>yfw you find out Sprint will remain in Halo 5

Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
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You would often miss your melee lunge against good players, so you did actually have to aim and time your melee well, or you would easily wind up dead
Look at all that aiming he's doing. He's aiming so well that it looks like he's not even aiming at the person.
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which was impossible in Halo 3 to miss your melee and in later games.
Lel. In Halo 3 and the later games the circle had to be red unlike in Halo 2 when you don't even have to have it on them.
https://www.youtube.com/watch?v=NnATdmHs0GQ
No it didn't. The target was also standing still in Halo 2. It's obvious you never played Halo 2 online.
Even if he was moving you would still have a greater chance of hitting the person unlike the other Halo's due to that assists. You can be a foot or so behind him and still make the hit due to that assist. In Halo 3 and the other games you have to be right on them.
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It's obvious you never played Halo 2 online.[
Nope and there's no reason to in order to understand how broken it is. Anybody can watch a video and know the assist is horrible and you can go onto forums and read about the other problems. You don't need to play the game in order to understand how horrible the game got made. It's like Ride to Hell: Retribution or that truck racing game. They don't need to play them in order to understand how broken or shitty they are.


Genghis Khan | Heroic Unstoppable!
 
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Even if he was moving you would still have a greater chance of hitting the person unlike the other Halo's due to that assists. You can be a foot or so behind him and still make the hit due to that assist. In Halo 3 and the other games you have to be right on them.
No you don't. Every AR duel in Halo 3 ended up in a beatdown. And every other close quarters combat in later games. Not to mention Halo 2 had the weakest melee damage in the series.

Nope and there's no reason to in order to understand how broken it is. Anybody can watch a video and know the assist is horrible and you can go onto forums and read about the other problems. You don't need to play the game in order to understand how horrible the game got made. It's like Ride to Hell: Retribution or that truck racing game. They don't need to play them in order to understand how broken or shitty they are.
It's still the best game we've had since 2004.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

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πŸ‘ΆπŸ½:hhh...

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πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

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No you don't. Every AR duel in Halo 3 ended up in a beatdown.
That's what happens when you have a weapon sandbox that is shit. The only useful thing the gun can do is drain your shields for a melee attack.
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And every other close quarters combat in later games.
With Halo 4 and 5 the AR has damage to it so you don't need to do the beat down as badly. You can kill the person before you get in melee range with it.
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Not to mention Halo 2 had the weakest melee damage in the series.
Even if it does it still doesn't change the range of the attack. It might have the weakest damge but it has the longest lunge and highest aim assist for it. Unlike Halo 3 and the others you don't have to be right on the person or even aiming at them to get the hit.
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It's still the best game we've had since 2004.
Lel. You must not play all that many games then.



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Not to mention Halo 2 had the weakest melee damage in the series.

... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.

And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
Last Edit: February 05, 2015, 07:29:15 AM by gogojirajira


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Not to mention Halo 2 had the weakest melee damage in the series.

... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.

And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.


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Not to mention Halo 2 had the weakest melee damage in the series.

... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.

And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.

Uh, yes they did. In fact post AU1.1 could kill with one jumping hit.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

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Not to mention Halo 2 had the weakest melee damage in the series.

... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.

And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.
Quote
Halo 2's melee system was based on three levels of player movement, with a stationary melee doing the least damage, a running melee taking down roughly half of the target's shields, and a jumping melee almost completely removing the target's shields. Halo 2 Auto-Update 1.1 increased the melee's attack. The stationary melee destroys three quarters of the target's shields, a running melee destroys seven-eights of the target's shields and a jumping melee completely destroys the target's shields.
A normal attack was weak but the jumping attack still dropped you. There's also that double melee button combo. And no it's not the weakest in the series. The melee in ODST is the weakest.



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Not to mention Halo 2 had the weakest melee damage in the series.

... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.

And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.

Uh, yes they did. In fact post AU1.1 could kill with one jumping hit.
Impossible. The only way you could kill somebody with a single melee strike that has full shields is by landing a melee strike in the air on somebody with an oddball/flag.


gπŸ’šjira | Heroic Unstoppable!
 
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http://halo.bungie.org/bwu/index.html?item=21

"Jumping strikes are now much more powerful, often resulting in instant kills"

of course you have.to reach the right momentum for that to happen, but my point still stands: post AU H2 had among the strongest melees in the series, and certainly more so than CE.


 
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Holy fuck, man. Gaming has no chill when it comes to Halo.


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Gotcha Berzerk. Was Bungie high when they wrote the patch details or something?


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A flower which blooms on the battlefield
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.
"stop using feedback to improve the game! we don't want more options!" - psu


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https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.
"stop using feedback to improve the game! we don't want more options!" - psu

I'll refer you to my post in the other thread.


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Holy fuck, man. Gaming has no chill when it comes to Halo.
lol duh


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>yfw it'll be optional for custom games

Bruhhhhhhhhhhhhh


 
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>yfw it'll be optional for custom games

Bruhhhhhhhhhhhhh



>mfw I've repeatedly said this was a joke and people still think I'm cereal



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>yfw it'll be optional for custom games

Bruhhhhhhhhhhhhh



>mfw I've repeatedly said this was a joke and people still think I'm cereal
Dude, calm your titties. Thee was merely jesting also


 
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>yfw it'll be optional for custom games

Bruhhhhhhhhhhhhh



>mfw I've repeatedly said this was a joke and people still think I'm cereal
Dude, calm your titties. Thee was merely jesting also

I wasn't talking about you though, lol. I was only participating in the jest.


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>yfw it'll be optional for custom games

Bruhhhhhhhhhhhhh



>mfw I've repeatedly said this was a joke and people still think I'm cereal
Dude, calm your titties. Thee was merely jesting also

I wasn't talking about you though, lol. I was only participating in the jest.
Potassium m8


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PSU is FatMarshall


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Two makes there more than speakers.
Well at least it's an option now.

What remains now (for the most part) is to build maps compatible with these base movement speed, and not sprint via Forge.


Word Wizard | Heroic Unstoppable!
 
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Well at least it's an option now.

It was an option in Reach that they were too lazy/incompetent to keep/put in 4, just like precision editing in forge.


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PSU is FatMarshall

Who?

Guy on bnet who was inherently fanboy oveer halo multiplayer. I recall him saying, I think, that the campaign, custsoms and forge are detrimental and singleplayer has no place in halo.

*foreheadpalms*


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https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only. 


 
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https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Casuals don't give a fuck if game is catered to hardcore fans.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Toggle option. LOL 343 is fucking horrible.

Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.

Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Casuals don't give a fuck if game is catered to hardcore fans.
Do the "hardcore" fans give a fuck about the non-competitive players?