I am proving what I say. I give an explanation for why these features ruin the gameplay, and the only retort you've come up with is "BUT MLG V5 REACH".
1. It wasn't as good as Halo 2 or 3 MLG.
2. It wasn't a 343 game.
3. Sprint lasts a lot longer in Halo 4 than it did in Reach.
In case you haven't noticed, we're discussing a videogame. There's no source other than the game itself, videos of gameplay (which you said are irrelevant and don't prove anything),
players on the Reach forum complaining about sprint and AA's, and our experiences of the Halo games.
The dimension of noobs running away and slowing down matches.
There's no skill in running away because you suck.
There is skill in everybody having the same movement, going around a corner and fragging your opponent. But where that would be something skilled players could do, any player can do because they can sprint.
"IRRELEVANT YOU HAVE NO PROOF. YOU GET NOTHING. GOOD DAY SIR" is what I'm sure you'll reply to that.
I love how I give you verifiable statistics of people not playing Halo 4 and you just say it's irrelevant. How is it irrelevant when people stopped playing Halo 4 stopped playing because of these mechanics which ruined gameplay? It's extremely relevant. You saying it isn't just makes you look like a dumbass. Your reply: "Irrelevant. It doesn't matter if tons of people agree with you and these features drove away the majority of the fans. It's irrelevant.
Why? Because fuck you that's why." And I thought you were smart.
What I said is that the Halo trilogy MOSTLY relied on gunplay.
343 has dumbed down the gameplay by increasing kill time.
Fast kill times took skill.
You had to land all your shots perfectly, and do the button combos right.
In Halo 5, the kill times are straight up faster
which means it takes less skill because you have to land less shots to get a kill.
"Irrelevant. You have no proof even though this easily observed by watching a gameplay video."
Sorry, but you're wrong.
These features make the game less competitive
which is a bad thing and drove players away.
You can cover your ears and shut your eyes as hard as you want, facts are facts.
]Sprint was meh after heavy modification in Reach. It still fucked with gameplay, but at least it was pretty limited. With Halo 4 it was no good. You have AA's, sprint, and perks. It's casual as fuck.
You're right, you didn't imply anything. You said "That wouldn't prove anything" when I said "I'd have to compile hundreds of hours of video footage of gameplay comparing the Halo trilogy, Reach, and Halo 4.
When the people complaining are great at Halo (all of them), then their points are valid. The fact you just say they're irrelevant because you don't like to hear the truth is your problem.
Getting away from somebody with low shields on Halo 3, fragging them when they come around the corner chasing you and heads hitting them takes skill.
Same thing applies in Reach/Halo 4, problem is happens far too often. People are able to retreat from a shootout they're losing with ease,
and it takes a lot less skill so to speak.
I don't see the problem with saying longtime Halo fans who are displeased with the direction Halo has gone.
I'm one of them. Why wouldn't I agree with them? You obviously do too, you just seem to be playing devil's advocate and arguing technicalities.
It actually looks pretty cool, and with some minor fixes it could be extremely good. The reason I'm criticizing is because I care and I want it to be excellent. Sprint can't last for long or should go, but we'll see come the beta. Thrusters should probably go, but I'll reserve judgement until the beta. The slam attack has to go.
Being modest to the point of calling yourself unintelligent is a little bit beyond ridiculous, dude. This isn't a question of our personal traits, and I said that for emphasis.
What I mean by "straight up faster" is that a skilled 4 shot kill in say Halo 2 takes the time to get a 5 shot kill in Halo 5 from what I've seen.
ROF is too fast. But we'll see. Hopefully I'm wrong, but if kill times are too fast the gameplay is really fucked. If these features make getting away easier and killing easier or too fast, the game is less competitive. Fact. We'll only know when we play. I hope to be wrong on all points, but I doubt it. Hopefully 343 listens to complaints, but we'll see.