Halo 5 Co-Op lets you revive fallen teammates like Gears of War.

Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

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Players can issue revival commands to AI teammates or be resurrected by them.

Microsoft's upcoming sci-fi shooter Halo 5: Guardians will include a new feature never before seen in the franchise but commonplace in one of the company's other blockbuster series. Game Informer's July cover story on Halo 5 reveals that, in the game's co-op mode, players will be able to revive their fallen squadmates. This mechanic has been a staple of Gears of War since the first game. It's typically seen as a means to encourage players to work together instead of taking a lone wolf approach.

In Halo 5, you'll always have three companions. They are controlled either by other human players (online only, as there is no local split-screen) or by the computer. If you're playing alone and a teammate goes down, you can command a squadmate to save them; AI-controlled team members are also capable of reviving you.

Presumably, revives will only work if completed in a certain amount of time.

In previous Halo co-op campaigns, a fallen friend could only spawn back in when the area became "safe." Fans will no doubt recall how frustrating this could be in some situations, and the new revival system sounds like a nice solution.

Halo 5's online co-op mode requires Xbox Live Gold, despite an earlier report that said it wouldn't.

Game Informer's Halo 5 story also reveals that Cortana, an artificial intelligence who essentially "died" in the events of Halo 4, will play some role in Halo 5. She's depicted in the game, at least in the scene that Game Informer saw, as a silhouette on a rock. Microsoft previously teased that she would appear in some manner.

Separately, The Guardian has some additional Halo 5 details, including the fact that The Arbiter and Promethean enemies will return.

We're expecting a lot more Halo 5 news next week at E3, including the first details about an "epic" multiplayer mode that incorporates all aspects of the Halo sandbox for the first time. But for now, check out some recent Halo 5 stories below.
I'm glad Halo is getting a system like this. For myself I found it very annoying whatever progress you made gets lost when you died. At least with this you an keep on going. Since the system is like Gears of War when it comes to Legendary you might just die instead of going down since that's what Gears does on insane. 
Last Edit: June 13, 2015, 06:36:43 AM by BerzerkCommando


Sprungli | Heroic Invincible!
 
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I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.


Sprungli | Heroic Invincible!
 
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I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.
Yes. There are too many moments when your life is put into the hands of a braindead marine.


Septy | Mythic Inconceivable!
 
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See you Cowgirl,
Someday, somewhere
As if Legendary needed to be easier


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”

I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.
Yes. There are too many moments when your life is put into the hands of a braindead marine.
In Gears 3 during the first armored Kantas fight I ended up blowing myself up a decent amount of items with the boomshot because of one of the AI's. When I fail to kill it with the second shot I reload the checkpoint and when I fired at it sometimes the AI runs in front of me.


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I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.
Yes. There are too many moments when your life is put into the hands of a braindead marine.
In Gears 3 during the first armored Kantas fight I ended up blowing myself up a decent amount of items with the boomshot because of one of the AI's. When I fail to kill it with the second shot I reload the checkpoint and when I fired at it sometimes the AI runs in front of me.
The worst is when you are stood in front of the AI and unbeknownst to you they have decided to fire a rocket launcher straight into the hill slope where you are stood. Or when one of them gets in a warthog and attempts to drive it within 10m of you-with dire consequences


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”


I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.
Yes. There are too many moments when your life is put into the hands of a braindead marine.
In Gears 3 during the first armored Kantas fight I ended up blowing myself up a decent amount of items with the boomshot because of one of the AI's. When I fail to kill it with the second shot I reload the checkpoint and when I fired at it sometimes the AI runs in front of me.
The worst is when you are stood in front of the AI and unbeknownst to you they have decided to fire a rocket launcher straight into the hill slope where you are stood. Or when one of them gets in a warthog and attempts to drive it within 10m of you-with dire consequences
Oh god when the AI in Halo CE gets a ghost. They just slightly run into you and it kills you. Those fuckers follow you around like flies on shit when they're in those things.


 
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fuck you
As if Legendary needed to be easier
Eh...


Maybe its really hard now

lol


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
You can still die if you don't get revived in time.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
As if Legendary needed to be easier
If you don't get revived in time you will die and when you're down you may still die as well. In Gears when you get down the AI is still able to kill you. 


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Certain deaths (falling and getting stuck) cannot be revived


Sprungli | Heroic Invincible!
 
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I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.
Yes. There are too many moments when your life is put into the hands of a braindead marine.
In Gears 3 during the first armored Kantas fight I ended up blowing myself up a decent amount of items with the boomshot because of one of the AI's. When I fail to kill it with the second shot I reload the checkpoint and when I fired at it sometimes the AI runs in front of me.
The worst is when you are stood in front of the AI and unbeknownst to you they have decided to fire a rocket launcher straight into the hill slope where you are stood. Or when one of them gets in a warthog and attempts to drive it within 10m of you-with dire consequences
Oh god when the AI in Halo CE gets a ghost. They just slightly run into you and it kills you. Those fuckers follow you around like flies on shit when they're in those things.
β€’_β€’
CE's AI is horrific


RomanGladiator | Legendary Invincible!
 
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All these new squad mechanics are going to make the game that much more enjoyable, playing either solo or with friends. At first I was hesitant because I am a very conservative Halo fan and CE-3 fanboy, but now I realize the potential. How many times have we gotten frustrated giving a marine a heavy weapon only to have him get into the gunner seat of a Warthog? How many times would we have liked for an ally to target a specific enemy? Now we can tell members of Blue team to pickup certain weapons which will add to some much needed strategy. And it will also be useful in co-op. No longer will this happen: Hey, I found a shotgun over here. Where??? Just mark it.

As far as reviving goes, it does make sense canonically I guess. I've heard that it's a green ray that comes out of the players wrist or something...I would have preferred being injected with Bio-foam personally.
Last Edit: June 13, 2015, 08:01:28 AM by RomanGladiator


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As far as reviving goes, it does make sense canonically I guess. I've heard that it's a green ray that comes out of the players wrist or something...I would have preferred being injected with Bio-foam personally.
Gameplay isn't canon.
And the suits have had biofoam injectors built into them since MKV.

It's just a gameplay mechanic.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”



I don't really mind, reviving has become so common it's now part of what is normal.

And this should help to reduce sibling arguments by a bit...
It should also help reduce the amount of times the friendly AI kills you by either running you other or getting in your way when you fire the rocket launcher.
Yes. There are too many moments when your life is put into the hands of a braindead marine.
In Gears 3 during the first armored Kantas fight I ended up blowing myself up a decent amount of items with the boomshot because of one of the AI's. When I fail to kill it with the second shot I reload the checkpoint and when I fired at it sometimes the AI runs in front of me.
The worst is when you are stood in front of the AI and unbeknownst to you they have decided to fire a rocket launcher straight into the hill slope where you are stood. Or when one of them gets in a warthog and attempts to drive it within 10m of you-with dire consequences
Oh god when the AI in Halo CE gets a ghost. They just slightly run into you and it kills you. Those fuckers follow you around like flies on shit when they're in those things.
β€’_β€’
CE's AI is horrific
They did run into you but CE's AI I say is the best one in the series. Instead of just standing around being retards the friendly AI did do something and the enemy AI got smarter on Legendary instead of being bullet sponges. The other great thing about CE's AI is Bungie did put depth into them. When it comes to the marines the ones with armor have more hit points than the ones without it. For both friendly AI and the Elites when they are about to die they go berserk which is something we don't see after CE.
Last Edit: June 13, 2015, 08:40:58 AM by BerzerkCommando


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A flower which blooms on the battlefield
Your posts really hurt to read


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
Your posts really hurt to read
I know I ended up typing that half assed due to me being in a hurry to plaster my wall. When I read it a second time that's when I noticed I forgot words or I ended up using different words instead like "are" instead of "armor".


RadicalClass32 | Legendary Invincible!
 
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So... I guess I'm going to have to pick up after your horrendous mistakes on here too?
LASO:

No revives, just death.


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In Halo 5, you'll always have three companions

:(


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Quote
In Halo 5, you'll always have three companions

:(
Why is this bad?


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I guess it's better than invincible ally.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
Quote
In Halo 5, you'll always have three companions

:(
What's so bad about it? For Republic Commando having three companions was great due to the squad based system. Halo 5 may not have a system like that but having a helping hand isn't a bad thing.   


RomanGladiator | Legendary Invincible!
 
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Quote
In Halo 5, you'll always have three companions

:(
What's so bad about it? For Republic Commando having three companions was great due to the squad based system. Halo 5 may not have a system like that but having a helping hand isn't a bad thing.   
I think maybe some people will miss the solitary feeling of exploring a mysterious alien world as just the Chief. Two Betrayals comes to mind for me...


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Quote
In Halo 5, you'll always have three companions

:(
What's so bad about it? For Republic Commando having three companions was great due to the squad based system. Halo 5 may not have a system like that but having a helping hand isn't a bad thing.   
I think maybe some people will miss the solitary feeling of exploring a mysterious alien world as just the Chief. Two Betrayals comes to mind for me...
That gets a little boring after a 4 games


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Quote
In Halo 5, you'll always have three companions

:(
What's so bad about it? For Republic Commando having three companions was great due to the squad based system. Halo 5 may not have a system like that but having a helping hand isn't a bad thing.   
I think maybe some people will miss the solitary feeling of exploring a mysterious alien world as just the Chief. Two Betrayals comes to mind for me...
That gets a little boring after a 4 games
I know, which is why the squad based gameplay will be refreshing.


 
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You will find out who you are not a thousand times, before you ever discover who you are. I hope you find peace in yourself and learn to love instead of hate.
I think it should be an option that you can turn on/off same with squad team mates.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
I think it should be an option that you can turn on/off same with squad team mates.
The problem is that the game is being built around having three other people with you. Due to that there might be areas that you need three others or at least one other person to do things. For example Gears of War 1 and 2. For the first game you can have Dom or yourself using the spotlight and the one not on it is on the ground. For the second game at New Hope Dom can turn off the defenses for the room you are going through. Halo 5 could be setup the same way. If you have things like that in the game you can't do it by yourself. 


 
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fuck you
I'm pretty sure you'll get split up missions