Quote from: BerzerkCommando on February 04, 2015, 06:31:33 PMQuote from: Karjala takaisin on February 04, 2015, 06:15:57 PMYou would often miss your melee lunge against good players, so you did actually have to aim and time your melee well, or you would easily wind up deadLook at all that aiming he's doing. He's aiming so well that it looks like he's not even aiming at the person.Quotewhich was impossible in Halo 3 to miss your melee and in later games.Lel. In Halo 3 and the later games the circle had to be red unlike in Halo 2 when you don't even have to have it on them.https://www.youtube.com/watch?v=NnATdmHs0GQNo it didn't. The target was also standing still in Halo 2. It's obvious you never played Halo 2 online.
Quote from: Karjala takaisin on February 04, 2015, 06:15:57 PMYou would often miss your melee lunge against good players, so you did actually have to aim and time your melee well, or you would easily wind up deadLook at all that aiming he's doing. He's aiming so well that it looks like he's not even aiming at the person.Quotewhich was impossible in Halo 3 to miss your melee and in later games.Lel. In Halo 3 and the later games the circle had to be red unlike in Halo 2 when you don't even have to have it on them.
You would often miss your melee lunge against good players, so you did actually have to aim and time your melee well, or you would easily wind up dead
which was impossible in Halo 3 to miss your melee and in later games.
It's obvious you never played Halo 2 online.[
Even if he was moving you would still have a greater chance of hitting the person unlike the other Halo's due to that assists. You can be a foot or so behind him and still make the hit due to that assist. In Halo 3 and the other games you have to be right on them.
Nope and there's no reason to in order to understand how broken it is. Anybody can watch a video and know the assist is horrible and you can go onto forums and read about the other problems. You don't need to play the game in order to understand how horrible the game got made. It's like Ride to Hell: Retribution or that truck racing game. They don't need to play them in order to understand how broken or shitty they are.
No you don't. Every AR duel in Halo 3 ended up in a beatdown.
And every other close quarters combat in later games.
Not to mention Halo 2 had the weakest melee damage in the series.
It's still the best game we've had since 2004.
QuoteNot to mention Halo 2 had the weakest melee damage in the series.... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat. And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
Quote from: gogojirajira on February 05, 2015, 07:26:36 AMQuoteNot to mention Halo 2 had the weakest melee damage in the series.... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat. And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.
Halo 2's melee system was based on three levels of player movement, with a stationary melee doing the least damage, a running melee taking down roughly half of the target's shields, and a jumping melee almost completely removing the target's shields. Halo 2 Auto-Update 1.1 increased the melee's attack. The stationary melee destroys three quarters of the target's shields, a running melee destroys seven-eights of the target's shields and a jumping melee completely destroys the target's shields.
Quote from: Karjala takaisin on February 05, 2015, 07:36:18 AMQuote from: gogojirajira on February 05, 2015, 07:26:36 AMQuoteNot to mention Halo 2 had the weakest melee damage in the series.... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat. And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.Uh, yes they did. In fact post AU1.1 could kill with one jumping hit.
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardiansToggle option. LOL 343 is fucking horrible.
Quote from: PSU on February 05, 2015, 12:30:53 PMhttps://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardiansToggle option. LOL 343 is fucking horrible."stop using feedback to improve the game! we don't want more options!" - psu
Holy fuck, man. Gaming has no chill when it comes to Halo.
>yfw it'll be optional for custom gamesBruhhhhhhhhhhhhh
Quote from: Sprungli on February 05, 2015, 01:54:38 PM>yfw it'll be optional for custom gamesBruhhhhhhhhhhhhh>mfw I've repeatedly said this was a joke and people still think I'm cereal
Quote from: Snake on February 05, 2015, 04:26:51 PMQuote from: Sprungli on February 05, 2015, 01:54:38 PM>yfw it'll be optional for custom gamesBruhhhhhhhhhhhhh>mfw I've repeatedly said this was a joke and people still think I'm cerealDude, calm your titties. Thee was merely jesting also
Quote from: Sprungli on February 05, 2015, 06:10:42 PMQuote from: Snake on February 05, 2015, 04:26:51 PMQuote from: Sprungli on February 05, 2015, 01:54:38 PM>yfw it'll be optional for custom gamesBruhhhhhhhhhhhhh>mfw I've repeatedly said this was a joke and people still think I'm cerealDude, calm your titties. Thee was merely jesting alsoI wasn't talking about you though, lol. I was only participating in the jest.
PSU is FatMarshall
Well at least it's an option now.
Quote from: ChaosMetalDragon on February 05, 2015, 10:48:54 PMPSU is FatMarshallWho?
Quote from: PSU on February 05, 2015, 12:30:53 PMhttps://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardiansToggle option. LOL 343 is fucking horrible.Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.Everyone wins! ^^
Quote from: ShelfBacon on February 06, 2015, 08:48:56 AMQuote from: PSU on February 05, 2015, 12:30:53 PMhttps://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardiansToggle option. LOL 343 is fucking horrible.Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.Everyone wins! ^^It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Quote from: BerzerkCommando on February 08, 2015, 05:24:47 AMQuote from: ShelfBacon on February 06, 2015, 08:48:56 AMQuote from: PSU on February 05, 2015, 12:30:53 PMhttps://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardiansToggle option. LOL 343 is fucking horrible.Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.Everyone wins! ^^It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only. Casuals don't give a fuck if game is catered to hardcore fans.