Quote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
Quote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...
Quote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?
Quote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.
A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
I want to see Bloom in 1080p/60fps. You're crazy if you don't want that.
And then theres you who basically force your beliefs unto others
Quote from: Jono on January 07, 2015, 02:52:04 PMI want to see Bloom in 1080p/60fps. You're crazy if you don't want that.bloom is a terrible fps mechanic...why would anyone want that?
Quote from: Azumarill on January 07, 2015, 03:12:07 PMQuote from: Jono on January 07, 2015, 02:52:04 PMI want to see Bloom in 1080p/60fps. You're crazy if you don't want that.bloom is a terrible fps mechanic...why would anyone want that?nigga he was being sarcastic
Quote from: BritishLemön on January 07, 2015, 03:13:29 PMQuote from: Azumarill on January 07, 2015, 03:12:07 PMQuote from: Jono on January 07, 2015, 02:52:04 PMI want to see Bloom in 1080p/60fps. You're crazy if you don't want that.bloom is a terrible fps mechanic...why would anyone want that?nigga he was being sarcasticits really hard for me to tell anymore. there are so many people who dont know what they're talking about i just kind of roll with it when i see stupid shit.
Quote from: Azumarill on January 07, 2015, 03:15:39 PMQuote from: BritishLemön on January 07, 2015, 03:13:29 PMQuote from: Azumarill on January 07, 2015, 03:12:07 PMQuote from: Jono on January 07, 2015, 02:52:04 PMI want to see Bloom in 1080p/60fps. You're crazy if you don't want that.bloom is a terrible fps mechanic...why would anyone want that?nigga he was being sarcasticits really hard for me to tell anymore. there are so many people who dont know what they're talking about i just kind of roll with it when i see stupid shit.Don't worry.Everyone and their mother knows that Bloom is fucking retarded.
Quote from: AngryBrute on January 07, 2015, 08:33:39 AMI loved Reach. Loved its campaign, a bit less on the MP but hey...You're a bad person.Which part of Reach's canon breaking story that pretty much had no plot until the end couple of missions, and with terribly written cliche characters with next to no development was you favourite part?
I loved Reach. Loved its campaign, a bit less on the MP but hey...
Quote from: Jono on January 07, 2015, 02:52:04 PMI want to see Bloom in 1080p/60fps. You're crazy if you don't want that.1080p 60fps sword block and armour lock
Quote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Quote from: Sprungli on January 07, 2015, 02:27:43 PMAre we just going to ignore the fact that the campaign's level design is appalling, repetitiveThe level design is far from appalling, even if it's a bit repetitive.It has big and open explorable environments instead of being linear hallway FPS #5647532257Quoteand that half the campaign is either the same premise in a different location or a different location with the same premiseYou just repeated yourself within the same sentence. Well done you bellend.Quotehaving to complete CE is a chore when compared to 2, 3, ODST, Wars and ReachUmm, no.It's as much of a chore as any other Halo game.Reach is an utterly abysmal entry to the series.It's plot is only present in the last couple of missions.It's characters are dogshit tier and cliché as fuck with the personality and development of a brick (Jorge being somewhat of an exception).The campaign levels are literally ripped out of the MP, which has shit maps.It's AI is laughably shit.It downright shits on canon.Grey and brown is an ugly colour palletIt must be hard being an ottist.
Are we just going to ignore the fact that the campaign's level design is appalling, repetitive
and that half the campaign is either the same premise in a different location or a different location with the same premise
having to complete CE is a chore when compared to 2, 3, ODST, Wars and Reach
Quote from: BritishLemön on January 07, 2015, 02:49:10 PMQuote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.SubjectivitySubjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
Quote from: Madman Mordo on January 07, 2015, 03:47:28 PMQuote from: BritishLemön on January 07, 2015, 02:49:10 PMQuote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.SubjectivitySubjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.>implying Reach isn't objectively shit
Still ignoring the fact that CE just is not fun to play at all, not even Co-op. It's aged awfully, it's important in history but it's not very good anymore.
Quote from: Sprungli on January 07, 2015, 03:49:13 PMStill ignoring the fact that CE just is not fun to play at all, not even Co-op. It's aged awfully, it's important in history but it's not very good anymore.Except that's not even remotely factual.Reach isn't fun to play at all, not even in co-op. It's not aged, but it's just flat out awful, it's an unimportant part of history and it's not good in the slightest, as it has always been.
Quote from: BritishLemön on January 07, 2015, 03:50:06 PMQuote from: Madman Mordo on January 07, 2015, 03:47:28 PMQuote from: BritishLemön on January 07, 2015, 02:49:10 PMQuote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.SubjectivitySubjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.>implying Reach isn't objectively shitObjectively it's a very well designed game in terms of functionality.Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.This forum really needs a crash course on these two terms.
Lol, someone missed out on Reach MP.
Also, remember the difference between FACT and OPINION, it's your OPINION that it wasn't fun, it's FACT that a lot of people did enjoy Reach, it's your OPINION how historically important it is, and it's my OPINION that CE is the worst Halo. It's your OPINION that is exactly opposite
Quote from: Madman Mordo on January 07, 2015, 03:51:57 PMQuote from: BritishLemön on January 07, 2015, 03:50:06 PMQuote from: Madman Mordo on January 07, 2015, 03:47:28 PMQuote from: BritishLemön on January 07, 2015, 02:49:10 PMQuote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.SubjectivitySubjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.>implying Reach isn't objectively shitObjectively it's a very well designed game in terms of functionality.Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.This forum really needs a crash course on these two terms.You need a course that teaches you that the internet is srs bsns.It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.Plot is objectively shit considering there isn't one until the last couple missions.Characterisation is objectively shit considering it's pretty much entirely non-existent.
Quote from: Sprungli on January 07, 2015, 03:58:33 PMLol, someone missed out on Reach MP. lol someone is wrongQuoteAlso, remember the difference between FACT and OPINION, it's your OPINION that it wasn't fun, it's FACT that a lot of people did enjoy Reach, it's your OPINION how historically important it is, and it's my OPINION that CE is the worst Halo. It's your OPINION that is exactly oppositeThinking Reach is good invalidates your opinions.Sorry.
Quote from: BritishLemön on January 07, 2015, 03:59:20 PMQuote from: Madman Mordo on January 07, 2015, 03:51:57 PMQuote from: BritishLemön on January 07, 2015, 03:50:06 PMQuote from: Madman Mordo on January 07, 2015, 03:47:28 PMQuote from: BritishLemön on January 07, 2015, 02:49:10 PMQuote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.SubjectivitySubjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.>implying Reach isn't objectively shitObjectively it's a very well designed game in terms of functionality.Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.This forum really needs a crash course on these two terms.You need a course that teaches you that the internet is srs bsns.It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.Plot is objectively shit considering there isn't one until the last couple missions.Characterisation is objectively shit considering it's pretty much entirely non-existent.For fuck sake lemon.When I said functionality, what I was referring to is if the game is objectively playable. And by that I mean whether it doesn't lag, glitch or become unresponsive during play time. Since Reach doesn't fall under any of those categories, and generally doesn't face any severe technical difficulties as a whole, it is objectively a well crafted game, in technical terms.The rest of what you referred to is once again, fucking subjective.
Quote from: Madman Mordo on January 07, 2015, 04:02:32 PMQuote from: BritishLemön on January 07, 2015, 03:59:20 PMQuote from: Madman Mordo on January 07, 2015, 03:51:57 PMQuote from: BritishLemön on January 07, 2015, 03:50:06 PMQuote from: Madman Mordo on January 07, 2015, 03:47:28 PMQuote from: BritishLemön on January 07, 2015, 02:49:10 PMQuote from: Madman Mordo on January 07, 2015, 02:45:08 PMQuote from: BritishLemön on January 07, 2015, 01:25:36 PMQuote from: Sprungli on January 07, 2015, 12:52:53 PMQuote from: BritishLemön on January 07, 2015, 09:36:45 AMQuote from: Sprungli on January 07, 2015, 09:35:52 AMA re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.It should get neither. Bad games don't deserve re-releases or remakes.Then why did they release Halo CEA?Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.The gameplay is a little dated, but it still plays well.Reach on the other hand...Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple. As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.I'm not basing any of this on nostalgia.CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.SubjectivitySubjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.>implying Reach isn't objectively shitObjectively it's a very well designed game in terms of functionality.Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.This forum really needs a crash course on these two terms.You need a course that teaches you that the internet is srs bsns.It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.Plot is objectively shit considering there isn't one until the last couple missions.Characterisation is objectively shit considering it's pretty much entirely non-existent.For fuck sake lemon.When I said functionality, what I was referring to is if the game is objectively playable. And by that I mean whether it doesn't lag, glitch or become unresponsive during play time. Since Reach doesn't fall under any of those categories, and generally doesn't face any severe technical difficulties as a whole, it is objectively a well crafted game, in technical terms.The rest of what you referred to is once again, fucking subjective.well, reach had a fair amount of connection problems due to the p2p system. not nearly as bad as h3, but networking issues happened frequently enough to be a legitimate problem with the game. forge world maps are also notorious for bad frame drops. so, there are some objective issues with the game's functionality.i'd also like to mention how horribly optimized it was in terms of competitive balance, but competitive play isn't everyones cup of tea so that isnt necessarily an objective problem.
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