This is my favorite machinima of all time (and the only one that I actually enjoy), but it's hard to be excited for this, given that it was uploaded on April 1st.I'll believe it when episode 2 is out.
YouTubeIt's legit
YouTubeSeries is picking up now.Sadly, this one only felt like 4 minutes.
I like the Game Dungeon on the Deus Ex series, Secret World, and something else I can't quite remember. This series is fun and all, but I recently bought the game he's doing a gameplay of, so I'm not sure if I should watch any more episodes. I watched this, but I'm contemplating whether the video will be ruined if I play the game, and if I choose to watch the series then play the game if the game will be ruined.
The coolest thing about this series is just the amount of logic that Ross puts into it. It's not always perfect, but the attention to detail he puts into Gordon's actions (and even his mannerisms) is really something else.Most Half-Life 2 players are accustomed to shooting explosive barrels near enemies, because in the game, it's an efficient way to kill them. And it's really fun.But in this latest episode, Gordon seems to actively avoid doing that—which may not be satisfying from a gameplay standpoint, but it's perfectly logical. In real life, if someone's pointing a gun at their head, and you have a gun too, why would you shoot at some barrels with explosives in them? You don't know how big the explosion is gonna be.It's the added touches like that that made me fall in love with this series.
Quote from: Verbatim on July 27, 2017, 11:08:58 AMThe coolest thing about this series is just the amount of logic that Ross puts into it. It's not always perfect, but the attention to detail he puts into Gordon's actions (and even his mannerisms) is really something else.Most Half-Life 2 players are accustomed to shooting explosive barrels near enemies, because in the game, it's an efficient way to kill them. And it's really fun.But in this latest episode, Gordon seems to actively avoid doing that—which may not be satisfying from a gameplay standpoint, but it's perfectly logical. In real life, if someone's pointing a gun at their head, and you have a gun too, why would you shoot at some barrels with explosives in them? You don't know how big the explosion is gonna be.It's the added touches like that that made me fall in love with this series.He also seems to avoid health pickups, it was weird watching through the first series and he just skips shit.He also unequips his weapon when picking things up.
Quote from: Dark Lotus on July 27, 2017, 01:45:51 PMQuote from: Verbatim on July 27, 2017, 11:08:58 AMThe coolest thing about this series is just the amount of logic that Ross puts into it. It's not always perfect, but the attention to detail he puts into Gordon's actions (and even his mannerisms) is really something else.Most Half-Life 2 players are accustomed to shooting explosive barrels near enemies, because in the game, it's an efficient way to kill them. And it's really fun.But in this latest episode, Gordon seems to actively avoid doing that—which may not be satisfying from a gameplay standpoint, but it's perfectly logical. In real life, if someone's pointing a gun at their head, and you have a gun too, why would you shoot at some barrels with explosives in them? You don't know how big the explosion is gonna be.It's the added touches like that that made me fall in love with this series.He also seems to avoid health pickups, it was weird watching through the first series and he just skips shit.He also unequips his weapon when picking things up.Pretty sure he plays in God mode and has equip nothing macro'd.