House just wants the monorail to run on time you fucks
Quote from: A Cheese Potato on August 17, 2015, 09:07:43 PMHouse just wants the monorail to run on time you fucksA noble goal, indeed.
Speaking of BoS outcasts, I really think that Fallout 3's main quest should have focused on the Brotherhood civil war instead of the Enclave. I mean, it could be pretty much as it was up until the bit where you've found Qui-Gon and then shift to the civil war. Kind of like how the Imperial-stormcloak thing is way more interesting than the dragons in Skyrim.
I play NCR or Indy sheerly because you don't have to blow up the Brotherhood. Call me a dick, but I actually like the classic Brotherhood/ FO3 Outcasts and can never bear to bring myself to kill them.Besides, surely having the Brotherhood, Boomers and a massive army of Securitrons, plus whatever you find in Big MT and Sierra Madre and the Strip Families on your side would be able to keep order pretty well.I mean, my FNV headcanon dictates that the Courier, with the Brotherhood's knowledge at their side, is able to unlock the technologies and weaponry of the Divide, BMT and Madre to basically create a post-war superpower able to rival the Legion or NCR. Complete with a whole dozen silos worth of nuclear weapons and invincible holo-soldiers. In doing this, the Vegas nation slowly grows bigger and bigger, in a shaky NATO-esque alliance with NCR and an active war with Legion.
Quote from: BaconShelf on August 17, 2015, 05:23:38 PMI play NCR or Indy sheerly because you don't have to blow up the Brotherhood. Call me a dick, but I actually like the classic Brotherhood/ FO3 Outcasts and can never bear to bring myself to kill them.Besides, surely having the Brotherhood, Boomers and a massive army of Securitrons, plus whatever you find in Big MT and Sierra Madre and the Strip Families on your side would be able to keep order pretty well.I mean, my FNV headcanon dictates that the Courier, with the Brotherhood's knowledge at their side, is able to unlock the technologies and weaponry of the Divide, BMT and Madre to basically create a post-war superpower able to rival the Legion or NCR. Complete with a whole dozen silos worth of nuclear weapons and invincible holo-soldiers. In doing this, the Vegas nation slowly grows bigger and bigger, in a shaky NATO-esque alliance with NCR and an active war with Legion.Also, this has to be the most creative outlook on Indie ending I've seen. Could write a story about that.
Jeez, you guys are nerds
Quote from: True Turquoise on August 18, 2015, 09:08:21 AMJeez, you guys are nerdsSays weebiest weeb in the site.
Quote from: Korra Valentine on August 18, 2015, 10:47:41 AMQuote from: True Turquoise on August 18, 2015, 09:08:21 AMJeez, you guys are nerdsSays weebiest weeb in the site.Thats not a nerd thats a failure
If anyone has played the Dust mod for new Vegas that gives a very accurate representation of what would happen if the NCR won and got control of the Mojave
Jason Bright isn't real.
Honest Hearts was bretty gud up until the ending, where the Sorrows either puss out of town and Daniel regrets leaving Zion for the rest of his life, or they stay and protect Zion from the White Legs and the Sorrows become war mongers (completely invalidating everything the Father in the Cave taught them).I get that it's a setup for the events of Lonesome Road, what with unforeseen consequences, but it's more frustrating than enlightening.
I just wish that nuking the NCR or Legion in Lonesome Road had an actual effect on the game and it's outcome. It would've been great if nuking them turned the odds completely in favor of one of the factions and ensuring their victory, or if you chose to nuke both, rendered them both extremely weak and easily overcome.