what he tells them.

"Okay Bravo, what's the feedback on the game?"

"Well, everyone says the core gameplay is really good. But they're disappointed with the lack of customs game options, gamemodes, map variety, and social playlists."

"Mmmm, okay. But we know better than them, so let's just keep doing what we're doing. We are the game designers, after all!"

"B-But the community says-"

"FUCK THE COMMUNITY. THE PEOPLE WANT REMIXES AND BREAKOUT."
its worth noting that the vast majority of the people on that subreddit are mouthbreathing retards. its actually painful to read through most of the popular threads there.
I mean, I generally agree with many of the complaints that people post there, so I guess I'm a "Mouthbreathing retard," right?
complaints about lack of content is fine. im more talking about their general understanding of the game itself, maps, gametypes, weapon balance, etc. ive been watching various halo forums for the better part of a decade and most of them suffer from this issue, having a lot of people who really... arent good, and dont really understand how the games work. and they tend to circlejerk with each other a lot. makes sense when you think about the game's skill cap. vast majority of the halo multiplayer community is SHIT at the game- as is the case with most multiplayer  games. they just dont get it ofttimes.

and yknow, maybe you are a mouthbreathing retard. do you think invasion was a good, balanced, competitive gametype? how about the class based systems that reach and h4 implemented, were they OK or did they create fundamental imbalances? that BRs ruined the previous games? those are the sorts of things im talking about.


....Invasion was fun as hell
fun depends on the player i guess. i couldnt stand it. i played halo because i liked its arena style for the first 3 games. shit like invasion went against everything i liked halo for.
You know you didn't have to play Invasion like at all during Reach's lifespan right?
even for a rhetorical question, this is a really fucking stupid thing to ask me. of course i didnt play much invasion.


Winy | Legendary Invincible!
 
more |
XBL: Phasenectar
PSN:
Steam:
ID: Winy
IP: Logged

3,164 posts
 
damn you salty


Azumarill | Mythic Invincible!
 
more |
XBL:
PSN:
Steam:
ID: Azumarill
IP: Logged

7,654 posts
 
damn you salty
do you have anything constructive to say or do you just want to make snide remarks?


Zonda | Mythic Inconceivable!
 
more |
XBL: Zonda1996
PSN:
Steam: Zonda1996
ID: Clockman Zonda
IP: Logged

9,212 posts
β€˜The most inoffensive user on this website’ - Verbatim
Reading through this thread has me very concerned.

Guys, has Lemon been kidnapped?


 
Jono
| Future Nostalgia
 
more |
XBL: HundredJono
PSN: HundredJono
Steam: hundredjono55
ID: Jono
IP: Logged

18,483 posts
Goodness gracious, great balls of lightning!
Reading through this thread has me very concerned.

Guys, has Lemon been kidnapped?
Lemon is Lord Admirals


Zonda | Mythic Inconceivable!
 
more |
XBL: Zonda1996
PSN:
Steam: Zonda1996
ID: Clockman Zonda
IP: Logged

9,212 posts
β€˜The most inoffensive user on this website’ - Verbatim

Lemon is Lord Admirals
But Admirals is only shilling like 1/10th as hard.


R o c k e t | Mythic Smash Master
 
more |
XBL: Rocketman287
PSN:
Steam: Rocketman287
ID: Rocketman287
IP: Logged

22,970 posts
I neither fear, nor despise.

Lemon is Lord Admirals
But Admirals is only shilling like 1/10th as hard.

zonda go to bed


 
Jono
| Future Nostalgia
 
more |
XBL: HundredJono
PSN: HundredJono
Steam: hundredjono55
ID: Jono
IP: Logged

18,483 posts
Goodness gracious, great balls of lightning!
The fact that they need to release features that were shipped at launch in every previous Halo title at a later date is absolutely hilarious.

Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit.

And its taken 343 two games and still still can't get the File Share system to work properly LMAO
Last Edit: December 05, 2015, 03:34:39 AM by Jono


Deleted | Mythic Inconceivable!
 
more |
XBL:
PSN:
Steam:
ID: ChaosMetalDragon
IP: Logged

10,766 posts
 
The fact that they need to release features that were shipped at launch in every previous Halo title at a later date is absolutely hilarious.

Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit.

And its taken 343 two games and still still can't get the File Share system to work properly LMAO

They were too busy shilling for E-Sports to work on the other stuff.
Even the reason split-screen is gone is because they wanted to pander to the E-Sports crowd with Muh 60-FPS"


 
Jono
| Future Nostalgia
 
more |
XBL: HundredJono
PSN: HundredJono
Steam: hundredjono55
ID: Jono
IP: Logged

18,483 posts
Goodness gracious, great balls of lightning!
The fact that they need to release features that were shipped at launch in every previous Halo title at a later date is absolutely hilarious.

Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit.

And its taken 343 two games and still still can't get the File Share system to work properly LMAO

They were too busy shilling for E-Sports to work on the other stuff.
Even the reason split-screen is gone is because they wanted to pander to the E-Sports crowd with Muh 60-FPS"
I hope that the majority of people that bought Halo 5 will realize that 343 doesn't care about them and won't buy any future Halo products.


big dog | Mythic Inconceivable!
 
more |
XBL:
PSN:
Steam:
ID: Fedorekd
IP: Logged

9,148 posts
I love you, son.
Halo 5 makes me appreciate Halo 4 so much more. At least that was a full game.


Zonda | Mythic Inconceivable!
 
more |
XBL: Zonda1996
PSN:
Steam: Zonda1996
ID: Clockman Zonda
IP: Logged

9,212 posts
β€˜The most inoffensive user on this website’ - Verbatim


Mattie G Indahouse | Mythic Inconceivable!
 
more |
XBL: BerzerkCommando
PSN: BerzerkCommando
Steam: BerzerkCommando
ID: BerzerkCommando
IP: Logged

9,047 posts
Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”

Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit.
When it comes to the campaign it's as if we're still playing Halo CE due to the level design. Instead of having larger levels that are a lot more open for exploration we still have the same liner shit we've been playing since 2001. Having levels that are large enough where you end up getting lost would be great. Yes the levels are longer and we have more enemies on them but when it comes to doing objectives they are still linear as fuck. There are no multiple paths you can take to reach your objtive and there are no side areas that are made for exploration. The level design is the same as Skyrim for the dungeons.
Last Edit: December 05, 2015, 04:05:14 PM by BerzerkCommando


Doctor Doom | Mythic Invincible!
 
more |
XBL:
PSN:
Steam:
ID: Lord Keksworth
IP: Logged

7,368 posts
the one true God is Doctor Doom and we should all be worshiping him.
When it comes to the campaign it's as if we're still playing Halo CE due to the level design.

Does Halo 5 have any levels the size of CE's second level?


Word Wizard | Heroic Unstoppable!
 
more |
XBL:
PSN:
Steam: WordWizard
ID: Sly Instict
IP: Logged

2,686 posts
 
Quote
At launch, Forge will support a basic implementation of File Browser, which will allow you to bookmark, play, and share maps and modes created by players on your active roster. This doesn’t require a β€œmutual” friendship, but only that you follow the player you want to grab a map from. From the player details page, you’ll be able to view a player’s files and their bookmarks[/u]. To grab a map or mode, simply bookmark the file, and it’ll be ready to play in custom games or open up in Forge. Similar to Forge itself, we’ll be making updates to expand File Browser functionality over future updates, based on your feedback.

Lol 3 games in and they still can't do a file browser right.


BaconShelf | Mythic Inconceivable!
 
more |
XBL: BaconShelf
PSN:
Steam: BaconShelf
ID: BaconShelf
IP: Logged

10,737 posts
 
When it comes to the campaign it's as if we're still playing Halo CE due to the level design.

Does Halo 5 have any levels the size of CE's second level?

You're funny.


 
Elai
| Gay Tupac
 
more |
XBL:
PSN:
Steam:
ID: Prehistoric
IP: Logged

18,968 posts
male, he/him

dracula can eat my whole ass!
I fucking told every single one of you that this was going to be a problem. But I was called a Metal Gear fanboy and "biased".


 
Sandtrap
| Mythic Sage
 
more |
XBL:
PSN:
Steam:
ID: Sandtrap
IP: Logged

11,702 posts
Rockets on my X
I fucking told every single one of you that this was going to be a problem. But I was called a Metal Gear fanboy and "biased".

Shut up you biased metal gear fanboy.

Heh heh, more like metal queer.


big dog | Mythic Inconceivable!
 
more |
XBL:
PSN:
Steam:
ID: Fedorekd
IP: Logged

9,148 posts
I love you, son.
When it comes to the campaign it's as if we're still playing Halo CE due to the level design.

Does Halo 5 have any levels the size of CE's second level?

You're funny.
space boy


Girl of Mystery | Mythic Unfrigginbelievable!
 
more |
XBL:
PSN:
Steam:
ID: TheBritishLemon
IP: Logged

23,349 posts
A flower which blooms on the battlefield

Isn't the Xbox One more powerful? Isn't Halo 5 supposed to be the most advanced Halo game techincal-wise? Why did they do a complete 180 with all this shit.
When it comes to the campign it's as if we're still playing Halo CE due to the level design. Instead of having larger levels that are a lot more open for exploration we still have the same liner shit we've been playing since 2001. Having levels that are large enough where you end up getting lost would be great. Yes the levels are longer and we have more enemies on them but when it comes to doing objectives they are still linear as fuck. There are no multiple paths you can take to reach your objtive and there are no side areas that are made for exploration. The level design is the same as Skyrim for the dungeons.
The fuck are you even talking about?


Winy | Legendary Invincible!
 
more |
XBL: Phasenectar
PSN:
Steam:
ID: Winy
IP: Logged

3,164 posts
 
21 MAPS GUYS


Girl of Mystery | Mythic Unfrigginbelievable!
 
more |
XBL:
PSN:
Steam:
ID: TheBritishLemon
IP: Logged

23,349 posts
A flower which blooms on the battlefield
Reading through this thread has me very concerned.

Guys, has Lemon been kidnapped?
no

fuck 343


Mattie G Indahouse | Mythic Inconceivable!
 
more |
XBL: BerzerkCommando
PSN: BerzerkCommando
Steam: BerzerkCommando
ID: BerzerkCommando
IP: Logged

9,047 posts
Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
When it comes to the campaign it's as if we're still playing Halo CE due to the level design.

Does Halo 5 have any levels the size of CE's second level?
Point A to Point B wise it might but overall area wise I don't think it does. For the Halo level not only is it long but the areas are large as well. There's a decent amount of openness and there are structures you can go into as well. For Halo 5 the levels may be longer but they're not as open. If anything what makes the levels longer are the increased enemy encounters and there's more to them.