Underrated game features.

Incan | Heroic Posting Rampage
 
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Well made character Relationships. Like how Bioware does it.
Those aren't well made at all though, the characters themselves are fine but the relationship building is awful.


🍁 Aria 🔮 | Mythic Inconceivable!
 
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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
Base building. Ground Zeros/Peacewalker, Suikoden games, XCOM games, Fallout 4.


 
Verbatim
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Base building. Ground Zeros/Peacewalker, Suikoden games, XCOM games, Fallout 4.
and lbp

I dunno if I'd call it underrated, though. People seem to be going apeshit over base-building in Fallout 4, aren't they?...
(Rightfully so. I love base-building.)


🍁 Aria 🔮 | Mythic Inconceivable!
 
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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
Base building. Ground Zeros/Peacewalker, Suikoden games, XCOM games, Fallout 4.
and lbp

I dunno if I'd call it underrated, though. People seem to be going apeshit over base-building in Fallout 4, aren't they?...
(Rightfully so. I love base-building.)
I meant in terms of application. Not a ton of games offer it, or really offer it to the extent that it's worthwhile.

Spoiler
Fuck you Dragon Age: Awakening


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If I'm not here, I'm doing photography. Or I'm asleep. Or in lockdown. One of those three, anyway.

The current titlebar/avatar setup is just normal.
Splatter and track-trace effects on cars depending on environment.

GTA V comes to mind - drive on dust = dusty car, drive on mud = muddy car. Kicking mud/sand rather than having a wheel burnout.

Also, scope reflections.